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MAIN PAGE From UFOpaedia Jump to navigation Jump to search Welcome to UFOpaedia.org, Your X-COM Wiki featuring 2,788 articles and 4,273 users. * UFO: Enemy Unknown (1994) * Terror from the Deep * Apocalypse * XCOM: Enemy Unknown (2012) * The Bureau: XCOM Declassified * XCOM 2 * XCOM: Chimera Squad In other languages: Español, Pусский, Français, 한국어. This site is dedicated to X-COM, a computer strategy game series introduced in 1994 by MicroProse. This wiki contains a wealth of information including strategy, tactical tips, plus an in-depth look at how the game functions. If you love X-COM and want to contribute, please see the Community Portal. All rookies welcome! Disclaimer: To be absolutely clear, this site is dedicated to a series of computer games and not to general conspiracy theories regarding UFOs and aliens. X-COM News PHOENIX POINT ONE YEAR EDITION RELEASED! Phoenix Point Geoscape December 8th, 2020 * Phoenix Point, the successor to the XCom series made by its original creator, Julian Gollop, has just released its one year edition on Steam and other gaming platforms. The player takes control of Phoenix Point, a top secret organization created to deal with extraordinary threats, as it fights the Pandora virus, an alien lifeform that wishes to remake Earth at its own image, while dealing with human factions that also have their own agenda for the future of the planet, in a game heavily influenced by the Cthulu Mythos. The game follows the classic 4X (Explore, Expand, Exploit, Exterminate) for its Geoscape layer, with a turn-based combat system situated halfway between the original game and Firaxis' XCOM: Enemy Unknown. Phoenix Point even has its own wiki and it seems influenced by the UFOPaedia! XCOM: CHIMERA SQUAD ANNOUNCED! April 14th, 2020 * Firaxis has announced an upcoming spinoff to the XCOM franchise, "Chimera Squad", to be released in April 24th. The events of the game take place 5 years after XCOM 2 and are centered upon the titular multi-species law enforcement unit keeping the peace among the humans and aliens living together in the metropolis known as City 31, as a seeming spiritual successor to X-COM: Apocalypse. The released gameplay trailer reveals that in addition to playable alien squad members, consisting of the Sectoid Verge, the Viper Torque and the Muton Axiom, the game also introduces a Breaching mechanic for setting up an opening surprise attack at the beginning of combat, a Timeline system where the combatants on both sides individually take turns after each other in a fixed, faction-alternating order rather than the entire team acting as once like in previous games, as well as disposable androids to take the place of injured agents on the team roster. Archived News UFOPAEDIA News JANUARY 1ST, 2018 Maintenance In Progress. In order to improve the wiki's usage, UFOPaedia has been moved to a new server, together with an an upgrade to its MediaWiki software, all thanks to NineX, who has offered to host the wiki. Please reports any bugs you might find in the Talk: Main Page. AUGUST 10TH, 2016 Site move to the new server complete. Ufopaedia.org was successfully moved to the new server, which should solve the past month issues with accessing the wiki. Anti-spam measures are also going to be installed, which should allow later for new site sign-ups. Big thank you to Jo5hua for the new hosting and all the work updating the site. JUNE 9TH, 2015 XCOM 2 on UFOPaedia. An XCOM2 page has been created to collect all the information released so far about the upcoming sequel to Enemy Unknown. Later a section for the new game will be added. JUNE 3RD, 2014 Long War on UFOPaedia. The much acclaimed Long War mod for XCOM: Enemy Unknown/Enemy Within now has its own subwiki at the UFOPaedia. Long War features over 700 changes to EU/EW and has been described by Jake Solomon (EU's lead designer) as: "If you liked XCOM, give The Long War mod a shot. Takes XCOM to a new level." MARCH 17TH, 2014 UFOPaedia on Twitter. The UFOpaedia now has its own Twitter account (http://twitter.com/UFOpaedia). Please use the hashtag #ufopaedia on your posts. DECEMBER 29TH, 2013 Software Upgrade. UFOpaedia has now been upgraded from version 1.16 to version 1.22. Whilst functionality has been checked and should work as normal, if you encounter anything odd then please let Pete know under the Wiki Software Upgrade section here. DECEMBER 27TH, 2013 Server Transfer. At 10am GMT on the 27th December the UFOpaedia will be transferred to a new server on strategycore. Posting will be disabled for a short period whilst the transfer takes place. DECEMBER 20TH, 2013 Enemy Within mapped out. The Maps section of XCOM: Enemy Unknown now contains overhead images of all the EW DLC's new maps on the individual map pages. NOVEMBER 22ND, 2013 Site Maintenance Continues. The good news is that it is possible now to register new users. The bad news is that the spammer problems aren't solved yet, so when registering please don't choose a suspicious username or you might find yourself blocked. Hang in there, Commander. NOVEMBER 2ND, 2013 Site Maintenance. We're currently performing some site upgrades in order to solve the spammer problem and other issues. While the maintenance is underway it won't be possible to register new users but already existing users can continue working. Thank you. </noinclude> SEPTEMBER 23RD, 2013 Spam attacks. We've been having a lot of spammers recently so we're taking the policy of preemptive blocking of users with suspicious usernames. To prevent this happening to you either choose a username XCOM related or page edit right after you register. Thanks. AUGUST 20TH, 2013 The Bureau: XCOM Declassified section open. The UFOPaedia's section of the new XCOM game is now open. Feel free to start contributing. FEBRUARY 7TH, 2013 XCOM: Enemy Unknown maps revealed: The Maps section of the re-imagined game's now contains overhead images of all maps on their individual pages. DECEMBER 28TH, 2012 Enemy Unknown section growing: The EU2012 section now has over 200 pages. Thanks to everyone who has contributed so far and keep enjoying the game in 2013. :) OCTOBER 4TH, 2012 New Main Page: UFOpaedia.org features a new Main Page, this to better structure the information and news. Each section draws information from two different pages XCOM_News for general news about the games and UFOpaedia News for news on the wiki site. Archived News ENEMY UNKNOWN (2012) XCOM: Enemy Unknown (2012) / Enemy Within DLC Overview Game Information Commander's Briefing Base Location The Council Difficulty Levels Second Wave Achievements Headquarters Mission Control Research Alien Containment Genetics Lab Psionic Labs Engineering Foundry Cybernetics Lab Barracks Officer Training School Hangar Situation Room Gray Market Finances Covert Operations Soldier Classes Assault Heavy Sniper Support Psionic MEC Trooper S.H.I.V. Covert Operative Equipment Armor Weapons Gene Mods Medals Aliens Alien Life Forms Overview of Aliens Alien Stats Alien Deployment UFOs Alien Artifacts Meld EXALT EXALT Soldiers Equipment Missions Mission Types Maps Tables Gameplay Mechanics Chance to Hit Cover Critical Wounds Damage Overwatch Suppression Movement Guides & Tips Strategy Guide Building Optimization Economy Panic Air Combat Story Walkthrough Combat Tactics Squads Class Builds List of all Abilities Survival Guide XCOM Substack Posts General DLC General Information Elite Soldier Pack Enemy Within Slingshot DLC Operation Slingshot Friends in Low Places Confounding Light Gangplank Shaojie Zhang Progeny Operation Progeny Portent Deluge Furies Annette Durand Multiplayer Multiplayer Multiplayer Tactics Squad Builds Miscellaneous Game Credits Storyline News Ticker Game Universe/Artwork XCOM Heroes Making The Game Harder Glossary of Terms Murphy's Laws (XCOM) Technical Information Patches Bugs Mods & Suggestions Game Editors Game Files Unused Features Wiki Tips SEQUELS TO ENEMY UNKNOWN (2012) XCOM2 Overview Game Information Difficulty Levels Achievements XCOM 2: War of the Chosen The Avenger Commander's Quarters Bridge Research Engineering Living Quarters Facilities Proving Ground Advanced Warfare