www.nexusmods.com Open in urlscan Pro
104.18.7.36  Public Scan

URL: https://www.nexusmods.com/eldenring/mods/510
Submission Tags: falconsandbox
Submission: On June 01 via api from US — Scanned from DE

Form analysis 3 forms found in the DOM

POST https://www.nexusmods.com/eldenring/search/

<form class="rj-search" method="POST" action="https://www.nexusmods.com/eldenring/search/">
  <input id="gsearch" class="rj-search-input" name="gsearch" data-url="https://api.nexusmods.com/mods" type="text" placeholder="Search" autocomplete="off" aria-label="Search">
  <input id="searchtype" type="hidden" name="gsearchtype" value="mods">
  <div class="rj-search-category-wrapper">
    <button type="button" class="rj-search-category-dropdown-toggle">
      <div class="rj-search-category">
        <span class="rj-search-category-name">Mods</span>
        <i class="nmicon-chevron-down"></i>
      </div>
    </button>
    <ul class="rj-search-category-dropdown">
      <li class="rj-search-category-option category-selected" data-category-value="mods">Mods</li>
      <li class="rj-search-category-option" data-category-value="games">Games</li>
      <li class="rj-search-category-option" data-category-value="images">Images</li>
      <li class="rj-search-category-option" data-category-value="videos">Videos</li>
      <li class="rj-search-category-option" data-category-value="authors">Users</li>
    </ul>
  </div>
  <button class="search-button" type="submit">
    <i class="material-icons">search</i>
  </button>
  <div id="gsearch_results" class="hidden" style="display: none" tabindex="0"></div>
</form>

POST https://www.nexusmods.com/eldenring/search/

<form id="rj-mobile-search" method="POST" action="https://www.nexusmods.com/eldenring/search/">
  <input type="hidden" name="currentgame" value="4333">
  <input id="searchtype" type="hidden" name="gsearchtype" value="mods">
  <div class="rj-input-with-button">
    <input type="text" name="gsearch" placeholder="Search Mods" autocomplete="off" aria-label="Search mods">
    <button class="rj-mobile-btn-orange"><i class="material-icons">search</i></button>
  </div>
  <ul class="rj-mobile-search-categories">
    <li class="active" data-category-value="mods">Mods</li>
    <li data-category-value="games">Games</li>
    <li data-category-value="images">Images</li>
    <li data-category-value="videos">Videos</li>
    <li data-category-value="authors">Users</li>
  </ul>
</form>

/about/vortex

<form action="/about/vortex" class="rj-button-form">
  <button class="rj-vortex-button">Learn more</button>
</form>

Text Content

Skip to content

home Elden Ring

Mods
Collections
Media
Community
Support
Mods
 * Mods
 * Games
 * Images
 * Videos
 * Users

search

Log in Register
videogame_asset My games
When logged in, you can choose up to 12 games that will be displayed as
favourites in this menu.

chevron_left
chevron_right
Recently added 39 View all 2,221

Log in to view your list of favourite games.

View all games (2,221)

 * Browse all chevron_right
 * Browse all chevron_right
 * New chevron_right
 * Trending chevron_right
 * Most endorsed chevron_right
 * Top files chevron_right
 * Mod categories chevron_right

 * Mod updates
 * Recent activity chevron_right
 * .
 * .
 * .
 * .


MODS OF THE MONTH

Explore this month's nominated mods

Discover chevron_right



GET VORTEX

The elegant, powerful, and open-source mod manager

Download
 * Browse all chevron_right
 * Browse all chevron_right
 * Recently added chevron_right
 * Most endorsed chevron_right
 * Highest rated chevron_right
 * Most downloaded chevron_right
 * Recently updated chevron_right

Install hundreds of mods with the click of a button.


INSTALL THE VORTEX APP

Download and manage all your collections within Vortex

Download


LIVE_HELP COLLECTION SUPPORT

 * What are collections?
 * Getting started with Vortex
 * Downloading your first collection


 * IMAGES

 * Latest chevron_right
 * Trending chevron_right
 * Most endorsed chevron_right
 * add_photo_alternate Upload an image chevron_right




 * VIDEOS

 * Latest chevron_right
 * Trending chevron_right
 * Most endorsed chevron_right
 * video_call Add a video chevron_right


SUPPORTER IMAGES

Upgrade your account to unlock all media content

Upgrade chevron_right
 * Community
 * Forums chevron_right
 * Support authors chevron_right
 * .
 * 


 * All news chevron_right
 * Site news chevron_right
 * Competitions chevron_right
 * Interviews chevron_right
 * .

