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TUTORIAL


SURVIVING 5 MINUTES IN CRYPT WIZARD

Apologies in advance: The tileset used in this tute is out of date but hopefully
you get the idea.

1) dig out a stockpile

 * click dig/chop button
 * click top left corner and drag a box 4x3 (or 3x4 or any size but something
   x3)
 * try and build your stockpile toward the map edge to minimise risk of digging
   into open cave
 * watch the dwarf dig



 * left click wizard, click on build room, then select stockpile
 * place stockpile buy moving the box to the newly dug area - and when it turns
   green click to place. The stockpile will auto size to be as big as possible.




2) DIG A 3X3 SPACE FOR A MASON

 * dig 3x3 space for a room
 * click wizard, click on build room, select mason
 * move box to centre of dug room and click when it turns green




3) AT THE MASON BUILD 3 DEATHBEDS, AND 2 PEDESTALS AND A DOOR

 * click on the mason room
 * click deathbed 3x
 * similarly, click pedestal twice
 * similarly, click door once




4) DIG OUT 3 BEDROOMS FOR DWARVES - THEY ARE 2X2 IN SIZE






5) DIG SPACE FOR DOOR AND PASSAGE OUT OF YOUR DUNGEON, TO FUNNEL INVADERS
TOWARDS YOUR PYLON

Your pylon not only provides supply but is also a defensive structure and will
shoot at enemies.

Try and tunnel out like this: note the door is close to the pylon



to actually build the door:

 * click the wizard
 * click build other
 * click door
 * place door where desired






6) SCOUT FOR MARBLE, THE ROCK YOU NEED TO MAKE YOUR SPAWNERS WITH. METHODS FOR
SCOUTING ...

 * once you have a pylon+door you can safely (for a while) dig out everywhere as
   the door will block invaders while the pylon shoots them
 * marble is cicled below in red




7) AT THE MASON YOUR DWARVES WILL AUTO-CRAFT SPAWNER SKULLS (SINCE PRESENTLY IT
IS THE ONLY THING YOU CAN MAKE OUT OF MARBLE)


8) MAKE A BARRACKS. FOR EACH BARRACKS YOU NEED:

 * a pedestal
 * a spawnerskull, made from marble
 * dig out a 3x3 room
 * make the barracks just like the other rooms


 


THAT IS JUST THE BEGINNING ... !

 * with a butcher you can turn corpses into bones, brains and flesh (they are
   autocrafted)
 * with the bones you can make bows, armour & bone spikes at the bonecrafter
 * with the bone spikes you can make punji traps to slow invaders down

 * you can also craft weapons at the bonecrafter
 * if you make bows and place them in a barracks that barracks will spawn
   archers

 * if you build a barracks on a gravestone a ghoul will spawn
 * if you build a barracks on a coffin a vampire will spawn

 * if you find an urn, place it in a barracks to spawn a ghost
 * similarly with phylactery, place it in a barracks to spawn a lich

 * At the alchemist you can extract life essence from brains
 * With life essence + stone totems (crafted at the mason) you can build spell
   totems which unlocks your wizard spells
 * There are 3 wizard spells: Heal, Sleep & Charm
 * Also at the alchemist you can create flesh golems out of flesh!

 * you can move pylons - stand your wizard on the pylon and using the menu
   select deconstruct. Once the source mats have been moved to the stockpile you
   may rebuild the pylon as normal: ie click wizard, build other, select pylon.