galciv2.com Open in urlscan Pro
66.79.209.91  Public Scan

Submitted URL: http://galciv2.com/
Effective URL: https://galciv2.com/
Submission Tags: tranco_l324
Submission: On April 16 via api from DE — Scanned from DE

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                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=527350" id="ucRecentPosts__XMLRecentPosts__Link_0" class="LinkBox-Content">Unfortunate issues... Its time I move on.</a>
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                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=495735" id="ucRecentPosts__XMLRecentPosts__Link_1" class="LinkBox-Content">Let's start a New Jammin Thread!</a>
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                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=527260" id="ucRecentPosts__XMLRecentPosts__Link_2" class="LinkBox-Content">And I'm Still Laughing</a>
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                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=485331" id="ucRecentPosts__XMLRecentPosts__Link_3" class="LinkBox-Content">The Forum feature / improvement sticky</a>
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                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=527212" id="ucRecentPosts__XMLRecentPosts__Link_4" class="LinkBox-Content">Interesting fact about Microsoft and Office</a>
                                          </li>
                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=527004" id="ucRecentPosts__XMLRecentPosts__Link_5" class="LinkBox-Content">Crains Detroit Business Interviews Stardock</a>
                                          </li>
                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=527105" id="ucRecentPosts__XMLRecentPosts__Link_6" class="LinkBox-Content">Groupy 2 - Activiation Code not working</a>
                                          </li>
                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=506475" id="ucRecentPosts__XMLRecentPosts__Link_7" class="LinkBox-Content">Elemental: Fallen Enchantress - Legendary Heroes 3.0 Release</a>
                                          </li>
                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=526441" id="ucRecentPosts__XMLRecentPosts__Link_8" class="LinkBox-Content">Obtaining and Installing Moment 5</a>
                                          </li>
                                          <li class="li-linkbox"><a href="http://forums.galciv2.com/?aid=509634" id="ucRecentPosts__XMLRecentPosts__Link_9" class="LinkBox-Content">Fences header is off screen and cannot be closed or moved</a>
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                                          <br>
                                          <a href="http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=670352">GameRankings</a>
                                        </p>
                                        <p align="center">
                                          <a href="http://www.gamespot.com/reviews/galactic-civilizations-ii-dread-lords-review/1900-6145309/">
            <img border="0" src="/images/review21.gif" width="89" height="40">
        </a>
                                          <br>
                                          <a href="http://www.gamespot.com/reviews/galactic-civilizations-ii-dread-lords-review/1900-6145309/">GameSpot</a>
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                                  <p>In the 23rd century the known galaxy is at war. The Terran Alliance and their coalition are fighting a desperate interstellar war with the evil Drengin Empire and their ruthless allies. Behind the scenes, the
                                    precursor civilization called the Dread Lords pulls the strings on both sides. As leader of a galactic civilization, it is up to you to ensure the triumph of your civilization. Fight wars, design star ships,
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                                  <p>The second and final expansion pack to Galactic Civilizations II is now available. Get Twilight of the Arnor on its own or pick up the entire saga together at a discounted price.</p>
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                                  <a href="http://forums.galciv2.com/473900" id="_ctl1__Repeater__LinkTitle_0" title="No Game Left Behind: Stardock Brings Update to GalCiv II!">No Game Left Behind: Stardock Brings Update to GalCiv II!</a></div>
                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=673228" id="_ctl1__Repeater__LinkAuthor_0">Island Dog</a></div>
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                              <div class="b">
                                <div class="subtitle">v2.20 improves AI, Balance, and Gameplay</div>
                                <div class="date">12/17/2015 1:00:00 PM</div>
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                              <p style="text-align: center;">&nbsp;<img class="no-resize" src="http://draginol.stardock.net/images/islanddog/f796f34b0960_9CE1/GAL_gc2-communityupdate_forumpost.png" alt="" width="710" height="195"></p>
                              <p style="text-align: center;"><span style="color: #ff6600; font-size: large;"><strong>The crew here at Stardock cares a lot about our community and the games that we produce for you.</strong></span></p>
                              <p style="text-align: center;"><span style="font-size: small;">That's why we're pleased to announce that version 2.20 for Galactic Civilizations II<br>is available for you today!&nbsp;</span></p>
                              <p>Even when a title is "finished" and put out to market, there are always little things we find that could use a tweak or a change here and there. We also know what it's like to enjoy an old game so much that you keep
                                going back to it, even when there are newer and "better" versions of it out there.&nbsp;</p>
                              <p>With help of some awesome community members, the Dev Team has taken all of the suggestions and implemented them into this update. You can find he entire change log (spoiler alert: it's long!) at the bottom of this
                                post.</p>
                              <p>&nbsp;</p>
                              <p>A few words from our CEO and President, Brad Wardell:</p>
                              <p dir="ltr"><span style="color: #ff6600; font-size: small;">"It was awesome being able to work with the fans to integrate years of their own mods and tweaks into the base game. They also gave me a long list of areas
                                  where they thought I could improve the AI, which I used to dig into the now 10 year old AI source code base to implement."</span></p>
                              <p dir="ltr"><span style="color: #ff6600; font-size: small;"><br></span></p>
                              <p dir="ltr"><span>We hope you enjoy the update. We have an awesome community here at Stardock and are so very happy that you're a part of it. Have a great holiday season!</span></p>
                              <p dir="ltr"><span><br></span></p>
                              <p style="text-align: center;"><span style="font-size: medium;"><strong>Special Thanks</strong></span></p>
                              <p style="text-align: center;"><span style="font-size: medium;">To Antonio "Mabus" Invernizzi, Gaunathor, SilasOfBorg, Kamil "OShee" Bober, DARCA1213, Sam "MarvinKosh" Edwards. Steffem "Maiden666" Jenter, MarvinKosh,
                                  Leiavoia, Frogboy and everyone else who helped out!</span></p>
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                              <div><strong><br></strong></div>
                              <div><span style="font-size: large;"><strong>Version 2.20 Change Log</strong></span></div>
                              <p><span style="font-size: medium;"><strong>[ Gameplay ]</strong></span></p>
                              <ul>
                                <li><span style="font-size: small;"><strong>General</strong></span></li>
                                <ul>
                                  <li>The Capital now increases Morale to 35 (up from 25) and Economy to 25 (up from 10)</li>
                                  <li>Advanced Hulls is now unlocked from Basic Logistics</li>
                                  <li>Life Support is now unlocked from Advanced Hulls</li>
                                  <li>Several techs moved to improve AI use</li>
                                  <li>Mind Control Center moved to Concept of Malice</li>
                                  <li>Shrine of the Mithrillar now gives a 10% population growth bonus civ-wide</li>
                                  <li>Shrine of Tandis now gives a 10% morale bonus civ-wide</li>
                                  <li>Information Warfare tech now requires Advanced Diplomacy (instead of Planetary Invasion)</li>
                                  <li>Temporal Mechanics cost increased from 10 to 30</li>
