openlegend.heromuster.com Open in urlscan Pro
69.163.205.96  Public Scan

Submitted URL: http://openlegend.heromuster.com/
Effective URL: https://openlegend.heromuster.com/
Submission: On December 12 via api from US — Scanned from DE

Form analysis 0 forms found in the DOM

Text Content

Open Legend:

 * changelog
 * feats
 * banes
 * boons
 * perks & flaws
 * Encounters new!
 * Character Sheet & Creator
 * Encounters: NPC Builder and Combat Tracker
 * PreGen Characters
 * NPC Generator
 * Extraordinary Item Builder
 * Extras
   * Roll20 Tools
   * Condition Tracking Cards
   * Tutorial Videos
   * API Documentation
 * HeroMuster.com
 * Tools
   * Encounters: NPC Builder and Combat Tracker
   * Character Sheet & Creator
   * PreGen Characters
   * Extraordinary Item Builder
   * NPC Generator
   * Roll20 Tools
   * Tutorial Videos
   * 
   * HeroMuster OL API
   * API Documentation
   * 
   * Condition Tracking Cards

 * My Creations
 * Login

If you're doing well and you've found value in these tools, I'm asking for your
financial support. I'll keep creating content, building HeroMuster, and trying
to make the world a better place for roleplayers. No hard feelings if you can't
help.

Click the donate button to donate through PayPal (or if you have a HeroMuster
account, login and buy coins to use a credit card).

Thanks in advance,
Mario Lurig

Donate

I Can't, Sorry


OPEN LEGEND RPG TOOLS


CHANGE LOG

August 22, 2023


REMOVED GOOGLE ANALYTICS

I no longer believe 3rd party analytics should be used on any web service I run.

August 23, 2020


RESTRICT DUPLICATE ATTRIBUTES/BANES/BOONS IN ITEM BUILDER

Previously, you could add Agility multiple times (not helpful). Now, if you try
and add the same attribute/bane/boon to an item in the builder, it will remove
the previous one first, thus if you were changing it from Agility 3 to Agility
5, it would just update.

April 8, 2019


OVERWRITE BUTTON ON CHARACTER BUILDER

This bad UI decision has now been cleaned up. New icon (instead of Recycle) and
more prominence for the likely default button preference.

January 6, 2019


CHARACTER BUILDER: ESPERANTO LANGUAGE

Thanks to Tim Rice there is now an Esperanto translation of the character sheet.

December 25, 2018


NEW TOOL: ENCOUNTER BUILDER AND TRACKER

Encounters is a web-based encounter builder and tracker with the following
features:

 * Offline ready.
 * Great on any screen: desktop, tablet, and phone.
 * Installable to your device, just like a store app.
 * Multilingual: English, French, and Spanish currently.
 * Multi-system: Open Legend, D&D 5e, and Savage Worlds currently.
 * OL Only: NPC generator built-in for two-click creations.
 * Multi-device syncing and online backup available.

December 3-5, 2018


THE DAYS WHERE EVERYONE WAS LOGGED IN AS ME

At just past midnight, the morning of Dec 3, I instituted a code change for
auto-logging in folks who had a Remember Me cookie set. Since I tested it with
my own account, and through a strange and horrible bit of luck, I didn't notice
a serious bug. This bug made every person who accessed this site (with a cookie
set) me.

Luckily, people were very cool about it and I got a good laugh at my altered
HeroMuster profile description, "I screwed up somewhere." At 9pm MST on Dec 5,
the real cause was finally discovered, patched, and everyone who was 'me' was
cleared from the system.

No other accounts were exposed or compromised, and by accessing the site as my
personal account there was no way for a user to access data about any other
users, so the only risk here was to my own accounts. So, this wasn't a security
breach. Nothing was compromised. It was an inconvenience however, as many users
couldn't properly save things to their accounts without logging out and logging
in again, and I'm sorry about that.

October 3, 2018


CHARACTER BUILDER: DEFENSIVE REFLEXES IV - IX

When adding the feat Defensive Reflexes beyond level III, the View Available
Feats button will now properly flag the Defensive Reflexes II prerequisite.

August 31, 2018


CHARACTER BUILDER: RUSSIAN LANGUAGE

Thanks to a volunteer (last month!) there is now a Russian (Русский) translation
of the character sheet.

May 18, 2018


NEW FEATURE: SAVING NPCS

The NPC generator now has a few editable fields: Name, description, hit points,
initiative, speed, guard, toughness, and resolve.

Secondarily, if you are logged into your HeroMuster account, a new save icon is
available which will save the NPC to your account (i.e. My Creations).

 * My Creations is now wider for larger screens to accommodate the new NPCs
   column.
 * Deleting an NPC from My Creations removes it forever. It exists only for you.
 * NPCs can be tagged just like characters and items.
 * Clicking on an NPC's will bring up its stats. Note: Unlike the NPC generator
   page, a saved NPC will not have all the extra helper weapon, bane, or boon
   information.

April 24, 2018


CHARACTER BUILDER: BATTLEFIELD PUNISHER

The Battlefield Punisher feat will now prompt for a bane to inflict and add that
to the Feat's title.

April 8, 2018


CHARACTER BUILDER: CHINESE (TRADITIONAL) LANGUAGE

Thanks again to the awesome community, the character builder is now available in
Chinese (Traditional).

