www.pcgamingwiki.com
Open in
urlscan Pro
2a06:98c1:3120::3
Public Scan
URL:
https://www.pcgamingwiki.com/wiki/Starfield
Submission: On September 06 via manual from BR — Scanned from NL
Submission: On September 06 via manual from BR — Scanned from NL
Form analysis
1 forms found in the DOM/w/index.php
<form action="/w/index.php" id="searchform">
<input type="search" name="search" placeholder="Search PCGamingWiki" title="Search PCGamingWiki [alt-shift-f]" accesskey="f" id="searchInput"><input type="hidden" value="Special:Search" name="title">
</form>
Text Content
WE VALUE YOUR PRIVACY We and our partners store and/or access information on a device, such as cookies and process personal data, such as unique identifiers and standard information sent by a device for personalised ads and content, ad and content measurement, and audience insights, as well as to develop and improve products. With your permission we and our partners may use precise geolocation data and identification through device scanning. You may click to consent to our and our partners’ processing as described above. Alternatively you may access more detailed information and change your preferences before consenting or to refuse consenting. Please note that some processing of your personal data may not require your consent, but you have a right to object to such processing. Your preferences will apply to this website only. You can change your preferences at any time by returning to this site or visit our privacy policy. MORE OPTIONSAGREE * Explore * Lists * Games * Categories * Random page * Recent changes * Troubleshooting guide * Editing * Editing guide * Sample article * Projects * Taxonomy * Wiki policy * Maintenance * Changelog * Community * Assignments * Discord * Files * Files policy * Forums * PCGW Account * Other communities * About * About * Conduct * FAQ * Staff * Donate * Tools * What links here * Related changes * Special pages * Printable version * Permanent link * Page information * Page values * History * Purge cache * Log in * Log in Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account. * Page * Discussion * View * View source * History STARFIELD From PCGamingWiki, the wiki about fixing PC games Starfield Developers Bethesda Game Studios id Software Publishers Bethesda Softworks Engines Creation Engine 2 Release dates Windows September 6, 2023 Reception Metacritic 88 OpenCritic 88 Taxonomy Monetization One-time game purchase Modes Singleplayer Pacing Real-time Perspectives First-person, Third-person Controls Direct control Genres RPG, Shooter Art styles Realistic Themes Sci-fi CONTENTS [e] * 1Availability * [-]2Essential improvements * 2.1Skip intro videos * 2.2Hide Message of the Day * [+]2.3Utilities * 2.3.1Starfield Script Extender (SFSE) * [+]3Game data * 3.1Configuration file(s) location * 3.2Save game data location * 3.3Save game cloud syncing * [+]4Video * 4.1Ultra-widescreen * 4.2Field of view (FOV) * 4.3Borderless fullscreen windowed * 4.4Anti-aliasing (AA) * [+]5Input * 5.1Disable mouse acceleration * 5.2Sync Y-axis mouse movement with X-axis mouse movement * [+]6Audio * 6.1Localizations * 6.2Changing interface language * 7Other information * [+]8VR support * 8.1Stereoscopic 3D * 8.2API * 8.3Middleware * 9System requirements * 10Notes * 11References Starfield is an upcoming singleplayer first-person and third-person RPG and shooter game. General information Steam Community Discussions AVAILABILITY • LINK Source DRM Notes Keys OS Premium Edition also available. GamersGate Premium Edition also available. Green Man Gaming Premium Edition also available. Humble Store Premium Edition also available. Microsoft Store Xbox Play Anywhere. Included with Xbox Game Pass for PC. Premium Edition also available. Steam Premium Edition also available. ESSENTIAL IMPROVEMENTS • LINK SKIP INTRO VIDEOS • LINK Does not affect the copyright/health warning. Delete or rename video files[1] 1. Go to <path-to-game>\Data\Video. 