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Diablo IV Server Slam - May 12-14
Diablo IV Gone Gold
Embers of Neltharion Launches May 2



WORLD OF WARCRAFT NEWS AND RAIDING STRATEGIES


THIS WEEK IN WOW - APRIL 24, 2023 

by
Stoy
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Published on 2023-04-24 06:08 PM


This Week in WoW - April 24, 2023

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Each week we’ll look ahead to what’s in store for World of Warcraft, share the
latest news, and keep you in the know byte by byte. Here’s what is in the queue
this week as we draw closer to the release of Embers of Neltharion the week of
May 2.

Learn more about everything that’s arriving in the Embers of Neltharion content
update in our latest video featuring Kelani.




News and Events This Week

 * April 24
   
   * (Video) Everything Coming in Embers of Neltharion | Featuring Kelani
 * April 25
   
   * (Event) Battleground Bonus Event
   * (Event) PvP Brawl: Temple of Hotmogu
   * (Event)Turbulent Timeways: Burning Crusade Timewalking
 * April 26
   
   * (Article) New Twitch Drops Ahead
   * (Article) Embers of Neltharion Upgrade System Overview
 * April 27
   
   * New Promotion
   * (Article) Embers of Neltharion Goes Live on May 2
   * Embers of Neltharion Patch Notes
   * (Video) Developer Chat
   * Promotion Ending: WoW Loot for Prime Gaming Members: Get the Big Battle
     Bear
 * April 28
   
   * (Article) Blues News
   * (Event) Volunteer Guard Day
 * April 30
   
   * (Event) Last Day for the April Trading Post!


Stay tuned here to the official World of Warcraft news site as we journey
through the week together.

4 Comments




PATCH 10.1 PTR - BUILD 49255 

by
Lumy
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Published on 2023-04-22 12:55 AM


Patch 10.1 PTR - Build 49255
Build 49255 is now live on the PTR!


New Icons





Dragonflight 10.1 PTR Development Notes - April 21, 2023
Blizzard has posted the Development Notes for Build 49255.





Achievement Changes

Originally Posted by MMO-Champion
Feats of Strength

 * Dragonflight Season 2 Hero (New) Complete one of the achievements listed
   below. Reward: Obsidian Aspectral Earthstone.




Spell Changes

Originally Posted by MMO-Champion
Item Set Bonuses
Death Knight (Forums, Talent Calculator)

 * Death Knight Unholy 10.1 Class Set 2pc Death Coil and Epidemic damage
   increased by 10%. Casting Death Coil or Epidemic grants a stack of Master of
   Death, up to 20. Dark Transformation consumes Master of Death and grants 1%
   Mastery for each stack for 20 sec. 25 sec.


Shaman (Forums, Talent Calculator)

 * Shaman Enhancement Class Set 4pc Consuming Maelstrom Weapon stacks increases
   your Haste by 1% per stack for 4 sec. 3 sec.


Death Knight (Forums, Talent Calculator)

 * Death Coil (Normal) Fires a blast of unholy energy at the target, causing [
   51.73% [ 56.91% of Attack Power ] Shadow damage to an enemy or healing an
   Undead ally for [ 265% of Attack Power ] health.
 * Death Coil (Improved Death Coil) Fires a blast of unholy energy at the target
   and 1 additional nearby target, causing [ 51.73% [ 56.91% of Attack Power ]
   Shadow damage to an enemy or healing an Undead ally for [ 265% of Attack
   Power ] health.
 * Death Coil (Eternal Agony) Fires a blast of unholy energy at the target,
   causing [ 51.73% [ 56.91% of Attack Power ] Shadow damage to an enemy or
   healing an Undead ally for [ 265% of Attack Power ] health.
 * Festering Wound Festering Strike applies a pustulent lesion that will burst
   on death or when damaged by Scourge Strike, dealing [ 20.7% [ 22.77% of
   Attack Power ] Shadow damage and generating 3 Runic Power. Stacks up to 6
   times on any target.