                                  <li>Hyperion Packages cost increased from 10 to 30</li>
                                  <li>Entertainment Center now requires Innovative History</li>
                                  <li>Slave Pits, Slave Labs, Collectives and Maintenance Grid have had their costs adjusted</li>
                                  <li>Research Matrix bonus decreased from 12 to 10</li>
                                  <li>School maintenance increased from 1 to 2</li>
                                  <li>University maintenance increased from 2 to 3</li>
                                  <li>Space Weapons no longer grants a Military bonus</li>
                                  <li>Economic Direction Unit bonus reduced from 50 to 25</li>
                                  <li>Ultra Spices now requires Extreme Entertainment instead of Xeno Cultural Trends</li>
                                  <li>Merchant Trade Complexes cost increased from 800 to 1100</li>
                                  <li>Buffed Tier 1/2 starbase attack modules and battlestations 4; removed Singularity Armor</li>
                                  <li>Neutrality Learning Center cost increased from 500 to 1000</li>
                                  <li>Cultural Enlightenment no longer has a pre-req; moved to Pure Research</li>
                                  <li>Healing Pools now requires Planetary Improvements; cost decreased from 300 to 100</li>
                                  <li>Nano Materials now requires Basic Space Construction</li>
                                  <li>Advanced Philosophy now requires University</li>
                                  <li>Enhanced Adaptation cost increased to 150/450/600</li>
                                  <li>Robust Hull Construction now provides 15 HP (up from 10)</li>
                                  <li>Precursor Library cost decreased from 400 to 100</li>
                                  <li>Miniaturization techs bonuses updated to be better</li>
                                  <li>Empathic Tactical Center now grants a defense bonus of 25% instead of an attack bonus of 20%</li>
                                  <li>Various weapons rebalancing</li>
                                  <li>Plus much much more adjustments. See the Progressive Changelog for more.</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Terran Alliance</strong></span></li>
                                <ul>
                                  <li>Changed default alignment from 50 to 75</li>
                                  <li>Now start as Mercantile&nbsp;political party</li>
                                  <li>Starts with +10 Economics, -10 Social Production, +25 Trade and 12 Logistics (up from 6)</li>
                                  <li>Starting techs changed to: HyperDrive, Industrial Revolution, Fusion Reactors, Traditional Research, Innovative History, Capitalism and Basic Space Construction</li>
                                  <li>Terrains gain a 10% bonus to propulsion and diplomacy research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Drengin Empire</strong></span></li>
                                <ul>
                                  <li>Now starts game as War Party&nbsp;political party</li>
                                  <li>Starts with: +10 Military Production, -30 Diplomacy (increased from -25), 20 Loyalty (up from 0) and 14 Logistics (up from 7)</li>
                                  <li>Starting techs changed to: Fusion Reactors, Ruthless History, HyperDrive, Stellar Cartography, Specialized Research, Capitalism and Traditional Slavery.</li>
                                  <li>Propaganda Machine is now a special project</li>
                                  <li>New invasion tactic added (version of Information Warfare)</li>
                                  <li>Drengin suffer a 50% penalty to trade techs; and a 100% penalty to diplomatic techs</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Altarian Resistance</strong></span></li>
                                <ul>
                                  <li>Now starts game as Pacifists political party</li>
                                  <li>Starts with: +10 Luck (up from 0), 10 Logistics (up from 5)</li>
                                  <li>Starting techs changed to: HyperDrive, Industrial Revolution, Fusion Reactors, Traditional Research, A History of Benevolence, Stellar Cartography, Capitalism and Basic Space Construction.</li>
                                  <li>Social Matrix is now a special project</li>
                                  <li>Altarians gain a 20% bonus in Labs research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Arcean Empire</strong></span></li>
                                <ul>
                                  <li>Now starts game as War Party political party</li>
                                  <li>Starts with: +10 Economics, +10 Morale, +20 Military Production, +30 Ship HP (up from +20), +20 Soldiering (up from +10), +25 Courage, +20 Loyalty and 20 Logistics (up from 8).</li>
                                  <li>Starting techs changed to: Glorious History, Fusion Reactors, HyperDrive, Industrial Revolution, Stellar Cartography, Traditional Research, Capitalism and Basic Space Construction.</li>
                                  <li>Stellar Forge and Cathedral of Valor are now special projects</li>
                                  <li>Arceans now gain a 20% bonus to Hull and Logistics research</li>
                                  <li>Arceans now gain:</li>
                                  <ul>
                                    <li>15 HP from Superior Hulls (up from 10)</li>
                                    <li>20 HP from Master Hull Building (up from 15)</li>
                                    <li>15 HP from Reinforced Hull Design (up from 10)</li>
                                    <li>15 HP from Hardened Hull Design (up from 10)</li>
                                  </ul>
                                </ul>
                                <li><span style="font-size: small;"><strong>Torian Confederation</strong></span></li>
                                <ul>
                                  <li>Now starts as the Populists political party</li>
                                  <li>Starts with: +30 Loyalty, 16 Logistics (up from 8)</li>
                                  <li>Starting techs changed to: Torian History, Fusion Reactors, HyperDrive, Stellar Cartography, Inherited Technology, Capitalism and Basic Space Construction.</li>
                                  <li>Can now research Advanced Aquatic World Colonization cheaper</li>
                                  <li>Aquatic Transport Station is now a special project</li>
                                  <li>Torians now suffer a 20% penalty to Hull research</li>
                                  <li>Changed Advanced Computing requirement to University (from Scientific Method Implementation)</li>
                                  <li>Changed Planetary Improvements and Enhanced Adaptation to require Basic Space Construction</li>
                                  <li>Added Basic Space Construction with cost 75</li>
                                  <li>Xeno Communications now requires Cultural Enlightenment</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Yor Collective</strong></span></li>
                                <ul>
                                  <li>Now starts game as the Industrialist political party</li>
                                  <li>Starts with: -30 to Diplomacy and 12 Logistics (up from 6)</li>
                                  <li>Maintenance Grid and Distributed Energy Matrix are now special projects</li>
                                  <li>New invasion tactic: Terror Drones (Cost 250, 20% bonus to attack, 25% improvement damage)</li>
                                  <li>Yor now can a 20% advantage in Labs research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Dominion of Korx</strong></span></li>
                                <ul>
                                  <li>Now starts as the Mercantile political party</li>
                                  <li>Starts with: +15 Economics, +10 Diplomacy and 12 Logistics (up from 6)</li>
                                  <li>Starting techs changed to: A History of Mercantilism, HyperDrive, Stellar Cartography, Industrial Revolution, Fusion Reactors, Traditional Research, Capitalism and Basic Space Construction.</li>
                                  <li>Festival of Capitalism, Mercenary Academy and Freighter Command are now special projects</li>
                                  <li>Korx gain a 20% bonus to economic research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Drath Legion</strong></span></li>
                                <ul>
                                  <li>Changed default alignment from 75 to 50</li>
                                  <li>Now starts as the Populists political party</li>
                                  <li>Starts with: +25 Espionage (up from 0) and 16 Logistics (up from 8)</li>
