minecraft.duniapalsu.com
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urlscan Pro
69.228.197.242
Public Scan
Effective URL: https://minecraft.duniapalsu.com/
Submission Tags: phish.gg anti.fish automated Search All
Submission: On August 24 via api from DE — Scanned from DE
Summary
TLS certificate: Issued by R3 on August 24th 2023. Valid for: 3 months.
This is the only time minecraft.duniapalsu.com was scanned on urlscan.io!
urlscan.io Verdict: No classification
Domain & IP information
IP Address | AS Autonomous System | ||
---|---|---|---|
1 4 | 69.228.197.242 69.228.197.242 | 7018 (ATT-INTER...) (ATT-INTERNET4) | |
4 | 2 |
Apex Domain Subdomains |
Transfer | |
---|---|---|
4 |
duniapalsu.com
1 redirects
minecraft.duniapalsu.com |
1 MB |
4 | 1 |
Domain | Requested by | |
---|---|---|
4 | minecraft.duniapalsu.com |
1 redirects
minecraft.duniapalsu.com
|
4 | 1 |
This site contains no links.
Subject Issuer | Validity | Valid | |
---|---|---|---|
awan.duniapalsu.com R3 |
2023-08-24 - 2023-11-22 |
3 months | crt.sh |
This page contains 1 frames:
Primary Page:
https://minecraft.duniapalsu.com/
Frame ID: EF3434281DFB6C44E03CCF19E07889CD
Requests: 5 HTTP requests in this frame
Screenshot
Page Title
QuakeJS LocalPage URL History Show full URLs
-
http://minecraft.duniapalsu.com/
HTTP 301
https://minecraft.duniapalsu.com/ Page URL
Page Statistics
0 Outgoing links
These are links going to different origins than the main page.
Page URL History
This captures the URL locations of the websites, including HTTP redirects and client-side redirects via JavaScript or Meta fields.
-
http://minecraft.duniapalsu.com/
HTTP 301
https://minecraft.duniapalsu.com/ Page URL
Redirected requests
There were HTTP redirect chains for the following requests:
4 HTTP transactions
Method Protocol |
Resource Path |
Size x-fer |
Type MIME-Type |
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GET H2 |
Primary Request
/
minecraft.duniapalsu.com/ Redirect Chain
|
4 KB 2 KB |
Document
text/html |
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General
Request headers
Response headers
Redirect headers
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GET H2 |
game.css
minecraft.duniapalsu.com/ |
38 KB 28 KB |
Stylesheet
text/css |
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General
Request headers
Response headers
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GET H2 |
ioquake3.js
minecraft.duniapalsu.com/ |
4 MB 1 MB |
Script
application/javascript |
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General
Request headers
Response headers
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GET DATA |
truncated
/ |
28 KB 0 |
Image
image/png |
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General
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Response headers
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GET |
manifest.json
minecraft.duniapalsu.com/assets/ |
0 0 |
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Failed requests
These URLs were requested, but there was no response received. You will also see them in the list above.
- Domain
- minecraft.duniapalsu.com
- URL
- http://minecraft.duniapalsu.com/assets/manifest.json
Verdicts & Comments Add Verdict or Comment
837 JavaScript Global Variables
These are the non-standard "global" variables defined on the window object. These can be helpful in identifying possible client-side frameworks and code.
