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CRAFT TOOLS FROM ANYTHING

 * Bymaniac0bra
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About Project


ABOUT PROJECT

CreatedJul 23, 2021UpdatedDec 24, 2021Project ID507565LicenseWTFPL


GAME VERSIONSVIEW ALL

 * 1.16.5


MOD LOADERSVIEW ALL

 * Forge


CATEGORIES

 * Armor, Tools, and Weapons
 * MCreator


MAIN FILE

1.16.5

CTFA V1_1.JAR

Latest release
 * Release
   R
 * 1.16.5
 * 
 * Dec 24, 2021


RECENT FILESVIEW ALL

MINECRAFT 1.16

CTFA V1_1.JAR

Latest release
 * Release
   R
 * 1.16.5
 * 
 * Dec 24, 2021

VERSION 1.0

Latest release
 * Release
   R
 * 1.16.5
 * Forge
 * Jul 23, 2021


MEMBERS

 * maniac0braOwner

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 * Comments (11)
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DESCRIPTION

What is this mod ?

Craft Tools From Anything is an absurd mod that allows you to craft tools and
armor from literally any item in the entire vanilla game.
That's right, you can take a completely random item from the game and make a
pickaxe, axe, shovel, hoe, sword, helmet, chestplate, leggings and boots with it
in the same way as iron or diamond.
In total, the mod features 8738 new items.
And more importantly, the tool/armor stats (efficiency, damage, durability
etc...) for each material are set manually, meaning you can use this mod in a
survival game and it will be balanced.
All new items have a their own texture made from the texture of the material
used for its crafting, armor models too.
Every new item can be repaired with an anvil using its crafting material, and
some of them can be used for smelting (coal tools for example).

 

(Update 1.1) These items have special effects :

- Wither Rose Tools

- TNT Tools/Armor

- Note Block Tools/Boots

- Slime Block Boots

- Beacon Tools/Armor

- Golden Apple Armor

- Enchanted Golden Apple Tools/Armor

- Lava Tools/Armor

- Water Tools/Armor

- Clock Tools/Armor


How was this made ?

Not fully manually of course !
I used MCreator, a software to make Minecraft mods (pretty cool software btw it
works very well). I created a random project with some tools, armor, recipes etc
and "dissected" how it was made by opening all the created files in notepad. The
goal was to understand how MCreator projects and mod elements work.
Then, I wrote a program in Python to automatically write a MCreator project file
and all the mod elements, with this program it's possible to make thousand of
items in seconds !
Here comes the only manual part : All the tools and armor must be somehow
balanced, so I made a giant spreadsheet with all materials in rows and stats in
columns, and I give this file to my program so he knows the numbers to fill in
the files he's writing (and it does some calculations of course, for example
with only the chestplate defense point the program will calculate the helmet,
leggings and boots defense points, same thing happens for tool damage and other
numbers).
The spreadsheet is manually filled, here's the values
: https://docs.google.com/spreadsheets/d/1KP3CsUDXgpdp0FxL1cfDKdYcsCgT2PK9F3DhNDEpwEY/edit?usp=sharing
I also wrote another program to make the textures automatically, copying the
iron tools/armor/armor model textures and filling each non-transparent non-brown
pixel by a random non-transparent pixel from the crafting material texture file.

What's next ?

 

Maybe going to update to Minecraft 1.18 and add some other special effects for
items. But I have other projects to work on currently.
Anyway, here's my Discord server : https://discord.gg/p5aHPnXAgB

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