March 25, 2018


CHARACTER BUILDER: PRINTING IN CHROME/EDGE/SAFARI

Fixed printing in Chrome/Edge/Safari. Apparently, ~2 months ago Chrome changed
how it interpretted font sizes. Anyway, the character sheet now prints properly
as a one-sheet on all browsers again. This was reported to me by a user whom I
am grateful to for doing so.

The Tour was removed from the character builder... it no longer was critical
since the builder is now full grown in its power and accounts are now a thing.

March 14, 2018


ACCOUNTS WITH REMEMBER ME COOKIE NOW AUTO-LOGIN

If your browser has your HeroMuster Remember Me cookie, you previously still
needed to click Login and then had a quick redirect loop to HeroMuster proper
and back to the OL site. Now it all happens on this site. Browsers without the
cookie will still need to click Login and follow the regular procedure.

March 9, 2018


MY CREATIONS: BOOKMARK OTHER PEOPLE'S CREATIONS

Both the Character Builder and the Extraordinary Item Builder now have a new
icon when logged in and viewing a save you do not own. This bookmark icon allows
you to add that save to your My Creations page without having to Save a new
copy.

There is now also the ability to bookmark an item from the My Creations page by
providing the URL or tag for that character/item (new button visible).

As a GM for my local game, I realized I wanted to keep a copy of my player's
characters... but as they level, my copy was out-of-date. This new feature
allows me to track the character sheet that they overwrite when they level,
keeping me up-to-date as well.

January 30, 2018


CHARACTER BUILDER: OVERWRITE

If your browser session dies due to inactivity (e.g. when leaving a character
sheet open for an hour without interacting) and you try and overwrite a save
(logged in accounts), previously it would just spin forever. Now it fails
nicely, notifying and linking you to login again.


CHARACTER BUILDER: NEDERLANDS LANGUAGE

Thanks to volunteers there is now a Dutch (Nederlands) translation of the
character sheet.

January 17, 2018


CHARACTER BUILDER: FEATS

You can now properly click Confirm to save details when Feats prompt you for
additional information (e.g. Extraordinary Focus).

January 16, 2018


CHARACTER BUILDER: PREFERRED LANGUAGE

You can now set your account level language preference through the HeroMuster
Account page. If set, when logged in and visiting the character builder (new or
saved character), it will automatically use your preferred language (if
available).

January 14, 2018


CHARACTER BUILDER: LANGUAGES

Language selection design has been… redesigned. Now cleanly across the top of
the page (better for mobile visitors).

Coming Soon: Setting your preferred language in your HeroMuster account which
will automatically change the character sheet on load.


MY CREATIONS & EXTRAORDINARY ITEM BUILDER

Labels in the form of Tags (My Creations) and Attributes/Banes/Boons (EIB) now
properly wrap when you have lots of them (previously they were not accessible
off the side of the browser window).


MY CREATIONS

Tags are now sorted alphabetically on page load (created tags will not be placed
in the correct order).

Mobile users now have an icon to scroll between their character list, item list,
and the bottom of the page.

January 13, 2018


EXTRAORDINARY ITEM BUILDER: LEGENDARY

Legendary properties are now available in the builder so it can make
Extraordinary and Legendary items.


MY CREATIONS: CPU/MEMORY USAGE

I wrote bad JavaScript code. It caused the browser to practically lockup after
adding 5 or 6 tags to things (memory usage exponentially increased). It's good
now, less… shitty.


EXTRAORDINARY ITEM BUILDER: SUBMIT

Fixed an issue where you could press Enter to submit an input field (Name, Area,
Slaying) triggering unwanted effects.

January 12, 2018


MY CREATIONS: TAGGING

Tagging is now enabled on My Creations. Tagging is an easy way to organize your
characters and items. This allows you to visually reduce clutter, specifically
by clicking a tag at the top and hiding all characters/items that do not have
that tag.

Selecting multiple tags will act as an OR: Showing any characters/items that
have any of the selected tags.

January 11, 2018


FULL SITE: CHARACTER BUILDER, EXTRAORDINARY ITEM BUILDER, ETC.

Fixed a few stray HTML markup issues.

IE11 now works! Internet Explorer 11, found on Windows 7, is now fixed for the
builders. Some javascript was reworked to be compatible with this older browser.
These fixes may have had the added benefit of getting the builders to work in
the Safari 5 browser (found on Apple iPad 1st-generation devices).

January 10, 2018


CHARACTER BUILDER: LONGSHOT FEAT

When selecting the Longshot feat you will now be prompted to select the
specialization (weapon or attack type).

January 7, 2018


CHARACTER BUILDER: ATTRIBUTE TOOLTIPS

Tooltips are now linked to tap/hover on the attribute name rather than score.
Previous behaviour was frustrating to use on a touch device like a tablet (why
don't people tell me these things?).

January 2, 2018


EXTRAORDINARY ITEM BUILDER: BANEFUL

Corrected the wealth calculation. Previously added WL only based on banes lowest
PL and the attribute -> WL cost table, neglecting an additional +1 WL cost.

January 1, 2018


CHARACTER BUILDER: WEAPONS

 * Weapon tooltip will now show (besides Banes) if an item is Swift or Slow
   (nothing extra shown if neither).
 * Updated weapons list to be up-to-date with final core release (I was missing
   a few things).
 * Weapon dropdowns now alphabetically sorted.
 * Fixed a JavaScript error upon deleting the weapon name from any of the weapon
   melee/ranged fields.


EXTRAORDINARY ITEM BUILDER: MARKDOWN SUPPORT

The Description and Special text areas now support a limited subset of Markdown
(see below). That means you can add some styling to your item text.