1 month ago
Morrowind May Modathon and Skywind Gameplay Preview

1 month ago
AI-Generated Content in Modding
 * Support
 * Help chevron_right
 * Contact us chevron_right
 * Give feedback chevron_right
 * FAQ chevron_right


 * Wiki
 * Game guides chevron_right
 * Tutorials chevron_right
 * Collections chevron_right
 * Tools chevron_right


 * Vortex
 * Vortex help chevron_right
 * API documentation chevron_right
 * Install Vortex chevron_right
 * .

 * cloud_upload UPLOAD A MOD
 * add_photo_alternate UPLOAD AN IMAGE
 * video_call ADD A VIDEO

Notifications
Mark all as read (0)
error_outline

Oh dear! Something has gone wrong!

Try reloading the notifications.

refresh notifications_off

No unread notifications right now

You're up to date
Load more

You're up to date

Notification Settings
error_outline

Connection error

Try updating your preferences again

Display notifications
done
Show game specific notifications help_outline
done
Show notifications for:
New games
done
Site news (important news will be issued)
done
Changes to your files by team members
done
Comments on your files, images and videos
done
Replies on bugs you reported
done
Bug reports on your files
done
Tracking preferences
Files you're tracking
done
Authors you are tracking
done
New images and videos added to your files
done
Social interactions from other users
done
New comments on mods you're tracking
done
 * guest
   Free plan | Upgrade

   --------------------------------------------------------------------------------

 * account_circle My profile
 * My mods
 * My collections
 * account_balance_wallet My wallet

   --------------------------------------------------------------------------------

 * Give Feedback

   --------------------------------------------------------------------------------

 * settings Account settings
 * tune Site preferences

   --------------------------------------------------------------------------------

 * Sign out

menu

search person
0

home
Elden Ring
close
 * Games
   videogame_asset My games
   When logged in, you can choose up to 12 games that will be displayed as
   favourites in this menu.
   
   chevron_left
   chevron_right
   Recently added 39 View all 2,221
   
   Log in to view your list of favourite games.
   
   View all games (2,221)

 * Mods
    * Browse all chevron_right
    * Browse all chevron_right
    * New chevron_right
    * Trending chevron_right
    * Most endorsed chevron_right
    * Top files chevron_right
    * Mod categories chevron_right
   
    * Mod updates
    * Recent activity chevron_right
    * .
    * .
    * .
    * .
   
   
   MODS OF THE MONTH
   
   Explore this month's nominated mods
   
   Discover chevron_right
   
   
   
   GET VORTEX
   
   The elegant, powerful, and open-source mod manager
   
   Download
 * Collections
    * Browse all chevron_right
    * Browse all chevron_right
    * Recently added chevron_right
    * Most endorsed chevron_right
    * Highest rated chevron_right
    * Most downloaded chevron_right
    * Recently updated chevron_right
   
   Install hundreds of mods with the click of a button.
   
   
   INSTALL THE VORTEX APP
   
   Download and manage all your collections within Vortex
   
   Download
   
   
   LIVE_HELP COLLECTION SUPPORT
   
    * What are collections?
    * Getting started with Vortex
    * Downloading your first collection

 * Media
   
   
    * IMAGES
   
    * Latest chevron_right
    * Trending chevron_right
    * Most endorsed chevron_right
    * add_photo_alternate Upload an image chevron_right
   
   
   
   
    * VIDEOS
   
    * Latest chevron_right
    * Trending chevron_right
    * Most endorsed chevron_right
    * video_call Add a video chevron_right
   
   
   SUPPORTER IMAGES
   
   Upgrade your account to unlock all media content
   
   Upgrade chevron_right
 * Community
    * Community
    * Forums chevron_right
    * Support authors chevron_right
    * .
    * 
   
   
    * All news chevron_right
    * Site news chevron_right
    * Competitions chevron_right
    * Interviews chevron_right
    * .
   
   1 month ago
   Morrowind May Modathon and Skywind Gameplay Preview
   
   1 month ago
   AI-Generated Content in Modding
 * Support
    * Support
    * Help chevron_right
    * Contact us chevron_right
    * Give feedback chevron_right
    * FAQ chevron_right
   
   
    * Wiki
    * Game guides chevron_right
    * Tutorials chevron_right
    * Collections chevron_right
    * Tools chevron_right
   
   
    * Vortex
    * Vortex help chevron_right
    * API documentation chevron_right
    * Install Vortex chevron_right
    * .

