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 * 
 * Our Projects
 * Research Areas
 * Leaders
 * Outreach
 * VIP Team
 * Contact


WELCOME TO AIM.

AIM (Artificial Intelligence for Musicians) is a Purdue music technology
research group, whose aim is to create reactive, human-like systems which
support musicians during their practice sessions and performances.

Some of AIM's projects are supported by a National Science Foundation grant.

We are looking for motivated graduate or undergraduate students to join our
team. Click here for info.


SEE WHAT WE'RE MAKING BELOW:


EVALUATOR

FALL 2023 - PRESENT

Evaluator is an app that aims to help musicians practice more effectively. It
utilizes computer vision and YOLO localization techniques to help musicians
track, analyze, and improve their posture. It also uses spectrogram analysis and
multi-modal transformers to help the musicians identify their mistakes in music
and correct them.

Drawing by Cecilia Ines Sanchez.


COMPANION

FALL 2023 - PRESENT

Companion is an app that not only plays along with a human player during a
chamber music piece, but actively responds to their playing habits and voice
commands like a real human would. The project involves machine learning and
filtering/DSP algorithms to analyze and edit sound quickly and accurately and
utilizes small NLP language models for voice command implementation.

Drawing by Cecilia Ines Sanchez.


MUS2VID

SPRING 2022 - PRESENT

Mus2Vid is a real-time art project that uses diffusion models to generate video
depictions in response to classical music. It uses recurrent and transformer
networks to analyze input audio and estimate its emotion and genre qualities,
which are converted into text and fed to a text-to-image diffusion model to
generate images.

 * Learn more


ROBOT CELLO

SPRING 2024 - PRESENT

As the name suggests, Robot Cello is a project about using reinforcement
learning to teach a robot arm to play cello. The project is currently in its
survey phase but is currently investigating using motion capture technology to
get training data for an RL model.

We partner with the Purdue Envision Center to collect motion data for our robot
arm to train on. On the left is a video of Prof. Yun playing cello while wearing
a motion-capture rig.


RESEARCH AREAS + QUESTIONS

Our projects often span most or all of these areas, as they are all important to
making effective, human-like music technology.


GENERATIVE AUDIO AND DSP

How can Companion utilize machine learning and filtering to resynthesize string
instrument articulations on-the-fly?


BEAT DETECTION AND TEMPO TRACKING

What are the most effective methods for Companion, Evaluator, and Mus2Vid to
follow a musician's playing in reference to a score, and play along to match?


EMOTION AND PERCEPTION

How can Mus2Vid analyze emotion of classical music in real-time and utilize it
to generate real-time video accompaniments?


MUSIC CLASSIFICATION/INFORMATION RETRIEVAL

What musical features extracted from various media, such as tempo, key, genre,
notes, are useful to music performance technology, and how can we extract such
features?


HUMAN-COMPUTER INTERACTION

How can our apps be designed in ways that are human-like and natural for humans
to interact with?


USER STUDIES + DEPLOYMENTS

How can we ensure that our users actually utilize and enjoy the apps we develop?


MEET THE TEAM!

Our team comes from a wide variety of backgrounds, including the Purdue Colleges
of Engineering, Science, Liberal Arts, Management, and more. We have a mix of
Purdue professors, graduate students, and undergraduate students leading our
projects and research efforts.


DR. KRISTEN YEON-JI YUN


PROJECT DIRECTOR


CLINICAL ASSOCIATE PROFESSOR OF MUSIC

Kristen Yeon-Ji Yun is a clinical associate professor in the Department of Music
in the Patti and Rusty Rueff School of Design, Art, and Performance at Purdue
University. She is active as a soloist, chamber musician, musical scholar, and
clinician. Her recent CD “Summerland” has excellent reviews from New Classics
UK, American Record Guide, and was broadcast nationwide by radio stations such
as WQXR, WCNY, WBAA, and NPR Sonatas and Soundscapes. She started this research
group due to struggles she personally experienced while practicing and
performing cello.