Unholy

 * Clawing Shadows Deals [ 71.06% Deals [ 81.71% of Attack Power ] Shadow damage
   and causes 1 Festering Wound to burst. Requires Melee Weapon. Can be cast in
   Undead. Limited to 8 targets. Unholy Death Knight - Level 15 Talent. Unholy
   Death Knight - Level 15 Talent. 1 Runes. 30 yd range. Instant.


Rogue (Forums, Talent Calculator)
Assassination, Outlaw, Subtlety

 * Death from Above (Assassination) You leap into the air and Envenom your
   target on the way back down, with such force that it has a 10% stronger
   effect. 15% stronger effect.
 * Death from Above (Outlaw) You leap into the air and Dispatch your target on
   the way back down, with such force that it has a 10% stronger effect. 15%
   stronger effect.
 * Death from Above (Subtlety) You leap into the air and Eviscerate your target
   on the way back down, with such force that it has a 10% stronger effect. 15%
   stronger effect.
 * Death from Above 25 15 Energy.
 * Dismantle Disarm the enemy, preventing the use of any weapons or shield for 5
   sec. PvP Talent. PvP Talent. 25 15 Energy. Melee range. Instant. 45 sec
   cooldown. 1 sec global cooldown. Requires Rogue. Requires level 10.


Outlaw

 * Take Your Cut Roll the Bones also grants 15% Haste for 8 12 sec to allies
   within 15 yds. PvP Talent. PvP Talent. Requires Rogue. Requires level 10.
 * Turn the Tables After coming out of a stun, you deal 10% increased damage for
   6 12 sec. PvP Talent. PvP Talent. Requires Rogue. Requires level 10.


Subtlety

 * Thief's Bargain The cooldowns of Shadow Blades, Vanish, and Feint are reduced
   by 33%, but using one reduces your damage by 10% 6% for 6 sec. PvP Talent.
   PvP Talent. Requires Rogue. Requires level 10.


Shaman (Forums, Talent Calculator)
Elemental

 * Elemental Shaman Elemental Shaman baseline passive Increases damage/healing
   by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock,
   Flametongue Attack, Flametongue Weapon, Icefury, Lightning Bolt, Lightning
   Shield, Liquid Magma Totem, Maelstrom, Stormstrike, Stormstrike Off-Hand,
   Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic
   damage/healing by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental
   Blast, Flame Shock, Flametongue Attack, Flametongue Weapon, Icefury,
   Lightning Bolt, Lightning Shield, Liquid Magma Totem, Maelstrom, Stormstrike,
   Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand
   Increases damage/healing by 55%: Healing Surge Increases damage/healing by
   110%: Earth Shield Increases damage/healing by 6% 12%: Elemental Blast
   Increases damage/healing by 45%: Maelstrom Decreases damage/healing by 28%
   24%: Lightning Bolt and Maelstrom Increases damage/healing by 6% 19%:
   Maelstrom Increases damage/healing by 51%: Flame Shock Increases periodic
   damage/healing by 51%: Flame Shock Increases damage/healing by 164%:
   Elemental Blast Increases damage/healing by 15%: Maelstrom Increases
   damage/healing by 24%: Lightning Bolt and Maelstrom Shaman - Elemental Spec.
   Shaman - Elemental Spec.


Warlock (Forums, Talent Calculator)

 * Subjugate Demon Subjugates the target demon up to level 121, forcing it to do
   your bidding for 5 10 min. Limited to 1 target. 2% of Base Mana. 30 yd range.
   3 sec cast.


Item Effects

 * Algeth'ar Puzzle Solve a puzzle, increasing your Mastery by 0 for 20 30 sec.
   2 sec cast. 3 min cooldown.
 * Heart of Thunder (New) Melee attacks against you have a chance to make the
   heart pulse, dealing 0 Nature damage split between nearby enemies.
   Approximately 2 procs per minute.
 * Rainsong Name changed from "Anthem" to "Rainsong". Your healing spells have a
   chance to grant call a flowing anthem, granting 0 Haste for 15 sec.
   Approximately 0.92 procs per minute. While under this effect, your healing
   spells on allies have a chance to cause a ripple, granting them 0 Haste for
   10 sec. Approximately 1 proc per minute.


