thewakingknot.com Open in urlscan Pro
2606:4700:3037::ac43:dbf5  Public Scan

Submitted URL: http://thewakingknot.com/
Effective URL: https://thewakingknot.com/
Submission: On October 20 via api from US — Scanned from DE

Form analysis 0 forms found in the DOM

Text Content

WATCH THE TRAILER




WISHLIST ON STEAM


WHAT?

The Waking Knot is a psychedelic, improvisational tactics game about keeping
pace with an ever-flowing absurd world.

This surreal foaming cosmos of bubbles invites the player to act on instinct and
exploit shifting opportunities for creative manoeuvres.

It’s a game that is full of life, with striking, vivid hand-drawn characters and
action that syncs to the beat of an intricate electronic soundtrack by Torom.

In their debut game, Bill Owers and Stan Irvin-Wilmot (as Bongle Systems)
endeavour to synthesise the thoughtful, emergent micro-puzzles of Into The
Breach with the immediacy of Super Hexagon and give rise to something that feels
truly novel.


FOLLOW / CHAT

Discord
Twitter
Reddit


CONTACT US

We'd love to receive electronic mail from you
contact@thewakingknot.com


SCREENSHOTS

< previous next >
Download zip file in higher quality


WHO?

The core development team is Bill Owers and Stan Irvin-Wilmot, with music and
sound design by Tom O’Rourke (Torom). The trio met at the age of 4 where they
attended the same primary school in Brighton, UK and have spent much of their
time since then enjoying and talking about video games together.

In 2020 Bill and Stan started developing The Waking Knot full time. Bill had
spent his time studying Maths and working with statistical models, but had
become hooked on the idea of designing a turn-based tactics game that centred on
lucid player expression. He started prototyping, investing in the skills that
would come to define the project, from programming to writing and illustration -
the seeds were sown for the unique visuals and tone present in the work today.

Stan was working as a programmer in the games industry. Following excited
discussions with Bill about his progress, he soon got involved. He was excited
to join in the creative process and bring a spirited, if gung-ho approach to the
tech side of the project. Stan wrote the custom engine that serves as the game’s
technical foundations, including an audio backend sporting a custom granular
synthesis implementation.

Torom has released music on vinyl and digital for the labels Reel Long Overdub
and International Extraterrestrial Music. He is currently based in Leeds and
works with audio for games.