Center Guerrilla Tactics School Psionic Labs Shadow Chamber Resistance Ring (WotC) Soldiers Ranger Grenadier Sharpshooter Specialist Psi Operative SPARK Heroes Arsenal Armor Equipment Weapons Resistance Factions Reapers Skirmishers Templars ADVENT Coalition Alien & ADVENT Life Forms The Chosen Avatar Project Strategy & Tactics Mission Types Continent Bonus Gameplay Mechanics Concealment Dodge Overwatch Suppression Guides & Tips Finances / Resistance Contacts Avenger Optimization Story Walkthrough Combat Tactics XCOM Substack Posts Multiplayer Multiplayer DLC Alien Hunters Shen's Last Gift Miscellaneous Game Manual Game Credits Glossary of Terms Murphy's Laws (XCOM2) Technical Information Patches Bugs Mods Wiki Tips Chimera Squad Overview Game Information Difficulty Strategy Screen Facilities City Map Assembly Spec Ops Training Armory Supply Investigation Scavenger Market Arsenal Weapons Epic Weapons Armor Additional Items Enemies Factions Agents Godmother Cherub Terminal Verge Torque Shelter Blueblood Zephyr Axiom Claymore Patchwork Game Mechanics Strategic Layer Resources Unrest & Anarchy Field Teams Androids Tactical Combat Breaching General Abilities Status Effects ENEMY UNKNOWN (1994) UFO: Enemy Unknown (aka X-COM: UFO Defense) Overview General Information Background OpenXcom The Geoscape Geoscape UFO Detection UFO Interception X-COM X-COM Bases Base Facilities Manufacturing Research Country Funding X-COM Craft Craft Armaments Soldiers Equipment Weapons Armour Heavy Weapons Platforms Miscellaneous Equipment Aliens Alien Life Forms Overview of Aliens Alien Missions Alien Ranks UFOs UFO Components Alien Artefacts The Battlescape (Tactical Combat) Battlescape Mission Types UFO Crash Recovery UFO Ground Assault Alien Base Assault Terror Missions Base Defence Tactics Field Manual Night Missions Squad Composition Rear Commanders Initial Deployment Scouting Sweeping the Battlescape Time Management Reaction Training Reaction Fire Triggers Alien Movement Patterns Grenades Proximity Grenade Smoke Grenade Grenade Relay Stun Rod Game Strategies A Beginner's Guide Base Management Base Layout Strategy Experience Training Economics Buying/Selling/Transferring Hiring/Firing UFO Recovery Values Manufacturing Profitability Tricks, Tips and Hints Common Mistakes Managing the Item Limit Making the Game Harder Murphy's Laws of X-COM Miscellaneous Information X-COM Timeline Weapon Analysis Sightings in other fandoms Glossary of Terms Data Canisters Realistic Equivalents Cultural Influences on X-COM Mars Game Editors & Mods Council of Funding Nations The Mysteries of X-COM Wish_List_(EU) GUS Music in Dosbox Ideal DOSBox Settings (UFO/TFTD) Technical Information Game Mechanics Damage Explosions Destroying Terrain Damage Modifiers Fatal Wounds Stun Accuracy Formula Reaction Fire Experience Psionics Unconsciousness Recovery Time Equipment Recovery Line of Sight Difficulty Levels Research Technical Details Data Tables Alien Appearance Ratios Inventory TU Table Movement TU Tables Item Weight Unit Height Scoring Kill Modelling Starting Stats Alien Stats Research Times Terrain Exploits Game Files Known Bugs Game Versions Open Questions SEQUELS TO ENEMY UNKNOWN (1994) X-COM: Terror From the Deep General General Information Background OpenXcom The Geoscape Geoscape X-COM Subs Sub Armaments Aquanauts Equipment Weapons Submersible Weapons Systems Base Facilities Research Alien Research Alien Artefacts Economics Funding Aliens Alien Life Forms Overviews of Aliens Alien Missions Alien Ranks Terror Units Alien Weapon Loadouts Alien Subs Alien Sub Components The Battlescape (Tactical Combat) Battlescape Overview Mission Types Alien Sub Crash Recovery Alien Submarine Assault Terror Mission Port Attack Island Attack Shipping Lane Mission Artefact Site Colony Assault Base Defense T'leth Terrain Game Strategies TFTD Strategy Guide Miscellaneous Weapon Effectiveness tables Weapon Analysis Realistic Equivalents Sightings in other fandoms Enabling the cinematic intro/outro Wish List GUS Music in Dosbox Ideal DOSBox Settings (UFO/TFTD) Technical Information Scoring Data