Raid & Dungeon Abilities

 * Abyssal Breath Sarkareth takes in a deep breath and flies to a location,
   inflicting 38 58 Shadow damage in a line and knocking players back. 300 yd
   range. Instant.
 * Disintegrated Sarkareth forms a shimmering image that marks players. After 6
   sec, energy erupts from the image in a line towards its targets inflicting 45
   40 Arcane damage. If Mass Disintegrate strikes a target with Oppressing Howl,
   it removes that effect and applies Disintegrated. 300 yd range. Instant.
 * Echoing Fissure Neltharion shatters the ground beneath him, inflicting 300
   Volcanic damage players within 22 24 yards of the impact, and an additional
   30 Volcanic damage to all other players. The effect echoes at each previous
   location when Echoing Fissure is cast. Each cast causes Collapsed Earth and
   spreads Seeping Lava. Unlimited range. Instant.
 * Igniting Roar (New) Magmorax roars, inflicting 35 Fire damage on impact and
   an additional 1 Fire damage every 1 sec to all players. This effect stacks.
   Additionally, Magmorax expels numerous Lava Ejections into the chamber. 200
   yd range. Instant.
 * Static Cling Asaad creates a static field along the ground, any player
   touching the ground when his casting completes suffers 25 11 Nature damage
   and has their movement speed reduced by 90% for 12 18 sec. Limited to 2
   targets. Unlimited range. 3 sec cast.




Strings Changes

Originally Posted by MMO-Champion
 * DUNGEON_SCORE_INCREASE_PARTY_MEMBERS - Rating increased for %s! Bonus Valor
   earned.




Misc Changes

Originally Posted by MMO-Champion
Map Areas
10.1 Zaralek Caverns - Chapter 1 Scenario

 * The Throughway - Music: Zone 101 - Zaralek - Crystal - General - Walk.


Dragon Isles

 * Ohn'ahran Plains > Iridikron's Gambit - Music: Zone 1001 - Zaralek - Crystal
   - Mysterious - Walk. 101 - Zaralek - Crystal - Mysterious - Walk.
 * Ohn'ahran Plains > Old Loamm Road - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * The Azure Span > Lookout Breach - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.


