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Effective URL: https://www.nexusmods.com/mysummercar/mods/147
Submission: On December 13 via manual from US — Scanned from FR

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MSCLOADER

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FILE INFORMATION


LAST UPDATED

22 December 2023 7:02PM


ORIGINAL UPLOAD

17 December 2019 2:15PM


CREATED BY

piotrulos


UPLOADED BY

piotrulos


VIRUS SCAN

Safe to use


TAGS FOR THIS MOD

Modder's Resource Non-Playable Resource Tutorials for Modders Utilities for
Modders Utilities for Players Official


 * Description
 * Files 2
 * Images 5
 * Posts 917
 * Logs
 * Stats

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ABOUT THIS MOD

Mod Loader for My summer car.

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Requirements


THIS MOD DOES NOT HAVE ANY KNOWN DEPENDENCIES OTHER THAN THE BASE GAME.


MODS REQUIRING THIS FILE

Mod name Notes '70 - '73 (Pre-Facelift) Satsuma (PROTOTYPED-ALPHA) My Summer
Kebab (VESNA) My Sister's Crown CZ Eurovision 2023 VHS Tape 1000HP Hayosiko Need
for it to work 1000HP Jonnez 1000HP Ruscko Wont work without it 2022 Fuel Prices
2023 crashed and abandoned amis satsuma (remake of amis dad save) 24 Hour Watch
3 Spoke GT Wheel 4 Door Satsuma Required to run the mod. A almost completed save
file For all the mods in the list and its needed or it wont work A Very Hard
Save files for mod abandoned satsuma lx (very cool) FIXED and more harder
AchievementCore ModLoader Pro is NOT supported. Actual Mop For MSCLoader
version. Version 1.2 or later. Advanced Graphics Settings 1.2.6 (or later)
Advanced Keyboard and Mouse Controls Air Brakes Simulation Alivieska Audio
System All keys unlocked and Turbo Satsuma obviously needed all new satsuma
biltema Alou Alpha Turbo need to have a modloader installed Apartment Save
Astolfo Body Pillow My Summer Car Astolfo Body Pillow uwu Audio Importer Audio
Visualizers version 1.2.13 (or higher) Auto Music Importer Mod needs Modloader
Automatic Fuses 1.2.6 or better AutoSave have to have the modloader installed
AutoSprint Azelow Satsuma Backpack mod Bale Spike Barnfind Satsuma Required for
the mods to work BerryBuff version 1.2+ better Driveable Svoboda (save and more
fixes) Better FPS Counter need to have the mod loader installed Better Fuel Tank
To load mod. Better Graphics Better Nature Sounds Better Notepad UI 1.2.5 (or
later) Better Radio Better shopping bags You need this mod loader. This mod
probably does NOT work with Modloader Pro and isn't designed for it. Better
Suspension for Hayosiko (No More Violent Shaking) BetterAlcohol v1.2.14
BetterCheatBox NOT Modloader Pro, ONLY MSCLoader Blahaj Stuffies Blahaj Stuffies
Fixed Blow-Through Supercharger BoatTuner BoatTuner Fixed Body Pillow 1.1.7 or
newer Body pillow buff mans BOX Boy Kisser body pillow mod loader for body
pillow mod Boy Kisser garage panel for garage panel to work Boykisser Hayosiko
for texture pack loader to work Boykisser Interior Carpet To load the mod
"Carpet with your own print" Brush base Buff Teimo Dakimakura Body Pillow
Bumpers (Absolute Internet Trash) VH player requires this, therefore this does
too Bus Driver Buyable Water u r not 80 iq i hope Call Your Cousin 2 Latest
Version Canned Beer For installing the mod. Modloader Pro not supported! Car
Audio Cassette Tapes 1.2.6 or better CD album MiyaGi and Endspiel (AKA Andy
Panda) CD Player Enhanced version 1.2.5 (or higher) CD z Polska muzyka This mod
is required for CD Player Enhanced Ceskoslovenska hymna Tape VHS Changed Puro
Body pillow https://www.nexusmods.com/mysummercar/mods/147 Chinese Translation
For MSC Christmas Present 2023 Clarkson w Polonezie - Lektor - Top Gear Zajawki
(PL) (Start wgl) clean satsuma and some textures Clear Needs CLS Colorful
Switches To load mod Configurable Sound Volume Cooler Box Country House Crashed
Datsun 100A save file needed for repairable ruscko to work Crashed GT Rally
Satsuma at highway Crashed GT Satsuma In Junkyard (Beginner Friendly) Crashed
Satsuma In a ditch crashed satsuma save or mod loader pro Criminal Russia map
for My Summer Car CSSR mod - disable lake removing Custom Flags Custom Horn
Sound Importer Custom Licence Plates Custom Menu Background Custom Panier
Interior Custom Save Location Mod 1.0.3 Customizable Needs Customizable Start
(MOD) Scenarios Czech Translation - CZ DAe-KyounG Video Cassette Dastun Steering
Wheel Delivery Jobs version 1.2.11 (or higher) Deodorant Different bumpers for
Satsuma Use this instead of ProLoader Different Satsuma Exhaust Sound -
Customisable dingus This mod requires MSC Loader to function. Dirt Mod (Revived)
Disco polo lata 90-te Discontinued - Buyable tates chocolate DonnerTechRacing
Turbocharger DoorAndSeatbeltWarning DrinkPlugin Drivable Ricochet Drivable
Victra Drunk Jack version 1.2 (or higher) Duhova vila Dukt Tape need to have a
modloader installed Dumpsters You need this mod loader. This mod probably does
NOT work with Modloader Pro and isn't designed for it. Easy Start 2023 Required
Elbow version 1.2+ Electric Price Meter To load mod Energy Drink (April Fools
2024) For installing the mod. Modloader Pro not supported! EnterTheCloset
Entrance Light obvious Estate Satsuma Required to run the mod. EUROBEAT POLISH
INICJAL D Expanded Jani Soundtrack MSCLoader Required to load the mod. Expanded
Winter Features Required to run the thing, Extended Moose External (Chase)
Camera External Parts Texture Extra Paintables loads the mod Facelift Satsuma
Factory Stock Ferndale Fast Travel Female Character (subtitle changer) If you
try to use Modloader "pro" I will firebomb your house Ferndale Deluxe legacy
modloader; should work Ferndale Facelift Use this instead of ProLoader Ferndale