                                  <li>Starting techs changed to: Way of the Drath, Industrial Revolution, Basic Space Construction, HyperDrive, Fusion Reactors, Traditional Research, Stellar Cartography and Capitalism.</li>
                                  <li>Drath gain a 20% bonus to diplomatic research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Thalan Empire</strong></span></li>
                                <ul>
                                  <li>Now starts as the Technologists political party</li>
                                  <li>Starts with: -50 Population Growth (increased from -30), +40 Loyalty and 12 Logistics (up from 6)</li>
                                  <li>Starting techs changed to: Fusion Reactors, HyperDrive, Stellar Cartography, New Propulsion, Artificial Gravity, Xeno Biology, Xeno Medicine, Xeno Engineering, Hyperion Packages, Temporal Mechanics and
                                    Interstellar Construction.</li>
                                  <li>Gaia Vortex and Church of Valor are now special projects</li>
                                  <li>New invasion tactic: Mechanized Warriors (Cost 250, 50%/90% min/max bonus to attack, 100% improvement damage)</li>
                                  <li>Thalan suffer a 50% penalty to trade and diplomatic research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Iconian Refuge</strong></span></li>
                                <ul>
                                  <li>Now starts as the Federalists political party</li>
                                  <li>Starts with: +10 Morale (decreased from 20), +20 Research, 0 Espionage (decreased from 100), -5 Soldiering (decreased from 0) and 16 Logistics (up from 10)</li>
                                  <li>Precursor Library is now a special project</li>
                                  <li>Expert Engineering is now unlocked after Advanced Hulls</li>
                                  <li>Soil Enhancement, Xeno Biology and Space Mining moved to the Enhanced Adaptation tree</li>
                                  <li>Iconians gain a 20% bonus to terraforming research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Korath Clan</strong></span></li>
                                <ul>
                                  <li>Now starts game as War Party political party</li>
                                  <li>Starts with: -30 Diplomacy (decreased from 0), +10 HP (decreased from 20), +30 Soldiering (increased from 10) and 14 Logistics (increased from 7)</li>
                                  <li>Starting techs changed to: Fusion Reactors, Ruthless History, HyperDrive, Stellar Cartography, Specialized Research, Traditional Slavery and Black Market.</li>
                                  <li>Graft of Ages is now a special project</li>
                                  <li>New invasion tactic added (version of Information Warfare)</li>
                                  <li>Korath suffer a 50% penalty to trade techs and a 200% penalty to diplomacy research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Krynn Consulate</strong></span></li>
                                <ul>
                                  <li>Now starts as the Universalists political party</li>
                                  <li>Starts with: -15 Research (decreased from 0) and 12 Logistics (increased from 6)</li>
                                  <li>Starting techs changed to: HyperDrive, Industrial Revolution, Basic Space Construction, Fusion Reactors, Traditional Research, The Path, Stellar Cartography, and Capitalism.</li>
                                  <li>Super Spy Training Center, Temple of Espionage, and Oracle of Krynn are now special projects.</li>
                                  <li>Krynn suffer a 20% penalty to labs research but gain a 20% bonus to government research</li>
                                </ul>
                                <li><span style="font-size: small;"><strong>Minor Races</strong></span></li>
                                <ul>
                                  <li>Changes to various minor races that play more into their background lore. Watch out for the Snathi!</li>
                                </ul>
                              </ul>
                              <p><span style="font-size: medium;"><strong>[ Graphics ]</strong></span></p>
                              <ul>
                                <li>Updated race colors for Iconian Refuge and Krynn Consulate</li>
                                <li>Improved Rally Point indicator</li>
                                <li>Various UI tweaks</li>
                              </ul>
                              <p><span style="font-size: medium;"><strong>[ AI ]</strong></span></p>
                              <ul>
                                <li>Each race's AI has been tuned to better match their background lore and relative strengths</li>
                                <li>All AI opponents will now use the maximum amount of CPU possible</li>
                              </ul>
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                                <div class="title"><a href="http://forums.galciv2.com/465325" id="_ctl1__Repeater__LinkTitle_1" title="Galactic Civilizations III Released!">Galactic Civilizations III Released!</a></div>
                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=673228" id="_ctl1__Repeater__LinkAuthor_1">Island Dog</a></div>
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                                <div class="date">5/14/2015 1:36:15 PM</div>
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                              <p>
                                <a href="http://draginol.stardock.net/images/islanddog/Test-images_9A5D/galaxymap.png"><img class="no-resize" style="display: block; margin-left: auto; margin-right: auto;" src="http://draginol.stardock.net/images/islanddog/Test-images_9A5D/forum_header.png" alt="" width="650" height="365"></a>
                              </p>
                              <p dir="ltr"><span>The ultimate strategy sandbox has arrived. Jump in on launch weekend, and get a free not-for-sale DLC pack with exclusive ship parts for our early adopters.</span></p>
                              <p dir="ltr">We invite everyone to dive in and explore the many paths to victory of Galactic Civilizations III. The empire you forge reflects your choices, from warrior societies organized around conquest to pragmatic
                                economic powerhouses whose strength is in their allies.</p>
                              <p dir="ltr"><span>Building an empire so culturally influential that rival worlds defect to your cause is perfectly viable, so long as you can keep their dropships from landing on your core worlds through literal
                                  defenses or soft-power diplomatic maneuvers.</span></p>
                              <p dir="ltr"><span>Galactic Civilizations III also brings massive improvements to one of the highest-rated strategy series of all time. The 64-bit engine boosts the maximum number of empires on a map from 16 to 100, with
                                  a similarly dramatic explosion in possible galaxy size. The ship designer gives players total control over how they function as well as how they look. Any ship you’ve ever imagined can be created or downloaded. Each
                                  race has its own technology tree, which unlock unique powers like self-healing starship hulls and superpowered terraforming.</span></p>
                              <p dir="ltr"><span>Finally, online multiplayer is a franchise first. Challenge your friends, or team up to see if your allied civilizations can dominate a hostile galaxy.</span></p>
                              <p dir="ltr"><span>Stardock is incredibly proud to present Galactic Civilizations III, and we look forward to supporting the game with free patches, DLC, and major expansions for years to come.</span></p>
                              <p dir="ltr"><span>As a thank-you to all of our pre-orders, Founders, Early Access players, and launch weekend players, we’re also giving away an exclusive ship parts DLC pack that is not and never will be for sale.
                                  You’ll automatically get the DLC through your Steam client.</span></p>
                              <p><span id="docs-internal-guid-80c18455-4dce-e3e5-e004-4a605b72e11f">To purchase Galactic Civilizations III, head over to
                                  <a href="https://www.galciv3.com/store?utm_source=GC3_FORUMS&amp;utm_medium=LINK&amp;utm_term=GC3_FORUMS&amp;utm_content=STORELINK&amp;utm_campaign=GalCiv3_Launch">https://www.galciv3.com/store</a>.</span></p>
                              <p><span id="docs-internal-guid-80c18455-4dce-e3e5-e004-4a605b72e11f">Thanks for your support, and happy conquering!</span></p>
                              <p><span><br></span></p>
                              <p style="text-align: center;"><span style="font-size: medium;">Get the game and <span style="color: #e3a726;">exclusive launch weekend ship parts</span> now!</span></p>
                              <p>