Zaralek Cavern

 * Zaralek Cavern - Music: Zone 1001 101 - Zaralek - Crystal - Mysterious -
   Walk. Pet battle levels: 25-25.
 * Zaralek Cavern > Aberrus Approach - Music: Zone 1001 101 - Zaralek - Volcanic
   - Aberrus - Ext - Walk.
 * Zaralek Cavern > Acidbite Ravine - Music: Zone 1001 - Zaralek - Volcanic -
   Sulfur - Walk. 101 - Zaralek - Volcanic - Sulfur - Walk.
 * Zaralek Cavern > Battlefield Ruins - Music: Zone 1001 - Zaralek - Volcanic -
   Djaradin - Walk. 101 - Zaralek - Volcanic - Djaradin - Walk.
 * Zaralek Cavern > Brimstone Garrison - Music: Zone 1001 101 - Zaralek -
   Volcanic - Aberrus - Ext - Walk.
 * Zaralek Cavern > Buried Vault - Music: Zone 1001 - Zaralek - Crystal -
   Mysterious - Walk. 101 - Zaralek - Crystal - Mysterious - Walk.
 * Zaralek Cavern > Cascades Column - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Deepflayer Nest - Music: Zone 1001 - Zaralek - Crystal -
   Mysterious - Walk. 101 - Zaralek - Crystal - Mysterious - Walk.
 * Zaralek Cavern > Deephollow Lake - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Dragonscale Camp - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Elders' Gift - Music: Zone 1001 - Zaralek - Volcanic -
   Djaradin - Walk. 101 - Zaralek - Volcanic - Djaradin - Walk.
 * Zaralek Cavern > Fanged Pasture - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Gaze of Neltharion - Music: Zone 1001 - Zaralek - Volcanic -
   Sulfur - Walk. 101 - Zaralek - Volcanic - Sulfur - Walk.
 * Zaralek Cavern > Glimmerogg - Music: Zone 1001 - Zaralek - Hub - Glimmerogg -
   Walk. 101 - Zaralek - Hub - Glimmerogg - Walk.
 * Zaralek Cavern > Glitterspore Lake - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Hermit's Hovel - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Igira's Watch - Music: Zone 1001 - Zaralek - Volcanic -
   Djaradin - Walk. 101 - Zaralek - Volcanic - Djaradin - Walk.
 * Zaralek Cavern > Iridikron's Gambit - Music: Zone 1001 - Zaralek - Crystal -
   Mysterious - Walk. 101 - Zaralek - Crystal - Mysterious - Walk.
 * Zaralek Cavern > Loamm - Music: Zone 1001 101 - Zaralek - Hub - Loamm - Town
   - Walk.
 * Zaralek Cavern > Lookout Breach - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Molten Overflow - Music: Zone 1001 - Zaralek - Volcanic -
   Djaradin - Walk. 101 - Zaralek - Volcanic - Djaradin - Walk.
 * Zaralek Cavern > Nal ks'kol - Music: Zone 1001 - Zaralek - Crystal -
   Mysterious - Walk. 101 - Zaralek - Crystal - Mysterious - Walk.
 * Zaralek Cavern > Obsidian Rest - Music: Zone 1001 - Zaralek - Hub -Dragon -
   Walk. 101 - Zaralek - Hub -Dragon - Walk.
 * Zaralek Cavern > Obsidian Spire Outpost - Music: Zone 1001 - Zaralek -
   Volcanic - Djaradin - Walk. 101 - Zaralek - Volcanic - Djaradin - Walk.
 * Zaralek Cavern > Old Loamm Road - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Ruins of Drekazera - Music: Zone 1001 - Zaralek - Hub
   -Dragon - Walk. 101 - Zaralek - Hub -Dragon - Walk.
 * Zaralek Cavern > Shimmering Towers - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Slitherdrake Roost - Music: Zone 1001 - Zaralek - Crystal -
   Mysterious - Walk. 101 - Zaralek - Crystal - Mysterious - Walk.
 * Zaralek Cavern > Sulfur Wastes - Music: Zone 1001 - Zaralek - Volcanic -
   Sulfur - Walk. 101 - Zaralek - Volcanic - Sulfur - Walk.
 * Zaralek Cavern > Sundered Flame Camp - Music: Zone 1001 101 - Zaralek -
   Volcanic - Aberrus - Ext - Walk.
 * Zaralek Cavern > The Crystal Fields - Music: Zone 1001 - Zaralek - Crystal -
   Mysterious - Walk. 101 - Zaralek - Crystal - Mysterious - Walk.
 * Zaralek Cavern > The Throughway - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Viridian Throne - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Warder's Teeth - Music: Zone 1001 - Zaralek - Crystal -
   General - Walk. 101 - Zaralek - Crystal - General - Walk.
 * Zaralek Cavern > Zaqali Caldera - Music: Zone 1001 - Zaralek - Volcanic -
   Fyrakk - Walk. 101 - Zaralek - Volcanic - Fyrakk - Walk.


4 Comments


PATCH 10.1 PTR CLASS TUNING HOTFIXES – APRIL 21 

by
Stoy
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Published on 2023-04-21 07:04 PM


Patch 10.1 PTR Class Tuning Hotfixes – April 21

Originally Posted by Blizzard (Blue Tracker / Official Forums)
In addition to the class changes that were implemented in yesterday’s new PTR
build, we’re making the following adjustments to classes on the Embers of
Neltharion PTR today via hotfixes. These changes will all be in place before our
Mythic Raid testing later today.

As always, we really appreciate your testing and feedback!

Death Knight
Unholy

 * Fixed an issue with Gargoyle stutter casting when the cast time of Gargoyle
   Strike was lower than 1 second.
 * Gargoyle Strike damage reduced by 8%.
   