Side Exhaust Fifth Gear - Animated 1.2.5 or later Film Once Upon a Time in
America finished my summer car save (turn down the graphics settings if you have
a potato as a pc) FINNISH LANGUAGE MY SUMMER CAR Firewood Collider Firewood Shed
Remover Fleetari Charger Fleetari's Spare Parts Discount Force Feedback Fix FPS
Booster Free Candy Hayosiko reskin Version 1 Required Fridge API You need this
mod loader. This mod probably does NOT work with Modloader Pro and isn't
designed for it. Frozen lakes You need this mod loader. This mod probably does
NOT work with Modloader Pro and isn't designed for it. Full Controller Support
Thru JoyToKey MSC Edition Required for optional mods and K&MHSM build Full
Satsuma Removal full save game with country house purchased Fully built Satsuma
tons of food and beer stashed at house with 400k Fully Tuned Not Inspected
Satsuma SAVE for mods to work Funny Russian Language Требуется тк. это МОД а не
изменение файлов. Fur Dice Garage Panel Garage Pit Covers Gear Indicator Gifu
DeLuxe Gifu Milk Truck Mod Gifu Side Windows Required to run the mod. Gifu
Tuning Use this instead of ProLoader Gifu Turbo Required to work Glasses Box
Gmod Physics Gun This mod requires MSC Loader to function. GodMode need to have
a modloader installed Good repairable ruscko save game Good Savegame For
Beginners GrabAnything Green TV Screen Grill Cover GT 10k rpm Tach and ATF need
to have the mod loader installed GT Parts need to have the mod loader installed
happy sad wszystko jedno CD *CD Player Enhanced requires this! hard start to
load mods Harder Start Required for the fuel tank door to work HARDSTYLE cd 2023
Haybale Improvement Hayosiko Highway Hayosiko Parking Lights This mod now runs
on Standard loader. Hayosiko Tachometer loads the mod, use either of preferenc
Hayosiko Wood Dash Headlight Color Changer Health Hifi Speakers HONDA NSR50
Honda NSR50 Repsol Skin Hood Mascot HoodExhaust Needed for loading as well as
the Compatibility Tools that can be downloaded from the same page. House
Insurance House Near Lake HQ SatsumaHeadlights HUD background enabler and
deactivator Hydraulic control keys for Kekmet Hydraulic Handbrake I forgot for
LEDL turbo running IgnitionSound Improved Gifu Infinite Money Installable Under
Glow Kit InvincibleClutchMod need to have a modloader installed ItemRotation
JailHarmonica Janekowy's Save Game must have too :) Jokke (AKA the drunk guy)
Re-texture To load Texture Pack Loader Jokke In Main Menu To use. JOLANDA ft.
Vlastik Plaminek VHS CZ Jonnez Es Hand Grips Jonnez Fix Jonnez rack remove
Jonnez turbo Required Just Wait Kaarija Cha cha cha Finland Eurovision 2023 srry
for lags Key manager Load mod Key System Extended keybind for tool mode Keyboard
H shifter You need this mod loader. This mod probably does NOT work with
Modloader Pro as it's not designed for it. Kilju Crates Kilju Selling Fix
Required or will not work. Kinda GT Satsuma save Kupredu leva Tape VHS Ladder
Latvian My Summer Car (Subtitle) LED Bar Led Ramp Less Rust Light plugin (fix
shadows) need to have the mod loader installed Lighting for Satsuma Gauges
Lights On Switches This mod cannot work without a MSCloader. LiquorSeller Loona
body pillow Lore-friendly Honda NSR50 Skinpack (Jonnez JSR) LPG Addon Load mod
M67 Grenade MafiaCon Boost main home is Ventti cottage MSCloader Maintenance
Stand for NSR50 Mam styl Cendy ( VHS CZ ) Maxell VCR Cleaner Tape 1.2.8 or
Higher Maxell VHS blank tape M240 MGR Bosses themes(Vocals) and Credits For CD
Player Enchanced to work Minimap Missing Screws Mod mldchan mod archive To run
these mods Mo'Controls supports 1.1.16 Modern Optimization Plugin If you're
using MSCLoader: 1.2.7 or better ModLoader Compatibility References Tool 1.2.8
(or later) Mods Shop 1.2.6 (or later) Moose Hunter You need this mod loader.
This mod probably does NOT work with Modloader Pro and isn't designed for it.
More Flag Days More Furniture More Toilets MouseDriving You need a mod loader
for my summer car to use the mod MSC Hardcore SaveGame (mortal enable) For load
mod MSC Linux Project Generator MSC Restoration It isn't obivious? MSC Satsuma
GT Interior Mod Msc Mod Loader msc Savegame MSC START SAVE MSC Traduccion
Spanish Plus Esencial MSC Translate PL ModLoader w najnowszej wersji. MSC
Translate PT-BR 2022 v1.2 (Melhorado) MSC Translate PT-BR 2022 V1.3 MSC
Translate PT-BR 2024 MSC Vehicle Telemetry MSCbench MSCDuper PLUGIN Normal
version is meant for MSCLoader MSCTI MSC Twitch Integration MSCToolset have to
have the modloader installed MSRPC MSW (My Summer ........Waifu) version 1.2.11
(or higher) music СКАЧАТЬ My personal texture pack For Texture Pack Loader My
Slovak Car - Slovak Motorparts catalouge to load the mod above My Slovak Car -
Tatra Gifu Retexturing to load the mod above My Slovak Car - Train Tornado
texture (EMU Class 460 SK) To download the TPL My Stance Save. my summer car bmw
e30 save NEED FOR MODS!!! My Summer Car Chaos Mod My Summer Car Easiest Start My
summer car full satsuma gt save IDK why My Summer Car Japanese Translation My
Summer Car Perfect And fun save game my summer car save with satsuma gt- 25k-
some vehicles are located at fleetari. My summer car upgraded satsuma save file
everything will be in neededmods.txt My Summer Fishing Trip My Summer Life v1.0
REQUIRED Nardi Torino basic requirement Nazca Lines New Panel Lighting For
Hayosiko (Van) New Stock Rims Nice Satsuma Gauges This or the Pro edition Nice
starting save with a car Nissan Primera P11 GT BTCC Paintjob for Satsuma
NitroOBD2 - More speed less fuel cost. 1.2.5 (or later) No Drunk effect No
garage doors No Hangover No Middle Finger No Small Trees Noclip (Flymod)
Odometer Fix Old Bus Old Diskette Textures Required to run the mod One more save
