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SCHOOL OF INTERACTIVE GAMES AND MEDIA

 

School of
Interactive Games
and Media

 1. RIT/
 2. Golisano College of Computing and Information Sciences/
 3. Academics/
 4. Departments and Schools/
 5. School of Interactive Games and Media

 * Overview
 * Degree Programs
 * Latest News
 * Research Areas
 * Featured Work
 * Student Resources
 * Faculty / Staff
 * EDGE
 * Industrial Advisory Board

Contact

David Schwartz, Director of the School of Interactive Games and Media
585-475-2763, David.I.Schwartz@rit.edu

 

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Visit Us Support Us

State-of-the-art facilities and technology



Community of engaged students and faculty



Renowned co-op program



High job placement rate in computing fields




Top 10

One of the best game design and development programs in the nation, according to
Princeton Review

96%

Job placement rate since 1998

$10k

Won by our national championship-winning Dota 2 Esports team




OVERVIEW

  

The School of Interactive Games and Media (IGM) comprises faculty from a variety
of academic backgrounds with a shared interest in computing as it relates to
interactive media, games, simulations, VR/AR, experimental interfaces, and
media-centric systems of all varieties. IGM provides an educational environment
that supports and encourages creative and collaborative academic inquiry by both
faculty and students. IGM’s programs, coursework, research, and development
efforts provide students with the knowledge and skills to pursue meaningful and
rewarding careers in media-centric, interactive software development, while
simultaneously advancing the field and helping to provide a well-rounded
educational experience.

IGM Faculty Openings

Interested in joining our IGM faculty team at RIT?

We are currently accepting applications for a Tenure-Track position, available
at both Assistant Professor and Associate Professor ranks. The salary between
these ranks ranges from $100,000-$125,000.

We are also accepting applications for a Non-Tenure Track position. The salary
range is between $78,000-$83,000.

The university offers a competitive start-up package with excellent benefits
including tuition benefits. Learn more about our benefits.

 

Curricula and course descriptions:

 * New Media Interactive Development BS (partners with New Media Design BFA)
 * Game Design and Development BS (scroll down to see BS/MS option)
 * Game Design and Development MS 
 * Both game degrees partner with Game Arts in the College of Art and Design.


What our students do:

 * MAGIC Center at RIT
 * IGM Featured Work (below)
 * IGM Student Gallery; See also:
   * NMID BS online student portfolio portal
   * GDD BS online student portfolio portal
   * GDD MS online student portfolio portal






UNDERGRADUATE PROGRAMS

The game design and development major empowers students to explore the
entertainment technology landscape and related areas, while still pursuing a
broad-based university education. The degree is intended specifically for
students who aspire to hold careers within the professional games industry or a
related field, such as simulation, edutainment, or visualization.

Game Design and Development BS  (Accelerated dual degree available)

RIT’s game design BS is ranked 6th among Top 50 Undergraduate Game Design
Degrees, according to the 2024 international rankings from The Princeton Review.

Learn more about the Game Design and Development BS program 

New Media Interactive Development BS

RIT’s new media interactive development degree adapts digital technologies for
social software, wearable devices, touch interfaces, virtual/augmented reality,
and more.

Learn more about the New Media Interactive Development BS program 


GRADUATE PROGRAMS

The Master of Science degree in game design and development covers the breadth
of the game development field through course work in topics such as computer
graphics, game engines, interactive narrative, and game design. The degree is
specifically for students who aspire to careers within the professional gaming
industry or a related field such as simulation, edutainment, or visualization.

Computing and Information Sciences Ph.D.

The Ph.D. in computing and information sciences is a research degree that
produces independent scholars, cutting-edge researchers, and well-prepared
educators. You'll study with RIT's world-class computing faculty and take
advantage of diverse academic offerings and modern facilities as you identify
and research challenges within and beyond computing. 

Learn more about the Computing and Information Sciences Ph.D. program 

Game Design and Development MS

RIT’s game design MS degree is ranked 8th among top universities in the world
for students who want to study and create games, according to the 2024
international rankings from The Princeton Review.

Learn more about the Game Design and Development MS program 


MINORS AND IMMERSIONS

Free and Open Source Software and Free Culture Minor

Free and open source software is released with licenses that allow it to be
redistributed freely for others to use, copy, and/or modify within certain
restrictions and conditions. Free culture refers to writing, art, music, and
other creative materials released with rights for reuse and/or redistribution
that are more flexible than those of the traditional marketplace. Both are often
created and/or distributed by collaborative teams with members around the world.
The minor in free and open source software and free culture is intended for
students who want to develop a deep understanding of the processes, practices,
technologies, financial, legal, and societal impacts of these movements. The
minor includes a set of computing and liberal arts courses that explore these
aspects through research, analysis, and participation in these communities via
the creation of digital cultural artifacts and team-driven software projects.
Students complete three required courses, one constrained elective course, and
one elective course.

Learn more about the Free and Open Source Software and Free Culture Minor
program 

Free Culture and Free and Open Source Computing Immersion

Business, the arts, the sciences, and the humanities now rely on work that is
“open," work that is released in a manner that allows it to be shared, copied,
and improved upon by its users. Open Source Software powers the internet and the
World Wide Web, Open Data, and Open GIS mapping. All of these are at the core of
most digital humanities projects. Creative Commons licenses allow artists,
musicians, and writers to collaborate more freely by altering the “all on or all
off” conditions of copyright. The Open Hardware of the Raspberry Pi and Arduino
board drive the maker movement and interactive arts.