JOSH KAMPHUIS


EVALUATOR PROJECT LEAD


MUS2VID CONTRIBUTOR

With an academic concentration on artificial intelligence and machine learning,
and over 12 years of experience as a classical pianist, I am a past and present
leader of two research projects analyzing music with AI. I led a team
investigating audio input for image diffusion models, translating classical
music into visual art in real time. Now, I lead a team developing an app to
analyze and critique string musicians’ sound and posture using multiple streams
of input – audio and video of performances, as well as digitized sheet music.
Outside of research and schoolwork, I spend his time cooking, camping, and rock
climbing.


TIM NADOLSKY


COMPANION PROJECT LEAD


MUS2VID CONTRIBUTOR

Tim is the leader of the Companion project, as well as an active contributor to
Mus2Vid. His interests lie primarily in building software systems that exhibit
emotion in human-like ways, usually through the lens of music technology. In his
free time, Tim composes and produces pop/electronic music, (badly) plays the
piano, and enjoys casually travelling and hiking.

 * LinkedIn


KAREENA D. PATEL


MUS2VID PROJECT LEAD

Kareena is a leader of the Mus2Vid project. She has a genuine passion for
learning and exploring new ideas. Whether it's diving into machine learning and
deep neural networks or staying updated with industry trends, she is always
eager to expand my knowledge and skills. Outside of academics, Kareena likes to
explore her creative endeavors such as writing songs and playing the piano. She
also has a passion for the outdoors, and enjoys kayaking and hiking.


HAICHANG LI


MUS2VID PROJECT LEAD

Haichang (Charles) Li (李海畅) is a leader of the Mus2Vid project. He is currently
interested in Human-AI Collaboration, specifically at the intersection of AGI
and HCI (in especial creative works like Music & modeling). His ideal role is to
be the link and bridge between external observers and designers in this process.
He hopes to explore how AI can better help human beings to achieve benign
coexistence, such as in the fields of multi-modal a11y, that is, to help people
who need help more first and to explore the impact of AI on the world.


SAMANTHA ROSE SUDHOFF


ROBOT CELLO PROJECT LEAD

Hi! I am Sam, and I'm the leader of the Robot Cello project. I have experience
with C/C++ systems programming, Java programming, data engineering using Python,
database and SQL, and various other aspects of computer science. I am also
minoring in psychology to understand better about human minds and the connection
with AI.
In my free time, I enjoy playing cello, reading, and listening to classical
music :)


BRIAN NG


FORMER MUS2VID PROJECT LEAD + LAB ALUMNI

Brian was a founding member of Purdue AIM. He received his B.S.CmpE. from the
Purdue College of Engineering in December 2023.


DR. VICTOR YINGJIE CHEN


PROFESSOR OF COMPUTER GRAPHICS TECHNOLOGY

Dr. Victor Yingjie Chen is a professor of Computer Graphics Technology. His
research covers interdisciplinary domains of Computer Graphics and
Human-Computer Interaction, such as Information Visualization, Visual Analytics,
Virtual Reality, and AI in Computer Graphics. He seeks to design, model, and
construct new forms of interaction in visualization and system design, by which
the system can minimize its influence on design and analysis, and become a true
free extension of human’s brain and hand.




DR. YUNG-HSIANG LU


PROFESSOR OF ELECTRICAL AND COMPUTER ENGINEERING

Dr. Yung-Hsiang Lu is a professor of Electrical and Computer Engineering at
Purdue University. He is a University Faculty Scholar of Purdue University. He
is a fellow of the IEEE (Institute of Electrical and Electronics Engineers),
distinguished visitor of the Computer Society, distinguished scientist and
distinguished speaker of the ACM (Association for Computing Machinery). Dr. Lu
is the inaugural director of Purdue’s John Martinson Engineering Entrepreneurial
Center (2020-2022). In 2019, he received Outstanding VIP-Based Entrepreneur
Award from the VIP (Vertically Integrated Projects) Consortium. His research
areas include computer vision, embedded systems, cloud and mobile computing. Dr.
Lu has advised 400 undergraduate students in research projects and taught more
than 5,000 students in classrooms. He has advised multiple student teams winning
business plan competitions; two teams of students started technology companies
and raised more than $1.5M.