at Cottage main file to load mods Openable Satsuma Side Windows Core to make
this work. Openable wooden windows OUTDATED Wartburg 311 Outdoor Concert Panier
250 Pohjolan Liikenne Skin Every mod needs it. Panier 250 save with all extras
Panier and Ricochet save how else is this gonna work? you're just gonna have
satsuma. Pause In Background PauseAnywhere need to have a modloader installed
Perejarvi Removal Perfect tuned satsuma save file PhotoMode Plate PlayerHUD
(Speedometer) need to have a modloader installed Polish ImagePack PortableTV -
Reworked Pre 2000 Opolskie License Plates Projector Headlights This is a major
Requirement. Pub Fighter Removal PunchAnyone Purple Ferndale Purple satsuma
fully built and tuned Push Start QOL Quicksave have to have the modloader
installed Radio Blank Plate Rally cars remover Rally Leaderboard (Beta) Rally
Parts load the thing Rally Preparation Station (RPS) My summer car mod loader
Rally Settings Rally Speedo Rally Times HUD Random Name Selector Random Start
Random Start Colour loads the mod - modloader pro WILL NOT work and is NOT
supported Ranger's 1995 Barnfind Savegame Rear Seat Covers Required to run the
mod. Reduced Flat Trees Reharmonization Remove Green Car v1.2.5+ Remove Wasp and
Hives (Bees) RemoveMSCLoaderSpam Most likely wont work for ModLoaderPro,
ModLoaderPro is not supported Rent Apartment Revived Repair Hammer Redux
Confirmed to work with version 1.2.10 Replaceable TV Programs Respects for a
dead Restored Ruscko with Rear Plate requires msc loader Ricer Ferndale Right
Hand Drive Satsuma legacy modloader; should work Right Mirror Road Safety VHS
for VHS Player mod Road textures Roof racks RudolphX2's Full Rally Built Save
Game (Modded) download this Ruscko branding with sunroof Ruscko Fixer Ruscko
Octavia Ceske Tachometry Ruscko Overheat Fix Ruscko Rear Seat Ruscko skoda
textures and orange interior Russian hardbass mix Rusty Ferndale Saker 300
Series This mod cannot work without a MSCloader Satsuma build save to load the
edm mod Satsuma Digital Dashboard Satsuma Dirt Mod Satsuma Fix Satsuma Gauge
Blank loads the mod, use either of preference Satsuma LX Satsuma Manual (Multi
Language) Satsuma Motors logo on the Steering Wheel This or the Pro edition
Satsuma New Sound Satsuma Optional Extras Mod (And X-1 Trim) This one is obvious
Satsuma save at pigman house for the mods Satsuma Sound Overhaul required for
loading Satsuma stance save game. Satsuma Teimo Edition Satsuma transmission
switch Satsuma Vin Plate For the mod to load. Satsuma with a hole Satsuma Wooden
Dashboard SatsumaTuner95 Designed for MSCLoader only (not Pro) at the time.
SaunaFPSGauge need to have a modloader installed Save For Starters For The Mods
Save From Menu Save Game Chrome Satsuma with a bit tunning You need it to load
the money (mod) save game made by corn not mine if you want to or not Save game
sin rally ultima version Save Slots If you're using Save Slots 1.1 Scotch VHS
tape cover Scp-1471 carpet Seat Belt Indicator This mod cannot work without a
MODloader Second Helmet Secure Car Jack v1.1.16 Secure Spare Tire v1.1.16 Secure
Warning Triangle v1.1.16 Serbia pack for mods Show Bolt Sizes Skip Intro Skip
Time By Shitting SlavSquat the magazine or u can install MSCLoader Sled Sleeper
Turbo Satsuma SmallFerndaleAddons Snow walking sound SpaceKom Economy Gauge
Requires MSCLoader to function Speedometer cable You need this mod loader. This
mod probably does NOT work with Modloader Pro and isn't designed for it.
SpeedyPost Spinning toilet Not MLP, standard Loader Start at the country house.
-Country House and Fridge API mods required- Steering Help Curve Editor Stock
look for subwoofer panel Stock Satsuma save game with all cars unlocked for the
mods to work Storage Shed use this modloader. Strawberry Delivery use this
modloader Strawberry Wunder-baum texture for Pine Tree Air Freshener 1.2+ Street
Lights Mod (RELAMPED EDITION) to make the mod run Sunglasses Suomi KP 31
SuperSledge need to have a modloader installed Tangerine Canopy Tangerine FZ-120
Sleep Targa (convertible) Required to use the mod Teimo Fortnight Teimo Gagues
number 1- Yes Teimo Removal Teimo s ruscko mod Teleporter Tesla Domino Texture
Pack Loader 1.2.12 (on newer) the forgotten Rally GT to load the mods (if you
dont already have it) the full save game The perfect save game for mod enjoyers
and mod makers So that Tire Racks works The Ultimate BoyKisser PackTM to use
repairable ruscko or/and panier 250 The Ultimate Embu experience Toggle Zoom -
ABANDONED Tool Fix Traffic disabler Traffic Overspeed Trunk Tools Required
Tsurikawa tunable Hayosiko Tuned Satsuma Save turbo amis rent apartment save
Turbocharged Ruscko For the mod to load. turkic pack Turkish_subbtitle_v2 Twin
Carburetor Air Filter Housing Requires MSCLoader to function Ukraine in MSC
(Ukranization) Ukrainian Texture Pack UnityAssetsExplorerVersion1.5 Universal
Shopping System Obvious as its the Mod Loader Universal Tuner V8 Kekmet Vacation
life 1.9.6 need Van And Truck At The Beginning Various skins for Gifu Tangerine
Satsuma and Ferndale Vase Hovno Nase Radost textury pro gifu Vehicle Ramps Very
fast but broken stasuma ( rally) VHS Player version 1.2.8 (or higher) VHS Sarnie
zniwo version 1.2.8 (or higher) Visual Fluid Levels Voicemail Vr-group skin for
drivable ricochet To run the mod. VTEC plugin need to have the mod loader
installed Wasted translation for My Summer Car (RU) It is necessary for proper
operation Water Canteen Gotta have a mod loader to load mods ya know. Pro is
bad. Wear Rate White Particle fix White Store wigan pier cd Wiper Improvement
Working Parking Lights Working Parking Lights Remake Required to run the mod.
WorkingApartment X Grille For Satsuma AMP Required to Install Mod ZAZ
Zaporozhets 968 Zima zima zima Tape VHS