   * Developers’ note: Now that Gargoyle properly casts without stuttering when
     falling below 1 second cast times, we are reducing the damage of Gargoyle
     Strike to counter the extra casts.
 * Reaping damage bonus increased to 30% (was 25%).
 * Festering Wound damage increased by 10%.
 * Scourge Strike/Clawing Shadows damage increased by 15%.
 * Death Coil damage increased by 10%.
 * Aberrus, the Shadowed Crucible: 2-Set Bonus has been adjusted – The duration
   of Death Dealer has been increased to 25 seconds (was 20 seconds).


Druid
Balance

 * Starfall damage reduced by 5%.
 * Full Moons generated by Orbit Breaker now generate 80% Astral Power, in
   addition to its current effect.
 * Starfire now deals reduced damage beyond 8 targets. Starfire’s tooltip will
   be updated in a future patch.


Mage
Arcane

 * Radiant Spark duration increased to 12 seconds (was 10 seconds).
 * Touch of the Magi duration increased to 12 seconds (was 10 seconds).
 * Arcane Blast damage increased by 10%.
 * Arcane Missiles damage increased by 8%.
 * Arcane Barrage damage increased by 8%.
 * Aberrus, the Shadowed Crucible 2-Set Bonus has been adjusted – Arcane Surge’s
   spell damage increased by 10% (was 5%).
 * Aberrus, the Shadowed Crucible 2-Set Bonus has been adjusted – Duration
   increased to 18 seconds (was 12 seconds).

Fire

 * Pyroblast damage increased by 8%.
 * Fire Blast damage increased by 10%.
 * Fireball damage increased by 15%.
 * Scorch damage increased by 15%.
 * Improved Combustion now grants Mastery equal to 75% of your Critical Strike
   stat (was 50%).
 * Improved Scorch duration increased to 12 seconds (was 8 seconds).

Frost

 * Glacial Assault damage increased by 20%.
 * Comet Storm damage increased by 10%.
 * Snowstorm’s Cone of Cold damage increased by 12% per stack (was 10%).
 * Frozen Orb damage increased by 8%.
 * Blizzard damage increased by 12%.
 * Brain Freeze now causes Flurry to deal 65% additional damage (was 50%).
 * Aberrus, the Shadowed Crucible 2-Set Bonus has been adjusted – Flurry and Ice
   Lance damage is increased by 20% (was 15%).


Priest
Holy

 * Dazzling Lights healing from Divine Image reduced by 50%.
 * Empowered Renew now only triggers when casting Renew.
 * Empowered Renew now causes Renew to instantly heal your target for 40% of its
   total periodic effect (was 10%).
 * Healing Chorus now causes Renew to increase the healing done by your next
   Circle of Healing by 2%, stacking up to 50 times (was 1%).

Shadow

 * Psychic Link now causes your direct damage spells to inflict 30% of their
   damage on all other targets afflicted by your Vampiric Touch (was 40%).
 * Mastermind now increases the critical strike damage of Mind Blast, Mind Flay,
   Mind Spike, and Shadow Word: Death by 20%/40% (was 13%/25%).


Shaman
Elemental

 * Lava Surges triggered by Primordial Surge increase the damage of your next
   Lava Burst by 15% (was 25%).
 * Primordial Surge’s damage bonus is no longer reduced in PvP combat.
 * Lava Burst damage increased by 12%. Does not affect PvP combat.
 * Elemental Blast damage increased by 6%. Does not affect PvP combat.
 * Earth Shock damage increased by 6%. Does not affect PvP combat.
 * Lightning Bolt damage increased by 6%. Does not affect PvP combat.


Additional Changes

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes


 * Rogue
   
   * Outlaw
     
     * Fixed an issue that caused the Aberrus, the Shadowed Crucible 4-Set Bonus
       to deal less damage than intended.
 * Shaman
   
   * Enhancement
     
     * Vault of the Incarnates 4-Set Bonus has been adjusted – Consuming
       Maelstrom Weapon stacks increases your Haste by 1% per stack for 3
       seconds (was 4 seconds).


Items and Rewards


 * Algeth’ar Puzzle Box (Trinket) on-use effect duration has been increased to
   30 seconds (was 20 seconds) and its Mastery bonus has been decreased by 38%.
 * Furious Ragefeather (Trinket) damage decreased by 10%.