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function| cwrap function| setValue function| getValue number| ALLOC_NORMAL number| ALLOC_STACK number| ALLOC_STATIC number| ALLOC_DYNAMIC number| ALLOC_NONE function| allocate function| Pointer_stringify function| UTF16ToString function| stringToUTF16 function| UTF32ToString function| stringToUTF32 function| demangle function| demangleAll function| stackTrace number| PAGE_SIZE function| alignMemoryPage undefined| HEAP object| HEAP8 object| HEAPU8 object| HEAP16 object| HEAPU16 object| HEAP32 object| HEAPU32 object| HEAPF32 object| HEAPF64 number| STATIC_BASE number| STATICTOP boolean| staticSealed number| STACK_BASE number| STACKTOP number| STACK_MAX number| DYNAMIC_BASE number| DYNAMICTOP function| enlargeMemory number| TOTAL_STACK number| TOTAL_MEMORY number| FAST_MEMORY number| totalMemory object| buffer function| callRuntimeCallbacks object| __ATPRERUN__ object| __ATINIT__ object| __ATMAIN__ object| __ATEXIT__ object| __ATPOSTRUN__ boolean| runtimeInitialized function| preRun function| ensureInitRuntime function| preMain function| exitRuntime function| postRun function| addOnPreRun function| addOnInit function| addOnPreMain function| addOnExit function| addOnPostRun function| intArrayFromString function| intArrayToString function| writeStringToMemory function| writeArrayToMemory function| writeAsciiToMemory function| unSign function| reSign function| Math_abs function| Math_cos function| Math_sin function| Math_tan function| Math_acos function| Math_asin function| Math_atan function| Math_atan2 function| Math_exp function| Math_log function| Math_sqrt function| Math_ceil function| Math_floor function| Math_pow function| Math_imul function| Math_fround function| Math_min number| runDependencies object| runDependencyWatcher function| dependenciesFulfilled function| addRunDependency function| removeRunDependency object| memoryInitializer number| _stdout number| _stderr number| _in6addr_any number| tempDoublePtr function| copyTempFloat function| copyTempDouble 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function| _alGenSources function| _acos function| _llvm_bswap_i16 function| _llvm_bswap_i32 function| _open function| _fopen function| _ferror object| VM function| _VM_Destroy function| _VM_Compile function| _VM_SuspendCompiled function| _VM_CallCompiled function| _fprintf function| _VM_IsSuspendedCompiled function| _VM_ResumeCompiled function| _clock function| _vfprintf function| _strncat function| _ctime object| SDL function| _SDL_GetAppState function| _SDL_GetKeyboardState function| _SDL_Init function| _SDL_WasInit function| _SDL_EnableUNICODE function| _SDL_EnableKeyRepeat function| _SDL_JoystickClose function| _SDL_QuitSubSystem function| _SDL_GetError function| _SDL_NumJoysticks function| _SDL_JoystickName function| _SDL_JoystickOpen function| _SDL_JoystickNumAxes function| _SDL_JoystickNumHats function| _SDL_JoystickNumButtons function| _SDL_JoystickNumBalls function| _SDL_JoystickEventState function| _SDL_ShowCursor function| _SDL_WM_GrabInput function| _SDL_PumpEvents function| _SDL_PeepEvents function| _SDL_WarpMouse function| _SDL_PollEvent function| _SDL_GetKeyName function| _SDL_JoystickUpdate function| _SDL_JoystickGetBall function| _SDL_JoystickGetButton function| _SDL_JoystickGetHat function| _SDL_JoystickGetAxis function| _SDL_VideoDriverName function| _SDL_AudioDriverName function| _SDL_OpenAudio function| _SDL_PauseAudio function| _SDL_CloseAudio function| _SDL_UnlockAudio function| _SDL_LockAudio function| _Sys_Cwd function| _Sys_PIDIsRunning function| _Sys_PID function| _SDL_HasRDTSC function| _SDL_HasMMX function| _SDL_Has3DNow function| _SDL_HasSSE function| _SDL_HasSSE2 function| _SDL_HasAltiVec function| _Sys_GetCurrentUser function| _fputs function| _Sys_ErrorDialog object| DLFCN function| _dlclose function| _dlopen function| _dlerror function| _dlsym function| _SDL_Linked_Version function| _Sys_PlatformInit function| _Sys_Dirname function| _emscripten_exit_with_live_runtime function| _signal function| _emscripten_set_main_loop function| _SDL_Quit function| _Sys_PlatformExit function| __exit function| _exit