Permissions and credits


AUTHOR'S INSTRUCTIONS

Mod and it's source is licensed under:
GNU GENERAL PUBLIC LICENSE Version 3


FILE CREDITS

Contributors on github


DONATION POINTS SYSTEM

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Translations


NO TRANSLATION AVAILABLE ON THE NEXUS

Mirrors

Name GitHub

Changelogs


 * VERSION 1.2.14
   
    * [build 299] Attempt to fix recent issues when selected mods folder is in
      "Documents" folder
    * [build 298] Fixed PlayMaker errors
    * Fixed update issues (when incomplete zip was downloaded)
    * Fixed patcher version checking issue
    * Fixed some playmaker extensions issues.


 * VERSION 1.2.13
   
    * [IF you see this update in game, update it now]
    * Replaced dying .ml domain for update server.
    * Added IsReferencePresent()


 * VERSION 1.2.12
   
    * [build 291] Fixed issue with dynamic text in settings and fixed missing
      stack trace for reference load (when it fails)
    * Simplified core asset loading
    * Fixes for some linux related issues. (Experimental native linux version)
    * Fixed some errors caused when game was closing.
    * Better Fix for broken cursor in game (offcenter cursor in game menu).
    * Mods update message now follows update frequency settings.
    * VS 2022 templates update (as part of GitHub contribution #165)
    * Contains previous in-game bugfixes:
    * > Added proper "download missing references" dialog
    * > Fix some typos and grammar (GitHub contribution #165)