Player Versus Player


 * Classes
   
   * Demon Hunter
     
     * Havoc
       
       * Fel Lance (PvP Talent) damage increased to 10% of target’s max health
         (was 6%).
   * Rogue
     
     * Dismantle (PvP Talent) energy cost reduced to 15 (was 25).
     * Death from Above (PvP Talent) energy cost reduced to 15 (was 25). Damage
       bonus increased to 15% (was 10%).
     * Outlaw
       
       * Combat Stamina now increases Stamina by 15% (was 5%) in PvP combat
         only.
       * Take Your Cut (PvP Talent) duration increased to 12 seconds (was 8
         seconds).
       * Turn the Tables (PvP Talent) duration increased to 12 seconds (was 6
         seconds).
     * Subtlety
       
       * Thief’s Bargain (PvP Talent) damage penalty reduced to 6% (was 10%).


12 Comments


PATCH 10.1 PTR - BUILD 49222 

by
Lumy
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Published on 2023-04-21 02:17 AM


Patch 10.1 PTR - Build 49222
Build 49222 is now live on the PTR!


New Icons





Achievement Changes

Originally Posted by MMO-Champion
Dragonflight Raid
Dungeons & Raids

 * Mythic: Scalecommander Sarkareth Guild Run Defeat Scalecommander Sarkareth in
   Vault of the Incarnates Aberrus, the Shadowed Crucible on Mythic Difficulty
   while in a guild group. 10 points.




Spell Changes

Originally Posted by MMO-Champion
Item Set Bonuses

 * Gladiator's Distinction Increases your pri by 0 and Stamina by 0 25% and your
   Stamina by 5% when in Arenas, Battlegrounds, and War Mode.


Rogue (Forums, Talent Calculator)

 * Rogue Subtlety 10.1 Class Set 2pc Shadow Dance grants you Symbols of Death
   for 10 6 sec and extends the duration of Rupture by 4 sec.
 * Rogue Subtlety 10.1 Class Set 4pc Symbols of Death increases the critical
   strike damage of Eviscerate and Black Powder by 15%. 25%.


Druid (Forums, Talent Calculator)
Guardian

 * Grove Protection Summon a grove to protect allies in the area for 10 sec,
   reducing damage taken by 40% 50% from enemies outside the grove. PvP Talent.
   PvP Talent. 30 yd range. Instant. 60 sec cooldown. Requires Druid. Requires
   level 10.


Warlock (Forums, Talent Calculator)
Affliction

 * Rapid Contagion For the next 20 10 sec, all of your damage over time effects
   occur 33% 45% more often. PvP Talent. PvP Talent. 3 Soul Shard. Instant. 30
   sec cooldown. Requires Warlock. Requires level 10.


Affliction, Demonology, Destruction

 * Call Observer Summons a demonic Observer to keep a watchful eye over the area
   for 20 sec. Anytime an enemy within 20 30 yards casts a harmful magical
   spell, the Observer will deal up to 5% 10% of the target's maximum health in
   Shadow damage. PvP Talent. PvP Talent. 1% of Base Mana. Melee range. Instant.
   1.5 min 60 sec cooldown. Requires Warlock. Requires level 10.
 * Soul Rip Fracture the soul of up to 3 target players within 0 to 20 yds into
   the shadows, reducing their damage done by 25% and healing received by 25%
   for 8 sec. Souls are fractured up to 16 20 yds from the player's location.
   Players can retrieve their souls to remove this effect. Limited to 3 targets.
   PvP Talent. PvP Talent. 2 1 Soul Shard. 20 yd range. Instant. 60 sec
   cooldown. Requires Warlock. Requires level 10.


Warrior (Forums, Talent Calculator)
Protection

 * Bodyguard Protect an ally, causing 40% of all Physical damage they take to be
   transfered to you. When the target takes Physical damage, your Shield Slam
   cooldown has a 30% chance to be reset. Bodyguard is cancelled if the target
   is further than 15 20 yards from you. Lasts 60 sec. Only one target can be
   Bodyguarded at a time. Limited to 1 target. PvP Talent. PvP Talent. 10 yd
   range. Instant. 15 sec cooldown. Requires Warrior. Requires level 10.


