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CINEMATIC VR STREAMING

Google and Facebook 3D With Spatial Sound

PREMIUM EXPERIENCE

Rift, Vive, Daydream, GearVR

ACCURATE PARALLAX

Optimised Stereo Pupil Distance

COMFORTABLE GEOMETRY

Human Eye Paths Less Distortion

CALIBRATED COLOURS

Colour Management For Accurate Recording

EMBEDDED REFERENCE TOOLS

Test Objects and Master Controls


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 * HOME
 * FILM & CAPTURE
 * SIMULATE & TRAIN
 * 
 * VISUALISE & LEARN
 * NEWS
 * CONTACT


 * HOME
 * FILM & CAPTURE
 * SIMULATE & TRAIN
 * VISUALISE & LEARN
 * NEWS
 * CONTACT



HomePageStory Delta Team2017-12-19T16:15:48+00:00


WANT ACCURATE 3D 360 VR FOR SERIOUS APPLICATIONS?  – WE DID TOO

FULL WIRELESS CONTROL

Frame Synchronised and Configurable On The Fly



8K STEREOSCOPIC

High Resolution Master Recordings




AMBISONIC CAPTURE

Spatially Accurate Soundscapes



VERSATILE MULTITRACK

High Quality Field Recording






 * THE CAPTURE SYSTEM

 * THREE DIMENSIONAL SOUND

 * GENLOCKED SYNCHRONISATION

 * PREVIEW AND CONTROL

 * LOCATION PROCESSING

 * CALIBRATION AND CONTROL

 * PRECISION TRACKING

 * LOCATION CONNECTIVITY

 * THE CAPTURE SYSTEM

A unique twenty-four camera 8k 3D cinematic video camera systems capture
accurate immersive imagery that truly transports the viewer. The
multi-resolution production process suits the highest quality merged wrap-around
projection displays, VR/AR headsets and Google cardboard, now and in the future.







 * THREE DIMENSIONAL SOUND

High quality Ambisonic and impulse recording equipment is used to capture the
acoustic essence of an environment, producing accurate three dimensional
soundscapes for your application.







 * GENLOCKED SYNCHRONISATION

Single frame synchronisation of the cameras image sensors across all frame rates
is achieved through a network of twenty-four microcontrollers. This allows both
accurate stereoscopic images and structure-from-motion photogrammetry when
either the camera or subject is in motion.







 * PREVIEW AND CONTROL

A robust wireless link allows the remote live preview of 360 degree views and
the adjustment of all camera settings in concert through single commands from a
remote workstation.







 * LOCATION PROCESSING

A portable workstation with a large power pack sufficient to run multiple GPU
cards allows the processing and preview of critical 360 takes, scans and 3D
audio on location for immediate quality control. This eliminates the need to
process data back at the studio and return to reshoot if problems are found. It
also allows more flexible creative approaches.







 * CALIBRATION AND CONTROL

A sophisticated set of tools is used to obtain accurate colour and metrology
master shots. These include 360 RAW images, a unique array of precision three
dimensional test objects and a twenty-four coordinate dynamic lighting
acquisition system. Together these ensure accurate capture.







 * PRECISION TRACKING

Highly accurate location determination is a requirement of any precision
recording and survey work, we extend this across both our scanning and
Photogrammetry by incorporating, real time kinematic Precision GNSS into the
Cornerstone Camera.







 * LOCATION CONNECTIVITY

A location system maintains internet connectivity through a Proxicast Lan-cell
enterprise class router. This enables a powerful dedicated local area network
for system control whilst enabling location correction service data
synchronisation through diverse data paths to the internet via mobile and
satellite links.










WE CREATE PURPOSEFUL VIRTUAL REALITY PRODUCTIONS




WE DEVELOP VIRTUAL AND AUGMENTED REALITY TOOLS FOR YOUR ENTERPRISE THAT DRIVE
EFFICIENCY, REDUCE COST AND IMPROVE QUALITY AND SAFETY.

For applications such as technical training, operations, maintenance, safety
briefing, equipment and facility familiarisation, head-worn Virtual Reality
technologies allow workers to develop a deeper understanding and orientation. 
Augmented Reality displays allow staff to concentrate on the task at hand,
rather than swivelling between their work and a computer or manual.


TOGETHER MIXED REALITY ENABLES WORKERS TO BE MORE AGILE AND EFFECTIVE IN THEIR
JOBS, BE IT IN A FACTORY, LABORATORY, WAREHOUSE OR FIELD SERVICE OPERATION.

Accurate VR training simulations enable safer operations.Process-based tasks can
be achieved more efficiently with information and tutorials in a heads-up AR
display, recreate real work sequences and phases for training purposes using
virtual reality equipment for knowledge base queries and workflow navigation,


MIXED REALITY, THE INTERNET OF THINGS AND BIG DATA ARE INTERACTING ACROSS
INDUSTRIES, FOR CUSTOMERS, WHO WANT TO HARNESS THESE TOOLS WE SUPPORT A RANGE OF
TECHNOLOGIES FOR ENTERPRISE DEPLOYMENTS.




