www.theninja-rpg.com Open in urlscan Pro
76.76.21.98  Public Scan

Submitted URL: http://www.theninja-rpg.com/
Effective URL: https://www.theninja-rpg.com/
Submission: On November 13 via api from US — Scanned from DE

Form analysis 0 forms found in the DOM

Text Content

NewsInfoForum
BugsArt


Participate

Participate

GitHub

Contribute

Discord

Community

 * Online
 * Strongest
 * Staff

1



zAk_

Jonin

2



Morys

Jonin

3



Rill

Jonin

4



Lelouch

Jonin

5



Madcrep

Jonin

6



Gengar

Jonin

7



Feral

Elder

8



Apoc

Jonin

9



supermoose

Jonin

10



Wizzzzard

Jonin


WELCOME TO TNR

--------------------------------------------------------------------------------

At the Path of the Shinobi lies many routes.What route will you take? Learn the
way of the Shinobi as you start as an aspiring Academy Student. Fight your way
to the top to become the Kage: the single shadow that protects your village from
any danger, or become your village’s worst nightmare as a wandering Outlaw of
pure darkness.

What? This is a modernized version of an long-running online text-based game
based on a new technology stack and sprinkled with a bit of AI technology.

Register

OR

Log In
NEWS


KEEP AN EYE OUT FOR ANNOUNCEMENTS, CONTESTS, AND IMPORTANT UPDATES HERE.




BLOODLINE STUFF

By Neon on 11.11.2024

Bloodline Reworks:

Suragu:

Summoning updated to do only Lava Damage, base level of AI raised to give it
more defense and offensive power.
Blow of Devastation Move Prevent 2 turns, Decrease Damage Taken

Infernal Stream Recoil added instead of Residual

Molten Manipulation removed as Bloodline jutsu >Normal

Tags available At end result:
Decrease damage taken 2 rounds
Increase damage given by target 2 rounds
Increase damage taken 2 rounds
Movement prevent
Recoil 2 Rounds

We believed the bloodline lacked defensive power but had offensive capabilities.

SK:
Summoning updated and Eternal Forrest damage modifier added along with movement
prevent.

TM:

Silent Palm Strike
● Removed Stun
● Added Sealing
● Base EP unchanged
● Scaling unchanged
● Range unchanged

Removed stun for the more reliable sealing, since stillness lost sealing.

Silent Rift
● Added Movement
● Base unchanged
● Scaling unchanged
● Range 4 > New Range 5

Added movement and increased range to fit name and other movement jutsu.

Stillness
● Changed Name to Eternal Stillness
● Reworked into utility Jutsu
● Prevent Buff and Debuff for both users for 2 turns

This change will allow for them to dictate the flow of combat more by picking
when to stop their opponents. This will be a nice way to interrupt the Buff +
Buff meta.

We've also made some changes to all summoning with their base levels, some QoL
updates, and parity updates across different offensive moves.

1 Comments


AI BUGS AND ISSUES

By Iffy on 10.11.2024

Due to an unintentional but already exploited issue, non bloodline summons will
be turned off until further notice until the issue is resolved inside the AI
battles themselves.

4 Comments


A NEW EVENT IS HERE

By Neon on 9.11.2024

A new battle tower has appeared at Wake Island, this is for high-level players
so if you don't see it you can't do it. The reason is that the reward is a very
strong summoning jutsu item. Enjoy give feedback, if you encounter any problems
seek help before dropping the event.

14 Comments


ABOUT THE PHANTOM STEP

By Abby on 8.11.2024

Until you can use Phantom Step in your AI again remember:

If you are online during this time and you still have it tagged on your AI it's
on you.
If you challenge someone who you know it might have it and hasn't been online
it's also on you.

Just think about it.

4 Comments


DONT DO IT

By Abby on 8.11.2024

Until further notice, do not use phantom step for your AI rotation. ONLY for
your AI rotation, you are free to use it on PvP.

0 Comments


AI RULE UPDATES

By Neon on 7.11.2024

New updates were pushed today for AIs to be able to do a specific action on the
specific round you want them to do it.
This should help with those that want their AI to do certain actions.
Also, after tomorrow, AIs will be able to target the ground and use summoning.
As always, the wiki has the details and has been updated with the changes: AI
Rule Set.

New Battle Tower:
A 15 AI battle tower is in the works for this weekend, will be challenging and
hard, every 5 levels will contain a boss.
The rewards will be glorious.

0 Comments


AI RULE SETS

By Neon on 5.11.2024

Earlier today we pushed custom AI Rules to all user profiles, you can find this
option under Edit Profile.
This should significantly help with AI Kage and future AI vs AI combat
tournaments.

Below you can find an article from the Wiki with a basic explanation of what is
happening: AI Rule Set

Yes the wiki is a work in progress.

1 Comments


STEALTH AND PERCEPTION

By dEt0uR on 5.11.2024

Catch me if you can, find me if you want. That was fun, but this old man is
tired. I'll wait for the first person one step outside my home.

1 Comments


SEARCH AND DESTROY

By dEt0uR on 5.11.2024

Catch me if you can, find me if you want. That one was easy so this will be
hard. Whats 3 * clue number 1 add clue number 2 and you may have won.

1 Comments


HIDE AND MAY FIND

By dEt0uR on 5.11.2024

Catch me if you can, find me if you want. Whats funnier than 24?

1 Comments



Terms of Service - Privacy Policy - Cookie Policy - Game Rules - Staff

TheNinja-RPG © by Studie-Tech ApS - 2005-2024

Welcome

Welcome

Socials Login

Socials Login


Sign in