REMEMBER, just because you can doesn't mean you should.

 * Line breaks
 * Bold: **bold** or __bold__
 * Italic: *italic* or _italic_
 * Unordered Lists:
    * list
    * item
   
   - list
   - item
   OR
   * list
   * item
 * Ordered Lists:
    1. list
    2. item
   
   1. list
   2. item

December 29, 2017


EXTRAORDINARY ITEM BUILDER & CHARACTER BUILDER

Overwrite Save rather than create a new save is now available (with a bunch of
restrictions) via a Recycle icon ():

 * Available only when loading a saved character/item
 * The loaded character/item must have been saved when you were logged in
   (Creations imported won't work)
 * Only the user who created that save has the ability to overwrite it

Want to test it out? Login, create an item or character and save it. Reload the
page (the URL should have automatically changed to the saved link). Tada, new
icon!

December 26, 2017


EXTRAORDINARY ITEM BUILDER

When choosing the Damage or Weapon property and the Other choice, the item
properties shown on the left are now editable, meaning you can click in and
manually type in what Other represents.

December 23, 2017


EMAIL SEND & LOGOUT

Working with a community member using IE11 or Waterfox, fixed an issue when
signing up and being unable to send the verification email (JavaScript button
didn't work). Also fixed eroneous error messages on the Logout page (and failure
to properly logout) in some browsers.


MY CREATIONS

A new landing page for My Creations shows if you are not currently logged in.
Previously it redirected you. Now you get a preview of the page in the
background and a simple message instructing you to login.

My Creations link now visible on all pages of the site.


MY CREATIONS

Logged in users now have more functionality on My Creations including:

 * The ability to remove characters/items from the page (with an undo, just in
   case).
 * A button to import characters from a particular player name.
 * The list is automatically sorted with the most recent at the top.

TODO: I'm planning to add a feature for logged in players to have a new button
on the builders to overwrite the existing save rather than the default behaviour
(save a new version). Done!

December 22, 2017


HEROMUSTER ACCOUNT & MY CREATIONS

The character builder and extraordinary item builder now have a new link in the
top-right: Login.

This new link will bring you to the newly minted HeroMuster login page (and
consequently account creation page). Why would you create an account? Because it
unlocks the My Creations page (not visible without an account) where you will
see all of the characters and items that you save going forward* while logged
in.

If you have feedback or problems, feel free to reach out via email:
contact@heromuster.com.

Features To Add

 * You can add a password or authenticator (2FA) during account creation, but
   the account page doesn't exist yet to do this after initial creation.
 * * I'll setup a way for you to quickly add all of the characters you've
   already made under a particular player name without having to resave them.
   Done!
 * The ability to delete items from My Creations (won't destroy the items, just
   remove them from your account's list). Done!
 * More stuff I can't think of right now because this week-long project has
   ended in a 17 hour binge of code.

December 17, 2017


EXTRAORDINARY ITEM BUILDER: ARMOR & WEAPONS

 * Armor and Weapons will now display the associated wealth level in the
   properties (as a guide), but it is not added to the item's WL calculation as
   these special properties have the requirement of acquiring the item rather
   than a cumulative cost.
 * Added disadvantage tooltip for Area calculations.
 * Moved Weapons to the bottom (alphabetical placement) of the list.

December 14, 2017


API: EXTRAORDINARY ITEM BUILDER

You can now retrieve saved Extraordinary Items via the API.

You can now retrieve a list of recently saved Extraordinary Items via the API.


EXTRAORDINARY ITEM BUILDER: TOOLTIPS

Button tooltips for item properties will now display even after a property has
been selected (they were previously hidden due to a visualization bug that has
been resolved).

December 13, 2017


EXTRAORDINARY ITEM BUILDER: SAVE AND SHARE!

You can now save your work and share those links with others. The builder should
also continue to work if you wish to revise a shared item.

Item Lists

 * Retrieving a list of items you have created will be done differently than the
   current method used in the character builder.
   In the near future, saves will be linked to your HeroMuster account (coming
   soon).


PREGENERATED CHARACTERS: SUPERHERO GENRE

Special thanks to @Brycelor once again for the first of these pregens.

December 11, 2017


CHARACTER BUILDER: ATTRIBUTE SUBSTITUTION

When you apply Attribute Substitution, then change the score of the primary
attribute, it now immediately updates the sheet to reflect the change to the
dependent attribute (e.g. Guard updated in an Agility->Might substitution with
the new score).

Fixed a JavaScript recursion bug.


EXTRAORDINARY ITEM BUILDER: PERSISTENT PROPERTY

Whoops. Forgot the Persistent property. It's there now.

The Special section has Powerful label renamed to Modifier to avoid confusion
with the item property Powerful.

December 10, 2017


EXTRAORDINARY ITEM BUILDER: BANES/BOONS

Since Banes and Boons added to items specifies the attribute score to invoke,
rather than the power level, the dropdown now shows the power levels first, then
a divider, followed by all other valid values. 99% of the time you will be
choosing a score that is equal to the power level, thus why they are right at
the top.


EXTRAORDINARY ITEM BUILDER

You can now play to your heart's content building different extraordinary items.
While there currently is no save function, you can print the page for a nice
single-sheet handout to your players (or print to PDF).

To Do

 * Add Save and share functionality, like the character builder.
 * Create the mundane item builder (as described in chapter 6).
 * Create the legendary item builder (maybe).