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SOLUTIONS FOR TODAYS AND TOMORROW’S TECHNOLOGY





 * Versatile Master Shots and Models

 * Optimised for popular platforms

 * Easy Distribution, Download, Stream or Sideload

 * Operations and Field solutions for the Enterprise

 * Flexible repurposable 3D Assets










WANT TO DISCUSS YOUR PROJECT?

Call or Email to discuss your project or visit our offices for some
demonstrations ideas and advice


Call Us




FILM AND CAPTURE







SUPERB HIGH-RESOLUTION STEREOSCOPIC, AMBISONIC CAPTURES FOR POWERFUL
STORYTELLING AND ENVIRONMENT EXPERIENCES




   
 * REAL PLACES
   3D SOUND
   SPATIALLY MAPPED AMBISONIC SOUND
   
 * REAL SENSES
   3D VISION
   NATURAL STEREO DEPTH
   
 * STORIES
   INSPIRATIONAL
   
 * STORIES
   ABOUT HISTORY AND CULTURE
   
 * STORIES
   ABOUT RESEARCH AND DEVELOPMENT
   
 * STORIES
   INSTITUTIONAL
   
 * STORIES
   OF HERITAGE AND ACCOMPLISHMENT







 * Compelling story telling with factual content development for the arts and
   cultural heritage sector
 * Recording, documentation and virtual/digital display of museum, gallery
   collections and heritage assets.
 * Providing the same services to private clients and commercial institutions
 * Provide increased public access to object stories that are contained in
   collections and associated information.
 * In-house production capability with key partners
 * Exhibitions, installations and events with key partners
 * Additional audio-visual and multimedia production
 * Creation and delivery of educational cultural content to education and
   learning providers





SIMULATE AND TRAIN





We develop virtual reality tools for your enterprise that drive efficiency,
reduce cost and improve quality and safety




   
 * FACILITY SIMULATION
   AS-BUILT ACCURACY
   
   
 * SPATIAL LEARNING
   ORIENTATION & FAMILIARISATION
   
   
 * DISCOVERY LEARNING
   IMPROVED MEMORY RETENTION
   
   
 * SAFETY TRAINING
   HAZARD AWARENESS & INCIDENT RESPONSE
   
   
 * COMMUNICATION
   DISSEMINATION & EDUCATION
   
   
 * TASK LEARNING
   PROCESSES & SEQUENCES
   










VISUALISE AND LEARN





Virtual Reality offers accessible three dimensional representations of mixed
data types, enabling greater comprehension and fast assessments


   
 * DATA VISUALISATION
   Transforming Awareness Tools
   
   
 * REAL TIME
   Dynamic 3D Environments
   
 * SPATIAL MODELS
   INTUITIVE REPRESENTATIONS
   
 * QUICK ASSESSMENT
   Change and Impact
   
 * DATA FUSION
   FILTERED INTEGRATION
   
 * DRILL DOWN
   OBJECT INSPECTION









IN THE NEWS







ΔVR SYSTEM AND MOBILE STUDIO DELIVERS CUTTING EDGE 360 CONTENT FOR THE BBC

The filming was timed to to coincide with the public testing of the world’s
fastest car in October 2017. Narrated by Top Gear’s Chris Harris the film went
viral, trending #2 on YouTube, as well as gaining more than 650,000 views on
Facebook achieving over 1.1 million online views in three days.

The period of time people watched the film for was three times that seen as
standard for Facebook and Youtube streaming videos, further confirming that  360
storytelling via streaming media is engaging the audience at a more than
superficial level.

Originally shot in 8K 3D ambisonic along with a selection of more compact
professional cameras  the shots subsequently being lowered in resolution and
compressed to extend accessibility to the broadest number of devices.  The
challenge was different to that of obtaining painstaking accuracy, instead it
was one of  fully capitalising upon the systems delivery potential under very
tight time constraints both on the one-time shoot and during the short post
production which entailed all footage being stitched on our portable system. 
This would not have been possible without the sterling work carried out by
Producer-Director Andrew Brown of (Defecto Films), 360 editor  – Mike Chapman,
Camera – Spencer Marsden (BBC), Location Sound – Jimmi Stewart, Sound Design –
Chris Timpson and John Hendicott (Aurelia Soundworks) and of course narrator
Chris Harris, Executive producer Sam Smith and the BBC



Media Analysis shows over 1.1 million views in three days Check out the Media
Report from Mettle PR

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IN THE NEWS








THE ΔVR CAMERA SYSTEM DISPLAYED AT THE BBC

The BBC held its VR Box event providing an opportunity for people to encounter
high quality Virtual Reality for the first time.  The day consisted of a number
of presentations including BBC R&D.

The ΔVR  Camera system was on display resulting in a stream of questions from
passers many of whom thought it might be a robot!  Later in the day we
demonstrated some transporting natural scenes from around britain that were
captured by the system in cinematic  360 3D video with spatial sound.

It became apparent that many people had tried “VR” in the form of low resolution
streaming on cardboard equivalents and gimmick scenes, however, four minutes
spent in a higher quality experience made a complete change to their assessment
of the technology.





CONTACT STORY DELTA TO DISCUSS YOUR PROJECT






Call or Email to discuss your project and come to visit at our offices in
Harwell or Pinewood for some

Demonstrations Ideas and Advice.








Your Name:


Your Email:


Your Message:






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