2. Delete or rename BGS_LOGO_1080p_BinkVersion.bk2. Add custom values to configuration file[2] 1. Go to the configuration file(s) location. 2. Create a new file called StarfieldCustom.ini, if it doesn't exist. 3. Under [General], add or modify the following parameters: sIntroSequence= uMainMenuDelayBeforeAllowSkip=0 HIDE MESSAGE OF THE DAY • LINK Add custom values to configuration file[3] 1. Go to the configuration file(s) location. 2. Create a new file called StarfieldCustom.ini, if it doesn't exist. 3. Under [General], add or modify the following parameters: bEnableMessageOfTheDay=0 UTILITIES • LINK STARFIELD SCRIPT EXTENDER (SFSE) • LINK Only compatible with the Steam version. Expands the scripting capabilities of the game. GAME DATA • LINK CONFIGURATION FILE(S) LOCATION • LINK System Location Windows %USERPROFILE%\Documents\My Games\Starfield\ Microsoft Store Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1716740/pfx/[Note 1] SAVE GAME DATA LOCATION • LINK System Location Windows %USERPROFILE%\Documents\My Games\Starfield\Saves\ Microsoft Store %LOCALAPPDATA%\Packages\BethesdaSoftworks.ProjectGold_3275kfvn8vcwc\SystemAppData\wgs\<user-id> Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1716740/pfx/[Note 1] SAVE GAME CLOUD SYNCING • LINK System Native Notes OneDrive Requires enabling backup of the Documents folder in OneDrive on all computers. Steam Cloud Xbox Cloud VIDEO • LINK Graphics feature State Notes Widescreen resolution Multi-monitor Ultra-widescreen 21:9 aspect ratio supported with wider aspect ratios pillarboxed, see Ultra-widescreen. 4K Ultra HD Field of view (FOV) See Field of view (FOV). Windowed Borderless fullscreen windowed Anisotropic filtering (AF) Anti-aliasing (AA) Forced TAA. See Anti-aliasing (AA) for a workaround. FSR can also be used as AA when Render Resolution Scale is at 100. High-fidelity upscaling FSR 2.2 Use Starfield Upscaler to replace FSR with DLSS 2 or XeSS. See also DLSS 3 mod. Vertical sync (Vsync) 60 FPS and 120+ FPS High dynamic range display (HDR) See the glossary page for potential alternatives. Ray tracing (RT) ULTRA-WIDESCREEN • LINK Add support for custom resolutions[4] 1. Go to the configuration file(s) location. 2. Open StarfieldCustom.ini or create it if it does not exist. 3. Add the following along with the desired resolution(s): [Display] sSupportedResolutionsList=1280x720, 1366x768, 1440x900, 1600x900, 1680x1050, 1920x1200, 1920x1080, 2560x1080, 2560x1440, 2560x1600, 3440x1440, 3840x1600, 3840x2160 Modify the game executable to remove pillarboxing[5] 1. Open <path-to-game>\Starfield.exe in a hex editor (e.g. HxD). 2. Search for 8E E3 18 40 as hex. 3. Replace it with 39 8E 63 40 for 32:9, or any other aspect ratio in hex. 4. Save the changes. Modify the config file for a 32:9 aspect ratio fix for the photo mode, map custom marker, HUD alignment, and no pillarboxing 1. Go to the configuration file(s) location. 2. Open StarfieldCustom.ini or create it if it does not exist. 3. Add the following three lines in the file: * [Interface] * bPhotoModeLetterBoxed=0 * fSafeZoneXWide=X * X = This value can be fine tuned to move the HUD anywhere. This example would give a 16:9 HUD at 3440x1440: (3440 - 1440*(16/9)) / 2 = 440 or (3840 - 1080*(16/9)) / 2 = 960. If the resolution is 5120x1440, set it to 840 for it to be a bit wider. 4. Add the following two lines in the file: * [Display] * fWideAspectLimit=Y * Y = This should be your exact aspect ratio as a decimal number. Use the table below for the proper Y value. 