Terms of Service | Privacy Policy
Copyright © 2023 Robin Scott. All rights reserved.
videogame_asset Elden Ring
close
search
 * Mods
 * Games
 * Images
 * Videos
 * Users


 * Search all games chevron_right
 * Popular games
 * Skyrim Special Edition
 * Skyrim
 * Fallout 4
 * Fallout New Vegas
 * Oblivion
 * Stardew Valley
 * Fallout 3
 * Cyberpunk 2077
 * The Witcher 3
 * Mount & Blade II: Bannerlord
 * Dragon Age: Origins


close


PLEASE LOG IN OR REGISTER

To enjoy the benefits of Nexus Mods, please log in or register a new account

Log in Register
Terms of Service | Privacy Policy
Copyright © 2023 Robin Scott. All rights reserved.
 * All games
 * Elden Ring
 * Mods
 * Gameplay
 * Seamless Co-op


SEAMLESS CO-OP

 * Endorsements
   20,004
 * Unique DLs
   912,907
 * Total DLs
   2,117,648
 * Total views
   6,626,772
 * Version
   2.0.0

 * Download:
 * Manual

6 items
 * 
 * 
 * 
 * 
 * 
 * 


FILE INFORMATION


LAST UPDATED

20 May 2023 9:30PM


ORIGINAL UPLOAD

27 May 2022 8:00PM


CREATED BY

LukeYui


UPLOADED BY

LukeYui


VIRUS SCAN

Safe to use


TAGS FOR THIS MOD

Gameplay Fair and balanced English Utilities for Players Overhaul Bug Fixes
Quality of Life


Tag this mod
 * Description
 * Files 2
 * Images 9
 * Videos 2
 * Articles 7
 * Logs
 * Stats

Current section
 * Viewing: Description
   * Description
   * Files 2
   * Images 9
   * Videos 2
   * Articles 7
   * Logs
   * Stats


ABOUT THIS MOD

Overhaul to the co-operative aspect of Elden Ring's multiplayer

Share
 * 
 * 
 * 
 * 
 * 
 * 
 * 
 * 

Requirements


THIS MOD DOES NOT HAVE ANY KNOWN DEPENDENCIES OTHER THAN THE BASE GAME.


MODS REQUIRING THIS FILE

Mod name Notes Another Elden Ring Overhaul not actually required, but designed
with it in mind and highly recommended Cantrips and Spell Tools not at all
required, but designed with it in mind and it is highly recommended Carian Combo
Warriors and Harder Coop for Seamless patch mandatory Class Talismans Redux Not
required, but highly recommended Different Difficulty Modes Elden Ring Class
Talismans Not strictly required, but highly recommended. Elden Ring Unalloyed
Note: Seamless 2.0 is not compatible with Elden Mod Loader Harder Coop for
Seamless Elden Ring highly recommended Moxie Gameplay Mod - Do More Required to
use this mod in co-op MyUnalloyedMod Rings of Talent Highly advised but not
mandatory. The Talismans are made for a cooperative environment. Roundtable Hold
Arena Version 1.5.1. Place it in "_PLACE_SEAMLESS_COOP_151_HERE_" folder Silent
Black Flame - Supreme AOE if you want to try online co-op Swordsman Combat
Overhaul Needed to play with other players if you want to PvP or PvE

Permissions and credits


CREDITS AND DISTRIBUTION PERMISSION

 * Other user's assets All the assets in this file belong to the author, or are
   from free-to-use modder's resources
 * Upload permission You are not allowed to upload this file to other sites
   under any circumstances
 * Modification permission You must get permission from me before you are
   allowed to modify my files to improve it
 * Conversion permission You are not allowed to convert this file to work on
   other games under any circumstances
 * Asset use permission You must get permission from me before you are allowed
   to use any of the assets in this file
 * Asset use permission in mods/files that are being sold You are not allowed to
   use assets from this file in any mods/files that are being sold, for money,
   on Steam Workshop or other platforms
 * Asset use permission in mods/files that earn donation points You are not
   allowed to earn Donation Points for your mods if they use my assets


