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Submitted URL: http://nicegames.club/
Effective URL: https://nicegames.club/
Submission: On September 18 via api from US — Scanned from DE
Effective URL: https://nicegames.club/
Submission: On September 18 via api from US — Scanned from DE
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Skip to main content Nice Games Club Mark LaCroix Toggle navigation MAIN NAVIGATION * Episodes * Topics * Resources * Search * Glom SUBSCRIBE * Subscribe * Apple Podcasts * Google Podcasts * Spotify * RSS * YouTube CONTACT * Contact * Twitter * Email * Patreon * Discord * Feedback IT'S A GAMEDEV PODCAST! The show where nice gamedevs Ellen Burns-Johnson, Mark LaCroix, and Stephen McGregor (with friends and guests) talk gaming and game development! * Roundtable * Interview * Nice Games Jam * Special * Evil Games Club * Nice Thinking * Video * Nicest * Bonus * Live * Nice Replay -------------------------------------------------------------------------------- Player Personas Nice Thinking #364 In this episode the boys are back in Minneapolis, but they are still thinking about their time with Ellen in Duluth, or Roboluth ;) s show notes ► Nice Thinking 2024.09.12 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/8d32cf87-49a8-48cc-82a4-df95feb35272/stream.mp3 The Duluth Basement Session The Duluth Basement Session #363 Once again from hilly Duluth, Minnesota! On Day 2 of a game design weekend retreat, your nice hosts tackled rules—writing rules, rewriting rules, and playtesting them. show notes ► Special 2024.09.05 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/b63b68b7-02b9-4a4d-bd50-fc6370c4071d/stream.mp3 "Apply your context, thusly." * Instructions * Cynicism #362 It's a nice sleepover as this (and next) week's episode is recorded from Ellen's basement in Duluth. Mark has an angle, Ellen shares her topic, and Stephen manages. show notes ► Roundtable 2024.08.29 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/d03c71f8-012e-4f9f-ad7a-dc0ea484b049/stream.mp3 "The lensing effect of the window." * Theming vs. Aesthetics * Parries #361 It’s hot in the clubhouse and hot in Ellen’s greenhouse this week, so your hosts are eager to crunch through some discussion. show notes ► Roundtable 2024.08.22 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/1eadad7b-be8b-42a2-bc8b-e2777a6682ad/stream.mp3 Accessibility with Dave McKee #360 We invite music producer and sound designer Dave McKee into the clubhouse to talk about accessibility in games this week. show notes ► Interview 2024.08.15 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/2f051be5-8f68-4039-bb8b-a88a9ceeafc2/stream.mp3 "Imagine it's running on a potato." * Targeting Multiple Platforms * Spirit Island Spirits #359 We face complexity head-on this episode with two topics that will get your neurons firing. Mark walks through considerations involved with publishing a game to multiple platforms. show notes ► Roundtable 2024.08.08 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/46627960-507a-4949-bc3a-d54e521e8e80/stream.mp3 Physics 101 with Scott Lembcke #358 "Pillar of the community" and creator of Chipmunk2D Scott Lembcke visits the clubhouse to talk velocity, constraints, and rigidbodies. show notes ► Interview 2024.08.01 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/043b6854-e848-40a5-a6b4-bca061b955b0/stream.mp3 "Gentlemen, is this where the fisticuffs occur?" * Familiarity * Pacing Mechanics #357 In this episode, Stephen gets excited about Summer Games Done Quick, reveals some Doctor Who spoilers, and then is shocked that Flappy Dragon has more dragons. show notes ► Roundtable 2024.07.25 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/a9282595-f965-428c-83d5-bc6d35ddf33f/stream.mp3 The Bike Boom Nice Games Jam #356 In the first Nice Games Jam in a few months (and we made it a long one!), your nice hosts explore the history of bicycles to develop a racing board game. show notes ► Nice Games Jam 2024.07.18 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/3afd628e-db51-4b95-971d-3eb6bfde7487/stream.mp3 "Ellen's going to be so mad!" * Creative Direction * Time Management #355 Time is money, friend! Okay, not always. Sometimes time is a puzzle involving many interlocking responsibilities. show notes ► Roundtable 2024.07.11 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/027ac994-e3f7-443d-bda6-8734517f0cce/stream.mp3 The Intersection of Puzzle and Story with Ron Gilbert #354 Your nice hosts welcome famed designer Ron Gilbert (Monkey Island, Thimbleweed Park) into the clubhouse to discuss the virtues of inexperience, friction for its own sake, how it's all about story, and it's puzzles all the way down. show notes ► Interview 2024.07.05 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/92d34ff7-bcab-4d30-90cd-d152574fba37/stream.mp3 "The super-powerful beam or whatever." * Code Libraries * Game Overs #353 This week, your nice hosts talk about code that isn't yours and ask about the natural conclusion of the narrative. Mark is handy, Ellen kinda wants to add a note, and Stephen is grounded. show notes ► Roundtable 2024.06.27 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/774755ad-89ff-41dd-8320-2646294a5b02/stream.mp3 Game Production with Ryan Adams #352 This week we invite Ryan Adams, of Corgi Art House fame, to discuss his expertise in game production. show notes ► Interview 2024.06.20 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/45dbc2a1-34a5-4ec7-b055-e19b885c7d30/stream.mp3 "One thing cannot hold all the passion I have." * Pivoting * Working on Multiple Projects #351 This episode recounts each guests' recent project - Stephen is developing a new spirit for Spirit Island, Ellen is getting into music, and Mark talks at length about his car. show notes ► Roundtable 2024.06.13 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/ae707d85-32bf-450a-96d7-08ebbdb44cbd/stream.mp3 Creative Process & Workflow for Music with Kobe Anthony (aka MEMODEMO) #350 As MEMODEMO, Kobe Anthony creates music for video games and inspired by video games. In this episode, we learn about Kobe's creative process for composing music. show notes ► Interview 2024.06.06 Audio Player Your browser does not support the audio element. 00:00 00:00 00:00 Use Up/Down Arrow keys to increase or decrease volume. https://stream.redcircle.com/episodes/ba2eaeb2-1626-4bbe-9c92-baa63cad0b9f/stream.mp3 PAGINATION * Current page 1 * Page 2 * Page 3 * Page 4 * Page 5 * Page 6 * Page 7 * Page 8 * Page 9 * Page 10 * Page 11 * Page 12 * Page 13 * Page 14 * Page 15 * … * Next page ► * Last page ►►