                                <a href="http://store.steampowered.com/app/226860/?utm_source=GC3_FORUMS&amp;utm_medium=CTA&amp;utm_term=GC3_FORUMS&amp;utm_content=PLAYNOW&amp;utm_campaign=GalCiv3_Launch"><span><span><img style="display: block; margin-left: auto; margin-right: auto;" src="http://draginol.stardock.net/images/islanddog/1cc08683e053_C4E1/gciii_releasepost_playnowbtn.png" alt="" width="264" height="43"></span></span></a>
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                                <div class="title"><a href="http://forums.galciv2.com/460504" id="_ctl1__Repeater__LinkTitle_2" title="GalCiv II: Community update status">GalCiv II: Community update status</a></div>
                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=1" id="_ctl1__Repeater__LinkAuthor_2">Frogboy</a></div>
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                                <div class="date">1/13/2015 4:44:34 PM</div>
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                              <p>
                                <a href="http://draginol.stardock.net/images2014/GalCiv-II-Community-update-status_EA8A/image.png"><img title="image" style="border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; float: right; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px" border="0" alt="image" src="http://draginol.stardock.net/images2014/GalCiv-II-Community-update-status_EA8A/image_thumb.png" width="245" align="right" height="178"></a>The
                                GalCiv community has been working on an update for GalCiv II: Twilight of the Arnor.&nbsp;&nbsp; You can find the discussion <a href="https://forums.galciv2.com/457944/">here</a>.</p>
                              <p>It’s really quite a thrill to be able to work with the community on a new update to the game.&nbsp; I originally came from the modding community as did the VP of Stardock Entertainment (Kael – aka Fall From
                                Heaven).&nbsp; So being able to integrate the ideas, fixes, and improvements into the <em>official</em> game made by the fans is quite a joy. </p>
                              <p>Some of the changes necessary are requiring some code changes. Luckily, the IT team got me set up with a Windows XP VM so that I can load up Visual Studio 2003 to make those changes.</p>
                              <p>Stay tuned!</p>
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                                <div class="title"><a href="http://forums.galciv2.com/456718" id="_ctl1__Repeater__LinkTitle_3" title="Galactic Civilizations III Beta Now Available">Galactic Civilizations III Beta Now Available</a></div>
                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=673228" id="_ctl1__Repeater__LinkAuthor_3">Island Dog</a></div>
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                              <div class="b">
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                                <div class="date">8/14/2014 10:40:56 AM</div>
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                              <p style="text-align: center;">[video]http://youtu.be/KARny_9_nfQ[/video]</p>
                              <p style="text-align: center;">&nbsp;</p>
                              <p>We’ve officially launched the beta! Bells are ringing, birds are singing, and it’s a beautiful day to dig up the archives of a forgotten race’s reality TV shows and use them to placate a restive populace that for some
                                reason doesn’t see the value in mandatory six-month stints working the factories of the nearest forgeworld.</p>
                              <p>To all of our Founders, thank you so much for your early support. Elite Founders, your feedback and bug reporting has been invaluable in getting Galactic Civilizations III ready for a wider audience. Fire up your
                                Steam client, and it should patch your install to the beta automatically.</p>
                              <p>To anyone waiting for Galactic Civilizations III to be regular price before diving in, you’ll have to wait a little longer. Sadly, the game is $44.99 during the beta rather than its regular $49.99 price. We beg your
                                forgiveness.</p>
                              <p>Follow the development of Galactic Civilizations III throughout the beta, ask the team your questions live, and get sneak peeks of upcoming builds every Friday on the
                                <a href="http://www.twitch.tv/stardock?utm_source=StardockEntertain&amp;utm_medium=SOCIAL&amp;utm_term=SDE_081414_GalCiv3PublicBeta1&amp;utm_content=SDFORUMS&amp;utm_campaign=GCIII%2BPublic%2BBeta%2B1" target="_blank">official Stardock Twitch channel</a>.
                              </p>
                              <p>
                                &nbsp;<a href="https://www.stardock.cachefly.net/adam/GalCiv3/journals/betarelease/Altarian-battle.png"><img src="https://www.stardock.cachefly.net/adam/GalCiv3/journals/betarelease/Altarian-battle350.jpg" alt="" width="350" height="197"></a>&nbsp;
                                &nbsp;
                                &nbsp;<a href="https://www.stardock.cachefly.net/adam/GalCiv3/journals/betarelease/mediumgalaxy.png"><img src="https://www.stardock.cachefly.net/adam/GalCiv3/journals/betarelease/mediumgalaxy350.jpg" alt="" width="350" height="197"></a>
                              </p>
                              <p style="text-align: left;">&nbsp;</p>
                              <p>The Galactic Civilizations III beta includes:</p>
                              <ul>
                                <li dir="ltr">
                                  <p dir="ltr"><span>Race-specific tech trees – Each race discovers the secrets of creation in its own way. Look out for Drengin invasions a whole age before anyone else can pull one off.</span></p>
                                </li>
                                <li dir="ltr">
                                  <p dir="ltr"><span>Ideology rework – Get an entire invasion fleet for free, take control of all planets inside your sphere of influence, and more!</span></p>
                                </li>
                                <li dir="ltr">
                                  <p dir="ltr"><span>Huge hulls – For when you absolutely, positively, have to kill every last filthy alien in the quadrant.</span></p>
                                </li>
                                <li dir="ltr">
                                  <p dir="ltr"><span>New colonization events – Thirty more events will challenge your ideology whenever you bring the light of civilization to a new world.</span></p>
                                </li>
                                <li dir="ltr">
                                  <p dir="ltr"><span>Terraforming – Maximize your adjacency bonuses by filling in gaps on your colonies with SCIENCE!</span></p>
                                </li>
                                <li dir="ltr">
                                  <p dir="ltr"><span>Map features – Durantium, Elerium, and Antimatter are now on the map, waiting to be harvested by your starbases. Watch out for black holes!</span></p>
                                </li>
                                <li dir="ltr">
                                  <p dir="ltr"><span>So much more – reworked planet traits, shipyard queues, automatic improvement upgrading, tons of new art, vastly improved rendering (ships are so shiny now!), the list goes on.</span></p>
                                </li>
                              </ul>
                              <div>&nbsp;</div>
                              <p>
                                <a href="https://forums.galciv3.com/456690/page/1/?utm_source=StardockEntertain&amp;utm_medium=SOCIAL&amp;utm_term=SDE_081414_GalCiv3PublicBeta1&amp;utm_content=SDFORUMS&amp;utm_campaign=GCIII%2BPublic%2BBeta%2B1" target="_self">Read the full patch notes here.</a>
                              </p>
                              <p>&nbsp;</p>
                              <p>
                                <a href="https://www.stardock.cachefly.net/adam/GalCiv3/journals/betarelease/shipdesigner.png"><img class="no-resize" style="vertical-align: middle; display: block; margin-left: auto; margin-right: auto;" src="https://www.stardock.cachefly.net/adam/GalCiv3/journals/betarelease/shipdesigner650.jpg" alt="" width="650" height="366"></a>
                              </p>
                              <p>&nbsp;</p>
                              <p>Not a Founder? No problem! The Founders program has concluded, but you can purchase Galactic Civilizations III during the beta for
                                <a href="https://www.galciv3.com/store?utm_source=StardockEntertain&amp;utm_medium=SOCIAL&amp;utm_term=SDE_081414_GalCiv3PublicBeta1&amp;utm_content=SDFORUMS&amp;utm_campaign=GCIII%2BPublic%2BBeta%2B1" target="_blank">$5 off the regular price right here</a>.
                              </p>
                              <p>Happy conquering!</p>