 * VERSION 1.2.11
   
    * [build 286] Added proper "download missing references" dialog
    * [build 285] Fix some typos and grammar (GitHub contribution #165)
    * OnModEnabled() and OnModDisabled() are now part of SetupFunction()
    * ModSettings() and ModSettingsLoaded() are now part of SetupFunction()
    * Removed "Synchronous loading" setting (low usage + caused issues with some
      mods), if you still want to use this, use `-mscloader-oldload` command at
      your own risk.
    * Library update: Newtonsoft.Json (13.0.1 > 13.0.3)
    * Updated VS2022 templates (attempt to fix scaling issue)
    * Experimental native Linux Release, check description/wiki for more info.
    * Contains previous in-game bugfixes:
    * > Fixed wrongly displaying message when disabling normal mod (not loaded
      in menu)


 * VERSION 1.2.10
   
    * [build 283] Fixed wrongly displaying message when disabling normal mod
      (not loaded in menu)
    * Changed way mscloader detects Mod class (should be a little faster)
    * Added AddSaveResetButton() to Mod settings so modders can add custom
      button to reset mod save file
    * AddButton() setting no longer requires ID (ID was never used in buttons)
    * Fixed SerializeClass/DeserializeClass encoding issue for non-english
      characters
    * Contains previous hotfixes:
    * Fixed mscloader trying to read update info for non-existent mods
    * Enable/Disable bugfix
    * Error check for Mods.txt save file


 * VERSION 1.2.9
   
    * [build 281] Fixed mscloader trying to read update info for non-existent
      mods
    * [build 280] Enable/Disable bugfix
    * [build 279] Error check for Mods.txt save file
    * Optimized value naming of unified save file
    * Added SaveLoad.ValueExists() so you can check if value is already saved.
    * Added SaveLoad.DeleteValue() so you can delete value if is already saved.
    * Added Savedbg command to view saved value types.
    * Added option to reset mod's save file (if mod uses new save system)
    * Fixed empty modID bug.
    * Improvements in console and commands handling


 * VERSION 1.2.8
   
    * Expanded SaveLoad class to use unified save system, see mscloader wiki for
      more info
    * DropDownList fix: GetSelectedItemName() works now correctly inside
      OnSelectionChanged action.
    * ShowCustomMessage fix: Fixed single-lined custom message to work
      correctly.
    * Removed old unused code from patcher, to reduce vt false-positives.


 * VERSION 1.2.7
   
    * Auto-Repair attempt if you broke your Mods folder using vortex (reminder:
      VORTEX IS NOT SUPPORTED).
    * Added changelog button, so you can see what changed when update is
      available for mods or modloader
    * Added ShowCustomMessage() - MessageBox with custom buttons
    * Fixed MP3stream metadata event
    * Fixed HideResetAllSettings() to work correctly
    * Fixed error messages for test mods.
    * Optimized core assets loading.
    * Changed update mod UI to explain more what buttons to exactly.
    * Small improvements for future updates.


 * VERSION 1.2.6
   
    * BugFix for color picker setting
    * Fixed steam experimental branch naming issue
    * Added Library version and module version information into settings.
    * Added "Skip Configuration Screen" option
    * Added commandline startup options (-mscloader-disable)
    * Fixed small issues in disabling mods
    * MSCLoader.Preloader.dll has been updated from version 1.0 to 1.1


 * VERSION 1.2.5
   
    * See wiki about new settings types.
    * Added new setting type DropDownList
    * Added new setting type ColorPicker
    * Removed old pre-1.2 loading screen that is no longer used.


 * VERSION 1.2.4
   
    * Fixed rare issue with detecting duplicated mods.
    * Search feature on mod list (no more scrolling to find one mod)
    * Small fixes to settings compatibility wrapper.
    * New Settings variants for modders
    * DynamicHeader - you can control it being
      collapsed/expanded/titlecolor/textcolor from script.
    * Regular AddHeader now has possible bool named collapsedByDefault (default
      value = false)
    * DynamicText - same as AddText but you can Get and Set current text.


 * VERSION 1.2.3
   
    * Fixed invalid version number exception (no stuck on checking for updates)
    * Fixed async mods loading progress bar (mostly for PreLoad() mods)
    * UI optimizations:
    * >> Populating mod list will no longer create lagspikes
    * >> Long mod list should no longer create errors about 65k vert limit in
      canvas
    * >> Splitted UI into multiple canvases (should no longer cause rare broken
      UI elements)
    * LoadAssets.LoadBundle() now tracks loaded assets, so they now can be
      properly disposed when going back to menu (fixes prefab dupe).
    * Loading References now skips loading files that are already available in
      Managed folder (avoids unnecesary double reference load)


 * VERSION 1.2.2
   
    * Compatibility layer: Settings wrapper fixes
    * UI: Fixed title sometimes resetting to "Installed Mods" instead currently
      open page
    * UI: Small UI tweaks
    * 10x faster mod update version check (it's now instant)
    * References can now check for new version
    * Required mods/references can now be downloaded in game (when missing)
    * Metadata v2 update, creating/uploading update can be done directly from
      modloader UI (auth required, check wiki for more info).
    * Updates tab now keeps available updates list even when going back to menu
      or closing and reopening game.
    * Self-update message box, now show old and new version numbers of available
      mod updates (example `Mod name: 1.0.5 => 1.0.6`)
    * Log-all command state can be now saved "log-all save" command
    * Bunch of smaller bugfixes.