function| _exp number| ctlz_i8 function| _log function| _floor function| _exp2 function| _memchr object| GL function| _glBindTexture function| _glDisable function| _glEnable function| _glCullFace function| _glTexEnvf function| _glDepthFunc function| _glBlendFunc function| _glDepthMask function| _glPolygonMode function| _glFinish function| _glClearColor function| _glClear function| _glDepthRange function| _glViewport function| _glScissor function| _glTexImage2D function| _glTexParameterf function| _glTexSubImage2D function| _glColorMask function| _glCopyTexImage2D function| _tan function| _glDrawBuffer function| _glReadPixels function| _ceil function| _glStencilMask function| _glClearStencil function| _glStencilFunc function| _glStencilOp function| _glGetError function| _SDL_GL_GetProcAddress function| _glGetString function| _glGetIntegerv function| _glReadBuffer function| _glGenTextures function| _glTexParameteri function| _llvm_pow_f64 function| _glDeleteTextures function| _glTexParameterfv function| _fabs function| _glClearDepth function| _glColor4f function| _glDrawElements function| _glPolygonOffset function| _glIsEnabled function| _glGetBooleanv function| _glCreateShader function| _glShaderSource function| _glCompileShader function| _glAttachShader function| _glDetachShader function| _glUseProgram function| _glDeleteProgram function| _glBindAttribLocation function| _glLinkProgram function| _glBindBuffer function| _glGetFloatv function| _glHint function| _glEnableVertexAttribArray function| _glDisableVertexAttribArray function| _glVertexAttribPointer function| _glActiveTexture object| GLEmulation object| GLImmediate object| GLImmediateSetup function| _glBegin function| _emscripten_glVertex3f function| _glVertex3fv function| _glEnd function| _emscripten_glColor4f function| _glColor3f function| _glLoadIdentity function| _glVertex3f function| _SDL_SetGammaRamp function| 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_emscripten_glGenBuffers function| _emscripten_glDeleteBuffers function| _emscripten_glGetBufferParameteriv function| _emscripten_glBufferData function| _emscripten_glBufferSubData function| _emscripten_glIsBuffer function| _emscripten_glGenRenderbuffers function| _emscripten_glDeleteRenderbuffers function| _emscripten_glBindRenderbuffer function| _emscripten_glGetRenderbufferParameteriv function| _emscripten_glIsRenderbuffer function| _emscripten_glGetUniformfv function| _emscripten_glGetUniformiv function| _emscripten_glGetUniformLocation function| _emscripten_glGetVertexAttribfv function| _emscripten_glGetVertexAttribiv function| _emscripten_glGetVertexAttribPointerv function| _emscripten_glGetActiveUniform function| _emscripten_glUniform1f function| _emscripten_glUniform2f function| _emscripten_glUniform3f function| _emscripten_glUniform4f function| _emscripten_glUniform1i function| _emscripten_glUniform2i function| _emscripten_glUniform3i function| _emscripten_glUniform4i function| _emscripten_glUniform1iv function| _emscripten_glUniform2iv function| _emscripten_glUniform3iv function| _emscripten_glUniform4iv function| _emscripten_glUniform1fv function| _emscripten_glUniform2fv function| _emscripten_glUniform3fv function| _emscripten_glUniform4fv function| _emscripten_glUniformMatrix2fv function| _emscripten_glUniformMatrix3fv function| _emscripten_glUniformMatrix4fv function| _emscripten_glBindBuffer function| _emscripten_glVertexAttrib1fv function| _emscripten_glVertexAttrib2fv function| _emscripten_glVertexAttrib3fv function| _emscripten_glVertexAttrib4fv function| _emscripten_glGetAttribLocation function| _emscripten_glGetActiveAttrib function| _emscripten_glCreateShader function| _emscripten_glDeleteShader function| _emscripten_glGetAttachedShaders function| _emscripten_glShaderSource function| _emscripten_glGetShaderSource function| _emscripten_glCompileShader function| _emscripten_glGetShaderInfoLog function| _emscripten_glGetShaderiv function| _emscripten_glGetProgramiv function| _emscripten_glIsShader function| _emscripten_glCreateProgram function| _emscripten_glDeleteProgram function| _emscripten_glAttachShader function| _emscripten_glDetachShader