AUTHOR NOTES

This author has not provided any additional notes regarding file permissions


FILE CREDITS

This author has not credited anyone else in this file


DONATION POINTS SYSTEM

This mod is opted-in to receive Donation Points

Mirrors

Name GitHub

Changelogs


 * VERSION 2.0.0
   
    * Increased player count to support 127 players (this has only been tested
      up to 15)
    * Added PvP, PvE, and boss rush modes. You can access these with the shrines
      at rountable hold and the Limgrave and Caelid areanas
    * Modified the way clients initially connect with each other
    * Fixed some inconsistencies with packet order
    * Removed the Varré quest line skip
    * Added visual effects to rot
    * Changed some mod icons


 * VERSION 1.5.1
   
    * Compatibility update for game version 1.09
    * You can no longer waste runes with the rune decanter if you already have a
      rune arc active
    * Fixed a bug which caused certain dialogue messages to be inappropriately
      networked
    * Fixed some bugs with the mod's translation index; Updated translations


 * VERSION 1.5.0
   
    * Implemented translations and language file customisation (partially in
      some cases)
    * Reworked the spectating system to be more reliable
    * Shops are now instanced, meaning that each player has their own stock of
      items.
    * Added "Rune Decanter" item which allows players to exchange runes for a
      rune arc
    * Modified the way in which world data is synchronised to clients from the
      host
    * The world map will now resemble the state of the host when joining as a
      client
    * Fixed a bug which would cause some locally progressed flags to be read
      whilst within another world
    * Fixed a bug which would cause world synchronisation "catch-up" when
      joining a more advanced player
    * Fixed a bug which would cause some guest player flags to be
      inappropriately synchronised to the host world
    * Fixed a bug which could cause the horse to be unresponsive when calling it
      after dying as a client
    * Fixed a bug which could cause FeSpecialText events (e.g. "Enemy Felled")
      to repeat themselves as a guest player
    * The last bonfire that the host has rested at should now be synchronised to
      connecting clients
    * Increased the network refresh rate of characters and players which should
      allow for smoother movement of fast objects
    * The mod launcher will no longer launch the game if the dll is corrupted or
      missing
    * Fixed a bug with the mod launcher which prevented function if the file
      path was > 250 characters long
    * Temporarily disabled NPC-world invasions


 * VERSION 1.4.5
   
    * Fixed an issue introduced in the previous version which would cause some
      special visual effects to crash the game.


 * VERSION 1.4.4
   
    * Fixed a bug with vote warping which could cause votes to be erroneously
      discarded
    * Fixed a bug which could cause enemy target references to be deleted whilst
      on horseback, making them non-targetable
    * Fixed a minor bug with the spectator camera, which would use a player's
      health state instead of alive state to choose to spectate them
    * Added better user information messages when connection problems arise
    * Modified the irregular FPS warning
    * Crashpad integration


 * VERSION 1.4.3
   
    * Fixed a bug which could cause people to become stuck in serial loading
      screens when travelling to Roundtable Hold for the first time
    * Fixed a bug which would cause you get stuck when accepting an invitation
      to the Roundtable Hold for the first time
    * Fixed a bug which would cause spectating players to leave behind a solid
      obstacle where they had died
    * You no longer accumulate rot essence when wiping out to a boss
    * The spectator camera will now swap between players based on death states
      instead of absolute HP
    * Grace vote warping has been made more straightforward, and incorrect votes
      are discarded
    * Stakes of Marika now function as normal in co-op
    * Enemy AI should now be more consistent, as player death states are updated
      faster


 * VERSION 1.4.2
   
    * Fixed a bug that caused the compass to not show other players
    * Fixed a bug which caused evergaol bosses to have no multiplayer scaling
    * Fixed a bug which caused enemy scaling for 4 players to be the same as for
      5 players
    * Fixed a bug which caused hostile spirit ashes in PvP modes to attack the
      summoner
    * Fixed a bug which would cause dead spirit ashes to be respawned if a
      player loaded in as a spirit ash was dying
    * Fixed an issue which caused long load times to allow the mod to load
      vanilla .sl2 files
    * "Team A" is now the blue team, and "Team B" is now the red team. PvP teams
      mode now has different player colours
    * You can now choose your own custom save extension (default is .co2)
    * Removed the PvP-oriented health reduction for spirit ashes
    * Added compatibility with mods that adjust multiplayer scaling values
      beyond 3 friendly players


 * VERSION 1.4.1
   
    * Fixed a bug that wouldn't allow players to join from non-MP enabled areas
    * Fixed a memory problem which caused some players to be unable to join
      multiplayer sessions
    * Fixed a bug that caused transporter chests to not function correctly
    * Fixed a vanilla bug which caused the compass to not display other friendly
      players