 * VERSION 1.2.1
   
    * UI: Refreshed console UI (more lightweight)
    * UI: Fixed wrongly rendered Bold variant of font in Mod Menu.
    * UI: Bunch of small UI fixes/tweaks
    * Main Settings: Added button to manually check for mod updates.
    * Compatibility layer: Added missing renamed shit.
    * Small bugfixes


 * VERSION 1.2
   
    * Major rework of MSCLoader
    * - Core: Split MSCLoader entry point to support self-update.
    * - Core: Entry point has custom log, easier to detect pre-launch errors
      (MSCLoader_Preloader.txt)
    * - Core: Mod Loader can now self-update when new version is released.
    * - Core: Updated external libraries to their latest versions.
    * - UI: New core UI elements (progress bar, mod loading)
    * - UI: New Mod Menu (previously named Mod Settings)
    * - UI: Mod Menu contains now Loaded References list
    * - UI: Main MSCLoader settings is now a separate thing (easier to change
      modloader settings)
    * - UI: Mod Loading progressbar now shows earlier to support mods that uses
      PreLoad() function.
    * - When mod fails to load, modloader will now try to tell you why it failed
      (like missing references)
    * - Major "under the hood" changes and bugfixes.
    * For modders:
    * - Simplified mod settings initialization
    * - Expanded PlayMakerExtensions (including provided by BrennFuchS)
    * - Added a warning when you try to use Helpers namespace (it requires
      compatibility pack)
    * - New support for private early access mod (more info on modding server)
    * - Settings Button now support small icons (just like download links in
      Full Mod Info)
    * - New Mod class structure to make it crash-less detection of used methods.
      (Old structure still supported)
    * - New Visual Studio templates with user friednly interface for new Mod
      class. (dropped VS2017 support)
    * For more information please check MSCLoader wiki on github,
    * there is also new discussion tab on github so you can ask questions there.


 * VERSION 1.1.16
   
    * Compatibility layer: Fix for mods using PreLoad() (compatibility
      references installed separately)


 * VERSION 1.1.15
   
    * Improved compatibility layer with mods "updated for pro" (compatibility
      references installed separately)
    * Fixed accidental infinite loop.
    * Mods that requires other mod to work, will now show message to open that
      mod download page.


 * VERSION 1.1.14
   
    * Simple compatibility layer with pro (redirect renames and some functions
      for simple mods)
    * Doorstop update 3.1.0.0 > 3.3.1.0 (for both 32 and 64 bit versions)
    * Fixed memory leak in NAudio.Flac.dll


 * VERSION 1.1.13
   
    * More foolproof messages.
    * Changed Mod Settings button style.
    * Added OnModDisabled() and OnModEnabled() overrides.
    * AddTextBox: Can set now content type of InputField.
    * Library update: Newtonsoft.Json (12.0.1 > 13.0.1)


 * VERSION 1.1.12
   
    * Fixed rare bug after applying auto-updates that could cause in-game menu
      buttons to be not clickable.
    * Mitigated rare crash when invalid value is read.
    * Small tweaks and fixes to mod settings menu.
    * Small changes to ModAudio, added TotalTime().
    * Bunch of other small fixes and optimizations.


 * VERSION 1.1.11
   
    * ShowMessage Redesign: shows any message lenght.
    * LoadAssets.LoadBundle() now supports embedded Resources
    * ModAudio: Added support for FLaC files.
    * Metadata: Auto-update support (see metadata page for more info)
    * Potential crash fix for mods that missing reference in second pass.
    * Fixed clickthrough UI elements


 * VERSION 1.1.10
   
    * HOTFIX: Fixed synchronous loading issue with mods that was using second
      pass onload method.
    * Fixed console resize cursor not changing back when closing console during
      resize.


 * VERSION 1.1.9
   
    * Patcher: Proper error when running without unpacking from zip file.
    * Because of new method introduced in 1.1.8 there is now a new option in
      settings to skip game splash screen.
    * Option to turn on synchronous mod loading (saves half a second of mod
      loading time but no visible progress)
    * Console can be now resized horizontally.
    * Console size save format is different (default console size after update)
    * Console commands can now have an alias. (new override)
    * Log-All Command redesign (now it can truly log everything)
    * Show details when file is not detected as valid mod. (Like why it's
      failing to load)
    * Fixed DevMode messages
    * Added DevMode specific settings (disabler, stack-trace, console stuff,
      etc.)


 * VERSION 1.1.8
   
    * (kind of futureproof update for potential MWC support)
    * New patching method that doesn't edit any .dll files. (so game update
      doesn't overwrite modlaoder)
    * Cleaned out output_log by replacing UnityEngine.Debug -> System.Console
    * File cleanup is now time based and it shows prompt to confirm clean unused
      files.
    * You can autocomplete command name by pressing right arrow in console
      textbox.
    * output_log is redirected to be near game .exe
    * Settings: changing Name variable now changes setting name instantly
    * Settings: float slider now has configurable decimal point rounding


 * VERSION 1.1.7
   
    * Fixed float values in mod settings (Rounded to 2 decimal points)
    * Added visual headers in mod lists (separates mods with available updates
      from other mods)
    * Reset all to default in mod settings.
    * API: you can now add string array to int slider to display text instead
      numbers (array index = slider value)
    * API: settings errors now contain modID
    * API: you can hide "Reset all settings" button using
      Settings.HideResetAllButton
    * API: Reset specific settings to default Settings.AddResetButton
    * API: CheckIfExperimental() - if release of game is from experimental
      branch, works only on legit copy.
    * Metadata bugfixes


 * VERSION 1.1.6
   
    * API: Keybind functions renamed to GetKeybind(), GetKeybindDown() to avoid
      confusion from old naming.
    * API: Added new GetKeybindUp() to check if keybind was released.
    * API: Keybinds have now AddHeader() so you can separate keybinds in menu
      list.
    * Fix: When there is no description for button in settings, it will now fill
      entire space instead leaving empty one.
    * Other small fixes.