November 29, 2017


CHARACTER BUILDER: TRANSLATIONS

Added both Deutsch (German) and Português-Brasil (Portuguese-Brazil); long
overdue.

October 31, 2017


FEAT FILTERING: SORTING

You can now choose to sort filtered feats by cost, then alphabetically (low to
high). A new dropdown is now available in the Filtered Feats… section. The
default behaviour is unchanged: Alphabetical sorting.

October 22, 2017


CHARACTER BUILDER: DELETED SAVES

Previously, if you were to request a character with a character name and thus an
id similar to namehere123, if that character save was deleted but the link to
that character still existed somewhere, anyone clicking that link would be
redirected to a blank sheet.

Now, the system will try to find the most recent similar character save (based
on character name) and redirect you to that instead. This will lead to false
positives, but most of the time it will result in a better user experience
rather than dead links.

October 10, 2017


API DOCUMENTATION

Using Postman, I've created a more robust API documentation and added the link
to the main menu system.

October 8, 2017


API: FEATS WITH ATTRIBUTE FILTERING

Just like Banes and Boons, you can now filter Feats based on your Attributes. Be
advised that it will not exclude Feats based on feat prerequisites (they will be
returned).

September 23, 2017


CHARACTER BUILDER: ADDITIONAL NOTES

Put a space back in the field so that you can edit it properly. Whoops.

September 21, 2017


BANES & BOONS: FILTERED POWER LEVELS

When filtering Banes or Boons, Attributes where greyed out if they were not
applicable (based on the filter). This effect is now also applied to Power
Levels. Note: If a Feat or Weapon enables you to make the attack at a higher
power level, this is not taken into account.


CHARACTER BUILDER: SAVED CHARACTERS

The meta data (title/description when sharing the link) for saved characters now
reflects that character rather than being generic (to match the custom
image/screenshot of the character sheet).

September 16, 2017


CHARACTER BUILDER: FRENCH TRANSLATION

Attribute descriptions are now part of the translations. Currently only English
and French are available.

September 10, 2017


FEATS: PREREQUISITES (MOBILE ONLY)

Fixed a display issue for prerequisite requirements when viewing Feats on a
mobile device (e.g.phone or tablet). This included improved use of space.

September 5, 2017


API: PLAYER NAME

Improved the code so that the API automatically parses an invalid result
(e.g.Great Moustache) into a valid one: greatmoustache. This uses the same logic
as the character builder uses to generate a player id.

August 17, 2017


FEATS: BATTLEFIELD RETRIBUTION

Battlefield Reflexes prerequisite filter renamed to Battlefield Retribution to
match the core rules update.


CHARACTER BUILDER: NATURAL DEFENSES

Armor and Feat bonuses in Guard and Toughness, respectively, properly change
when feats are changed (up or down). Previously, reducing Natural Defense X to a
lower tier would leave the Toughness Feat bonus unchanged and incorrect.

August 7, 2017


CHARACTER BUILDER (MINOR UPDATES)

Updated the tooltips for Logic and Learning per this thread.

Updated references in Multi-Attack Specialist of Projectile to now use Ranged
per core changes.

July 25, 2017


API - PERKS, FLAWS, WEAPONS, AND FEATS

Added additional calls based on the HeroMuster data that powers the lists used
in the character builder, now available through the API.

July 24, 2017


SWASHBUCKLING AND STEAMPUNK GENRES - PREGENERATED CHARACTERS

Special thanks to @Brycelor on Discord again.

July 17, 2017


CHARACTER SHEET

 * Fixed a bug where Natural Defense and other Feats that effect the armor bonus
   in Guard were being doubled when loading a saved sheet. This also fixed a few
   other minor bugs related to the same feats being removed or changed.

June 10, 2017


API: BOONS AND BANES

Minor QoL (Quality of Life) improvement: submitting a request to /api/banes or
/api/boons without providing attribute scores will be treated as 9s for all
attributes, showing all possible options.

May 16, 2017


CHARACTER SHEET

 * Fixed a bug where The Primary Attribute in Attribute Substitution would have
   incorrect 'cost' and 'dice' columns if interacted with or changed AFTER the
   feat was taken.
 * Improved 1 page printing for the blank character sheet (no more blank second
   page or Additional notes appearing on page 2).

May 5, 2017


CHARACTER SHEET

 * Fixed a bug where manual changes to Defenses sub-values were being
   overwritten (recalculated) when retrieving a saved character. For example,
   the Flash, where the benefits from Haste have been manually added to Guard
   and Speed due to his Boon Focus III (Haste) and noted at the bottom of the
   sheet.

May 3, 2017


NEW FEATURE: NPC GENERATOR

Using the NPC quick build rules, you can now retrieve a full NPC of levels 1-20,
including Name, Description, HP, Attributes, Defenses, Attacks, Initiative,
Boons, Banes, and even Feats!

Each NPC is procedurally generated. Translation: It's not just random, but
certain choices effect later choices as the NPC is created. Here are a few ways:

 * The attributes are weighted, so that the NPC has a higher chance for more
   combat-focused attributes.
 * If an NPC has an attribute that contributes to a defense score or HP, it
   increases the minimum possible score that is randomly selected.
 * The number of attributes and feats increases as the level of the NPC
   increases.
 * Feats select relevant banes/boons from what is possible for the NPC,
   including the complex Multi-Bane Specialist feat.

The names and related descriptions are randomly selected from a stored list of
legendary and mythical creates from around the world, sourced from Wikipedia.