 * VERSION 1.4.0
   
    * Compatibility update for game version 1.08
    * Rewrote, fixed, and expanded networking backend
    * Added 6 players coop mode
    * Expanded enemy scaling for the increased player count
    * Spirit ashes are now available to use by all players, once per grace rest
    * Fixed a bug which would cause wanderers to crash when using the
      Judicator's Rulebook in teams mode


 * VERSION 1.3.7
   
    * Transporter chests will now close properly after entrapping players
    * Fixed a bug that caused some enemies to lose aggression after killing a
      player
    * Fixed a crash caused by a race condition when starting a warp vote as the
      host
    * Fixed some broken text in the mod
    * Slightly modified some of the mod item use visual effects
    * Optimisations to the start-up code should mean that the mod starts
      slightly faster


 * VERSION 1.3.6
   
    * Fixed a bug that caused bosses found behind fog walls to not scale
      correctly


 * VERSION 1.3.5
   
    * Fixed a bug which caused significant issues displaying the correct
      position of the horse on other clients
    * Major code optimisations


 * VERSION 1.3.4
   
    * Fixed a bug that caused an issue with substantial enemy scaling


 * VERSION 1.3.3
   
    * Compatibility update for game version 1.07
    * Fixed an issue which could make heavily modded games have difficulty
      establishing a connection to each other


 * VERSION 1.3.2
   
    * Fixed a bug that disabled flask potency upgrades in co-op
    * Fixed a bug that caused significant enemy synchronisation problems


 * VERSION 1.3.1
   
    * Updated to be compatible with game version 1.06
    * Rot essence now has double the debuff potency per stack. Emaciation no
      longer reduces attributes. The maximum stacks of any rot is now 5 (from
      10)
    * The "find target grace site" feature has been improved to work correctly
      with different map layers
    * Fixed a bug that would occasionally cause player's sacred tear progress on
      their flasks to reset
    * Fixed a bug that would occasionally cause a problem displaying evergaol
      vote messages


 * VERSION 1.3.0
   
    * Fixed a bug that caused hosts to get diminished runes from substantial
      enemies
    * Fixed a bug that would cause irregular horse positioning if a player
      stands on dynamic world geometry while mounted
    * Fixed a bug that caused some dynamic geometry to become desynced after
      dying as a guest
    * Fixed a bug that would crash players if a waypoint was deleted before they
      had opened the map for the first time
    * Fixed a bug that would crash players rarely as another player was joining
      the party for the first time
    * The mod will now look for the ini file wherever the dll is located,
      instead of a specific folder
    * Added some configurable player HUD options for the 'Host of Fingers'
      title: Off, default, view ping
    * During a warp vote, if you press LB (Z) whilst in the map, the map cursor
      will automatically move to the site of grace being voted on
    * You can now drop sorceries, incantations, and weapon upgrade materials to
      other members of your party
    * Slightly decreased poise resistance in 3 and 4 party enemy scaling for
      substantial enemies
    * Chariots will now target the host exclusively to prevent conflicting AI
      goals
    * Updated the functionality of the Judicator's Rulebook to provide a
      selection of options rather than cycling through game rules
    * Added team fight options to the Judicator's Rulebook. Guest players can
      now use the book to choose teams if team fight mode is active
    * If an update is available the message should now be more clear
    * Rewrote some dialogue and improved some user messages
    * Code optimisation


 * VERSION 1.2.5
   
    * Fixed a bug that would occasionally display "?NpcName? has been slain"
      when killing a substantial enemy for parties greater than 2
    * Fixed a bug that would occasionally spawn new guest players beneath
      geometry if the host is moving quickly through the world as they are
      joining
    * Fixed a bug that would occasionally cause the map to fail to load for
      guest players
    * Fixed a bug that would occasionally prevent guest players from respawning
      their horse when falling from a significant height
    * Fixed a bug that would cause the game to crash if a waypoint is removed
      after already being deleted
    * Fixed a bug that would cause substantial enemies to re-adjust their
      scaling parameters if a player or friendly NPC disconnected during the
      fight
    * Fixed a bug that would cause Melina to approach guest players
      inappropriately
    * Added measures to ensure critical networking packets do not get lost with
      unstable connections
    * Added a new event when a party dies to a boss
    * Network stability improvements


 * VERSION 1.2.4
   
    * Corrected an issue which allowed the game to un-do some of the mod's
      patches