 * VERSION 1.1.5
   
    * API: Optional SecondPassOnLoad(), enabled by SecondPass variable
    * API: IsModPresent() to return true if other mod is present and enabled
    * Fixed checking version format when creating/updating metadata
    * "Fixed" split second main menu audio if you have disabled it (TG should
      fix that not me, but whatever)
    * Fixed checking saved path in patcher


 * VERSION 1.1.4
   
    * During testing, some players noticed a performance increase when playing
      with mods. (This update doesn't increase performance for base game).


 * VERSION 1.1.3
   
    * Fixed potential bug in OnSave() that could lead to fail saving items.
      (#97) (If mod fails to execute OnSave(), the error will be now displayed
      in main menu.)


 * VERSION 1.1.2
   
    * Fixed "lag" when checking updates for mods
    * Added check mod updates every.... in settings
    * Setting Slider fix (#94)
    * CheckboxGroup fix
    * ModSettingsLoaded fix


 * VERSION 1.1.1
   
    * Hotfix for OnMenuLoad(), some mods failed to load when no settings was
      present
    * Error info for manifest update, when current file was still raw.


 * VERSION 1.1
   
    * Mod update notifications are back (modders check wiki for more info)
    * New mod details page, custom icons and more
    * New settings feature AddText() and custom colors for headers and buttons
    * Warning is now shown when mod targets wrong runtime version (this was
      source of some crashes)
    * Added Experimental Setting for ultra-widescreen UI scaling (turn on this
      first before running in ultra-widescreen resolution)(#85)
    * Added support for playlist files (.pls and .m3u)
    * Audio stream library fixes
    * >> Should no longer subscribe to shitload of events (possible crash fix)
    * >> Lowered buffer threshold to 3s and expanded buffer from 20s to 30s.
    * >> Updated NAudio 1.8.5 > 1.9.0
    * More small fixes


 * VERSION 1.0.1
   
    * Small fixes in handling exceptions for OnMenuLoad()


 * VERSION 1.0
   
    * New API: OnNewGame(), GetCurrentScene(), CheckSteam()
    * New settings: Settings.AddTextBox() and Settings.AddHeader()
    * Redesigned UI, new Font, Mod Settings button (works same as ctrl+m)
    * Default console font size is now 12.
    * Forced vSync in Main Menu. (as requested, toggleable in settings)
    * "Reset Keybinds to defalut" button (in keybinds menu).
    * No freezing on "early access screen" (All communications is now async)
    * Updated "MSCLoader ready" info (toggle mod path in settings)
    * Steam offline auth.
    * Mono cecil update, and simplified patcher code (retired "64bit patch")
    * Json library updated to 12.0.1
    * Changes to Audio Library:
    * >> Moved to NAudio.Vorbis for ogg files
    * >> Mp3 online stream support (icecast)
    * >> Updated (NAudio 1.7.3 > 1.8.5, NVorbis 0.8.4 > 0.8.6)
    * Templates for VS2019 are now available. (for modders)
    * Bugfixes and code cleanup.
    * Fix for 9.5.2019 game update


 * VERSION 0.4.7
   
    * Removed mod update notifications, testing is over, making room for new
      project.
    * Small audio library fix.


 * VERSION 0.4.6
   
    * Rare bug fix: prevent crash when console.data file is corrupted
    * DevMode: no folder cleanup in DevMode
    * Updated docs to 0.4.6


 * VERSION 0.4.5
   
    * Auto-disable broken mods that spam errors (should reduce fps drop)
    * Settings: Checkboxes can now execture DoAction (if present)


 * VERSION 0.4.4
   
    * Fixed int values issue with Slider in Mod Settings. #57


 * VERSION 0.4.3
   
    * Major bug discovered and fixed to prevent duplicate mods loading. (thanks
      to playmaker bs)


 * VERSION 0.4.2
   
    * Fixed debug batch file
    * Fixed console font size setting not loading correctly (#49)
    * 64-bit patch is now obsolete (because game is now 64-bit by default)
    * Updated VS templates


 * VERSION 0.4.1
   
    * Mod Loading progress screen (no longer "fake freeze")
    * Setting to disable experimental warning
    * Bugfixes for settings menu (animation glitch)
    * Other small fixes


