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Ghanso
25Jun2011


CALIFORNIAN IDEOLOGY AND WEB 2.0

Californian Ideology 2.0. Analysis of the Californian Ideology in Web 2.0 on Two
of Three Levels: Ideology and Elitists.

This paper will focus and compare the Californian Ideology 1.0 and 2.0 on two
levels, combining ideological background and closely connected elitists and
entrepreneurship in web 2.0, creating a lineage between historic and current
developments. In this lineage the elite and related ventures are to serve as the
connecting thread. The economy and markets is a third related level but is a
different and extended stretch and is therefore not included in the paper. The
element of markets would explain where companies focus their attention on the
web 2.0, models of the ‘free’ and, directly related, models of capital.

Where the internet and greater new technologies before have military origin,
nowadays technologies and implementation are developed and financed by private
companies and organizations. Even the backbone of the internet has become
privatized, as part of its protocol, DNS, is now largely accessed by going
through private parties such as Verisign, the administer of .com and .net TLDs.
This was formerly a responsibility of the United States Department of Defense.
Completing the demilitarizing process, GPS is going to get a European
counterpart Galileo, this time not backed by military ascendancy but by civil
initiative. These changes a quite significant as practically all communication
and location technologies are now part of the open market or at least openly
available. It is in this light the ideology and further development of web 2.0
takes place and I will therefore take a moment to retrace the ideology of the
web based on the work of Turner (2006) and Barbrook (1995, 2007).[....]

Californian IdeologyFacebookGoogleNew LeftWikipediacountercultureideologyweb 2.0
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02Jun2011


THE INTERNET IS TAKING MY PICTURES

Unlike Google Maps, Russia's Yandex Карты is much more tourist friendly in that
it does not blur your face away when you have been caught on camera! Yandex does
not seem to uphold an evenly strict privacy policy as Google is imposed to do. A
big help, as it assists me in taking touristic snapshots wherever I go.

Click on the pictures to enlarge.

L'viv, Ukraine. August, 2010.  It's a sunny morning in L'viv, the sun has just
touched the streets.
[....]

GoogleUkraineYandexinterfacesurveillance
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22May2011


INTERNET MEME TO HIGH ART

The canvas above is an adaptation of one of the many rage faces which are used
in so-called rage comics. I recreated the original 'actually…' rage face in
vector format, allowing for a high quality print on canvas. If not figured out
by now, this one and this one are good rage comics featuring the 'actually…'
face which illustrate the meaning of the emotion depicted on the canvas.[....]

Internet memeartdesign
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01Nov2010


PUZZLING INFINITY

In memory of this month deceased Benoît Mandelbrot - mathematician, godfather of
fractals and the most well-known fractal the Mandelbrot set - I would like to
pay respects to the Mandelbrot, in 3D! The phenomenon of fractals itself is
already mind bending, a geometric shape with unlimited detail and recursion as
in the Droste effect. But in 3D the whole gets another level of magnificence.
Daniel White, creator of the 3D Mandelbrot, called Mandelbulb, introduces: "The
original Mandelbrot is an amazing object that has captured the public's
imagination for 30 years with its cascading patterns and hypnotically colorful
detail. It's known as a 'fractal' - a type of shape that yields (sometimes
elaborate) detail forever, no matter how far you 'zoom' into it (think of the
trunk of a tree sprouting branches, which in turn split off into smaller
branches, which themselves yield twigs etc.). It's found by following a
relatively simple math formula. But in the end, it's still only 2D and flat -
there's no depth, shadows, perspective, or light sourcing."

After many years since the original 2D Mandelbrot in 1979, the concept to
convert the Mandelbrot to a 3D model was picked up. Earlier attempts failed due
to computer hardware not being up for the task and errors were breaking up the
formula. Daniel White picked up the 3D project in 2007 and among other
mathematicians succeeded in creating the Mandelbulb.[....]

MandelbrotMandelbulbMasters of Mediachaos theoryfractals
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01Nov2010


THE ANCIENT ART OF DIGITAL PUBLISHING

Digital piracy is a common aspect on the web, and internet users are sometimes
or even often part of it because an act of piracy is easily done. There are
several sharing activities where piracy is involved such as peer-to-peer
sharing, usenet groups, and emailing your favourite song to a friend. These acts
of data sharing are mostly low-level and do not have a distinct hierarchy of
'organized piracy'. What contrasts the distributed sharing of data through
usenet and p2p is how top-level piracy is organized, which is compared to the
open nature of the web extremely organized and within its communities
centralized. These communities and its specialized release groups for pirated
content together form 'The Scene'. Castells and his investigation in the Network
Society (1996) explained how social structures are not organized around
traditional physical forms of organization but around electronic networks,
enabling distributed communities. Piracy groups adopted this new possibility of
organization in its earliest form and made its appearance before the internet
was established through early computer clubs and Bulletin Board Systems (Craig
et al., 2005). The Scene has always been the first to respond to demand and to
actually publish traditional hardcopy content such as film (vhs/dvd/blu-ray),
music (cd), games (cd/dvd), and books (print) (short e-book history) to a
networked medium that makes digital distribution possible. Something the
print-based economy has neglected for many years.[....]

Masters of MediaThe Scenedigital distributiondigital publishinggift
economyonline piracy
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Ghanso, a blog by Pim van Bree with his latest publications and project updates
on (new) media in relation to (modern) society, (digital) culture and
(electronic) arts.




BLOG

 * Californian Ideology and Web 2.0
 * The Internet Is Taking My Pictures
 * Internet Meme To High Art
 * Puzzling Infinity
 * The Ancient Art Of Digital Publishing
 * City Vector
 * The Threefold Digital Divide
 * You Are All Missing Out On Elementary Stuff People
 * Californian Ideology 2.0: A First Farewell
 * Facebook Connect And The Panoptic Model
 * Book Review: 'What You See Is What You Feel'
 * Svetlana Wants To Meet
 * No Title Needed


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