 * VERSION 1.2.3
   
    * Compatibility with game version 1.05


 * VERSION 1.2.2
   
    * Fixed a major bug which caused "Rot Essence" to not be correctly removed
      from player's inventories
    * Fixed a major bug which allowed guest players to upgrade their flask past
      +12, resetting their flask level
    * You no longer have to be in a session to remove rot essence at a site of
      grace


 * VERSION 1.2.1
   
    * Fixed a bug that caused evergaols to be unusable in single player
    * Fixed a bug that would break spectator mode if you activated the fall
      death camera
    * Fixed an issue which caused enemies to attack players who are spectating


 * VERSION 1.2.0
   
    * Fixed a bug that allowed the host to spam evergaol begin votes
    * Fixed a bug that caused players to get locked in an animation when
      activating evergaols
    * Fixed a bug that caused sites of grace to be labelled as "Table of Lost
      Grace" and have their action button prompts moved
    * Fixed a bug that caused players to be stuck in the Round Table Hold if
      they had already killed Ersha
    * Fixed a bug that caused players to get duplicate event items if they
      disconnected during a loading screen
    * Fixed a bug that would occasionally cause the mod's auxiliary connection
      to time out, meaning that additional functionality of the mod stopped
      working
    * Fixed a bug with the "neutral" game rule which caused enemy aggression to
      be affected
    * Fixed a bug with the "neutral" game rule which made it impossible to apply
      party buffs/heals to other players
    * The map will now close automatically once you cast a vote to warp
    * Evergaols are now named appropriately when someone votes to begin one
    * The mod will now check for updates on boot, and alert you if there is one
      available
    * Reworked Elden Ring's p2p system


 * VERSION 1.1.0
   
    * Fixed a bug which caused some event-linked items (e.g. activated great
      runes) to not be given to guest players when consumed by another player
    * Fixed a bug which caused significant enemy synchronisation issues
    * Fixed a bug which would prevent guest players from respawning their horse
    * Fixed a bug that would occasionally let players respawn even when a boss
      health bar is present
    * Fixed a lingering bug which caused connection issues when joining from
      certain areas
    * Fixed a graphical bug which caused NPC invader health bars to duplicate
    * Added friendly fire mode. This means that you can injure other players,
      but they are not hostile
    * Added a HUD icon to indicate when you're actively hosting a session, and
      when PvP mode is enabled
    * Added visual indicators to accompany the "Seperating Mist" item. To make
      it clear that it's working


 * VERSION 1.0.1
   
    * Fixed an issue which prevented people from joining as co-operators from
      non-MP enabled areas
    * Fixed a crash caused by hovering over waypoints being deleted by another
      player
    * Adjusted enemy scaling, and added enemy posture scaling
    * If your character does not have the mods items, they are automatically
      given to you
    * Fixed some typos in the item descriptions


 * VERSION 1.0.0
   
    * Initial beta release

Please read the full mod description carefully before use. The mod is currently
in an beta state, so you are very likely to experience bugs. If you do, please
report them to me in as much detail as possible and I'll work to fix them for
future versions.

Elden Ring is a huge game, and testing every possible route/combination a party
might take through the game is impossible. The purpose of the beta is to pool
resources, get as much information as possible, and fix bugs as they arise.
Updates to address bugs will be frequent.

If you are looking for a bug free experience, you won't find it in this version.

About

If you're enjoying this mod, and want to support me, you can buy me a coffee
here. 

The mod has a discord!

Seamless co-operative play

Simply put, the mod allows you to play with friends throughout the entirety of
the game with no restrictions. With this, it's theoretically possible to play
the game from the tutorial up to the final boss completely in one co-op session.


 * If a player dies, they will respawn in the same world at the last bonfire
   they rested at. The session will not be terminated.
 * Defeating enemy bosses and clearing areas no longer sends co-operators home.
 * All fog walls/barriers that usually restrict the multiplayer zone (along with
   their respective teleports) are gone.
 * All players can use torrent (assuming they have the whistle) in a session
   together.
 * All map waypoints will synchronise, allowing you to navigate the world in a
   group easier.
 * When one player rests at a Site of Grace, the world state will reset for all
   players. This is necessary to prevent enemy desync.
 * Game progression events completed in online play will also progress the game
   in your own world.
 * Varre's questline no longer needs invasions to progress
 * You can play with 5 other players in the open world.
 * An overhaul to Elden Ring's Peer-to-Peer connection system, using Steam's
   newer networking API


Players are free to explore the entire game map (overworld, underground, legacy
dungeons, etc.) together, and may split up if they wish.

