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WHAT OUR CUSTOMERS SAY ABOUT BOOM LIBRARY SOUND FX

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David Barbee
Sound Designer

STAR TREK, MAD MEN, THE SOPRANOS, THE SHIELD, NAVY CIS, THE NEWSROOM ETC.

BOOM Library collections have quickly become an integral part of my sound
effects library, and I have used them in a wide variety of projects. The Sci-Fi,
Cinematic Trailers and Magic collections are fantastic for sound design work,
from the quick and easy answers in the "Designed" section, to the many elements
in the "Construction Kit" I use to blend together for something new.

Magnus Chirgwin
Freelance Sound Designer & Composer

Working with raw material that sounds fantastic and is meticulously organized
are both astonishingly important aspects of my work as a sound designer. Working
with sounds I can trust and find easily means that I can focus my time and
energy on being creative, and I value that immensely. It doesn't matter if I'm
designing sounds for an enormous monster in a dome theater film, a cute mushroom
for a pixel art game or an immersive nature ambience for VR - I always find what
I need with BOOM Library sounds and I can trust the material completely.

Eric Paulsen
Emmy winning Sound Designer • Sound Effect Editor

GUARDIANS OF THE GALAXY, LOST IN OZ, DEAD BULLET ETC.

BOOM libraries are an absolute staple in my SFX library arsenal. I owe a lot of
my success to the amazing tools BOOM has provided me! The quality of each
library is absolutely incredible and  I can always count on each sound to be the
highest fidelity possible.

Shannon Mills
Supervising Sound Editor • Sound Designer

AVENGERS: INFINITY WAR, AVATAR, TITANIC, CARS, FINDING NEMO, PIRATES OF THE
CARIBBEAN, ETC.

When I can’t record sounds myself, BOOM is the next best thing! I’m always
amazed at how they release libraries exactly when I need them! Right before I
began my work on Thor: A Dark World they released Medieval Weapons, perfect
timing! The sounds were perfect for the opening battle scene and saved me much
time preparing for the temp mix. Excellent quality, and I appreciate the option
of designed or construction kit, as I can build my own sounds or use versions
prebuilt, extremely valuable!

Luis Galdames
Sound Editor • Sound Designer

LA LA LAND, THE DESCENDANTS, THE AMAZING SPIDER-MAN, SIDEWAYS ETC.

Keep up the good work. Love you guys! I'm constantly using your libraries in
EVERYTHING I work on!

Adam Stiles
Sound Designer • VFX Artist

TRAILER: THE DARK KNIGHT, GAMER, PUNISHER, HELLBOY II

An excellent, excellent collection. With the Cinematic Metal library, you could
almost do any high end trailer with those alone. I'm so happy there's a company
like you guys out there. The need for these type of sounds are monumental.
Especially for us at Riot Games, we need more, and more.

Craig Kyllonen
Sound Editor • Actor • Visual Effects

AMERICAN GANGSTER, THE SECRET LIFE OF WALTER MITTY, BONE TOMAHAWK, KNIGHT AND
DAY ETC.

I was hired as a Supervising Sound Editor on a Horror Western titled Bone
Tomahawk. I needed some updating to my own library of sounds & was familiar w/
the quality products that BOOM offers. I loaded up w/ Prairies, Historical
Firearms, Gun Handling, & of course, Horses, & I was more than set. The
Historical Firearms were especially fantastic. The depth of the recordings
coupled with the ability to tweak the original sounds w/ the Construction Kit,
gave me so many options for authentic, Turn of the 20th Century SFX.  BOOM
nailed it.

James Saunders
Sound Designer / LFO Sound

ROVER, VW, HONDA, FORD, AUDI, BMW, HYUNDAI, JAGUAR, CHRYSLER, MINI, CITREON,
SAAB ETC.

Once downloaded, the varied set of sounds on offer has provided me with
invaluable source material to help me achieve the level of sonic detail that
my clients expect. Everyday Cars has become my go to library when working on
automotive commercials. In fact, I liked it so much that I didn’t 'buy the
company' - as a certain Victor Kiam once said - no, I just bought the SUV sound
set as well!