 * VERSION 0.4
   
    * Patcher: Updated with new functions (Settings, Debugger, 64-bit patch)
    * Patcher: Install 64-bit game (for any version of game)
    * Patcher: Enable/Disable resolution dialog
    * Patcher: Enable/Disable output_log.txt (recommended to Enable)
    * New APIs for Modders (OnSave (#28), Mods Settings, fsm hooks, json
      serializer (for save files), ...and more)
    * Message when running experimental beta build on steam.
    * Cleanup mods folders from unused mods files.
    * Console History (use up and down arrow) (#33)
    * Set console font size from mod settings (also demonstration of this new
      API)
    * New save file format for mods keybinds (may reset to default after update)
    * Console fixes
    * Console messages saved to output_log.txt (when enabled via patcher)
    * New Audio library
    * Redesigned Settings UI
    * Debug your mods with breakpoints
    * References folder for custom .dll libraries
    * Lots of minor bugfixes


 * VERSION 0.3.5
   
    * Fixed bug that prevent importing songs again after back to main menu (#23)


 * VERSION 0.3.4
   
    * Mp3 library "relay"
    * Bugfixes


 * VERSION 0.3.3
   
    * Info in mod keybinds, when mod has no keybinds.
    * Bugfixes (#26, #29)


 * VERSION 0.3.2
   
    * Resize console height using mouse
    * Console height is saved when you close console (using ~ key) also Ctrl + ~
      is no longer available. (If you want to reset size to default or you break
      somehow console, just delete this file
      Mods\Config\MSCLoader_Console\console.data)
    * Fixed some typos (thanks #20)
    * LoadBundle changed to LoadBundleAsync, LoadBundle is now Synchronous (can
      be called from function, not coroutine)


 * VERSION 0.3.1
   
    * Fixed wrong LoadAssets.LoadOBJ
    * Added LoadAssets.LoadOBJMesh (if you want load only mesh)
    * Fixed some bugs in experimental mod update checker (not important)


 * VERSION 0.3
   
    * Mods is now listed in main menu under settings (CTRL+M) screen.
    * New GUI look for mods using OnGUI()
    * Going back to main menu will reload mods (no need to restart game)
    * Disable mods using checkbox in settings screen (only in main menu)
    * Assets folder for custom content (to keep Mods folder clean, see
      documentation)
    * Fix: UI scale bug
    * Asset Bundles - load unity files, prefabs, etc. (for modders)
    * Texture importer (*.png, *.tga, *.dds) (for modders)
    * Object importer (*.obj) (for modders)
    * (If you are using custom texture/obj importer, please migrate to
      LoadAssets class)
    * Bugfixes and lot of changes under the hood.
    * Patcher: Save MSC game location folder (no need to select game folder
      every time)
    * Patcher: Create selected mods folder (not need to start game)
    * Experimental feature: Every mod can now check for updates (if new version
      is available)
    * (If you want to notify users about new version of your mod, you can join
      this experimental feature, send me PM for more details)
    * Updated Visual Studio Templates


 * VERSION 0.2.3
   
    * Fix for 29.05.17 game update, main menu info text now dissapear correctly
      after loading game.
    * Some UI fixes
    * ModUI class is now public (for modders)


 * VERSION 0.2.2
   
    * More error info for modders (which function failed)
    * You can now log errors throwed in Update() and OnGUI() type log-all in
      console to turn it on (WARNING! turn it on, only when you are in game,
      otherwise it will spam your console with errors during loading, it will be
      fixed, but need to rewrite mod loading logic)
    * Patcher and MSCLoader can now check if new version of MSCLoader is
      available. (in future updates, this function is planned for mods too.)
    * Modders can now get config folder of mod simply using
      GetModConfigFolder(this); this will return full path for config folder of
      your mod where you can save custom config files (if you have any)


 * VERSION 0.2.1
   
    * Fixed config folder location when using other location than "My documents"
    * Fixed wrong old appdata folder (thanks for point that)
    * Added requested feature to make console bigger (when console is opened
      click `Lctrl + ~` by default)


 * VERSION 0.2
   
    * FORK OF OLD 0.1 VERSION
    * New Patcher
    * New UI for console and settings
    * Hook in Main Menu
    * Allow to select mods location folder
    * Cleanup v0.1 code
    * Bugfixes
    * Visual studio templates (for modders)...

Donations


STRAIGHT DONATIONS ACCEPTED

 * Donate

>> Read FAQ before posting stuff <<
Compatibility tool for mods "updated for pro"

Linux users: Official experimental linux support (also should work for
steamdeck)

If you reporting bug please include output_log.txt and other mscloader .txt
files from game folder

Please report any bugs and share ideas on github: click here it will be easiest
for me to track them. Please follow issue template

Useful information is: Your OS version, error messages, screenshots,
output_log.txt file, what you tried to do, make sure this is mod loader related
and not a mod problem (if this is mod problem, you need to report to mod
creator).

Also visit https://github.com/piotrulos/MSCModLoader/wiki for useful stuff like
documentation.

Installation

 * Unpack anywhere you want outside game folder (do not run without unpacking)
 * Open MSCPatcher.exe and click on "MSC Folder" to select game folder (in
   \Steam\steamapps\common\My Summer Car)
 * MSCPatcher will detect what version of MSCLoader you have, and allow you to
   update.
 * You can select location of Mods folder if you want, or leave default
 * After successful instalation you can click "Launch MSC", this will run game
   on steam (or just run game normally)
 * Navigate to your selected Mods folder
 * Put your plugins in the mods folder and your ready!
   


Thanks and credits:

 * djoe45 for MSCLoader v0.1 that was based on Longwelwind and TheNoob454
 * BrennFuchS, Horsey4 for contributions in version 1.2+
   



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