function| _emscripten_glGetShaderPrecisionFormat function| _emscripten_glLinkProgram function| _emscripten_glGetProgramInfoLog function| _emscripten_glUseProgram function| _emscripten_glValidateProgram function| _emscripten_glIsProgram function| _emscripten_glBindAttribLocation function| _emscripten_glBindFramebuffer function| _emscripten_glGenFramebuffers function| _emscripten_glDeleteFramebuffers function| _emscripten_glFramebufferRenderbuffer function| _emscripten_glFramebufferTexture2D function| _emscripten_glGetFramebufferAttachmentParameteriv function| _emscripten_glIsFramebuffer function| _emscripten_glDeleteObjectARB function| _emscripten_glGetObjectParameterivARB function| _emscripten_glGetInfoLogARB function| _emscripten_glBindProgramARB function| _emscripten_glGetPointerv function| _emscripten_glDrawElements function| _emscripten_glDrawRangeElements function| _emscripten_glEnableClientState function| _emscripten_glVertexPointer function| _emscripten_glTexCoordPointer function| _emscripten_glNormalPointer function| _emscripten_glColorPointer function| _emscripten_glClientActiveTexture function| _emscripten_glGenVertexArrays function| _emscripten_glDeleteVertexArrays function| _emscripten_glEnableVertexAttribArray function| _emscripten_glVertexAttribPointer function| _emscripten_glBindVertexArray function| _emscripten_glMatrixMode function| _emscripten_glLoadIdentity function| _emscripten_glLoadMatrixf function| _emscripten_glFrustum function| _emscripten_glRotatef function| _emscripten_glDisableVertexAttribArray function| _emscripten_glDrawArrays function| _emscripten_glShaderBinary function| _emscripten_glReleaseShaderCompiler function| _emscripten_glGetError function| _emscripten_glVertexAttribDivisor function| _emscripten_glDrawArraysInstanced function| _emscripten_glDrawElementsInstanced function| _emscripten_glFinish function| _emscripten_glFlush function| _emscripten_glClearDepth function| _emscripten_glClearDepthf function| _emscripten_glDepthFunc function| _emscripten_glEnable function| _emscripten_glDisable function| _emscripten_glFrontFace function| _emscripten_glCullFace function| _emscripten_glClear function| _emscripten_glLineWidth function| _emscripten_glClearStencil function| _emscripten_glDepthMask function| _emscripten_glStencilMask function| _emscripten_glCheckFramebufferStatus function| _emscripten_glGenerateMipmap function| _emscripten_glActiveTexture function| _emscripten_glBlendEquation function| _emscripten_glIsEnabled function| _emscripten_glBlendFunc function| _emscripten_glBlendEquationSeparate function| _emscripten_glDepthRange function| _emscripten_glDepthRangef function| _emscripten_glStencilMaskSeparate function| _emscripten_glHint function| _emscripten_glPolygonOffset function| _emscripten_glVertexAttrib1f function| _emscripten_glSampleCoverage function| _emscripten_glTexParameteri function| _emscripten_glTexParameterf function| _emscripten_glVertexAttrib2f function| _emscripten_glStencilFunc function| _emscripten_glStencilOp function| _emscripten_glViewport function| _emscripten_glClearColor function| _emscripten_glScissor function| _emscripten_glVertexAttrib3f function| _emscripten_glColorMask function| _emscripten_glRenderbufferStorage function| _emscripten_glBlendFuncSeparate function| _emscripten_glBlendColor function| _emscripten_glStencilFuncSeparate function| _emscripten_glStencilOpSeparate function| _emscripten_glVertexAttrib4f function| _emscripten_glCopyTexImage2D function| _emscripten_glCopyTexSubImage2D function| _abort function| _sbrk function| _sysconf function| _copysign function| _copysignl function| _fmodl undefined| fs undefined| GLctx number| cttz_i8 function| invoke_iiiiiiii function| invoke_iiiiiif function| invoke_vif function| invoke_viiiiiifi function| invoke_vf function| invoke_viiiii function| invoke_iiiiiiiiiifiii function| invoke_vii function| invoke_iiiiiii function| invoke_ii function| invoke_vffffffffi function| invoke_viiiiiiiiiii function| invoke_viifi function| invoke_vd function| invoke_iiiiiiiiiiiiii function| invoke_iiifi function| invoke_if function| invoke_iiii function| invoke_viffff function| invoke_iiiiiiiiiiii