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                                <div class="title"><a href="http://forums.galciv2.com/451043" id="_ctl1__Repeater__LinkTitle_4" title="Galactic Civilizations III is coming!">Galactic Civilizations III is coming!</a></div>
                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=1" id="_ctl1__Repeater__LinkAuthor_4">Frogboy</a></div>
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                                <div class="date">12/26/2013 3:14:01 PM</div>
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                              <p>In case you haven't heard, GalCiv III is in development!</p>
                              <p>You can sign up for the Alpha/Beta programs over at <a href="https://www.galciv3.com">www.galciv3.com</a>&nbsp;</p>
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                                  <a href="http://forums.galciv2.com/450466" id="_ctl1__Repeater__LinkTitle_5" title="Stardock Autumn Sale - 50% Off Galactic Civilizations Games and More!">Stardock Autumn Sale - 50% Off Galactic Civilizations Games and More!</a>
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                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=673228" id="_ctl1__Repeater__LinkAuthor_5">Island Dog</a></div>
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                                <div class="date">11/27/2013 3:55:31 PM</div>
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                              <p><span><strong>Stardock Autumn Sale!</strong></span></p>
                              <p>Starting today through Tuesday, December 3rd, we have a big Autumn Sale going on for Stardock games and DLC. &nbsp;This sale is going on in our store and on Steam.</p>
                              <p><a href="http://bit.ly/1c8YDFE">View the Stardock Autumn Sale list here.</a></p>
                              <p>Here are some sale highlights:</p>
                              <ul>
                                <li>
                                  <a href="https://store.stardock.com/cart.aspx?add&amp;productid=ESD-SDE-W022&amp;utm_source=StardockEntertain&amp;utm_medium=email&amp;utm_content=LHBUY&amp;utm_campaign=Stardock%2BAutumn%2BSale">Fallen Enchantress: Legendary Heroes</a>&nbsp;-&nbsp;<span
                                    style="text-decoration: line-through;">$39.99</span>&nbsp;$19.99</li>
                                <li>
                                  <a href="https://store.stardock.com/cart.aspx?add&amp;productid=ESD-SDE-W011&amp;utm_source=StardockEntertain&amp;utm_medium=email&amp;utm_content=SINREBBUY&amp;utm_campaign=Stardock%2BAutumn%2BSale">Sins of a Solar Empire: Rebellion</a>&nbsp;-<span>&nbsp;</span><span
                                    style="text-decoration: line-through;">$39.99</span>&nbsp;$19.99</li>
                                <li>
                                  <a href="https://store.stardock.com/cart.aspx?add&amp;productid=ESD-SDE-W041&amp;utm_source=StardockEntertain&amp;utm_medium=email&amp;utm_content=STRENTPACKBUY&amp;utm_campaign=Stardock%2BAutumn%2BSale">Stardock Entertainment Pack 2014</a>&nbsp;-&nbsp;<span
                                    style="text-decoration: line-through;">$89.99</span>&nbsp;$44.99</li>
                                <li>
                                  <a href="https://www.stardock.com/bounce/?account=UA-73966-2&amp;url=http%3A%2F%2Fstore.steampowered.com%2Fsub%2F18252%2F&amp;utm_source=StardockEntertain&amp;utm_medium=email&amp;utm_content=GCPACKBUY&amp;utm_campaign=Stardock%2BAutumn%2BSale">Galactic Civilizations Ultimate Pack</a>&nbsp;-&nbsp;<span><span
                                      style="text-decoration: line-through;">$24.99</span>&nbsp;</span>$12.49</li>
                                <li>
                                  <a href="https://www.sinsofasolarempire.com/store?utm_source=StardockEntertain&amp;utm_medium=email&amp;utm_content=SINSREBSPTXT&amp;utm_campaign=Stardock%2BAutumn%2BSale#spdlc" target="_blank">Sins: Rebellion Stellar Phenomena DLC</a>&nbsp;-<span
                                    style="text-decoration: line-through;">&nbsp;$4.99</span>&nbsp;$2.49</li>
                                <li>
                                  <a href="https://store.stardock.com/cart.aspx?add&amp;productid=ESD-SDE-W039&amp;utm_source=StardockEntertain&amp;utm_medium=email&amp;utm_content=LHDWBUY&amp;utm_campaign=Stardock%2BAutumn%2BSale">LH Dead World DLC</a>&nbsp;-&nbsp;<span>$<span
                                      style="text-decoration: line-through;">4.99</span></span><span style="text-decoration: line-through;">&nbsp;</span>$2.49</li>
                                <li>and more!</li>
                              </ul>
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                                  <a href="http://forums.galciv2.com/442895" id="_ctl1__Repeater__LinkTitle_6" title="Galactic Civilizations I: Ultimate Now Available on GOG.com!">Galactic Civilizations I: Ultimate Now Available on GOG.com!</a></div>
                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=673228" id="_ctl1__Repeater__LinkAuthor_6">Island Dog</a></div>
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                                <div class="date">4/11/2013 1:32:18 PM</div>
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                              <p><span>Galactic Civilizations I: Ultimate is now available on GOG.com! Pick this up today while it's on sale for just $7.99 for a limited time. &nbsp;This is a classic and is a welcome addition to any gamers
                                  catalog.</span></p>
                              <p><span><a href="http://www.gog.com/gamecard/galactic_civilizations_i_ultimate_edition">http://www.gog.com/gamecard/galactic_civilizations_i_ultimate_edition</a></span></p>
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                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=1" id="_ctl1__Repeater__LinkAuthor_7">Frogboy</a></div>
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                                <div class="date">8/15/2012 3:17:45 PM</div>
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                              <p>The Ultimate Edition of Galactic Civilizations I is now available on Steam!</p>
                              <p>&nbsp;</p>
                              <p><strong>Check it out:&nbsp;</strong><a href="http://store.steampowered.com/app/214150/">http://store.steampowered.com/app/214150/</a></p>
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                                  <a href="http://forums.galciv2.com/428568" id="_ctl1__Repeater__LinkTitle_8" title="Galactic Civilizations II: Still the best space strategy game out there!">Galactic Civilizations II: Still the best space strategy game out there!</a>
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                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=1" id="_ctl1__Repeater__LinkAuthor_8">Frogboy</a></div>
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                                <div class="date">7/22/2012 8:10:16 PM</div>
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                                <a href="http://www.draginol.com/images2012/Galactic-Civilizations-II-Still-the-best_11ABC/image.png"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="image" border="0" alt="image" src="http://www.draginol.com/images2012/Galactic-Civilizations-II-Still-the-best_11ABC/image_thumb.png" width="216" height="276"></a>
                              </p>
                              <p>While the Drengin Empire may hate you, your pets and your hair cut, we at Stardock love you and thank you for your continuing support with Galactic Civilizations.&nbsp; We look forward to continuing this saga someday
                                in the future! </p>
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                                <div class="author"><a href="http://metaverse.galciv2.com/index.aspx?g=sdnetaccount&amp;acid=673228" id="_ctl1__Repeater__LinkAuthor_9">Island Dog</a></div>
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                                <div class="date">3/21/2012 1:19:32 PM</div>
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                              <p>We have completed our annual customer report for last year.&nbsp; Each year we send out a survey to our customer base asking them a host of questions so that we can better serve them.</p>
                              <p>In exchange, we share the results of these surveys along with a report on what went right and wrong the previous year along with plans for the forthcoming year.</p>
                              <p>We are pleased to present you the full report
                                here:<a title="https://www.stardock.com/press/CustomerReports/Stardock2011.pdf" href="https://www.stardock.com/press/CustomerReports/Stardock2011.pdf">https://www.stardock.com/press/CustomerReports/Stardock2011.pdf</a>
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Welcome





