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AAlpha Blend Interactive
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30


[LUA SCRIPTING] WAY TO GET PLAYERS INTERACTING WITH OBJECT.

I want a method to get a specific player that is interacting with an object.Or
something added the interactable to pass the player that triggered the
“trigger”, on interact down / up, input down / up, on grab / drop, or seat enter
/ exit.Essentially want:- Getting a player that clicked on an...

PendingChilloutVR - Feature Requests1
11


MAKE THE GUID FIELD /INTERACTABLES ANIMATABLE

So I ran into an Interesting Problem with my Vending machine. When a Player
would enable Advanced Safety Most of my Interactables would not Work. This is
due to the Interactable Requiring a Collider with a Trigger to work which when
Having multiple Pages on Pages of Interactables This adds up....

PendingCCK - Feature Requests0
20


WHITELIST UNITYENGINE.CANVASGROUP UI COMPONENT

I’d like to request that the UnityEngine.CanvasGroup component be whitelisted
for world and props. It gives you some nice features for UIs such as controlling
alpha for all of it’s children as well as toggling interactable for them.It’s
quite a simple component so I can’t really see much reason...

PendingChilloutVR - Feature Requests0
12


ISMYFRIEND BOOL FOR PARAMETERSTREAM

Having a bool update if someone is your friend would be very nice to have to
have friend only related toggles or features!

PendingCCK - Feature Requests2
10


REJOINING UPDATED WORLD DOES NOT LOAD UPDATED BUNDLE

Rejoining the same world after updating it does not load the new bundle. You
must load a new world and join back to get the new bundle to load.

PendingChilloutVR Experimental - Bug Reports0
12


HIERARCHAL ANIMATOR MERGER

With most avatars in the public market being made with 3 animators in mind I
think having a built in Animator merger would benefit the end user in making
content for the game, understandably it wont be a 1:1 to what the original
creator made and would need to be edited afterwards, it would be a...

PendingCCK - Feature Requests0
30


AVATAR PRIVACY OPTIONS

As it says on the tin. Maybe you’re getting a bit naughty in private. Maybe
you’re working on an avatar not yet ready to be known about/see the light of
day, as a surprise of sorts.I don’t mind the former, personally. but, I’d like
to be able to, in my home instance (online owner must invite...

PendingChilloutVR - Feature Requests4
20


AUDIO SPATIALIZATION BREAKS ON HEADPHONE RECONNECT SOMETIMES

When Going AFK for quite a bit of Time and Reconnecting Headphones (I’m using
Bluetooth XM5’s) It decides it either Does one of 2 things. A. I hear No oneB. I
hear Everyone in the Instance like it’s a Discord Call. No In-between. I believe
this is Reproducible. Just Requires for the Headset to...

PendingChilloutVR - Bug reports0
20


CVRLUASCRIPT ASSET PATH ISN'T UPDATED WHEN ASSET IS MOVED.

The CVRLuaScript ScriptableObject stores m_ScriptText and m_ScriptPath, but the
path string is only set on import. This leads to the path being incorrect once
moved from the folder it was created in.The CVRLuaClientBehaviour GUI will
display an incorrect path after I’ve moved the script into a...

PendingCCK - Bug reports0
20


ADD CALLBACK FOR LUASCRIPTIMPORTER.ONIMPORTASSET

I would like to listen for CVRLuaScript changes & imports for some tools of
mine. You can only have one ScriptedImporter per extension & AssetPostProcessor
will cause reimport of the entire project, so I’d like a callback to be added
when the CCK imports a CVRLuaScript asset.

PendingCCK - Feature Requests0
40


UI REWORK - NEW USER EXPERIENCE: WORLD TRANSITION

Poking about Twitter, I’ve found one person that had a brief issue with CVR
because the default ‘New User’ world transition effect made them get mild
‘Cybersickness’(Cybersickness occurs when your brain receives messages that
you're moving — for instance, by a flashing screen where your...

PendingChilloutVR - Feature Requests0
10


DESKTOP - ZOOM

CTRL + Right Click + Scrollup (zoom in to see farther in z-depth/far clipping
distance or )OR CTRL + Right Click + Scrolldown (zoom in to see closer in
z-depth/near clipping distance or LOW camera FOV)Default Zoom Mechanism for
desktop. As seemless as double jump noclipping.

PendingCCK - Feature Requests1
20


VIDEO PLAYER CUSTOM AUDIO SOURCE LIMITATIONS

The current implementation of custom audio sources in the video player has some
very annoying limitations when attempting to setup multiple audio “zones” in a
world. It seems the only usable way to have audio properly fall off is to use
room scale mode, but that ends up with positional audio...

PendingCCK - Feature Requests0
40


EXPOSE A "ROOM TIMESTAMP" TO LUA

It would be nice if Lua had access to some time value that was consistent for
all users in the room (including late joiners!). So someone could set a “moment
when this button was clicked” timestamp as a syncedvalue, and all users
(including late joiners!) could determine how long ago that was...

PendingCCK - Feature Requests0
10


DYNAMIC MUSIC SYSTEM/ MODIFICATION OF AUDIO DRIVER

I think having a Dynamic Music system in Game would be Pretty Nice for worlds/
Props. Imagine instead of just a Straight Cutoff when changing tracks it
smoothly transitions. I know a world of mine that can utilize it. I was thinking
about suggesting a Plugin for it. But I think this is something...

PendingChilloutVR - Feature Requests1

Boards
ChilloutVR - Feature Requests414

CCK - Bug reports114

CCK - Feature Requests251

CCK - General feedback14

ChilloutVR - Bug reports295

ChilloutVR - General feedback88

ChilloutVR Experimental - Bug Reports111