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Script Creation Utility for Maniac Mansion Virtual Machine
What Is ScummVM?

ScummVM is a program which allows you to run certain classic graphical adventure
and role-playing games, provided you already have their data files. The clever
part about this: ScummVM just replaces the executables shipped with the games,
allowing you to play them on systems for which they were never designed! ScummVM
is a complete rewrite of these games' executables and is not an emulator.

ScummVM supports an extensive library of over 325 adventure games, including
classic titles from iconic studios such as LucasArts, Sierra On-Line, Revolution
Software, Cyan, Inc. and Westwood Studios. Alongside groundbreaking games like
the Monkey Island series, Broken Sword, Myst, Blade Runner and numerous
well-known titles, you can experience truly obscure adventures and discover
hidden gems.

You can find a full list with details on which games are supported and how well
on the compatibility page. ScummVM is continually improving, so check back
often. Among the systems on which you can play those games are Windows, Linux,
macOS, iOS, Android, PS Vita, Switch, Dreamcast, AmigaOS, Atari/FreeMiNT, RISC
OS, Haiku, PSP, PS3, Maemo, GCW Zero and many more...

Our forum and Discord Server, are open for comments and suggestions. Please read
our FAQ before posting.



You may support the project by expressing your excitement in the form of a
donation via PayPal although we value code contributions considerably more.

The Beast Within: A Gabriel Knight Mystery (Windows/English)
Latest Developments
Apr 13, 2024: A walk in the park with ScummVM and Thimbleweeds
Posted by scemino

1987: In the small town of Thimbleweed Park, two officers-a-reno are
investigating a murder. The body, still in the process-a-reno of being
pixelated, lies in the river. The agents meet a video game developer, a
mysterious clown who never takes off his make-up, and many other strange
characters.

You can purchase the game in your favorite place: Steam, GOG, Epic Game Store,
Xbox, Switch, iOS, PS4, Android.

You're invited to try out this adventure with ScummVM. First, download the daily
build and enjoy!

If you encounter any bugs or oddities, please report them on our bugtracker.

Apr 7, 2024: When facing the Curse of the Sun God, sunscreen won't save you
Posted by gu3

Total Eclipse, a real-time, curse-breaking, 3D adventure (with a dash of Indiana
Jones flair), is ready for public testing!

Originally unleashed by Incentive Software Ltd. in 1988, Total Eclipse added yet
another groundbreaking title to their repertoire of revolutionary games.

Step into the shoes of a heroic archeologist on October 26, 1930, as a total
solar eclipse akin to the one happening today over North America looms over
Cairo. Knowing of the Ardognus prophecy, created by the powerful high priest
Hahmid III, you must find and destroy the hidden shrine devoted to Ra before the
eclipse occurs.

Embark on this exciting journey packed with a trusty gun for blasting through
doors or dispatching undead mummies; a compass to guide you through a
treacherous pyramid; a wristwatch to track the precious time left; and a water
bottle to fight dehydration (you’re only human after all).

Can you solve this ancient mystery within 120 minutes and avert catastrophe, or
will Rah's wrath obliterate the moon?

Our modern reimplementation of the Freescape engine features graphics using
hardware mode (OpenGL) at arbitrary resolution. The initial Total Eclipse
support includes DOS (EGA/CGA modes), ZX Spectrum, and Amstrad CPC. More
releases are coming at a later date. Additionally, there are three playable
demos if you want to test the game. Please contact us if you have some other
release or demo.

To play any of these supported releases, you will need a daily development
build. As always, please submit your bug reports to our issue tracker.

Mar 31, 2024: Please welcome ScummVM 2.8.1: Oh MMy!
Posted by The ScummVM Team

Oh MMy — a new ScummVM release!

Please welcome the first ScummVM release of the year: ScummVM 2.8.1.

ScummVM 2.8.1 is a maintenance release mainly focused on fixing bugs that were
uncovered since our last stable release.

This update includes upgrades for the following engines: AGI, AGS, GRIM, SWORD2,
MM (which is now enabled — yes, we really skipped it in 2.8.0 by accident),
mTropolis, NANCY, SCUMM, TWINE, Ultima, and V-Cruise.

The Android, Atari and macOS ports received multiple bug fixes, mostly for
improving overall stability and preventing some crashes we’ve seen under certain
circumstances.

The detailed list of improvements is available here.

As always, you can find the latest release on our Downloads page.

Go grab it while it's hot — enjoy!

Mar 10, 2024: ScummVM has been accepted to the Google Summer of Code 2024
Posted by somaen

For the 17th time, ScummVM has again been accepted for the Google Summer of Code
program this summer.

The program intends to bring new contributors into open source projects. In the
most recent two years this has included both students and non-students as
eligible candidates for participation.

Like last year, participants can apply for working on either short tasks (about
175 hours of work), or large tasks (about 350 hours of work). The coding period
typically runs from start of June through August, but there is some flexibility
which allows participants to have longer time frames if they are unable to work
full time through the summer.

ScummVM is looking for people interested in participating in GSoC with us. A
list of suggested projects can be found on this page, but we are also open to
your own ideas as well. Please provide the required information in your
application before submitting.

We also strongly encourage you to join our Discord server, in the #scummvm-gsoc
channel. This allows you to engage with our mentors and the rest of the team, to
get advice about how to get involved with the project, as well as writing your
application.

Based on our previous 16 years of experience with GSoC, we have put together a
Google Summer of Code miniportal to help you get started.

Looking forward to hearing from you!

Jan 14, 2024: Lets Do the Time Warp Again, Or Burger Chow Awaits
Posted by DreamMaster

A poor test subject is doomed to repeat an hour over and over again. Trying
desperately to prove his species worth as something better than merely meat to
be ground into intergalactic fast food burgers.

The ScummVM Team is pleased to announce full support for Orion Burger, the
classic game by Sanctuary Woods. The engine also adds a few niceties that the
original didn't have, such as mouse wheel handling, and using the spacebar to
skip walk animations - something the original didn't do properly.

Help us test the game by grabbing a daily build. Read through our testing
guidelines. The game's logic was all hardcoded, so we really need people to try
all sorts of weird actions, and make sure the game handles everything correctly
and matches the original implementation. And please take some screenshots along
the way.

Now, luck be with you. And remember, with the aliens cheating on the tests they
set up for you, this will be no easy task.

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LucasArts, Monkey Island, Maniac Mansion, Full Throttle, The Dig, LOOM, and
probably lots of other things are registered trademarks of LucasArts, Inc..
Raspberry Pi is a trademark of Raspberry Pi Trading. All other trademarks and
registered trademarks are owned by their respective companies. ScummVM is not
affiliated in any way with LucasArts, Inc.