DR. CHERYL ZHENYU QIAN


PROFESSOR OF INDUSTRIAL DESIGN, RUEFF SCHOOL OF DESIGN, ART, AND PERFORMANCE

Dr. Cheryl Zhenyu Qian is a full professor of Interaction Design in Industrial
Design at Purdue University. Being a boundary crosser, Dr. Qian is interested in
studying and developing cognitive systems to enrich knowledge, employing
interdisciplinary research methodologies to improve the design quality, and
adopting innovative technologies to accommodate user experience. Her current
research is focused on 1) the harmonious integration of physical and virtual
interactions in the user experience design, 2) adopting interaction design
theories, tools, and evaluation methods to review, compare, guide, and enhance
product design outcomes, and 3) employing innovative design thinking into the
domain of visual analytics.




DR. MOHAMMAD SAIFUR RAHMAN


PROFESSOR OF MANAGEMENT, DANIELS SCHOOL CHAIR IN MANAGEMENT

Dr. Mohammad Saifur Rahman Professor Mohammad Saifur Rahman is the inaugural
Daniels School Chair in Management and a Professor of Management at the Mitchell
E. Daniels, Jr. School of Business, Purdue University. He was named one of the
World's Top 40 Business School Professors Under 40 by Poets and Quants in 2017.
His research primarily focuses on digitization economics, omnichannel retailing,
innovations and inequality, and AI and decision making.
Professor Rahman has published in major journals including Management Science,
Information Systems Research, and MIT Sloan Management Review. His papers have
been accepted in several leading conferences, e.g., Workshop on Information
Systems Economics (WISE), International Conference on Information Systems
(ICIS), and Conference on Information Systems and Technology (CIST). Also, his
research has been supported by multiple major Social Sciences and Humanities
Research Council (SSHRC) grants.




OUTREACH

Here are some of the ways AIM ensures that it is integrated with both Purdue's
local community and the global community.


VERTICALLY INTEGRATED PROJECT

AIM has an associated Vertically Integrated Project, which enables research
experiences for Purdue undergraduates.

 * Learn More




MULTIDISCIPLINARY RESEARCH

Music technology is a field with very multidisciplinary problems and solutions.
As such, we draw from a wide variety of departments for our talent, including
Music, Electrical and Computer Engineering, Computer Science, Technology, Art,
Design, and Management.


USER STUDIES

AIM actively runs user studies on the tools that are developed to ensure that
users can figure out how to use them and enjoy them.


PRESENTATIONS/CONCERTS

AIM members have given speeches, presentations, and concerts about and using AIM
technology around the world.


VERTICALLY INTEGRATED PROJECTS TEAM

AIM stands out among other music technology research groups because of its
pedagogy. While other music technology groups may cater primarily to graduate
students and professionals, our group is open to all Purdue students of any
major and experience level.

We hope that by helping any student interested in music technology/machine
learning learn to work with these technologies, we can make a difference in
these students' lives while simultaneously encouraging the adoption of music
technology.

 * Learn more


GET IN TOUCH


 * EMAIL
   
   General inquiry: yun98@purdue.edu
   VIP team-related inquiries: yunglu@purdue.edu or tnadolsk@purdue.edu
   
   


 * PHONE
   
   (765) 494-0973


 * SOCIAL
   
   * LinkedIn

 * © Purdue AIM 2024. All rights reserved.
 * Design: HTML5 UP, modified by Tim Nadolsky
 * Creative Commons.