May 2, 2017


NEW API CALL: NPC GENERATOR

Using the NPC quick build rules, you can now retrieve a full NPC of levels 1-20,
including Name, Description, HP, Attributes, Defenses, Attacks, Initiative,
Boons, Banes, and even Feats!

A future update will outline some of the extra features built-in to increase the
chance of a viable NPC being generated.


CHARACTER SHEET

 * Updated all weapon wealth levels (core changes), including removing some that
   are no longer part of the main table.


CHARACTER SHEET

 * Fixed a bug causing the View Feats/Banes/Boons links to fail if an Attribute
   score was greater than 9.

April 27, 2017


FILTERED BOONS AND BANES

 * When viewing filtered Boons and Banes, attributes will now be grayed out if
   the attribute doesn't meet the minimum power level requirement, to make it
   easier to identify what attribute qualified the character to use that
   bane/boon.


API BOONS AND BANES

 * There is a new field returned, validAttributes, to programmatically display
   which attributes meet the minimum power level requirement.

April 24, 2017


CHARACTER SHEET

 * The following feats will now add their Guard bonus as an armor bonus rather
   than a feat bonus: Defensive Mastery, Natural Defense, Two Weapon Defense,
   and Armor Mastery.
 * The View Available Banes/Boons links will now reflect Attribute Substitution
   only when the character has Tier 2.
 * The Current and Lethal Hit Point boxes are now content editable.

April 13, 2017


CHARACTER SHEET

 * Armor warnings for Fortitude value now properly aware of Attribute
   Substitution.

April 10, 2017


CHARACTER SHEET

 * You can now hide the language box for better readability on mobile devices
   such as tablets.

March 17, 2017


WESTERN GENRE PREGENERATED CHARACTERS

Special thanks to @Brycelor on Discord, there is now a full deck of 5 Western
genre pregen characters. Initial character design goes to him; I only cleaned
up, filled out, and standardized.

March 21, 2017


CHARACTER SHEET

 * The View Available Feats button is now Feat aware. That means that it will
   properly filter based on selected feats, excluding any feats which you do not
   have the prerequisite feat.

Reminder: The tool will not warn you if you select a Feat where the character
does not meet the prerequisite attributes or feats. This change is an effort to
not expose those feats to you in the first place.

March 19, 2017


CHARACTER SHEET

 * When changing the Attribute Substitution feat without deleting it first
   (instead just selecting it from the dropdown), icons will no longer double-up
   and will be properly cleared.
 * Altering the primary attribute's value after selecting the Attribute
   Substitution feat will now properly update the dependent attribute in the
   background, triggering updates to Defenses, HP, etc.

March 17, 2017


NEW API FEATURES!

You can now use HeroMuster's filtering programmatically through the API to see
which Boons and Banes are available based upon attribute scores.


CHARACTER SHEET

 * Maximum attribute score warnings updated to fit new official rules.

March 17, 2017


CHARACTER SHEET

 * Indomitable Resolve properly applies benefit to Resolve.
 * Short Spear and Long Spear stats updated (short spear is now versatile, 50'
   and long spear two-handed and 25')

March 13, 2017


PREGENS

 * Trist has been updated due to recent changes to the Two Weapon Defense feat.


CHARACTER SHEET

 * When the character level field is blank and selected, it automatically sets
   it to level 1 (this already worked). However, the fix is that it will
   properly remove error highlighting on attribute spent and feat spent now that
   new totals are set.


FEATS

 * Feat prerequisite filter updated inline with core rules.

February 25, 2017


NEW PREGENS: REAL HEROES!

Pregenerated characters based on real-world heroes. Currently features Ida Lewis
and Lyudmila Pavlichenko.

February 17, 2017


CHARACTER SHEET

 * Deleting Attribute Substitution feat now properly cleans up after itself.
   Previously, it would break horribly.

February 15, 2017


CHARACTER SHEET

 * Attribute Substitution now provides icons (that print) and tooltips next to
   the attribute names to better communicate that it has been applied.

February 12, 2017


CHARACTER SHEET: RULES UPDATE

 * Natural Defense now adds Toughness as well (instead of just Guard).
 * Indomitable Resolve now exists and auto-calculates Resolve bonuses.
 * Bane Focus III now displays time as Free Action.

Reminder: For existing character saves, you must remove and then re-add the Feat
to get the new calculations, then save the new version.

February 4, 2017


NEW FEATURE: CHARACTER API!

You can now access stored character info programmatically based on player id,
character id, or show all (50 at a time).

I hope that this allows even more great tools for the OL community, such as a
native mobile app that uses this import existing characters created by the user.

February 3, 2017


NEW FEATURE: CHARACTER SHEET SOCIAL IMAGES!

Any new saves will take a bit longer to process because the system will be
generating a screenshot of the actual saved character sheet, so that the image
shown when shared on social media (and Discord) is not the placeholder (which is
what shows if it's an old save or the screenshot generation failed).


CHARACTER SHEET

 * Italian (Italiano) translation added at 90% completion.
 * Armor Mastery feat is now integrated into automatic calculations (Feat bonus
   to Guard defense, fortitude requirements, and speed penalty reductions). Be
   advised that as specified in the feat, the bonus will only present if an
   Armor Type has been selected.


CHARACTER SHEET

 * Boon Focus is now smarter. Previously, changing from Boon Focus III to Boon
   Focus II (or deleting the feat) for the same Boon would not reset the Boon
   speed. Now, the system actively rechecks and recreates the benefits of Boon
   Focus when any Feat is changed, just in case.
 * Boon Focus and Armor Mastery will now work properly when loading a saved
   character and making further edits.