5. Adjust the FOV to the desired value; see Field of view (FOV). Notes This fix cannot be used in conjunction with the HEX edit solution. Restore the original Starfield.exe or do a repair on the game if a backup hasn't been created. The fWideAspectLimit removes the pillarboxing at 32:9 resolutions. This also fixes the map custom marker that would always go to the far right when placing a custom a marker on a planet for a custom landing. Stops the interaction pop up from coming up when something or someone is off center or at the edge of the rendered resolution. The bPhotoModeLetterBoxed removes the pillarboxing when in photomode. All of these features work in first and third person be it on foot or flying a ship. The fWideAspectLimit will cause scoped weapons to be black until it reaches the edge of the 21:9 aspect ratio the game supports and it will show no obstruction. The same thing happens with the weapon wheel. Functionality is not effected. The frame rate may be impacted with any or all of all these changes. Weapons appear closer to the camera in first person. Resolution fWideAspectLimit= 1920x1080, 2560x1440, 3840x2160 (16:9) 1.7778 3440x1440, 3840x1600 (21.6:9, 24:10 (12:5)) 2.4 5120x1440 (32:9) 3.5556 5120x1600, 3840x1200 (32:10 (16:5)) 3.2 5120×2160 (64:27) 2.3704 FIELD OF VIEW (FOV) • LINK Add custom values to configuration file[6] 1. Go to the configuration file(s) location. 2. Open StarfieldCustom.ini or create it if it does not exist. 3. Under [Camera], add or modify the following parameters, where X is the desired value: fFPWorldFOV=X fTPWorldFOV=X BORDERLESS FULLSCREEN WINDOWED • LINK The game only allows for custom resolutions in windowed mode by default; this fix allows for custom resolutions with a borderless window. Enable borderless windowed mode and allow custom resolutions 1. Go to the configuration file(s) location. 2. Open StarfieldPrefs.ini. 3. Edit the following in the StarfieldPrefs.ini: bBorderless=1 bFull Screen=0 iSize H=1600 iSize W=3840 ANTI-ALIASING (AA) • LINK Disable temporal anti-aliasing (TAA) through a config file:[1] 1. Go to the configuration file(s) location. 2. Open StarfieldCustom.ini or create it if it does not exist. 3. Insert the following lines in the file: [Display] bTemporalAA_idTech7=0 Notes It is also possible to toggle TAA through the game console,[Note 2] but the change will not persist between game restarts.[7] INPUT • LINK Keyboard and mouse State Notes Remapping Mouse acceleration Mouse acceleration forced by default Mouse sensitivity Mouse input in menus Mouse Y-axis inversion Controller Controller support Full controller support Controller remapping Controller sensitivity Controller Y-axis inversion Additional information Expand Controller hotplugging Haptic feedback Simultaneous controller+KB/M Option to disable automatic input switching. DISABLE MOUSE ACCELERATION • LINK Add a custom value to the configuraiton file 1. Navigate to %USERPROFILE%\Documents\My Games\Starfield. 2. Open StarfieldCustom.ini or create it if it does not exist. 3. Add the following: [Controls] bMouseAcceleration=0 Notes Placebo or not working, bMouseAcceleration=0 is not a valid command. Starfield may require a raw input mod similar to Fallout 4. SYNC Y-AXIS MOUSE MOVEMENT WITH X-AXIS MOUSE MOVEMENT • LINK Change the Pitch ratio in the config file 1. Navigate to %USERPROFILE%\Documents\My Games\Starfield. 2. Open StarfieldCustom.ini or create it if it does not exist. 3. Add the following: [Controls] fIronSightsPitchSpeedRatio=1 fPitchSpeedRatio=1 Change the Mouse Heading Y-Scale Value according to Aspect Ratio in the config file 1. Navigate to %USERPROFILE%\Documents\My Games\Starfield. 2. Open StarfieldCustom.ini or create it if it does not exist. 