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GAMES BY LUCAS POPE
Mars After Midnight

OFF-COLONY COMMUNITY SUPPORT CENTER
Tonight's session / 01:00AM - 05:00AM / "Cyclops anger management"
Qualified martians only.


A small 1-bit game I'm working on for Playdate.

 * Development Log
 * For Playdate

Current
Return of the Obra Dinn


AN INSURANCE ADVENTURE WITH MINIMAL COLOR



In 1802, the merchant ship Obra Dinn set out from London for the Orient with
over 200 tons of trade goods. Six months later it hadn't met its rendezvous
point at the Cape of Good Hope and was declared lost at sea.

Early this morning of October 14th, 1807, the Obra Dinn drifted into port at
Falmouth with damaged sails and no visible crew. As insurance investigator for
the East India Company's London Office, dispatch immediately to Falmouth, find
means to board the ship, and prepare an assessment of damages.

Return of the Obra Dinn is a first-person mystery adventure based on exploration
and logical deduction.

Full version now available from obradinn.com!
 * GDC Demo Build 0.1.23 Download Notes ▾
   This is a slightly tweaked and optimized version of the build shown at GDC
   2016. It's not meant to be a proper demo of the final product but it's
   probably safe to extrapolate from here. Barely tested and possibly full of
   bugs. Progress is not saved. Join the devlog or find me on twitter for
   comments and suggestions. --------------------------- Controls
   Move................WASD Look................Mouse Use.................Space,
   Left Mouse Button Menu................Escape Take Screenshot.....P (Saved to
   ./Captures/Screenshots) Toggle Fullscreen...ALT-ENTER (Windows), Command-F
   (Mac) ---------------------------

 * Game Homepage
 * Development Log
 * Time-lapse of creating the player's in-game hand
 * Schematic time-lapse: three years of modeling in 50 minutes
 * Made with Unity 3D

October 18, 2018
Papers, Please


A DYSTOPIAN DOCUMENT THRILLER.



The communist state of Arstotzka has ended a 6-year war with neighboring
Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the
Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and
visitors looking for work are hidden smugglers, spies, and terrorists. Using
only the documents provided by travelers and the Ministry of Admission's
primitive inspect, search, and fingerprint systems you must decide who can enter
Arstotzka and who will be turned away or arrested.

Full version now available from papersplea.se!
 * Beta 0.5.13 Windows Mac Notes ▾
   This is the last public beta from early 2013. It has a rough implementation
   of the first 8 days of the final game and gives a good idea about the
   gameplay. Many issues were changed or fixed for the final version. Although
   the final commercial release works ok on modern versions of Mac OSX, this
   beta does not run on OSX Mavericks or newer.

 * Game Homepage
 * Watch the Trailer
 * Development Log
 * Localization Post-mortem
 * Download the Beta 0.5.13 assets for modding (spoilers)
 * Made with Haxe/OpenFL

August 8, 2013
Unsolicited

MAKE THE ACME FORM-LETTER COMPANY STAND OUT AS THE PREMIER FORM-LETTER MAILING
SERVICE ON EARTH.

This is my entry for Ludum Dare 33. Developed in 48 hours for the theme 'You are
the monster'.
 * Web Version Play Notes ▾
   Converted from HaxeFlixel/Flash to HaxeFlixel/HTML5. RIP Flash.
 * Play (Final Flash Version) Source Code Notes ▾
   Some small fixes since submission: * Fixed music restart bug * Fixed typo:
   SESSSION * Allow one retry on each level instead of once per game * Pause
   timer until first form is processed on first level

 * Ludum Dare 33 Entry Page
 * Time-lapse of the development compressed into 10 minutes
 * Made with HaxeFlixel

August 24, 2015
The Sea Has No Claim
1 Wreck - 10 People - 502 km of ocean
1 Wreck - 20 People - 982 km of ocean
2 Wrecks - 100 People - 2002 km of ocean
3 Wrecks - 180 People - 4502 km of ocean
1 Wreck - 45 People - 6482 km of ocean
3 Wrecks - 300 People - 12502 km of ocean
2 Wrecks - 80 People - 18002 km of ocean

This is my entry for Ludum Dare 29. Developed in 48 hours for the theme 'Beneath
the surface'.
 * Web Version Play Notes ▾
   Converted from HaxeFlixel/Flash to HaxeFlixel/HTML5. RIP Flash.
 * Play (Final Flash Version) Source Code Notes ▾
   (Updated post-competition version) This version benefited from an extra ~6
   hours of work. Compared to the competition version: * Adds (public domain)
   sound effects * Adds (previously composed) music * Has some extra polish and
   tuning * Fixes several bugs
 * Play (Compo Version) Source Code Notes ▾
   (Original competition version) This version has bugs! Play the fixed version
   at http://dukope.com#sea

 * Ludum Dare 29 Entry Page
 * Time-lapse of the entire development compressed into 12 minutes
 * Made with HaxeFlixel

April 28, 2014
6 Degrees of Sabotage

One hour ago, a bomb exploded at the mayor's rally.

We have gathered intelligence that implicates the Clockmaker as the mastermind
behind the attack. However, the Gambler was seen placing the bomb at the rally.
We believe the Clockmaker does not personally know the Gambler.

There is a network of saboteurs disguised among groups of innocent citizens.
Bomb instructions were passed between multiple pairs of saboteur acquaintances.

Review the security tapes from today to track the note and uncover the
saboteurs.

This is my entry for Ludum Dare 23. Developed in 48 hours, it's based on the
idea of 'small world' networks to match the LD theme of 'Tiny World'.
 * Web Version Play Notes ▾
   Converted from Flixel/Flash to HaxeFlixel/HTML5. RIP Flash.
 * Play (Final Flash Version) Source Code Notes ▾
   Updated post-compo version: fixed end-game check, reduced window height

 * Ludum Dare 23 Entry Page
 * Time-lapse of the entire development compressed into 10 minutes
 * Made with Flixel

April 23, 2012
The Republia Times

You've just been assigned the editor-in-chief position at The Republia Times in
the glorious and free nation of Republia. You must use your influence to print
positive articles that paint Republia in a good light.

I created this as a warmup for Ludum Dare, a 48 hour game-making competition.
This is my first quickly-developed game and my first Flash game. Flash debugging
is a nightmare but otherwise I had fun. Flixel is great.
 * Web Version Play Notes ▾
   Converted from Flixel/Flash to HaxeFlixel/HTML5. RIP Flash.
 * Play (Final Flash Version) Source Code

 * Ludum Dare Warmup Page
 * Made with Flixel

April 14, 2012
Other

 * Helsing's Fire (iOS puzzle game)
 * Mightier (freeware PC game)



© Copyright 2012-2021, Lucas Pope & 3909 LLC. All Rights Reserved.
@dukope