February 2, 2017


CHARACTER SHEET

 * Line breaks are now properly saved when using Chrome; typically used in
   NOTES, EQUIPMENT, and DESCRIPTION.


CHARACTER SHEET

 * Attribute line-height shrunk 12.5% to allow for two additional Feat rows. Tab
   index adjusted appropriately.
 * Finnish (Suomi) translation added.
 * Spanish (Español) translation added.

January 27, 2017


CHARACTER SHEET

 * Feats are now properly sorted alphabetically (specifically Boon Access was
   out of place and roman numerals were alphabetical, not fuzzy).
 * Hand Crossbow added to weapons list (custom weapon builder coming in the near
   future).
 * Heavy Armor (WL4) Fortitude requirement fixed (1, not 3).
 * Armor now also triggers highlight warning for Wealth if it is lower than the
   armor's requirement (much like it highlights the armor if it is above your
   current fortitude).

January 24, 2017


CHARACTER SHEET

 * Removed some of the excess space in the dropdowns (left/right padding)
   especially for printing. Should reduce the chance of Feats breaking to two
   lines.
 * Preferred Boons names column has been shrunk a little to allow a full size
   attribute box.
 * Fixed a bug that I introduced with the Multi-Target Attack Specialist helper
   modal that broke HALF of the other modals. They now all work again.

January 23, 2017


NEW FEATURE: CHARACTER SHEET TRANSLATIONS!

Volunteers can translate the printable character sheet into other languages by
going to OneSkyApp, creating a free account, selecting the language to
translate, and translating the 90 words/phrases!

January 22, 2017


NEW PAGE: PREGEN CHARACTERS!

Currently includes 10 Fantasy Genre pregenerated characters that you are free to
use to give new players or one-shot players someone fun to play, all with unique
traits and room for the player themselves to add their own flavor.


CHARACTER SHEET

 * Companion no longer requires picking from a modal.
 * The Multi-Target Attack Specialist feat now offers a selection helper (Area,
   Projectile, Melee).
 * The Attack Specialization feat now offers a selection helper.
 * After selecting a weapon, a new tooltip will show you the Banes associated
   with that weapon, to make it easier to create your Actions.

January 20, 2017


CHARACTER SHEET

 * The following feats now offer helpers (parenthesis): Craft, Knowledge, Energy
   Resistance, Hunter's Foe, Marksman, Extraordinary Focus, Martial Focus,
   Companion, and Alternate Form.
 * The Skill Specialization feat now offers an attribute selection helper.
 * Preferred Boon properties that are manually altered from the default (e.g. 1
   Minor Action rather than 1 Major Action) now save properly and show when
   retrieving a saved character.
 * Boon Focus will now automatically alter existing or future Preferred Boons
   (e.g. Boon Focus II switching 1 Major Action to 1 Minor Action). Be advised
   that this doesn't work on saved characters if Boon Focus is already selected
   and then you add the boon to the list.

January 19, 2017


CHARACTER SHEET

 * Sixth Feat row added. Fourth Boon row added.


CHARACTER SHEET

 * Removed caching so firefox specific styles don't effect chrome.

January 18, 2017


CHARACTER SHEET

 * Attribute Substitution, upon selection as a feat, will now properly alter the
   links for available feats/banes/boons as well as effect hit points, defenses,
   and initiative automatically.
 * Defensive weapons now grant +1 armor per upcoming update. Defensive Mastery
   now adds +1 armor if weilding a Defensive weapon.
 * The feats that require identification of a specific Bane/Boon now offer that
   ability: Multi-Bane Specialist, Bane Focus, Boon Access, Boon Focus, and
   Potent Bane.

January 17, 2017


CHARACTER SHEET

 * Manual line breaks (such as in the new Notes section) will now save properly
   as well as restore properly. This only effects saves from now going forward.
 * Added a new Notes section that will most likely print on page 2 (duplex =
   back of sheet), but allows you to add additional notes or information about
   your character.
 * The following feats are now auto-calculated into the sheet: Fleet of Foot,
   Tough as Nails, Wealthy, Extraordinary Defense, Two Weapon Defense, Natural
   Defense, and Lightning Reflexes.

January 16, 2017


COMING SOON

Some Feat awareness improvements, such as selecting attribute substitution and
altering the view feats/banes/boons links to reflect the substitution.

Translations for the character sheet, starting with French and Italian first.


FEATS

Filtering of feats without specifying prerequisites (such as from the character
sheet link) will now ignore prereqs and display those feats and leave it to the
player to ignore them.


CHARACTER SHEET

 * Fixed some minor bugs related to loading old character sheets prior to many
   weapons/armor changes.
 * The previously titled Swift column is now either Advantage or Disadvantage,
   and while the rules state that the bonus is based on the slowest item you
   have equipped, the character sheet (since it lists ALL things you MAY equip)
   gives you the benefit of the doubt and lists SWIFT benefits, then SLOW
   penalities, then nothing (based only on the first dropdown of melee & ranged
   weapons).
 * Weapon examples have been upgraded to match the new rules. This includes
   Wealth Level warnings if the item is too rich for you.
 * Under Defenses, Other renamed to Feats to better organize bonuses clearly.