3. Add the following: [Controls] fMouseHeadingXScale=0.021 fMouseHeadingYScale= The fMouseHeadingYScale= value is calculated by multiplying the fMouseHeadingXScale= value by the quotient of the horizontal and verticals screen resolution (aspect ratio): fMouseHeadingXScale * (aspect ratio) * Example #1: 0.021 * (12/5) * Example #2: 0.021 * (3840/1600) You can use the table below for the exact fMouseHeadingYScale= value, instead of the formula. Resolution Aspect Ratio fMouseHeadingYScale= 1920x1080, 2560x1440, 3840x2160 (16:9) 1.7778 0.0373 3440x1440, 3840x1600 (21.6:9, 24:10 (12:5)) 2.4 0.0504 5120x1440 (32:9) 3.5556 0.0747 5120x1600, 3840x1200 (32:10 (16:5)) 3.2 0.0672 5120×2160 (64:27) 2.3704 0.0498 Notes Need additional verification for the exact fMouseHeadingYScale= values AUDIO • LINK Audio feature State Notes Separate volume controls Surround sound Subtitles Closed captions Mute on focus lost Royalty free audio LOCALIZATIONS • LINK Language UI Audio Sub Notes English Traditional Chinese Fan translation mods: Unofficial Traditional Chinese Translation or Translation Chinese (zh-Hans To zh-Hant). Simplified Chinese French German Italian Japanese Polish Brazilian Portuguese Russian Fan translation, download. Spanish CHANGING INTERFACE LANGUAGE • LINK Edit configuration file[8] 1. Go to the configuration file(s) location. 2. Create a new file called StarfieldCustom.ini, if it does not exist. 3. Under [General], add or modify the following parameters, where X is the desired value: sLanguage=x Set sLanguage=en for English, sLanguage=de for German, etc. OTHER INFORMATION • LINK VR SUPPORT • LINK 3D modes State Notes vorpX User created game profile, see vorpx forum for introduction. STEREOSCOPIC 3D • LINK Enable stereoscopic 3D 1. Install Reshade with full Add-On Support, inclusive the complete Effect Package Depth3D BlueSkyDefender 2. In the ingame Reshade menu activate SuperDepth3D_VR, follow instructions (Home-Key on keyboard for Menu) 3. Download Generic_Depth_Mod.Addon64, copy it next to your Starfield.exe 4. In the ingame Reshade menu install generic_depth_mod.addon64 (Add-On Tab) 5. Launch Side by Side 3D on your 3D Compatible TV/Monitor + 3D Glasses or Install Vorpx Desktop Viewer or Depth3D VR Companion App API • LINK Technical specs Supported Notes Direct3D 12 Executable 32-bit 64-bit Notes Windows MIDDLEWARE • LINK Middleware Notes Cutscenes Bink Video 2 SYSTEM REQUIREMENTS • LINK Windows Minimum Recommended Operating system (OS) 10 22H2 10/11 with updates Processor (CPU) AMD Ryzen 5 2600X Intel Core i7-6800K AMD Ryzen 5 3600X Intel Core i5-10600K System memory (RAM) 16 GB 16 GB Hard disk drive (HDD) 125 GB 125 GB Video card (GPU) AMD Radeon RX 5700 Nvidia GeForce 1070 Ti DirectX 12 compatible AMD Radeon RX 6800 XT Nvidia GeForce RTX 2080 Other SSD required A 64-bit operating system is required. NOTES • LINK 1. ↑ Jump up to: 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1716740/ in addition to or instead of this directory. The app ID (1716740) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. 2. Jump up ↑ Disable TAA through the game console: 1. Open the console with the ~ (tilde) key. 2. Type ToggleTAA Off REFERENCES • LINK 1. ↑ Jump up to: 1.0 1.1 Verified by User:Aemony on 2023-09-01 2. Jump up ↑ Verified by User:Litbeep on 2023-09-01 3. Jump up ↑ Verified by User:Litbeep on 2023-09-05 4. Jump up ↑ Reference 5. Jump up ↑ Reddit - Ultrawide Master Race - Starfield doesn't support 32:9 - last accessed on 2023-09-01 6. Jump up ↑ Reddit - Starfield - Any mods for FOV slider? - last accessed on 2023-09-01 7. Jump up ↑ Starfield TAA Workaround - Reddit - last accessed on 2023-01-09 8. Jump up ↑ Reddit - Starfield - How to change the game language and other tweaks - last accessed on 2023-09-01 Categories: * Windows * One-time game purchase * Singleplayer * Real-time * First-person * Third-person * Direct control * RPG * Shooter * Realistic * Sci-fi * Games * PCGamingWiki * About us * Contact us * Advertising * Privacy policy * General disclaimer * Friends * Partnerships * Extension * API * AppleGamingWiki * GOG.com * Gamesplanet * CheapShark * Powered by * MediaWiki * Semantic MediaWiki * Cargo * Open source * Patrons * and You <3 This page was last edited on 5 September 2023, at 23:29. Content is available under Creative Commons Attribution Non-Commercial Share Alike unless otherwise noted. Some store links may include affiliate tags. Buying through these links helps support PCGamingWiki (Learn more).