DAVID DI PIETRO
Re-Recording Mixer • FX Editor

HOW TO GET AWAY WITH MURDER, THE CATCH, STILL STAR-CROSSED

BOOM libraries have quickly become an integral part of my sound fx library. The
Close Combat library has made its way into every fight scene in 'Scandal', 'How
To Get Away With Murder' and 'The Catch'. The fight cloth fx work great to glue
a fight together and the designed impacts come in very handy on short turnovers
when time is scarce.  BOOM's recording quality and metadata is top notch!

Dave Barnaby
Sound Designer

CAPTAIN AMERICA: THE FIRST AVENGER, RED 2: THE BEST NEVER REST, CINDERELLA MAN,
ANGELS AND DEMONS, TWISTED ETC.

I use BOOM libraries in my projects almost daily. My work on "TURN" used
Historical Firearms almost exclusively for weapons. Now I'm working on "NCIS:
New Orleans", in which I'continue to use Historical Firearms for gun design, as
well as Close Combat and Magic for various fight and design moments. They are a
great addition to my library, and a "go to" for anything that I need that sounds
huge and clean (which is just about everything!)

Patrick Giraudi
Sound Designer

MULHOLLAND DRIVE, THE DESCENDANTS, TWILIGHT ETC.

I finished an epic film Dracula the Dark Prince. A direct to video action pack
starring Jon Voight as Van Helsing. The film required the intense use of the
MEDIEVAL WEAPONS, CLOSE COMBAT, HORSES, CREATURES, WILDCATS, CINEMATIC TRAILERS,
CINEMATIC HITS and CINEMATIC METAL. My goal was to make this film sound like a
very expensive movie without having the big studio film budget at my disposal
and the BOOM libraries help me achieve that. The quality and the power of the
BOOM libraries make it fairly easy to create great sound designs by either using
the already prepared sound or the Construction Kit. The sounds are fantastic and
I always start using the BOOM libraries over anything else.

Noah Shebib a.k.a 40
Record Producer

GRAMMY-WINNING PRODUCER BEHIND THE SOUND OF DRAKE’S PRODUCTIONS

You guys are like my secret weapon right now as a music producer. I used BOOM
all over Drake’s „VIEWS“ album and also allll over Drake’s live show.

David Barbee
Sound Designer

STAR TREK, MAD MEN, THE SOPRANOS, THE SHIELD, NAVY CIS, THE NEWSROOM ETC.

BOOM Library collections have quickly become an integral part of my sound
effects library, and I have used them in a wide variety of projects. The Sci-Fi,
Cinematic Trailers and Magic collections are fantastic for sound design work,
from the quick and easy answers in the "Designed" section, to the many elements
in the "Construction Kit" I use to blend together for something new.

Magnus Chirgwin
Freelance Sound Designer & Composer

Working with raw material that sounds fantastic and is meticulously organized
are both astonishingly important aspects of my work as a sound designer. Working
with sounds I can trust and find easily means that I can focus my time and
energy on being creative, and I value that immensely. It doesn't matter if I'm
designing sounds for an enormous monster in a dome theater film, a cute mushroom
for a pixel art game or an immersive nature ambience for VR - I always find what
I need with BOOM Library sounds and I can trust the material completely.

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The BOOM Library was founded in 2010 by award-winning audio guys from
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The BOOM Library prides itself on providing high-end, ultimate sound libraries
for all media and audio professionals. The products have this specific edge you
will not find anywhere else: every collection comes with a 96 kHz high
definition huge source library of their original recordings + a great variety of
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For more than a decade, their sound libraries have travelled the multicolored
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and every sound is high quality recorded and the libraries come for a very clear
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All BOOM Library products are royalty free, which means you get unlimited sync
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I GOT IT
More Sounds Than Files - How's That?

IMPROVED WORKFLOW

We differentiate between sound FX and sound file. Each sound file can contain
multiple variations of a sound (up to 6 variations based on the product).
That way, we assure to provide you with different styles of a single sound in
one file instead of multiple files, keeping your database nice and clear and
speeding up your workflow as you have multiple variations available by dragging
only one file to your audio host software.



LESS REPETITIVE SOUND DESIGN

Having multiple variations of a single sound effect also guarantees you a less
repetitive overall soundscape when using the effect multiple times in a row or
over and over again in several projects.