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CLUCK YEGGER IN ESCAPE FROM THE PLANET OF THE POULTROID RELEASED!

Nov13
by Chris Pope on November 13, 2015 at 2:49 pm
Posted In: Blog, NEWS



As space-faring free ranger, Cluck Yegger, you’ve been shot out of the sky by
none other than your old arch nemesis, Colonel Zanderz. Your disabled ship is
running on limited auxiliary solar power that charges during the daytime. But at
night, confined to the cockpit, you must survive unwelcomed visits from a brood
of peckish genetically modified poultroid looking for a late night snack. Can
you survive seven nights to ESCAPE PLANET POULTROID?

Gameplay:
– Monitor cameras to keep tabs on the advancing poultroid.
– Listen for signs of unseen intruders.
– Activate bright lights to ward-off the nocturnal creatures.
– Activate infrared night vision to stealthily spot critters lurking in and
around your ship.
– Seal cockpit doors and shield as a last line of defense.

This is a Five Nights at Freddy’s style parody game with some new mechanics, fun
artwork, humor and VO based on characters from the upcoming adventure game,
SpaceVenture, being released by the Two Guys From Andromeda(original creators of
the Space Quest series)

Genre:
Survival horror with a funny, kid-friendly(playtest with ages 10 and up), sci-fi
theme.
↓ Read the rest of this entry…








A LETTER FROM SCOTT MURPHY

Sep30
by Chris Pope on September 30, 2015 at 4:33 am
Posted In: Blog



I moved to Alabama to take care of my mom eleven years ago last week after my
step dad died. Then Hurricane Ivan hit. My mom was alone and scared. (Google
Hurricane Ivan if you want to see the scope of the devastation.) She was very
artistic and active and brilliant. Unfortunately she had to have hip surgery on
both sides shortly after I arrived here from Bremerton, Washington. The same
doctor who performed butchered her on the second one, leaving her in constant
pain. She was allergic to most pain medications and I had to do a lot for her,
but that was okay for me. I wasn’t the one in that pain. It was supposed to be
temporary and then I would move back to the Pacific northwest.

In fact, about 5 years ago I moved back to the northwest but during the ten days
after my arrival there I realized in my heart and mind something just didn’t
feel right. I pack all my possessions in my truck again drove the 4+ days back
to Alabama. When I there I could see changes I wouldn’t have otherwise, but had
no idea the cause. One thing I knew was that my mom was sad since the death of
my step dad although she’d do her best to hide it. She’d finally met a more than
decent man after two huge mistakes. Actually, an amazing man, the loss of whom I
attributed many of her lapses to. She missed him so. It was heartbreaking to
see. He was a much better human, husband and dad than my biodad or my first step
dad. Mom had finally found happiness and the loss of my step dad hit her hard. I
initially thought she was suffering from his loss and falling into
mini-depressions, something she was never, unlike me, prone to.

In the last two and a half years things started changing even more. Some of it I
can only see in retrospect now, something that’s common when you see someone
everyday, for many hours of each day. Mom had had some ‘physical events’ some
very high fevers that the local medical establishment could never explain. I
guess Medicare didn’t cover the expensive diagnostic tests she really needed. I
took her to a neurologist and he said, ‘Oh, she’s just getting old. Don’t worry
about it,” as he left to visit another patient and charge another buttload of
money. Honestly, I’d like to track that guy down and beat him until his asshole
is his collar. Doctors and their god complexes! At that point they could have
started her on medication and therapy that would have let us know what was going
on and slowed the progression from a disease, that in reality no one EVER comes
back from. Sadly, that’s pretty much the state of medical care in most of
Alabama, especially for the elderly. If you’re on Social Security the doctors
want to get the patient in just so they can bill the government. While there may
some good ones, they are few and far between, especially here, and I have found
only one, sadly after the worst happened.

My mom had become a victim of Alzheimer’s. I can see the early indicators now
but it wasn’t apparent that something besides age was the issue then. In the
last year and half though she’d stopped doing things like her art projects,
using her computer and attending art get-togethers with her friends, which she
always loved. But she always had a good excuse from the hip pain to arthritis to
exhaustion, and I usually bought it all, although I suspected she avoiding them
for some reason. I just didn’t know exactly why. She knew something was wrong
but did her best to hide it, and at her age and given what she was going through
with pain, etc., it was tough to call her on it.

She started suffering from dementia. Many years ago she used to play our games,
Space Quest, although she liked King’s Quest and Quest for Glory more than Space
Quest, something I learned this summer while sorting through her possessions and
seeing the greater wear on those game boxes compared to ours, Mark’s and mine.
But she would never have told or admitted that to me in a million years because
of her love and support.

I’ve been my mom’s sole caregiver through all this time. When the effects of
Alzheimer’s became obvious it was far too late for treatment that might have
slowed its progression and severity. I was rarely able to sleep. In those last
few months I lost another lost 35 pounds and was a walking shell of myself. If I
fell asleep for instance sitting at my desk when I thought she was finally
asleep, something that was a constant struggle which she rarely did for more
than 15 minutes at a time, I would wake up and my heart would be pounding in a
way I can’t describe. I guess terror is the closest word since I was instantly
wondering what she had done while I’d been asleep. How long had I been asleep?
There are few things like waking up to the smell of something burning in your
home. She decided in the middle of the night to cook a banana on our electric
stove. She put it on a burner, turned the dial and walked away to do something
else bizarre, totally forgetting the banana. There were 3am kitchen fires, not
to mention floods when she would decide to put her bedding and other items in
her bathroom sink, turn on the water and walk away. This is just a sample of
what Alzheimer’s did to a vibrant woman much smarter than me. Eventually I had
to remove all the dials on the stove and all the door knobs inside the house so
she couldn’t get out when I wasn’t aware. It happened once in December of last
year. It’s a miracle that was the only time.

