www.archmagerises.com Open in urlscan Pro
198.49.23.145  Public Scan

URL: http://www.archmagerises.com/
Submission: On November 07 via api from US — Scanned from DE

Form analysis 1 forms found in the DOM

POST

<form class="newsletter-form" data-form-id="5e35cc6fced5384d7090ff1b" autocomplete="on" method="POST" novalidate="" onsubmit="return (function (form) {
    Y.use('squarespace-form-submit', 'node', function usingFormSubmit(Y) {
      (new Y.Squarespace.FormSubmit(form)).submit({
        formId: '5e35cc6fced5384d7090ff1b',
        collectionId: '55c3c542e4b0ff1760d73004',
        objectName: 'page-55c3c542e4b0ff1760d73004'
      });
    });
    return false;
  })(this);">
  <header class="newsletter-form-header">
    <h2 class="newsletter-form-header-title">Stay Informed Newsletter</h2>
    <div class="newsletter-form-header-description">
      <p class="">Sign up and gain access to exclusive game content, updates, and early notice of playable prototypes!</p>
    </div>
  </header>
  <div class="newsletter-form-body">
    <div class="newsletter-form-fields-wrapper form-fields" style="vertical-align: middle;">
      <div id="email-yui_3_17_2_1_1580583570191_49611" class="newsletter-form-field-wrapper form-item field email required" style="vertical-align: bottom;">
        <label class="newsletter-form-field-label title" for="email-yui_3_17_2_1_1580583570191_49611-field">Email Address</label>
        <input id="email-yui_3_17_2_1_1580583570191_49611-field" class="newsletter-form-field-element field-element" name="email" x-autocompletetype="email" autocomplete="email" type="email" spellcheck="false" placeholder="Email Address">
      </div>
    </div>
    <div data-animation-role="button" class="newsletter-form-button-wrapper submit-wrapper" style="vertical-align: middle;">
      <button class="
            newsletter-form-button
            sqs-system-button
            sqs-editable-button-layout
            sqs-editable-button-style
            sqs-editable-button-shape
            sqs-button-element--primary
          " type="submit" value="Sign Up">
        <span class="newsletter-form-spinner sqs-spin light large"></span>
        <span class="newsletter-form-button-label">Sign Up</span>
        <span class="newsletter-form-button-icon"></span>
      </button>
    </div>
    <div class="captcha-container sqs-form-rendered
          
          align-center
          
          " data-theme="light"></div>
  </div>
  <div class="newsletter-form-footnote">
    <p class="">We respect your time and privacy. Updates are sent only when there is something important to say, at most once a month. </p>
  </div>
  <div class="hidden form-submission-text">
    <p class=""></p>
  </div>
  <div class="hidden form-submission-html" data-submission-html="<span style=&quot;color: #ffffff;&quot;><b>Thank You!</b></span>"></div>
</form>

Text Content

Home
The Game
Features
Wiki
FAQ
Support
Roadmap
Forums
Dev Blog
Press
Contact
Home
The Game
Features
Wiki
FAQ
Support
Roadmap
Forums
Dev Blog
Press
Contact


It's time for

A New Kind of RPG

Learn More


IT'S LIKE SKYRIM MEETS FTL.

 

An open world RPG pushing the boundaries of what is possible in a game.  By
skipping the whole "run around in 3D" thing, we can instead focus on a deeply
simulated world, emergent storylines, and player freedom.

 





LATEST NEWS

Featured

Nov 6, 2023

Dynamic Quest Generation #3: Making Quest Tasks Make Sense
Nov 6, 2023


This week we try to turn our task outlines into something the NPCs can say
dialogue about. It’s not pretty!

Read More →
Nov 6, 2023

Nov 6, 2023

Development Priorities Week of Nov 6 '23
Nov 6, 2023


Combat Rewrite and Dynamic Quest generation are the priority. Another new spell
VFX in the works.

Read More →
Nov 6, 2023

Oct 30, 2023

Dynamic Quest Generation #2: Basic Story Outlines
Oct 30, 2023


We’re giving tasks to da peoplez!

Read More →
Oct 30, 2023

Oct 30, 2023

Development Priorities Week of Oct 30 '23
Oct 30, 2023


This week we priority Combat Rewrite and Dynamic Quest generation.

Read More →
Oct 30, 2023

Oct 23, 2023

Dynamic Quest Generation #1: Inspiration & First Steps
Oct 23, 2023


First steps in the Dynamic Quest engine.

Read More →
Oct 23, 2023

Oct 23, 2023

Development Priorities Week of Oct 23 '23
Oct 23, 2023


Progress on Combat, Exploration, and Dynamic Quests

Read More →
Oct 23, 2023

Oct 16, 2023

Development Priorities Week of Oct 16 '23
Oct 16, 2023


Priority feature adds, combat continues, and we’re working on Exploration.

Read More →
Oct 16, 2023


Ever wanted to live as a mage in a medieval fantasy world?  To be Raistlin,
Merlin, Gandalf, Pug, or Elminster?  So do we!

Introducing ARCHMAGE RISES.  The world's first Mage Simulator.

Coming for Windows PC, Macintosh OS X via Steam.

Pre-orders: Available Now.

Available: Early Access Apr 2023

Learn More


A PROCEDURALLY GENERATED WORLD



A deeply simulated world means every life is unique.

Learn More →


STRATEGIC COMBAT YOU CAN FEEL



A new kind of turn based combat system let's you decide how powerful each spell
is.

Find Out How →


STAY INFORMED NEWSLETTER

Sign up and gain access to exclusive game content, updates, and early notice of
playable prototypes!

Email Address
Sign Up


We respect your time and privacy. Updates are sent only when there is something
important to say, at most once a month.






Back to Top

Copyright © 2016 Defiance Game Studio. All Rights Reserved. @LordYabo

By using this website, you agree to our use of cookies. We use cookies to
provide you with a great experience and to help our website run effectively.

Accept