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Submission: On January 11 via api from US — Scanned from NL
Effective URL: https://www.interactive.org/
Submission: On January 11 via api from US — Scanned from NL
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Menu * Awards * Awards Voting Rules * Peer Panelists * Special Awards * D.I.C.E. Awards * 2024 Finalists * 2023 Awards * 2022 Awards * 2021 Awards * 2020 Awards * 2019 Awards * 2018 Awards * 2017 Awards * 2016 Awards * 2015 Awards * 2014 Awards * 2013 Awards * 2012 Awards * 2011 Awards * 2010 Awards * 2009 Awards * 2008 Awards * 2007 Awards * 2006 Awards * 2005 Awards * 2004 Awards * 2003 Awards * 2002 Awards * 2001 Awards * 2000 Awards * 1999 Awards * 1998 Awards * Podcast * Videos * D.I.C.E. Awards * 2023 D.I.C.E. Awards * 2022 D.I.C.E. Awards * 2021 D.I.C.E. Awards * 2020 D.I.C.E. Awards * 2019 D.I.C.E. Awards * 2018 D.I.C.E. Awards * 2017 D.I.C.E. Awards * 2016 D.I.C.E. Awards * 2015 D.I.C.E. Awards * 2014 D.I.C.E. Awards * 2013 D.I.C.E. Awards * 2012 Interactive Achievement Awards * 2011 Interactive Achievement Awards * D.I.C.E. Summit * 2023 D.I.C.E. Summit * 2022 D.I.C.E. Summit * 2020 D.I.C.E. Summit * 2019 D.I.C.E. Summit * 2018 D.I.C.E. Summit * 2017 D.I.C.E. Summit * 2016 D.I.C.E. Summit * 2015 D.I.C.E. Summit * 2014 D.I.C.E. Summit * 2013 D.I.C.E. Summit * 2012 D.I.C.E. Summit * 2011 D.I.C.E. Summit * 2010 D.I.C.E. Summit * D.I.C.E. Conversations * What are D.I.C.E. Conversations? * Sponsors * Submit Your Idea * Past VoDs * The Game Makers * News * Interviews * Academy Member Spotlight * A Conversation With... * Industry Q & A * Press * 2020 Press Releases * 2019 Press Releases * 2018 Press Releases * 2017 Press Releases * 2016 Press Releases * 2015 Press Releases * 2014 Press Releases * 2013 Press Releases * 2012 Press Releases * 2011 Press Releases * 2010 Press Releases * 2009 Press Releases * 2008 Press Releases * 2007 Press Releases * 2006 Press Releases * Past News * NPD * About * AIAS Mission * Board of Directors * Corporate Members * D.I.C.E. Awards * D.I.C.E. Summit * Game Maker's Sketchbook * AIAS Foundation * Brand Assets * Members * Apply to Join * Member Login * Mailing List 27TH ANNUAL D.I.C.E. AWARDS FINALISTS REVEALED VOTING FOR MEMBERS NOW OPEN The Academy of Interactive Arts & Sciences (AIAS) is pleased to announce the nominees for its 27th Annual D.I.C.E. Awards (#DICEAwards), the video game industry’s premier, peer-juried awards show co-hosted by Greg Miller (Kinda Funny Games) and Stella Chung (IGN). The winners will be revealed at the 27th Annual D.I.C.E. Awards ceremony, the culmination of the week-long industry gathering at the 2024 D.I.C.E. Summit (#DICE2024) that will be livestreamed by our official media partner, IGN, on Thursday, Feb. 15 from the Aria Resort in Las Vegas. Voting for the 27th Annual D.I.C.E. Awards is now open for members of the Academy of Interactive Arts & Sciences. Ballots close Wednesday, January 17, 2024. Members will receive communication directly from the AIAS via the certified voting system hosted by eBallot with their voting credentials. To check your membership status, please visit the member section here. Not yet a member? Apply here. click here for more info D.I.C.E. SUMMIT REGISTRATION NOW OPEN SIGN UP NOW FOR THE PREMIER VIDEO GAME NETWORKING EVENT Registration for the 2024 D.I.C.E. Summit (#DICE2024) is now open. The premier video game networking conference returns to Las Vegas from Tuesday, February 13th through Thursday, February 15th at the Aria Resort. This year’s D.I.C.E. theme will explore the idea, Game Changers. Highlighting the transformative impact of both people and technology in shaping the gaming industry, Game Changers will explore how human creativity, innovation, and cutting-edge technological advancements drive immersive and engaging experiences, pushing the boundaries of interactive entertainment. The D.I.C.E. Summit will bring together game makers to discuss and showcase game-changing ideas, technologies, and collaborations that have shaped the past and present and how we will continue to drive the future of interactive entertainment. Interested in submitting a programming proposal? Please visit our submissions page here. click here for more info GAME MAKER'S SKETCHBOOK SUBMISSIONS NOW OPEN DEADLINE TO ENTER IS JANUARY 12, 2024 The Academy of Interactive Arts & Sciences (AIAS), iam8bit, and fortyseven (47) communications are excited to announce that submissions have opened for its 3rd annual Game Maker’s Sketchbook, which promotes and honors a broad spectrum of art by specific artists in video games and raises funds for the AIAS Foundation, the charitable arm of the Academy. The arts showcase will collect submissions in the categories of Storyboard, Environment Art, Character Art, Iconography, Curiosities, and Impact. Submissions will be open from Nov. 8, 2023 – Jan. 12, 2024. The selections will be announced in March 2024 and showcased at the 2024 Game Developers Conference. click here for more info THIERRY BOULANGER SABOTAGE STUDIO #GAMEMAKERSNOTEBOOK EP.188 Trent Kusters chats with Sabotage Studio President and Creative Director, Thierry Boulanger. Together they discuss his journey into games including the early influences that led him towards development; founding Sabotage Studio and the design pillars they follow; key lessons they learned creating The Messenger that they implemented in Sea of Stars; and playing within the limits of retro games while creating modern experiences. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. click here to listen JAKOB SCHMID GEOMETRIC INTERACTIVE #GAMEMAKERSNOTEBOOK EP.187 Austin Wintory chats with Jakob Schmid, Co-Founder, Audio Director, and Music Director of Geometric Interactive. Together they discuss Geometric's debut title Cocoon including the way the audio works together with the gameplay to help players solve the game's many puzzles; how his background in programming led to the generative systems that create Cocoon's music; and his long relationship with Jeppe Carlsen who he worked with prior on the critically acclaimed Inside. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. click here to listen BRYAN INTIHAR INSOMNIAC GAMES #GAMEMAKERSNOTEBOOK EP.186 Ted Price chats with his colleague and Senior Creative Director at Insomniac Games, Bryan Intihar. Together they discuss Marvel's Spider-Man 2 including the important pillars that guided development; motivating teams to go beyond what they believe they're capable of; letting experts be experts; identifying the next generation of leaders; the importance of story and characters; and what he hopes players take away from their experience. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. click here to listen * Privacy Policy * Code of Conduct * Contact Us Copyright ©2021 Academy of Interactive Arts & Sciences. All rights reserved. Los Angeles Web Design