January 12, 2017


CHARACTER SHEET

 * Manually entered options in dropdowns will now properly display when viewing
   that saved character.
 * Customizing Boons by name will save all columns for that row as well,
   allowing you to identify Boon Focus better. Example.
 * Customizing Feats by name will save your manually entered cost. For example,
   typing in Bane Focus (Knockdown) manually with a cost of 3.

January 11, 2017


CHARACTER SHEET

Layout has been tweaked for better flow and more space:

 * Equipment moved to the bottom.
 * Preferred boons now follows Actions in the main column.
 * Weapons and armor now in the left column.
 * Additional Action row added!
 * Overall design still leaves room for longer descriptions without overflowing
   page 1.


VIEW YOUR CHARACTERS

Character level is now highlighted as part of the list without having to
click-through to the character sheet.

January 9, 2017


CHARACTER SHEET

 * Fixed guide's first message not showing. Added a step with tips on using the
   dropdowns.

January 7, 2017


CHARACTER SHEET

 * Armor updated to reflect Might -> Fortitude requirement change. Tooltip
   added.
 * Tooltip on Attributes restricted to hover only (previously also on focus), as
   power users don't need to see it.
 * Fortitude tooltip updated to be in sync with SRD.

January 6, 2017


VIEW YOUR CHARACTERS

You can now view all characters created with the same Player Name, so use that
field if you want to quickly find them again!

Sample character list.


CHARACTER SHEET

Removed extra borders around weapons/armor.

Fixed Feat and Boon row sizing when printing on Firefox.

Added a 5th Feat row, adding it to tabindex as well.

January 3, 2017


FEATS: CRAFT I-II

Fixed prerequisites to be Learning 3 OR Knowledge I, not AND. Filter fixed as
well.

January 2, 2017


REPAIRS NEEDED: CHARACTER BUILDER

Massive changes to weapons and armor, as well as a change to Evasion Resilience
Guard requires fixes to the character builder.

Completed:

 * Might & Guard change has been incorporated.
 * Armor has been reworked and updated. Note:This will break previously saved
   characters.
 * All Feat cost changes are up-to-date (this is automatic).
 * Weapons,as well as items influenced by them (e.g. swift) require a complete
   rework over the next few days. Sorry. Are done!

To Do:

 * Done!

December 31, 2016


CHARACTER BUILDER

 * Shrunk text size for Actions > Special.
 * Added tooltips to Attributes.
 * Made Agility and Fortitude lines editable within Defenses, to facilitate
   Attribute Substitution.

December 30, 2016


CHARACTER BUILDER BUG FIXES

 * Fixed unnecessary italics in actions and boons.
 * Added non-printing buttons to feats, actions, and boons boxes to
   automatically display filtered feats, banes, and boons pages.
 * Shrunk line-height of description to match the smaller text size.
 * Shrunk text size of archetype to allow more text without breaking layout.
 * Altered the layout and behaviour of equipment to be more user and printer
   friendly.


NEW FEATURE: SAVE CHARACTER SHEETS

You can now save your characters, creating a custom link that is displayed upon
saving. This is an easy way to create a pre-gen or showoff your character to
others.

Tip: The custom link uses some or all of the character name, so make sure to add
one!

View Touchstone's Character Sheet
December 28, 2016


CHARACTER BUILDER IMPROVEMENTS

 * Perks and Flaws now have a combobox (dropdown or write your own) for
   selection.
 * Stylesheet implementation now beats browser caching (no more manual hard
   reloads).
 * Improved XP logic to effect level, feat points, and attribute points
   properly.
 * Armor and Shield dropdowns and logic added (will highlight if Might score
   does not support that item)
 * Swift is now calculated loosely; it's based on the highest swift score from
   either melee dropdown as well as the the first ranged weapon dropdown. You
   can manually correct the field as usual.
 * Feat select added. Guide updated to reflect that feat benefits (e.g. armor or
   speed bonus) are currently not automatically calcuated.
 * Boon selection logic completed.
 * Tabbing extended through the entire sheet.

Next Feature Goal: Save your character sheet (custom link).

December 27, 2016


NEW PAGE: ROLL20 TOOLS!

Just some easy copy/paste links to display filtered feats, banes, and boons for
your Roll20 characters.

Do a hard reload (CTRL + SHIFT + R) to refresh the javascript file.


CHARACTER BUILDER IMPROVEMENTS

 * There is now a guided tour to help you get started!
 * Adjusted feat box layout to better match style used throughout sheet.
 * Added tabindex for moving through the sheet in a more orderly fashion,
   starting with the Player's Name.
 * Autofill active for: level, xp, attributes, wealth, speed, initiative, and
   defenses.
   Includes color warnings when out-of-bounds (e.g. Attribute score higher than
   level allows).
 * Added more editable content (defenses), since the builder isn't perfect
   (yet).

December 26, 2016


CHARACTER SHEET IMPROVEMENTS

 * Added Hit Point formula to sheet.
 * Resized Actions for larger Name, smaller Special (and removed some excess
   padding).
 * Shrunk the text size for spent/total points in Attributes and Feats

December 25, 2016


NEW PAGE: CHARACTER SHEET!

The current character builder is 100% printable (black & white) on Chrome and
Firefox. You can also manually edit most of the fields.

Coming Soon… Javascript auto-fill attributes, defenses, HP; feat and boon
dropdowns; weapons and armor selection; perk and feat selection.

Coming Soon(ish)… Save and share your character build (this will take a while to
get worked out) as well as translations.

Do a hard reload (CTRL + SHIFT + R) to refresh the stylesheet.