In the 23rd century the known galaxy is at war. The Terran Alliance and their
coalition are fighting a desperate interstellar war with the evil Drengin Empire
and their ruthless allies. Behind the scenes, the precursor civilization called
the Dread Lords pulls the strings on both sides. As leader of a galactic
civilization, it is up to you to ensure the triumph of your civilization. Fight
wars, design star ships, research new technologies, negotiate treaties and build
an empire that will stand the test of time in this award-winning turn-based
strategy game.

The second and final expansion pack to Galactic Civilizations II is now
available. Get Twilight of the Arnor on its own or pick up the entire saga
together at a discounted price.

ESRB Rating: "Everyone 10+" for Language and Mild Fantasy Violence.

Digital Distributors Stardock Steam GamersGate GameStop Amazon Green Man Gaming
Humble Store GOG.com

No Game Left Behind: Stardock Brings Update to GalCiv II!
Island Dog
v2.20 improves AI, Balance, and Gameplay
12/17/2015 1:00:00 PM


 

The crew here at Stardock cares a lot about our community and the games that we
produce for you.

That's why we're pleased to announce that version 2.20 for Galactic
Civilizations II
is available for you today! 

Even when a title is "finished" and put out to market, there are always little
things we find that could use a tweak or a change here and there. We also know
what it's like to enjoy an old game so much that you keep going back to it, even
when there are newer and "better" versions of it out there. 

With help of some awesome community members, the Dev Team has taken all of the
suggestions and implemented them into this update. You can find he entire change
log (spoiler alert: it's long!) at the bottom of this post.

 

A few words from our CEO and President, Brad Wardell:

"It was awesome being able to work with the fans to integrate years of their own
mods and tweaks into the base game. They also gave me a long list of areas where
they thought I could improve the AI, which I used to dig into the now 10 year
old AI source code base to implement."




We hope you enjoy the update. We have an awesome community here at Stardock and
are so very happy that you're a part of it. Have a great holiday season!




Special Thanks

To Antonio "Mabus" Invernizzi, Gaunathor, SilasOfBorg, Kamil "OShee" Bober,
DARCA1213, Sam "MarvinKosh" Edwards. Steffem "Maiden666" Jenter, MarvinKosh,
Leiavoia, Frogboy and everyone else who helped out!








Version 2.20 Change Log

[ Gameplay ]

 * General
    * The Capital now increases Morale to 35 (up from 25) and Economy to 25 (up
      from 10)
    * Advanced Hulls is now unlocked from Basic Logistics
    * Life Support is now unlocked from Advanced Hulls
    * Several techs moved to improve AI use
    * Mind Control Center moved to Concept of Malice
    * Shrine of the Mithrillar now gives a 10% population growth bonus civ-wide
    * Shrine of Tandis now gives a 10% morale bonus civ-wide
    * Information Warfare tech now requires Advanced Diplomacy (instead of
      Planetary Invasion)
    * Temporal Mechanics cost increased from 10 to 30
    * Hyperion Packages cost increased from 10 to 30
    * Entertainment Center now requires Innovative History
    * Slave Pits, Slave Labs, Collectives and Maintenance Grid have had their
      costs adjusted
    * Research Matrix bonus decreased from 12 to 10
    * School maintenance increased from 1 to 2
    * University maintenance increased from 2 to 3
    * Space Weapons no longer grants a Military bonus
    * Economic Direction Unit bonus reduced from 50 to 25
    * Ultra Spices now requires Extreme Entertainment instead of Xeno Cultural
      Trends
    * Merchant Trade Complexes cost increased from 800 to 1100
    * Buffed Tier 1/2 starbase attack modules and battlestations 4; removed
      Singularity Armor
    * Neutrality Learning Center cost increased from 500 to 1000
    * Cultural Enlightenment no longer has a pre-req; moved to Pure Research
    * Healing Pools now requires Planetary Improvements; cost decreased from 300
      to 100
    * Nano Materials now requires Basic Space Construction
    * Advanced Philosophy now requires University
    * Enhanced Adaptation cost increased to 150/450/600
    * Robust Hull Construction now provides 15 HP (up from 10)
    * Precursor Library cost decreased from 400 to 100
    * Miniaturization techs bonuses updated to be better
    * Empathic Tactical Center now grants a defense bonus of 25% instead of an
      attack bonus of 20%
    * Various weapons rebalancing
    * Plus much much more adjustments. See the Progressive Changelog for more.

