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Neptune's Pride requires JavaScript. You can read the help! ABOUT NEPTUNE'S PRIDE The object of the game is to be the first to capture half of all stars in the galaxy. The game is real-time and played over several weeks. You can log in at any time of the day to check the progress of your fleets, view the results of battles, and issue new orders. Massive carriers loaded with fighters make hyperspace jumps from star to star. A single jump can take hours or even days of real time to complete. Each Star you control will build new ships, raise money for upgrades, and research new technologies. Your job is to negotiate with the other players, dispatch fleets to capture new stars, and choose where and how to upgrade your existing stars and technology. Neptune's Pride is not like any other 4x strategy game because its streamlined mechanics allow players to focus on high level strategic decisions and diplomacy. DIPLOMACY The first thing you should do in a game is contact the players nearest you. You might want to propose an alliance, a no-fly zone, or perhaps just declare all out war. Examine the surrounding stars and think about where you need to expand. What stars you can afford to concede to your opponents? Diplomacy and trade are your keys to victory but who are your allies and how far can you trust them? Trade is one of the most important aspects of the game. Players must trade technology to keep up with the other alliances in the Galaxy. Even the smallest player in the game can hold the balance of power and contribute valuable research to any faction willing to support them. SHIPS AND COMBAT Massive hyperspace carriers transport your fighters from star to star. Once a carrier enters hyperspace it cannot stop or change direction, it must complete the jump. The maximum distance a fleet can jump is determined by a players hyperspace technology. When enemy fleets meet at a star a battle takes place. The number of ships in each carrier, along with a player's weapon technology will determine the victor. You'll need to build as many ships as you can and send out to capture half of all stars in the Galaxy. STARS AND RESOURCES The natural resources of each star determines how expensive it is to develop Economic, Industrial and Scientific infrastructure. Capture stars with a lot of resources and defend them at all costs! ECONOMY Once a day you will collect taxes from each star. Money can be spent improving your star systems, or in trading with other players. The amount of tax collected is based on a stars Economy value. INDUSTRY New ships are automatically constructed at each star you control. These ships can be transferred to Fleets for hyperspace transport to enemy stars. The number of new ships constructed is determined by a star's Industry value. SCIENCE The speed at which your scientific research progresses is determined by the Science value of each of your stars. There is a variety of technology's you can research, remember to consult with your allies when choosing a technology to research so you don't waste precious time researching the same advances. LOG IN AT LEAST ONCE A DAY TO REVIEW YOUR PROGRESS AND COMMAND YOUR EMPIRE! HOW WILL YOU CONQUER THE GALAXY? The multi-player game of Strategy, Intrigue and Galactic Conquest. Login Create A New Account A BOARD GAME FOR THE WEB! Login throughout the day to command epic fleets of spacecraft in a desperate struggle to conquer the galaxy! Read More Watch A Video Screen Shots Perfect for people without much time, just a few minutes a day is all you need to command your empire. Rock, Paper, Shotgun 'Few games have had quite as much emotional impact...' Idle Thumbs - Episode 103 'Destroyer of Babies!' PC Gamer UK - Webgame of the Year! 'Five weeks of plotting, bluffing and double-crossing with Neptune's Pride, the most duplicitous strategy game of the year.' Edge Magazines - Most Effective Tool for Ruining Friendships! 'It's either the ultimate office game or an exercise in social devastation' PHONE, TABLET, DESKTOP. Play anywhere because it's HTML5 from top to bottom! Built with assistance from Screen Australia. Iron Helmet Games Terms of Use and Privacy Policy Feel free to contact me at any time about anything! jay@ironhelmet.com