December 20, 2016


NEW PAGE: PERKS & FLAWS!

Uses same style guidelines as other pages except Perks are listed first, then
Flaws (as opposed to two separate pages).

In most cases, the last sentence in a Perk's description is its effect, if any.
The system automatically highlights the last line of each Perk.

December 17, 2016


PRINTING IMPROVED!

Styles and classes added to streamline printing. Tested on Chrome and Firefox.

Features include: Hiding unnecessary web-only page elements, sizing,
page-breaks, and auto-expanded cards.

Do a hard reload (CTRL + SHIFT + R) to refresh the stylesheet (it's updated if
the Filter Feats… button isn't visible in Print Preview).

December 16, 2016


MINOR TITLE TWEAK

The Title of the window/tab will now reflect Filtered when it is a filtered list
of feats/banes/boons.

Spacing (top margin) added to the Apply Filter button for the Banes and Boons
pages.

December 15, 2016


ATTRIBUTE FILTERING: FEATS NOW AVAILABLE!

You can now filter Feat cards based on your character's attributes and any
prerequisite feats. The shortcut link is a bit longer, but just as functional!

Filtering is based on Tier 1 requirements only, which means that in the case of
something complex like Death Blow, Agility 6 and Lethal Strike I are all that's
required to show the card (there is no option to choose a higher level of Lethal
Strike when selecting your filters).


BUG FIXES

 * Fixed Tier 3 requirements for the Death Blow feat.
 * Fixed feat prerequisite for the Multi-Target Boon Expert feat.

December 14, 2016


ATTRIBUTE FILTERING: BANES & BOONS, NOW AVAILABLE!

You can now filter the Bane or Boon cards based on your character's attributes.
There is also an easy to copy link to bookmark or share!

Pro-tip: The number string is just the values (0-9) for all 18 attributes, in
the order introduced in the Open Legend rules.


BUG FIXES

 * Fixed/Updated the icons for Apple and Android devices.

December 9, 2016


BUG FIXES

 * Updated incorrect background color for Special on mobile.
 * Updated background color for Feat > Cost in Reference Card to match the
   background of the Cost badge.
 * Added tooltips for the navbar's brand image (Home | Change Log) and for the
   OpenLegend link (which also now opens in a new window).


FEATS: REFERENCE CARD ADDED

A reference card was added to the front of the feats listing for clarification
and to match the banes/boons styling.

Verified visibilty across most types of color blindness: Deuteranopia (common),
Protanopia (rare), Tritanopia (very rare).

BANES VIEWED WITH RED/GREEN BLINDNESS

FEATS VIEWED WITH RED/GREEN BLINDNESS


NEW PAGE: BOONS

The Open Legend Boons have been added.

Note: There are no unique features on the Boons page that do not already exist
in other pages: Banes or Feats.


NEW FEATURE: CACHING

By using static file caching, HTML minifying, and gzip compression, the page
load is 50% smaller and 30% faster.

Typical loading time is < 1 second in North America and < 2 seconds
internationally.

All pages receive the following scores (out of 100):

 * A 71 mobile, 89 desktop, and 100 user experience score from Google Page
   Insights.
 * A 97 [A] score from Pingdom speed tests.

December 8, 2016


NEW PAGE: BANES

The Open Legend Banes have been added.

Key Features:

 * There is a reference card at the beginning to help people understand how to
   read a Bane.
 * The Attacks are color coded based on the stat it is vs: Evasion, Toughness,
   or Resolve.
 * The Duration is stylized to better isolate the duration from the
   method/limits to resist the Bane.
   e.g. Resist ends (Fail x 3 = 1 minute)


BUG FIXES

 * Anchor links will now properly order query strings and anchors when a query
   string is present.
 * Tooltip added to direct links upon receiving focus.


NEW FEATURE: DIRECT LINKS

When expanding the details of any card on a non-mobile screen, a new box at the
bottom offers 1-click copy-to-clipboard of the direct link to that card, such as
the Berserker feat.

Anchor links will expand the card automatically on both mobile and non-mobile
layouts. On non-mobile layouts it will also highlight temporarily to draw the
visitors attention.


BUG FIXES

 * Minimum Height of unexpanded cards increased to 240px to improve appearance
   in Chrome.
 * Non-mobile: Showing/hiding details will now focus the page to the top of that
   card.

December 7, 2016


NEW PAGE: FEATS

The Open Legend Feats have been added.

Key Features:

 * Unique mobile layout (responsive), based on an accordian design, to reduce
   scrolling.
 * If a feat requires another feat, the label is clickable, automatically
   focusing and expanding that required feat.
 * Color coding and spacing used to easier identify subtleties in attribute
   requirements.
 * Desktop resolutions offer an expand/hide all option fixed to the left side.

Website launched! Automatically stays in sync with the core YAML files, so it is
always up-to-date. Questions: mlurig@heromuster.com

> This product was created under the Open Legend Community License and contains
> material that is copyright to Seventh Sphere Publishing. Such use of Seventh
> Sphere Publishing materials in this product is in accordance with the Open
> Legend Community License and shall not be construed as a challenge to the
> intellectual property rights reserved by Seventh Sphere Publishing. Seventh
> Sphere Publishing and Open Legend RPG and their respective logos are
> trademarks of Seventh Sphere Publishing in the U.S.A. and other countries.
> The full-text Open Legend Community License can be found at
> https://openlegendrpg.com/community-license.



Brought to you by HeroMuster