 * Terran Alliance
    * Changed default alignment from 50 to 75
    * Now start as Mercantile political party
    * Starts with +10 Economics, -10 Social Production, +25 Trade and 12
      Logistics (up from 6)
    * Starting techs changed to: HyperDrive, Industrial Revolution, Fusion
      Reactors, Traditional Research, Innovative History, Capitalism and Basic
      Space Construction
    * Terrains gain a 10% bonus to propulsion and diplomacy research

 * Drengin Empire
    * Now starts game as War Party political party
    * Starts with: +10 Military Production, -30 Diplomacy (increased from -25),
      20 Loyalty (up from 0) and 14 Logistics (up from 7)
    * Starting techs changed to: Fusion Reactors, Ruthless History, HyperDrive,
      Stellar Cartography, Specialized Research, Capitalism and Traditional
      Slavery.
    * Propaganda Machine is now a special project
    * New invasion tactic added (version of Information Warfare)
    * Drengin suffer a 50% penalty to trade techs; and a 100% penalty to
      diplomatic techs

 * Altarian Resistance
    * Now starts game as Pacifists political party
    * Starts with: +10 Luck (up from 0), 10 Logistics (up from 5)
    * Starting techs changed to: HyperDrive, Industrial Revolution, Fusion
      Reactors, Traditional Research, A History of Benevolence, Stellar
      Cartography, Capitalism and Basic Space Construction.
    * Social Matrix is now a special project
    * Altarians gain a 20% bonus in Labs research

 * Arcean Empire
    * Now starts game as War Party political party
    * Starts with: +10 Economics, +10 Morale, +20 Military Production, +30 Ship
      HP (up from +20), +20 Soldiering (up from +10), +25 Courage, +20 Loyalty
      and 20 Logistics (up from 8).
    * Starting techs changed to: Glorious History, Fusion Reactors, HyperDrive,
      Industrial Revolution, Stellar Cartography, Traditional Research,
      Capitalism and Basic Space Construction.
    * Stellar Forge and Cathedral of Valor are now special projects
    * Arceans now gain a 20% bonus to Hull and Logistics research
    * Arceans now gain:
       * 15 HP from Superior Hulls (up from 10)
       * 20 HP from Master Hull Building (up from 15)
       * 15 HP from Reinforced Hull Design (up from 10)
       * 15 HP from Hardened Hull Design (up from 10)

 * Torian Confederation
    * Now starts as the Populists political party
    * Starts with: +30 Loyalty, 16 Logistics (up from 8)
    * Starting techs changed to: Torian History, Fusion Reactors, HyperDrive,
      Stellar Cartography, Inherited Technology, Capitalism and Basic Space
      Construction.
    * Can now research Advanced Aquatic World Colonization cheaper
    * Aquatic Transport Station is now a special project
    * Torians now suffer a 20% penalty to Hull research
    * Changed Advanced Computing requirement to University (from Scientific
      Method Implementation)
    * Changed Planetary Improvements and Enhanced Adaptation to require Basic
      Space Construction
    * Added Basic Space Construction with cost 75
    * Xeno Communications now requires Cultural Enlightenment

 * Yor Collective
    * Now starts game as the Industrialist political party
    * Starts with: -30 to Diplomacy and 12 Logistics (up from 6)
    * Maintenance Grid and Distributed Energy Matrix are now special projects
    * New invasion tactic: Terror Drones (Cost 250, 20% bonus to attack, 25%
      improvement damage)
    * Yor now can a 20% advantage in Labs research

 * Dominion of Korx
    * Now starts as the Mercantile political party
    * Starts with: +15 Economics, +10 Diplomacy and 12 Logistics (up from 6)
    * Starting techs changed to: A History of Mercantilism, HyperDrive, Stellar
      Cartography, Industrial Revolution, Fusion Reactors, Traditional Research,
      Capitalism and Basic Space Construction.
    * Festival of Capitalism, Mercenary Academy and Freighter Command are now
      special projects
    * Korx gain a 20% bonus to economic research

 * Drath Legion
    * Changed default alignment from 75 to 50
    * Now starts as the Populists political party
    * Starts with: +25 Espionage (up from 0) and 16 Logistics (up from 8)
    * Starting techs changed to: Way of the Drath, Industrial Revolution, Basic
      Space Construction, HyperDrive, Fusion Reactors, Traditional Research,
      Stellar Cartography and Capitalism.
    * Drath gain a 20% bonus to diplomatic research

 * Thalan Empire
    * Now starts as the Technologists political party
    * Starts with: -50 Population Growth (increased from -30), +40 Loyalty and
      12 Logistics (up from 6)
    * Starting techs changed to: Fusion Reactors, HyperDrive, Stellar
      Cartography, New Propulsion, Artificial Gravity, Xeno Biology, Xeno
      Medicine, Xeno Engineering, Hyperion Packages, Temporal Mechanics and
      Interstellar Construction.
    * Gaia Vortex and Church of Valor are now special projects
    * New invasion tactic: Mechanized Warriors (Cost 250, 50%/90% min/max bonus
      to attack, 100% improvement damage)
    * Thalan suffer a 50% penalty to trade and diplomatic research

 * Iconian Refuge
    * Now starts as the Federalists political party
    * Starts with: +10 Morale (decreased from 20), +20 Research, 0 Espionage
      (decreased from 100), -5 Soldiering (decreased from 0) and 16 Logistics
      (up from 10)
    * Precursor Library is now a special project
    * Expert Engineering is now unlocked after Advanced Hulls
    * Soil Enhancement, Xeno Biology and Space Mining moved to the Enhanced
      Adaptation tree
    * Iconians gain a 20% bonus to terraforming research

 * Korath Clan
    * Now starts game as War Party political party
    * Starts with: -30 Diplomacy (decreased from 0), +10 HP (decreased from 20),
      +30 Soldiering (increased from 10) and 14 Logistics (increased from 7)
    * Starting techs changed to: Fusion Reactors, Ruthless History, HyperDrive,
      Stellar Cartography, Specialized Research, Traditional Slavery and Black
      Market.
    * Graft of Ages is now a special project
    * New invasion tactic added (version of Information Warfare)
    * Korath suffer a 50% penalty to trade techs and a 200% penalty to diplomacy
      research

 * Krynn Consulate
    * Now starts as the Universalists political party
    * Starts with: -15 Research (decreased from 0) and 12 Logistics (increased
      from 6)
    * Starting techs changed to: HyperDrive, Industrial Revolution, Basic Space
      Construction, Fusion Reactors, Traditional Research, The Path, Stellar
      Cartography, and Capitalism.
    * Super Spy Training Center, Temple of Espionage, and Oracle of Krynn are
      now special projects.
    * Krynn suffer a 20% penalty to labs research but gain a 20% bonus to
      government research

 * Minor Races
    * Changes to various minor races that play more into their background lore.
      Watch out for the Snathi!

[ Graphics ]

 * Updated race colors for Iconian Refuge and Krynn Consulate
 * Improved Rally Point indicator
 * Various UI tweaks

[ AI ]

 * Each race's AI has been tuned to better match their background lore and
   relative strengths
 * All AI opponents will now use the maximum amount of CPU possible



 







Galactic Civilizations III Released!
Island Dog
5/14/2015 1:36:15 PM



The ultimate strategy sandbox has arrived. Jump in on launch weekend, and get a
free not-for-sale DLC pack with exclusive ship parts for our early adopters.