Quality of life improvements

Along with core function of this mod, there are a number of quality of life
improvements that you might like:


 * As the mod runs the game with Easy Anti-Cheat disabled. You are free to use
   other mods (e.g. game overhauls) with your friends, provided that everyone in
   the party has them installed. Please be respectful to your fellow
   co-operators, and refrain from using mods if they are not welcome.
 * Frequent disconnections resulting in packet loss and bugs with Elden Ring's
   implementation of Easy Anti-Cheat are no longer an issue.
 * A streamlined connection system means that co-operators can join the host
   from anywhere in the world. So even if you do disconnect, you can very
   quickly re-join and continue where you left off.


Balancing

This mod undoubtedly makes the game much easier. The main downside to
cooperative play in the base game, invasions, is not possible with this mod's
design and therefore they have not been implemented. To try and offset this and
preserve the game's challenge, mechanics have been introduced in addition to the
base game's enemy health pool increases as you would normally get with
increasing phantoms:


 * As you can play with 5 phantoms (as opposed to the maximum of 2 in the base
   game), additional tiers of enemy scaling have been added in order to preserve
   the game's challenge.
 * If one player sits at a bonfire while others are in boss rooms, those players
   will be removed from the boss rooms.
 * Dying during a boss battle will put your character into limbo, spectating
   other players until either everyone in the party has been defeated, or a
   player rests at a site of grace. You may use the arrow keys on your keyboard
   to switch between different spectator views
 * Dying in a cooperative session will afflict your player with rot. Rot is a
   stackable debuff which will increase with subsequent deaths. You can only
   remove rot by sitting at a Site of Grace. There are 5 different types of rot,
   which will be picked at random when a player dies. This has been implemented
   specifically to avoid one player dying over and over without any downsides,
   while another player stays alive to keep the enemies from respawning.


Can this ban me?

No, the mod prevents you from connecting the FromSoftware's matchmaking servers,
and it uses save files different to the non-modded game. Easy Anti-Cheat is also
not active when using this mod. There's no way to get banned using this mod
unless you modify it with the intent of connecting to vanilla players.

As this mod introduces new items not found in the base game, it uses a different
save file to the normal '.sl2' extension. This means that you cannot access your
Seamless Coop save files in the base game, and vice versa. Do not revert mod
save files back to vanilla save files, as you will likely get banned.

Installation

You do not need any other mods to use Seamless co-op. The NexusMods
'Requirements' tab is mods that require Seamless Coop, not the other way around.

Compatibility with other mods has not been tested. You may use other mods, so
long as they do not interfere with the multiplayer aspect of the game, or edit
any of the items the mod uses to function.


 * Download the mod from the 'Download' tab or the GitHub mirror

 * Extract the package you downloaded, and move the following files to your
   Elden Ring folder (usually in "C:\Program Files
   (x86)\Steam\steamapps\common\ELDENRING\Game")
 * Edit "seamlesscoopsettings.ini" to your chosen co-op password
 * Launch the mod using "lauch_elden_ring_seamless_coop.exe"


You don't really have to uninstall the mod. You can use the launcher when you
want to play it, otherwise just run the game normally. If you'd like to remove
it fully, simply delete the files you downloaded from here.

Below is an example of how your Elden Ring file structure should look if
installed correctly:


Within the SeamlessCoop folder should look like this:



Use

You must be signed into Steam, and not in be offline mode to use the mod.

You and your party members must be running the same version of the mod and the
game to play with each other.

I strongly recommend a secure session password, if a player knows your co-op
session password then they can join immediately. The mod use's Steam's
matchmaking interface alone in order to engage in multiplayer with others. Note
that you must set a password to host and join sessions:



One player must host, and other players must join. You must have the same
password as the person(s) you'd like to play with (found in the
"seamlesscoopsettings.ini" file).

The host must use the "Tiny Great Pot" item to create a session. At that point,
the other players can join using the "Effigy of Meleina". You should spawn in at
a point nearby the host. Any player can leave at any time using the "Separating
Mist" - If the host uses this item, the session will be disbanded and all
players will disconnect.

The host can use the "Judicator's Rulebook" at any point to toggle friendly fire
and PvP game modes.

When you want to stop playing. Every player (including the host) must use the
separating mist in order to close the party.