Learn more about the Free Culture and Free and Open Source Computing Immersion
program 

Game Design Minor

The game design minor is intended for students outside of technical computing
majors who want to explore the process and principles of game design and the
associated theories of interactive media. The minor provides an introductory
experience to media-centric software development that enables students to
prototype and test their own designs.

Learn more about the Game Design Minor program 

Game Development Minor

The game development minor is intended for students studying in a technical
field who want to combine their knowledge and skill in software development with
the media-centric approach to application design that is exemplified in the
professional games and simulation industries. The minor defines a series of
courses that build upon students’ existing knowledge in computing, physics, and
mathematics to explore the design principles of games and interactive worlds
through the creation of prototypes and software projects.

Learn more about the Game Development Minor program 

Geographic Information Systems Immersion

As the world grows in complexity and interconnectedness, new challenges arise in
visually representing, reasoning, and making sense of spatially-oriented
problems and data. The geographic information systems immersion allows students
to study geographic problem solving and scientific inquiry from an
interdisciplinary perspective of interactive, digital mapping tools and related
digital data problem solving technologies. Students are introduced to geographic
mapping concepts and theory, digital cartography, geographic problem solving
with geospatial and related computer tools, geospatial technology ethics and
application of GIS to global problems such as natural disasters.

Learn more about the Geographic Information Systems Immersion program 

Geographic Information Systems Minor

The geographic information systems (GIS) minor provides students with experience
in the concepts, technology, and applications related to computer-based mapping,
spatial databases, and geographic analysis and problem solving. The minor
features two tracks: a GIS development track for students interested in GIS
software development, and a GIS analysis track for students interested in
utilizing GIS as a strong methodological base within their major of study.
Required courses provide core GIS foundations applicable to a variety of
multidisciplinary elective courses students can choose from to match their
research, post-graduate, or career interests.

Learn more about the Geographic Information Systems Minor program 


LATEST NEWS

 * September 25, 2024
   
   Gamers invited to RIT’s eighth annual ROC Game Fest  
   
   WROC-TV reports that gamers are invited to RIT’s eighth annual ROC Game
   Fest from noon to 5 p.m. on Saturday, Sept. 28.

 * September 24, 2024
   
   RIT to host 8th annual ‘ROC Game Fest’ celebrating all things video games
   this Saturday  
   
   WHEC-TV reports that RIT will host the eighth annual ROC Game Fest Sept. 28
   to celebrate all things video games.

 * July 30, 2024
   
   Travel-enhanced game design and development course takes students to Japan
   
   The two-week trip was the culmination of the Japanese Game Industry course,
   where students learned about the world’s third largest video game market. RIT
   students immersed themselves in the culture, participated in a game jam with
   Japanese students, and visited a major Japanese game studio.

More School News  


RESEARCH AREAS

IGM Faculty within the School are actively engaged in many research areas.  Both
undergraduate and graduate students have opportunities to work with our faculty
in their research areas.

Learn more about

 * IGM Research
 * Key Research Areas in Golisano College of Computing and Information Sciences
 * Research at RIT

 


FEATURED WORK

RIT Alumni Are Gamifying the Stock Market

Erin Graham

Gamifying the every day is one of the best things technology has allowed us,
from productivity apps to games that bring the fun back to exercising. But what
about something fun to teach us new skills,...

View More about RIT Alumni Are Gamifying the Stock Market

Year Unknown

Julian Heuser ’25

It is the very far future. Humanity has conquered the Earth, the stars, and
more. There is nothing left. And then, you wake up.

View More about Year Unknown

What Lurks in Space

Boxi Feng, Rinnie Bi, Taode Ogden ’25

What Lurks in Space is a sci-fi stealth/horror game based on space exploration
and cosmic horror.

View More about What Lurks in Space
See all department featured work  



STUDENT RESOURCES

Here you will find additional resources for the School of Interactive Games and
Media, such as advising, student gallery, lab resources, etc.
Future Undergraduate Students
Future Graduate Students
Undergraduate Academic Advising
Graduate and Undergraduate Bulletins at RIT 
First Year Student Details
Student Experience
Student Gallery
Labs and Technology Resources
Media Labs
Student Competitions

The faculty and staff in IGM are looking forward to working with you during your
college career.


FACULTY

 * Christopher Egert
   
   Professor

 * Owen Gottlieb
   
   Associate Professor

 * Austin Willoughby
   
   Senior Lecturer

View School Directory  


STAFF

 * Linda Searing
   
   Academic Advisor

 * Mackenzie DeRider
   
   Academic Advisor

 * Erin Graham
   
   Marketing and Student Experience Coordinator

View School Directory  



EDGE - EXPERIENTIAL DEVELOPMENT & GAMES EXPO

Step into the future of interactive media at EDGE 2024, the Experiential
Development & Games Expo, proudly presented by the School of Interactive Games
and Media (IGM). Formerly known as the RIT Student Game Showcase, EDGE is a
full-day celebration that brings together students, faculty, alumni, and
industry professionals to honor the outstanding achievements of RIT's
student-led creative development teams.

Join us in-person or virtually on Saturday April 13th, 2024 to experience
firsthand the innovation of our remarkable student developers. EDGE is open to
all audiences and we hope you attend! 

Learn more about EDGE


INDUSTRIAL ADVISORY BOARD

The IGM Industrial Advisory Board (IAB) consists of a broad range of industry
representatives. The board helps us stay current with industry trends, offering
insight on everything from curriculum to teaching methods. IAB plays an integral
role in helping us maintain a balanced, vibrant school.

Learn more about the IGM Industrial Advisory Board



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Rochester, NY 14623-5608
585-475-7203

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