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 * home
 * blog
   * concepts
   * coding
   * graphics
 * artwork & screenshots
 * story outline

Search for:



 * home
 * blog
   * concepts
   * coding
   * graphics
 * artwork & screenshots
 * story outline


Search for:



 * home
 * blog
   * concepts
   * coding
   * graphics
 * artwork & screenshots
 * story outline

 * home
 * blog
   * concepts
   * coding
   * graphics
 * artwork & screenshots
 * story outline


homemegaH19792022-11-03T23:21:51+01:00


WHAT’S ALL THIS THEN, EH?

This is the development blog for my homebrew rpg: Steam and Sorcery.


OK, I BITE. WHAT’S STEAM AND SORCERY?

Steam and Sorcery is an old school 8-bit dungeon crawler with some modern twists
developed for the Commodore 64. It will have a victorian era steampunk theme
mixed with some fantasy elements.


ALLRIGHT, BUT WHY THOUGH?

Well, mostly nostalgia and a desire to finally make good on some decades old
promise I made to myself to write my own game on the C64.


SO, CAN I PLAY IT?

No. Right now I am still working on the basics and almost everything you can see
of the game are still mostly mockups.


AH IT’S ONE OF THOSE THINGS THAT NEVER GETS FINISHED, RIGHT?

Maybe. I would be lying if I told you it will certainly be finished since I do
this in my spare time, but I’ll try my best.


AND WHAT AM I SUPPOSED TO DO IN THE MEANTIME?

Well you can follow my development misadventures in this blog, look at some
artwork and (mockup) screenshots, or check out the concepts and story outlines
as they get created.




NEWEST BLOG ENTRIES

 * 


ADDING TO THE TOOLSET

megaH19792022-11-03T23:09:44+01:003. November 2022|Categories: coding|



Adding to the toolset Having finished the graphics for the tileset I now have to
think about getting the data inside the game. Luckily Multipaint offers [...]

Read More

 * 


VISUAL OVERHAUL

megaH19792022-10-30T10:54:33+01:0030. October 2022|Categories: graphics|



Visual overhaul I am not quite satisfied with the current visuals of my dungeon
so I started the process of overhauling the tiles. I want them [...]

Read More

 * 


POINTERS IN THE RIGHT DIRECTION

megaH19792021-12-18T18:32:02+01:0018. December 2021|Categories: coding|



Pointers in the Right Direction Now that movement works I'd like to have a bit
more convenience when navigating the map. So I want to add [...]

Read More


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