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BE THE BROWSER’S MENTOR, NOT ITS MICROMANAGER.

Give the browser some solid rules and hints, then let it make the right
decisions for the people that visit it, based on their device, connection
quality and capabilities. This is how they will get a genuinely great user
experience, rather than a fragmented, broken one.


KEY FOUNDATIONS & PRINCIPLES


 * MODERN CSS WITH METHODOLOGIES
   
   Instead of brute-forcing your designs together with a CSS framework, consider
   opting for a CSS methodology like CUBE CSS, SMACSS or BEM that empowers you
   to write flexible, portable CSS, rather than rigid, inflexible and
   overly-specific CSS.


 * FLUID TYPE & SPACE
   
   Creating type scales that respond to the viewport, rather than setting
   explicit values for typography and space allows you to set rules once and
   forget about them, knowing that whatever device, regardless of its available
   size will be presented with appropriate sizes.


 * FLEXIBLE LAYOUTS
   
   Using flexible, flexbox-based layouts, like the ones we provide in Every
   Layout, ensures that regardless of conditions—be it content or available
   screen size: your front-end will be able to respond in the most appropriate
   way. Giving browsers hints and space to do what they do best, helps your
   front-end handle tricky scenarios where breakpoint-based layouts consistently
   fail.


 * PROGRESSIVE ENHANCEMENT
   
   Building up with the lowest possible technological solution and enhancing it
   where device capability, connection speeds and context conditions allow,
   helps you build for everyone, not just the minority of people that have fast
   connections and powerful devices that work well, all the time.
   
   Doing the opposite: building the best experience, then hacking it down for a
   handful of selected edge-cases means you’re almost certainly going to build
   an experience that’s excludes a lot of people.

> Stick to those principles and making excellent websites that work for everyone
> suddenly becomes much, much easier.


WHY THOUGH?

It was in 2010 when Ethan Marcotte published the legendary Responsive Web Design
article. It completely changed how we built websites for an ever-growing variety
of device types and sizes.

The article has aged really well, but the practice of web design has not.
Oftentimes, designers and developers get stuck into pixel-pushing a design into
shape with rigid methods to ensure it looks exactly like that Figma, Sketch or
even Photoshop design. This attitude has stuck around for a long time though,
even as far back as the very early days of the web, which Jeremy Keith touched
on in Resilient Web Design:

> It was as though the web design community were participating in a shared
> consensual hallucination. Rather than acknowledge the flexible nature of the
> browser window, they chose to settle on one set width as the ideal …even if
> that meant changing the ideal every few years.
> 
> Jeremy Keith - Resilient Web Design

We absolutely don’t know what our audience device sizes are going to be or
whether or not they have a decent connection speed, fully working browser or
even a bright enough screen to present our designs how we want them to be
presented. We are all guilty of micromanaging the browser in some aspects, and
in turn, are creating an inflexible and fragile user experience.

A better way to approach this is to be the browser’s mentor by setting some base
rules and hints, then getting out of its way to let it make decisions based on
the challenges it will undoubtedly face. Even looking at this 2015 report on
Android device sizes tells us just how fragmented devices are. This was also
conducted 7 years ago and at the time of writing, it’s 2022. That’s a long time
for even more fragmentation to occur. Now factor in all of the other brands and
types of device and you can really see how problematic it is, building websites
in a rigid, specific manner.

It makes sense to lose a bit of perceived control and instead, get even greater
control by being the browser’s mentor and not its micromanger, right?

Go ahead and open up this website on multiple devices or just resize the browser
window. You’ll see it deals with anything that is thrown at it. It also uses
progressive enhancement to leverage modern CSS, while providing a solid, base
experience for browsers that don’t yet support those features, thanks to the
usage of semantic HTML. All in, it’s around 2kb of CSS in total.


TOOLS OF THE TRADE

Tools are just tools. They don’t really matter—especially to the people trying
to use the websites you build. The same goes for frameworks too. The most
important thing is that you stick to the key principles. Even so, here are some
useful tools I use together to build flexible front-ends.


 * CUBE CSS
   
   A CSS methodology that’s orientated towards simplicity, pragmatism and
   consistency.


 * UTOPIA
   
   A handy collection of generators and tools that let you build up various
   fluid type and space scales depending on viewport sizes to help with
   responsive design.


 * EVERY LAYOUT
   
   A series of simple, composable layouts that can be ported to any project.
   There’s also heaps of learning material to help you really learn CSS layout.


 * DESIGN TOKENS
   
   Centralised data—almost like a database of design values—that could be
   consumed by anything that understands a standard, like JSON to help with
   design consistency.


 * POLYPANE
   
   A handy app that lets you spin up multiple viewports in various
   configurations to help you build truly responsive sites.


 * TAILWIND
   
   A utility-first CSS framework that is very useful for generating utility
   classes on demand for CUBE CSS.


SO WITH ALL THAT NEW KNOWLEDGE:

Go Forth And Build Excellent Websites.

By Andy Bell for Set Studio, published in 2022