Item Effects

 * Charm of Intelligence Increases Intelligence by 0. Instant. Increases
   Intellect by 0. Instant.
 * Shadowed Impact Buckler Taking damage has a chance to store stacks of
   Shadowed Immolation. After receiving 5 stacks, your next ability will release
   the stored energy dealing 0 Shadowflame damage split between all enemies
   within 0 to 10 yards. This effect repeats for each stack of Shadowed
   Immolation. Instant. Approximately 2.5 procs per minute. 4.5 procs per
   minute.


Professions
Blacksmithing

 * Shadowed Alloy Blacksmithing. Blacksmithing. 1.5 sec cast. Reagents: Awakened
   Fire, Awakened Order, Primal Flux x 4. Shadowflame Essence.


Enchanting

 * Shadowflame Wreathe (New) Permanently enchants a weapon to erupt with
   Shadowflame, causing your damaging spells and abilities to sometimes inflict
   [ 12.000 * 0s1 ] Shadowflame damage to your target over 12 sec while
   instantly inflicting 0s1 Shadowflame damage to yourself. Cannot be applied to
   items lower than level ecim. Enchanting. Enchanting. 10 sec cast. Reagents:
   Vibrant Shard x 4, Resonant Crystal x 4, Shadowflame Essence, Awakened Fire x
   4.
 * Spore Tender (New) Permanently enchants a weapon to cultivate living spores,
   causing your healing spells and abilities to occasionally send an
   Invigorating Spore Cloud to your target. It will grant them 0s1 of their
   highest secondary stat for 20 sec. Cannot be applied to items lower than
   level ecim. Enchanting. Enchanting. 10 sec cast. Reagents: Vibrant Shard x 4,
   Resonant Crystal x 4, Zaralek Glowspores x 150, Awakened Earth x 4.


Raid & Dungeon Abilities

 * Ancient Fury Upon reaching 100 energy, Rashok becomes immune to the Elder's
   Conduit and overloads with pulsing flame, inflicting 100 150 Shadowflame
   damage to all players every 3 sec. 200 yd range. Instant.
 * Igniting Roar Magmorax roars, inflicting 35 Fire damage on impact and an
   additional 1 Fire damage every 1 sec to all players. This effect stacks.
   Additionally, this creates numerous Magma Puddles on the ground. 200 yd
   range. Instant. Magmorax expels numerous Lava Ejections into the chamber. 200
   yd range. Instant.
 * Lava Ejection (New) Magmorax expels globs of burning magma onto the ground.
   Each glob of magma inflicts 20 Fire damage to players within 4 yards of the
   impact location. Each glob that fails to hit a player explodes, inflicting 30
   Fire damage to all players and leaving a Magma Puddle behind. 100 yd range.
   Instant.
 * Lava Ejection (New) Magmorax expels globs of burning magma onto the ground.
   Each glob of magma inflicts 20 Fire damage to players within 4 yards of the
   impact location. Each glob that fails to hit a player explodes, inflicting 30
   Fire damage to all players and leaving a Magma Puddle behind. 100 yd range.
   Instant.
 * Liquid Hot Magma Inflicts 15 Inflicts 7 Fire damage every 1 sec. Instant. 100
   yd range. Instant.
 * Rally Rallies nearby friends to battle for 6 15 sec. Causes 2 Physical damage
   to melee and ranged attackers while the effect lasts. 30 yd range. Instant.
 * Spicy Lava Snail (New) Picks up a Spicy Lava Snail. The snail radiates heat,
   inflicting 6 Fire damage every 1.5 sec until dropped. Melee range. Instant.
 * Spicy Lava Snail Picks up a Spicy Lava Snail. The snail radiates heat,
   inflicting 3 6 Fire damage every 1.5 sec until dropped. Melee range. Instant.
 * Unstable Essence Thadrion infuses players with unstable energy, inflicting 3
   Arcane damage every 2 sec and growing in intensity over time. Upon removal,
   the energy briefly coalesces and then explodes, inflicting 40 60 Arcane
   damage to players within 16 12 yards and leaving behind an Erratic Remnant. A
   lingering trace of energy then jumps to a nearby player and applies Unstable
   Essence. Unlimited range. Instant.
 * Unstable Essence Thadrion infuses players with unstable energy, inflicting 3
   Arcane damage every 2 sec and growing in intensity over time. Upon removal,
   the energy briefly coalesces and then explodes, inflicting 40 60 Arcane
   damage to players within 16 12 yards and leaving behind an Erratic Remnant. A
   lingering trace of energy then jumps to a nearby player and applies Unstable
   Essence. Unlimited range. Instant.


