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Submission: On January 11 via api from US — Scanned from US
Submission: On January 11 via api from US — Scanned from US
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We're sorry but front-end doesn't work properly without JavaScript enabled. Please enable it to continue. THOMAS HART Home Portfolio Awards Contact Home Portfolio Awards Contact I'm Thomas Hart, a Full Stack Software Developer dedicated to providing the highest quality products and services to clients and employers. View Portfolio ABOUT ME SKILLS WEB DEV, FULL-STACK I create websites from scratch using HTML, CSS, and JavaScript. This website was made using VueJS as a front-end framework. The back-end uses NodeJS, Express, and MongoDB, and is connected through REST APIs. It is hosted on a Digital Ocean Ubuntu/Nginx server, which I configured myself. I create similar websites for clients with the same tools, or use existing resources, such as Webflow, for quicker projects. Languages/Tools: HTML, CSS, JavaScript, VueJS, NodeJS, ExpressJS, MongoDB (noSQL), NPM, Ubuntu, Nginx, TailwindCSS, REST APIs, Git/Github ANDROID DEV, FULL-STACK I have three years of experience programming in JAVA and have built two large Android applications. These gave me experience with UML Diagrams, Layered Architectures, software design principles, Amazon Web Services (AWS), REST APIs, and both SQL and noSQL databases. I have built dozens of other small applications in JAVA, and would consider myself an expert in Object-Oriented Programming. I've built clients, proxies, servers, and an implentation of an operating system in C. I've also built dozens of applications in Python and C++ to implement various algorithms and computer security protocols. See my portfolio for detailed descriptons and videos on some of my projects. More will be uploaded soon! Languages/Tools: Java, Python, C, C++, Android Studio, SQL, Object-Oriented Programming, REST APIs, AWS, Computer Security, Algorithms VIDEO GAME DESIGN I have a year of experience working with UnrealEngine4 in a large group at BYU. I was the head AI programmer and created the majority of enemy behaviors for our video game project. The project was submitted to the Rookies -- an international video game competition -- and placed 5th overall. I am well acquanited with UnrealEngine's Blueprints and C++ programming, as well as TortoiseSVN for version control and collaboration. Languages/Tools: UnrealEngine4, Blueprints, C++, TortoiseSVN, Large Development Team, Large Projects THOMAS HART SOFTWARE DEVELOPER PAGES HomePortfolioAwardsContact