The point to all this is that I was not able to be the person and partner Mark
needed for the game design and writing, although we were able to put together
the general framework for the game before things became bad with mom. Still, as
design partners you must have day to day, sometimes even hour to hour
communication. There are so many decisions and ideas that come up and need to be
discussed. My mental state as I watched my mom go away, not to mention physical
state from sleep deprivation prevented me from being there for Mark, and for
Chris who along with our amazing friend, partner and senior programmer PCJ
(that’s the name he likes) kept plugging away at making the game engine and
utility programs better and better. Unfortunately, without someone like me using
PCJ’s Narrative Editor, as an example, it’s sadly sitting awaiting use.

It’s hard to see what Alzheimer’s does to a person, especially the person who
gave birth to you and just a couple of years ago was bright and sharp and funny.

Life is something you only learn about through experience, through living it.
The hard way. People can give you advice but until you personally face the
challenges and fears nothing helps or matters. And no one told any of us about
what was coming our way. There are things one can in no way anticipate. Seeing
what happened to my mom, talking to Mark and hearing what he has gone through,
the gut wrenching reality of his concern about his wonderful wife Sandy, the
love of his life, who I’ve known for almost as long as Mark and I have known
each other, and what they have had to face aside from that, one can in no way
anticipate, and unless you are superhuman you can not be prepared nor can you
compartmentalize things so frightening and go about the business of fully
creating a fun and funny game in such frames of mind. And disappointing the
many, many people who have believed in us and backed us with no knowledge of
what has been happening behind the scenes when these kinds of personal issues
have been happening is just another weight and responsibility that is a personal
disappointment to us as well as our backers, regardless of why. In fact, the
weight of letting you, our incredible backers down with the delays and sliding
release dates we hoped would be behind us now, the game we hoped you’d all be
playing and enjoying, has only added to the burden because of the guilt we feel
by having let all of you down so far, but as I hope you can understand, some
things are much heavier than can be imagined and they can crush your heart, mind
and soul. We are doing our best to recongeal and do what we promised.

My mom died recently. It was both incredibly sad and merciful as I watched her
take her last breath, but she was so far gone from the person I’d known. Seeing
her fading away farther and farther each day was agonizing. I’ve had to deal
with that and all she left behind. In time, once I’ve been able to deal with all
her final affairs and get the eff out of Alabama I can get back on track. Peace
will come and I will be able to move back to the Pacific northwest, be closer to
Mark and we can deal with the business of making a game as it should be done. It
will take us some time to pick up steam. Mark still has family issues to deal
with but hopefully, where I left him dealing with so much on his own, I can pick
up some weight for him, to return the kindness he did me. We believe we can get
back on track, that we can fully connect to the inner weirdness of people who
gave you Space Quests and make SpaceVenture everything we hoped it could be and
that you have been hoping for.

I have an idea as to hard to how hard it has been for Mark and for Chris. They
have been nothing but incredibly supportive. I couldn’t be more grateful or
fortunate. I couldn’t have better partners or friends.

Thank you all for your understanding and patience.
-Scott








COME BY AND MEET CHRIS POPE AT DRAGON*CON 2015(ATLANTA, GA)

Sep03
by Chris Pope on September 3, 2015 at 3:17 pm
Posted In: Blog



Guys From Andromeda LLC co-founder Chris Pope will be at Dragon*con from Friday
September 3rd – Monday September 7th! You can find him most of the time in the
Walk of Fame area of the convention sitting next to Rob Paulsen and Dave Fennoy.

The easiest way to meet up with Chris is to follow the official Guys From
Andromeda Twitter account along with Chris’s Twitter account.

Come by and meet Chris and get a collectible keycard!

 



 








COME BY AND MEET CHRIS POPE AT DRAGON*CON 2013(ATLANTA, GA)

Aug28
by Chris Pope on August 28, 2013 at 7:26 pm
Posted In: Blog



Guys From Andromeda LLC co-founder Chris Pope will be at Dragon*con from Friday
August 30th – Monday September 1st 2013! You can find him most of the time in
the Walk of Fame area of the convention sitting next to Rob Paulsen.

You can also meet Chris at the Dragon*con panel: You’re the Publisher:
Kickstarting Videogames. Friday 7pm in the Hilton Grand Salon D

The easiest way to meet up with Chris is to follow the official Guys From
Andromeda Twitter account along with Chris’s Twitter account.

 

Chris will also be carrying around the Rooter Standee that Mark Crowe made at
SDCC! Come by and get your picture with Rooter and/or Chris while you’re there!



 








JOIN MARK CROWE, SCOTT MURPHY AND CHRIS POPE AT SDCC 2013! JULY 17ST – JULY
21ST!

Jul16
by Chris Pope on July 16, 2013 at 3:36 pm
Posted In: Blog, Propaganda



The Two Guys From Andromeda(Mark Crowe and Scott Murphy), along with the
SpacePope(Chris Pope) are all heading out to San Diego Comicon 2013! Come meet
up with them and get a chance to play a demo of the upcoming SpaceVenture(funded
by you amazing fans). All press is welcome to come by and check out the demo as
well, and write about it!



Where will they be?

Guys From Andromeda LLC will be sharing a booth with Soul Geek. You’ll find them
at table #5619



 

 

 






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