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Effective URL: https://cs248b.su.domains/cgi-bin/autumn22/index.php/home
Submission Tags: phishingrod
Submission: On October 05 via api from DE — Scanned from CA
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[Home] [Feed] [Course Info] [Lectures/Readings] [Login] Stanford CS248B, Fall 2022 Fundamentals of Computer Graphics: Animation and Simulation This course provides a comprehensive introduction to computer graphics, focusing on fundamental concepts and techniques in Computer Animation and Physics Simulation. Topics include numerical integration, 3D character modeling, keyframe animation, skinning/rigging, inverse kinematics, rigid body dynamics, deformable body simulation, and fluid simulation. Demo Video Watch the 2-minute demo video to see what exciting projects you would be working on in this course! Basic Info Instructors: Doug James and Karen Liu Time: Tuesday and Thursday 1:30-2:50PM (First class on 9/27) Location: Gates B3 (in person) and streamed live & recorded using Panopto (see links in Canvas) See the course info page for more info on policies and logistics. Fall 2022 Schedule Lectures for each class will be made available shortly before class. 09/27 Introduction 09/29 Some Mathematical and Geometrical Foundations 10/04 Particle Systems & ODEs 10/06 Resolving Particle Collisions 10/11 Collision Detection & Proximity Queries (Part I) 10/13 Collision Detection & Proximity Queries (Part II) 10/18 Deformable Models (Part I) 10/20 Deformable Models (Part II) 10/25 Deformable Models (Part III) 10/27 Fluid Animation 11/01 Rigid Bodies 11/03 3D Orientation 11/10 Constrained Rigid Body Systems 11/15 Character Modeling 11/17 Inverse Kinematics 11/29 Keyframe Interpolation 12/01 Data-driven Animation 12/06 Physics-based Animation 12/08 Final Review (Part 2) Programming Assignments Release DateDue dateAssignment title 10/0610/25 P1: Time-stepping dynamical systems 10/2811/13 P2: Deformable body simulation 11/1812/09 P3: Inverse kinematics Written Homework Release DateDue dateHomework title 09/2910/06HW 1: Math foundations 10/2110/28HW 2: Numerical integration 11/1311/28HW 3: Rigid body dynamics and kinematics 11/3012/07HW 4: Animation control -------------------------------------------------------------------------------- Copyright 2022 Stanford University