We invite everyone to dive in and explore the many paths to victory of Galactic
Civilizations III. The empire you forge reflects your choices, from warrior
societies organized around conquest to pragmatic economic powerhouses whose
strength is in their allies.

Building an empire so culturally influential that rival worlds defect to your
cause is perfectly viable, so long as you can keep their dropships from landing
on your core worlds through literal defenses or soft-power diplomatic maneuvers.

Galactic Civilizations III also brings massive improvements to one of the
highest-rated strategy series of all time. The 64-bit engine boosts the maximum
number of empires on a map from 16 to 100, with a similarly dramatic explosion
in possible galaxy size. The ship designer gives players total control over how
they function as well as how they look. Any ship you’ve ever imagined can be
created or downloaded. Each race has its own technology tree, which unlock
unique powers like self-healing starship hulls and superpowered terraforming.

Finally, online multiplayer is a franchise first. Challenge your friends, or
team up to see if your allied civilizations can dominate a hostile galaxy.

Stardock is incredibly proud to present Galactic Civilizations III, and we look
forward to supporting the game with free patches, DLC, and major expansions for
years to come.

As a thank-you to all of our pre-orders, Founders, Early Access players, and
launch weekend players, we’re also giving away an exclusive ship parts DLC pack
that is not and never will be for sale. You’ll automatically get the DLC through
your Steam client.

To purchase Galactic Civilizations III, head over to
https://www.galciv3.com/store.

Thanks for your support, and happy conquering!




Get the game and exclusive launch weekend ship parts now!



 





 







GalCiv II: Community update status
Frogboy
1/13/2015 4:44:34 PM



The GalCiv community has been working on an update for GalCiv II: Twilight of
the Arnor.   You can find the discussion here.

It’s really quite a thrill to be able to work with the community on a new update
to the game.  I originally came from the modding community as did the VP of
Stardock Entertainment (Kael – aka Fall From Heaven).  So being able to
integrate the ideas, fixes, and improvements into the official game made by the
fans is quite a joy.

Some of the changes necessary are requiring some code changes. Luckily, the IT
team got me set up with a Windows XP VM so that I can load up Visual Studio 2003
to make those changes.

Stay tuned!



 







Galactic Civilizations III Beta Now Available
Island Dog
8/14/2014 10:40:56 AM



[video]http://youtu.be/KARny_9_nfQ[/video]

 

We’ve officially launched the beta! Bells are ringing, birds are singing, and
it’s a beautiful day to dig up the archives of a forgotten race’s reality TV
shows and use them to placate a restive populace that for some reason doesn’t
see the value in mandatory six-month stints working the factories of the nearest
forgeworld.

To all of our Founders, thank you so much for your early support. Elite
Founders, your feedback and bug reporting has been invaluable in getting
Galactic Civilizations III ready for a wider audience. Fire up your Steam
client, and it should patch your install to the beta automatically.

To anyone waiting for Galactic Civilizations III to be regular price before
diving in, you’ll have to wait a little longer. Sadly, the game is $44.99 during
the beta rather than its regular $49.99 price. We beg your forgiveness.

Follow the development of Galactic Civilizations III throughout the beta, ask
the team your questions live, and get sneak peeks of upcoming builds every
Friday on the official Stardock Twitch channel.

      

 

The Galactic Civilizations III beta includes:

 * Race-specific tech trees – Each race discovers the secrets of creation in its
   own way. Look out for Drengin invasions a whole age before anyone else can
   pull one off.

 * Ideology rework – Get an entire invasion fleet for free, take control of all
   planets inside your sphere of influence, and more!

 * Huge hulls – For when you absolutely, positively, have to kill every last
   filthy alien in the quadrant.

 * New colonization events – Thirty more events will challenge your ideology
   whenever you bring the light of civilization to a new world.

 * Terraforming – Maximize your adjacency bonuses by filling in gaps on your
   colonies with SCIENCE!

 * Map features – Durantium, Elerium, and Antimatter are now on the map, waiting
   to be harvested by your starbases. Watch out for black holes!

 * So much more – reworked planet traits, shipyard queues, automatic improvement
   upgrading, tons of new art, vastly improved rendering (ships are so shiny
   now!), the list goes on.

 

Read the full patch notes here.

 



 

Not a Founder? No problem! The Founders program has concluded, but you can
purchase Galactic Civilizations III during the beta for $5 off the regular price
right here.

Happy conquering!



 







Galactic Civilizations III is coming!
Frogboy
12/26/2013 3:14:01 PM



In case you haven't heard, GalCiv III is in development!

You can sign up for the Alpha/Beta programs over at www.galciv3.com 



 







Stardock Autumn Sale - 50% Off Galactic Civilizations Games and More!
Island Dog
11/27/2013 3:55:31 PM



Stardock Autumn Sale!

Starting today through Tuesday, December 3rd, we have a big Autumn Sale going on
for Stardock games and DLC.  This sale is going on in our store and on Steam.

View the Stardock Autumn Sale list here.

Here are some sale highlights:

 * Fallen Enchantress: Legendary Heroes - $39.99 $19.99
 * Sins of a Solar Empire: Rebellion - $39.99 $19.99
 * Stardock Entertainment Pack 2014 - $89.99 $44.99
 * Galactic Civilizations Ultimate Pack - $24.99 $12.49
 * Sins: Rebellion Stellar Phenomena DLC - $4.99 $2.49
 * LH Dead World DLC - $4.99 $2.49
 * and more!



 







Galactic Civilizations I: Ultimate Now Available on GOG.com!
Island Dog
4/11/2013 1:32:18 PM



Galactic Civilizations I: Ultimate is now available on GOG.com! Pick this up
today while it's on sale for just $7.99 for a limited time.  This is a classic
and is a welcome addition to any gamers catalog.

http://www.gog.com/gamecard/galactic_civilizations_i_ultimate_edition






 







The original Galactic Civilizations hits Steam
Frogboy
8/15/2012 3:17:45 PM



The Ultimate Edition of Galactic Civilizations I is now available on Steam!

 

Check it out: http://store.steampowered.com/app/214150/

 



 







Galactic Civilizations II: Still the best space strategy game out there!
Frogboy
7/22/2012 8:10:16 PM



While the Drengin Empire may hate you, your pets and your hair cut, we at
Stardock love you and thank you for your continuing support with Galactic
Civilizations.  We look forward to continuing this saga someday in the future!



 







Stardock Customer Report: 2011
Island Dog
3/21/2012 1:19:32 PM



We have completed our annual customer report for last year.  Each year we send
out a survey to our customer base asking them a host of questions so that we can
better serve them.

In exchange, we share the results of these surveys along with a report on what
went right and wrong the previous year along with plans for the forthcoming
year.

We are pleased to present you the full report
here:https://www.stardock.com/press/CustomerReports/Stardock2011.pdf



 









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