Troubleshooting:

If you're crashing:
- Make sure you're using game version 1.09 + mod version 1.5.1 (you can see the
version in the main menu, bottom right corner)
- Make sure you've verified game files with Steam
- Make sure you've tried running the game with ray tracing turned off
- Try running seamless co-op alone without any mods and check to see if the
crashing continues
- Try running Elden Ring vanilla to see if you're still crashing
- Try updating graphics drivers

"seamlesscoop\locale not found which has no fallback"
- You need the locale folder in your Game/SeamlessCoop directory. Check the mod
description page for installation instructions and try again.

If your mod items are displayed as "ICON" and have no effect
- Uninstall other regulation.bin mods; They're out of date

Unfixable:
- "Failed, Steam timed out". This is nothing to do with the mod - there is just
no connection to Steam. Remember that the servers go down for maintenance every
Tuesday.
- The mod can't fix poor internet connections

I hope this helps. Please understand that the volume of people posting make it
impossible to keep up, so I apologise if I cannot answer your question directly.

FAQ

Q) I've found a bug!
A) I've disabled bug reports on this page as there were far too many duplicates
and bugs reported from people using old versions of the mod. If you'd like to
report a bug then please do so here and try to provide as much detail as
possible. 
- Make sure you're using the latest version
- Check if your bug has already been reported
- Include steps for reproducing the bug

Q) Does this worked for cracked/pirated games?
A) No, I'm also not going to be supporting these versions so please don't make
bug reports about it

Q) Isn't this just easy mode?
A) Not necessarily, while co-op play does make the game objectively easier, it's
also a completely different way to play the game. There are plenty of "easy
mode" mods out that that just give you high health/damage. This mod will be
easier but is made in mind of those who want to play the game the whole way
through with friends. It has been designed with fun in mind as opposed to
reducing the challenge.

Q) What about invasions?
A) Invasions are not possible in this mod. You're not connected to the
matchmaking server so can't be invaded by anyone else. This isn't a design
choice, it's just the way it has to be to keep modded players separate from the
vanilla player base.

Q) Can I modify or redistribute this mod?
A) No, sorry. Please do not modify, repackage, or redistribute this mod anywhere
without my permission.

Q) Can I use my save game from the base game?
A) You can, although it would require more work. As mentioned the mod uses
separate save files by using the ".co2" file extension instead of ".sl2." Make a
copy of your .sl2 file, then change the new copy to .co2. Once ingame, you will
receive the mod items automatically. Do not move your save from the mod to the
base game, as that may get you banned.

Q) Will updating the mod affect my current playthrough with it?
A) No

Q) Will you make a similar mod for Dark Souls?
A) No

Q) Can you get Steam achievements while using this mod?
A) Yes

Q) I have a question not answered here.
A) If you need more information, or wish to report a bug, have a suggestion etc.
please make a post about it, or send me a direct message.


Special thanks
Alpha testers: joby, inuNorii, Emilia, Remyzk, Amir, Gáté, IshLexi, Hobotam,
ibby, HEKTIK, Purpurea, Adopt a Cat, Jouta Kujo, Alpaca
Special thanks to Tremwil for his advice, prolonged assistance and code

All the beta testers who played the mod so far, and improved it both directly
and indirectly through bug reports, suggestions, and building a community around
it. And in particular, members who have provided assistance testing it beyond
regular play:
Xiao, Lockheed Martin F-22 Raptor, MegaMaverickX7, CardboardBoxGod, Thirah,
Etto, Gacsam, MintedTea, Loki2236, therminatorx, Klesck, Solus and Jim Lahey



VORTEX
The powerful open-source mod manager from Nexus Mods.
Learn more


NEXUS MODS

 * Home
 * Games
 * Mods
 * News
 * Statistics
 * About us
 * Careers


DISCOVER

 * All mods
 * New mods
 * Popular mods
 * Trending mods
 * All images
 * All videos


SUPPORT

 * Help
 * Wiki
 * API reference
 * Give feedback
 * Report a bug
 * Unban requests
 * DMCA


COMMUNITY

 * Forums
 * Discord
 * Support authors
 * Contact us


SUPPORT NEXUS MODS

 * Go premium


NETWORK STATS

 * MEMBERS
   
   41,131,650

 * MODS
   
   452,595

 * TOPICS
   
   3,366,339

 * KUDOS GIVEN
   
   2,098,757

 * POSTS
   
   32,383,653

 * PAGE SERVED IN
   
   0.063s [nexusmods-5c5f4b8b44-gchjw]


Copyright © 2023 Black Tree Gaming Ltd. All rights reserved.
Terms of Service | Privacy Policy