0 Comments


DRAGONFLIGHT EMBERS OF NELTHARION PTR DEVELOPMENT NOTES - APRIL 20, 2023 

by
Lumy
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Published on 2023-04-20 09:31 PM


Dragonflight Embers of Neltharion PTR Development Notes - April 20, 2023

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello everyone! Here are the changes in today’s PTR update:

Classes


 * Demon Hunter
   
   * Havoc
     
     * Serrated Glaive now causes enemies hit by Throw Glaive to take 20%
       increased damage from Chaos Strike, in addition to its current effect.
     * Accelerating Blade has been renamed to Accelerated Blade.
     * Accelerated Blade now causes Throw Glaive to deal 60% increased damage
       (was 20%) and its damage is reduced by 30% for each previous enemy hit.


Dungeons and Raids


 * Updates to many non-boss enemies and all 3 bosses in the Vortex Pinnacle.
 * Update to improve spawn consistency for the Afflicted and Incorporeal
   affixes.


Player Versus Player


 * Items
   
   * Gladiator’s Distinction (PvP trinket 2-set bonus) now provides 300 Stamina
     (was 2703) and 1600 primary stat (was 300).
   * Developers’ note: We are adjusting the bonuses from the PvP set bonus,
     Gladiator’s Distinction, to be percentage based so that it properly scales
     with new seasons. At the same time, we’ve noticed battleground fights and
     arena matches in Embers of Neltharion resulting in stalemates now that
     critical strikes are dealing less damage. To improve the experience, we’re
     reducing the primary stat granted to healers from the PvP set bonus. We
     also are aiming to give healers more opportunities to survive when being
     attacked, so we’re increasing the amount of Stamina healers receive from
     the PvP set bonus.
   * Gladiator’s Distinction now increases primary stat by 25% and increases
     Stamina by 5% for damage dealing and tank specializations.
   * Gladiator’s Distinction now increases primary stat by 15% and increases
     Stamina by 15% for healer specializations.
 * Classes
   
   * Death Knight
     
     * Blood
       
       * Decomposing Aura (PvP Talent) can now stack up to 4 times (was 5).
   * Druid
     
     * Guardian
       
       * Grove Protection now reduces damage taken by 50% for affected allies
         (was 40%).
   * Hunter
     
     * Beast Mastery
       
       * Dire Basilisk (PvP Talent) damage increased by 100%.
   * Mage
     
     * Fire
       
       * Flamecannon only applies to enemy players and NPCs. Pets and summons
         will no longer cancel the stacking effect.
   * Warlock
     
     * Soul Rip souls are fractured up to 20 yards (was 16 yards) and now costs
       1 Soul Shard (was 2).
     * Call Observer (PvP Talent) demon health increased by 100%, range
       increased to 30 yards (was 20 yards), and cooldown decreased to 60
       seconds (was 90 seconds).
     * Call Observer (PvP Talent) damage increased to 10% of a player’s max
       health (was 5%).
     * Affliction
       
       * Rapid Contagion (PvP Talent) duration decreased to 10 seconds (was 20
         seconds) and now causes damage over time effects to occur 45% more
         often (was 33%).
   * Warrior
     
     * Protection
       
       * Bodyguard (PvP Talent) now has a 20 yard range requirement (was 15
         yards).


4 Comments

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