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Submission: On January 24 via api from US — Scanned from GB
Effective URL: http://franadoriv.rf.gd/?i=1
Submission: On January 24 via api from US — Scanned from GB
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* Home * About * Service * Portfolio * Contact FRANCISCO RIVERO Software Engineer Contact me Explore more ABOUT Cheers! I am Francisco, I have a degree in Software Engineering, I worked 7 years in private banking, but I have lived in Japan for 4 years and since I live in this country, I dedicate myself to my true passion, video game programming. Download my cv MY SKILLS HTML/CSS PYTHON JAVASCRIPT C# UNITY UNREAL ENGINE WHAT I DO FRONT-END As a javascript developer, I have experience in HTML5 and CSS3 techniques working with React BACK-END Utilising frameworks such as NodeJS, PHP, .Net WebServices (between others), I've written services supporting thousands of users, including REST APIs, in the area of finance and videogames. GAME DEVELOPER Working with Unity since 10 years through Freelancer projects and on my actual job. Recently i got experience with UnrealEngine, check my demo! MY RECENT WORKS KH3 UE BATTLE SYSTEM VOID SPACE IRON ROBOT RUSH SAMURAI QUEST MINE ESCAPE BRAIN IT ON! 0 YEARS EXPERIENCE CONTACT Cargando… Last update 11/19/2020 KINGDOM HEARTS - BATTLE SYSTEM - UE4 My current hobby. It consists of (for strict learning purposes only), cloning to the greatest degree possible the main battle system of my favorite game. For this, I have used the assets extracted from my personal copy of the game. These assets have not been and will not be distributed in any way in order of avoid copyright infragement. VOID SPACE Didactic prototype game for Memarden software compiled in WebGL using Unity3D IRON ROBOT RUSH Game for iOS and Android devices using Unity 3D. SAMURAI QUEST Didactic prototype game for Memarden software compiled in WebGL using Unity3D MINE ESCAPE Didactic prototype game for Memarden software compiled in WebGL using Unity3D BRAIN IT ON! Game for iOS and Android devices using Unity 3D.