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BAJTIX


//PROGRAMMER, 3D ARTIST, PROFESSIONAL IDIOT

home art


QUICK LINKS

OLDER HOMEPAGE

SIMPLEHTML

ACINI

DAILYNIHONGO


PROJECTS


DAILYNIHONGO

a japanese vocab learning site


FILEMIRROR

A file indexer written in PHP


ACINI

its acini its fun i promise just fucking play it


KARATE

A Librus client for android


MONOCYKL

Monocykl is my entry for LD49. Made in 5 hours to fit the theme "Unstable".


TA: PS

chop chop sword pistol pew pew boing boom


TIME SLICER

Time Slicer was a game I was* working on together with WalkanFL. It was created
for the Brackeys Game Jam 2020.2, but has been evolving since and updates are
coming maybe, never.


SIMPLEHTML

A small web project written in JS. It's goal was to create a simple HTML editor
with live preview, ideal for begginners. It includes: Live preview, Theme
customization (code) and Syntax Highlighting


THE STARVING MONK

My first GameJam submission, ever. Made for LD 43.


KARD

A submission to LD 44, made together with Snajper1212 and Samgus. A terrible
platformer, mostly because of the lack of time.


KEEP THEM ALIVE

A submission to LD 46, made with REafiki and Dragster. Horribly glitched, but
somewhat fun.


CMDIMG

Useless tool to display images in console. Can convert images to ASCII, too.


CC0IMPORTER

A Unity plugin for directly downloading and importing assets from the popular
cc0textures.com website.


LOOP THE LOOP

Fly to the beat! Try to avoid rockets and get as far as you can in this
rythm-based pixel art game! Made for LD47


THE LESSER DUNGEONS AND NOTHING ELSE

Entry for Blackthornprod GameJam #3. Not working correctly, better version soon.


THE NEW RAT KING

Another game jam game


RANDOM-SCRIPTS

Just some scrips you can use, used to be called SomeUnityScripts.


LAMBWORKS NETWORKING

A framework for networking, currently in development


COMBINED GUNFORCE

A glitchy, unfinished game I made for Brackeys Game Jam. Still, kinda proud of
how polishded SOME of the stuff is.


ABOUT ME

I am a young hobbyist game developer from Warsaw, Poland. I've been creating
apps and games since I was seven, starting with C (in MBED), then making
projects in Scratch (a bit of a downgrade to allow me to focus on games more)
and later C++. My first games were console-based, made using my little library
called "cmdgfx-consolas". I also got into OOP and C++ Builder. Later, I've
learnt HTML and CSS from YouTube video tutorials and started making my own
webpages. I discovered Unity Engine back in 2016, and quickly fell in love with
it, although at first, I encountered many problems that were mostly caused by
Visual Studio's bugs. In 2017 I started a hobbyist, unofficial game studio
called "FlyLamb Developers", which exists to this day. Today, I know many
different programming languages, including JavaScript, C# and Python. I am
working on a few game projects together with other members of FlyLamb Developers
at the moment and hope to finish and release some of them soon (very unlikely,
but there are some cool projects).


Design by bajtix, 2020-2023
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