function| invoke_viffi function| invoke_vi function| invoke_vifi function| invoke_vifff function| invoke_fii function| invoke_vdd function| invoke_viiiiiiii function| invoke_iiiiifi function| invoke_viff function| invoke_iiiiiiiiiiiii function| invoke_iiiifi function| invoke_iif function| invoke_viiiiiii function| invoke_fiiff function| invoke_viiiiiiiii function| invoke_viiiiiiiiii function| invoke_iii function| invoke_viiiiii function| invoke_vfi function| invoke_f function| invoke_i function| invoke_vff function| invoke_vffff function| invoke_iiiiii function| invoke_vdddddd function| invoke_viii function| invoke_v function| invoke_iiiiiiiii function| invoke_iiiii function| invoke_viif function| invoke_viiii function| asmPrintInt function| asmPrintFloat object| asm function| _strlen function| _strcat function| _main function| _Z_Free function| _calloc function| _rand_r function| _Z_Malloc function| _strncpy function| _Com_Error function| _memset function| _atof function| _memcpy function| _VM_GetCurrent function| _Com_ProxyCallback function| _VM_SetCurrent function| _realloc function| _S_Malloc function| _emscripten_GetProcAddress function| _rand function| _testSetjmp function| _saveSetjmp function| _free function| _Com_Printf function| _memmove function| _tolower function| _Cvar_VariableString function| _malloc function| _Cvar_Set function| _llvm_ctlz_i32 function| _Com_GetCDN function| _Com_GetManifest function| _strcpy function| runPostSets function| dynCall_iiiiiiii function| dynCall_iiiiiif function| dynCall_vif function| dynCall_viiiiiifi function| dynCall_vf function| dynCall_viiiii function| dynCall_iiiiiiiiiifiii function| dynCall_vii function| dynCall_iiiiiii function| dynCall_ii function| dynCall_vffffffffi function| dynCall_viiiiiiiiiii function| dynCall_viifi function| dynCall_vd function| dynCall_iiiiiiiiiiiiii function| dynCall_iiifi function| dynCall_if function| dynCall_iiii function| dynCall_viffff function| dynCall_iiiiiiiiiiii function| dynCall_viffi function| dynCall_vi function| dynCall_vifi function| dynCall_vifff function| dynCall_fii function| dynCall_vdd function| dynCall_viiiiiiii function| dynCall_iiiiifi function| dynCall_viff function| dynCall_iiiiiiiiiiiii function| dynCall_iiiifi function| dynCall_iif function| dynCall_viiiiiii function| dynCall_fiiff function| dynCall_viiiiiiiii function| dynCall_viiiiiiiiii function| dynCall_iii function| dynCall_viiiiii function| dynCall_vfi function| dynCall_f function| dynCall_i function| dynCall_vff function| dynCall_vffff function| dynCall_iiiiii function| dynCall_vdddddd function| dynCall_viii function| dynCall_v function| dynCall_iiiiiiiii function| dynCall_iiiii function| dynCall_viif function| dynCall_viiii object| i64Math function| ExitStatus number| initialStackTop number| preloadStartTime boolean| calledMain function| run function| exit function| abort boolean| shouldRunNow undefined| applyData object| ioq3 object| Zlib function| Tar function| _glDrawArrays function| _emscripten_glTexEnvf function| _emscripten_glTexEnvi function| _glTexEnvi function| _emscripten_glTexEnvfv function| _glTexEnvfv function| _glGetTexEnviv function| _glGetTexEnvfv function| getQueryCommands0 Cookies
Cookies are little pieces of information stored in the browser of a user. Whenever a user visits the site again, he will also send his cookie values, thus allowing the website to re-identify him even if he changed locations. This is how permanent logins work.
1 Console Messages
A page may trigger messages to the console to be logged. These are often error messages about being unable to load a resource or execute a piece of JavaScript. Sometimes they also provide insight into the technology behind a website.
Source | Level | URL Text |
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Indicators
This is a term in the security industry to describe indicators such as IPs, Domains, Hashes, etc. This does not imply that any of these indicate malicious activity.
minecraft.duniapalsu.com
minecraft.duniapalsu.com
69.228.197.242
3ee398b02f90673d57a30b186f31b65cd6998b21f945a2bd0f3a51b32b2772e1
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