Tables Alien Appearance Ratios Game Files Known Bugs Research Tree Bug Avoidance Guide X-COM: Apocalypse best viewed in 1280x1024. General Information & Credits History & Background Keyboard Commands Known Bugs Mega-Primus Cityscape Cityscape Overview Cityscape Maps Game Difficulty Organizations Buildings & Areas Population Unit Attributes Damage & Modifiers Relations Trade Score & Technology Progress Cityscape Mission Styles Battlescape Battlescape Overview Battlescape Mission Styles Battlescape Tactics & Gameplay Start A Mission Equipping Agents Agent Controls Using Cover Engaging Hostiles Anti-Alien Strategy Capture Live Aliens Psionic Agents Defend Your Base Combat Format Combat: Real-Time (RT) Combat: Turn-Based (TB) Comparison: RT vs TB X-COM Bases Overview Locations Layouts Facilities Science & Manufacturing Overview Science: Biochemistry Science: Quantum Physics Manufacture: Engineering Agents Overview Attributes Promotions Equipment Armor Vehicles Overview Armaments Engines Equipment & Devices Aliens Aliens Overview Life Forms Exotic Artifacts Alien Infiltration UFO Overview UFO Appearance Cityscape UFO Combat Alien Dimension Overview Dimension UFO Combat Alien Buildings Miscellaneous Information Historical X-COM Timeline Cut Content Cheat Codes Weapon & Equipment Analysis X-COM In Other Works Technical Information Image Properties Audio Properties Music Files Cityscape Files Learning AI Apocalypse Editing Useful Utilities Apocalypse Guides & Modifications User Guides OpenApoc OpenApoc: The Open Source Remake OpenApoc: Suggestions, Ideas, & Concepts PREQUELS TO ENEMY UNKNOWN (2012) The Bureau: XCOM Declassified XCOM Game Information From the desk of Myron Faulke Difficulty Levels Achievements The Bureau The Base Investigations Equipment Weapons Personnel Classes Agent William Carter Director Myron Faulke Agent Angela Weaver Lieutenant Leon Barnes Doctor Alan Weir Agent Nico DaSilva Supporting Staff Aliens Alien Life Forms Infiltrator Axis Origin Missions Gameplay Mechanics Combat Tactics Battle Focus Squads Mission Types Major Operations (Spoliers) Base Investigations Minor Operations Dispatch Missions Game Strategies Guides & Tips Story Walkthrough Class Builds Miscellaneous News From the Front In-Game Notes In-Game Photos Glossary of Terms Patches Bugs Mods & Suggestions DLC Codebreaker Hangar 6: R&D Agent Donovan Light Plasma Pistol SPIN-OFFS X-COM: Interceptor General Information Background The Frontier Hypernews Network Research Cheats/Exploits E-Mail X-Com General Information X-COM: Enforcer General Information The Enforcer, Dr. Standard and the Enemy Weapons and Power Ups The Missions Tips and Tricks FEATURED PROJECTS UFOpaedia.org is also home to several X-Com based projects. Fan games Fan mods UFO2000 OpenXcom OpenApoc UFO:AI Long War (XCOM) Long War 2 (XCOM2) DISCONTINUED TITLES X-COM: Genesis X-COM: Alliance General Information General Information -------------------------------------------------------------------------------- Site Information Community Portal Contributors How to Edit This Site Guidelines to Writing Articles Links Where to Get the Games Retrieved from "https://www.ufopaedia.org/index.php?title=Main_Page&oldid=103166" NAVIGATION MENU PERSONAL TOOLS * Create account * Log in NAMESPACES * Main page * Discussion VARIANTS VIEWS * Read * View source * View history MORE SEARCH NAVIGATION * Main Page * Community portal * Recent changes * Help GAMES * UFO: Enemy Unknown * Terror From The Deep * Apocalypse * Enemy Unknown * The Bureau * XCOM 2 * Chimera Squad SPIRITUAL SUCCESSORS * Phoenix Point * Xenonauts * Terra Invicta FEATURED PROJECTS * UFO2000 * OpenXcom * OpenApoc * UFO:AI * Long War * Long War 2 * Other Projects FORUMS * Ufopaedia forum * 2K's XCOM forums * Reddit X-COM * Discord XCOM * Other Forums LANGUAGES * Español (Spanish) * Русский (Russian) * Français (French) * 한국어 (Korean) TOOLS * What links here * Related changes * Special pages * Printable version * Permanent link * Page information * This page was last edited on 16 September 2021, at 01:03. * Privacy policy * About UFOpaedia * Disclaimers *