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STEAMEDIT [DEV]


EDITOR FOR LOCAL STEAM DATA

About Get it

AboutGet ItHow to UseContact


ABOUT

SteamEdit is a small tool for editing some information about your game
collection in Steam. You can only change information stored locally – changes
you make will not be visible elsewhere.

Turn this:



Into this:




WHAT CAN I CHANGE?

The following modifications are currently possible:

   
 * Game name
   
 * Sort-by name
   
 * Launch menu
   
 * ‘Completed’ and ‘Hidden’ tags

For more details, see the How to use section.





GET IT

The latest version can be downloaded here. Simply unzip it to a destination of
your choosing. You can move it any time, by default everything it needs will be
put in the same place.

SteamEdit requires a Windows PC, with .NET Framework 4.5 installed.

Download v1.2!

SteamEdit contains an auto-updater, and by default will check for updates each
time you run it.


RELEASE NOTES

V1.2 - DECEMBER 22, 2019

   
 * What’s new:
     
   * Option to remove games from Steam’s built-in VR category.
     
   * Ability to set location of appinfo.vdf file, in case SteamEdit can’t find
     it.
     
   * Remember position and size of main window.
   
 * Fixed issues:
     
   * When app selection dropdown is open, PgUp/PgDn should scroll in pages,
     instead of moving by single items.
   
 * Known issues:
     
   * UI doesn’t look great at high DPI settings.
     
   * Sometimes after manually typing text into the Games list textbox, it can
     remain selected when returning focus to the list textbox. Can make it
     difficult to navigate games normally again.
     
   * If two games have the same name, selecting one of those two can be
     difficult.
     
   * When rearranging launch items, if the first item (the one with greyed out
     title) is moved down, it stays greyed out and the new top does not get a
     default title.
     
   * When setting a new executable for a launch item, it might not be relative
     to the correct install folder, if the game is installed somewhere other
     than the default “Program Files\Steam\steamapps” location.
     
   * Sorting in Games list might not match Steam’s sorting in all cases.

V1.1.2 - AUGUST 2, 2018

   
 * Hotfix release
     
   * Fix bug where clearing a game’s name would result in it not being visible
     in SteamEdit anymore.

V1.1.1 - JUNE 24, 2017

   
 * Hotfix release
     
   * Users were reporting crashes at startup and when saving changes. I wasn’t
     able to reproduce the problem, but this release should help in the
     situations I know of.

V1.1 - MAY 28, 2017

   
 * What’s new:
     
   * Filters for different types of entries. Instead of just seeing games can
     now see games, applications, videos, and more.
     
   * Expose “controller support” setting.
     
   * Batch operation for “controller support”, to change all games from a
     specific setting to a different one.
     
   * “autofix” command has “-forcestart” option, to start steam even if it isn’t
     already running.
   
 * Fixed issues:
     
   * Possible case where edited “launch” items could end up in wrong order.
   
 * Known issues:
     
   * UI doesn’t look great at high DPI settings.
     
   * Sometimes after manually typing text into the Games list textbox, it can
     remain selected when returning focus to the list textbox. Can make it
     difficult to navigate games normally again.
     
   * If two games have the same name, selecting one of those two can be
     difficult.
     
   * When rearranging launch items, if the first item (the one with greyed out
     title) is moved down, it stays greyed out and the new top does not get a
     default title.
     
   * When setting a new executable for a launch item, it might not be relative
     to the correct install folder, if the game is installed somewhere other
     than the default “Program Files\Steam\steamapps” location.

V1.0 - MAY 13, 2017

   
 * Initial release
   
 * Supports appinfo.vdf 0x07564427 (Introduced early January 2017).
   
 * Known issues:
     
   * UI doesn’t look great at high DPI settings.
     
   * Sometimes after manually typing text into the Games list textbox, it can
     remain selected when returning focus to the list textbox. Can make it
     difficult to navigate games normally again.





HOW TO USE






GAME LIST

> 

In the main SteamEdit window, you can see a drop-down list of all known games
(and other things), and select one to edit. An entry is bolded if it has been
modified. It will have a strikethrough if it has been hidden. Three icons on the
right side of the list can give more details.

 * It has been modified in some way (rename, launches, hidden, etc).
 * It has been marked completed.
 * It has been marked hidden.

You can also use the PgUp and PgDown keys at any time to switch between apps in
the app list.

GAME LIST FILTER

To the right of the app list, there are several buttons to toggle which types of
things should be shown in the game list.

 * Game
 * Application
 * Video
 * Guide
 * DLC
 * Demo
 * Tool
 * Config *
 * Unknown **

* Don’t really know what this is, but stuff shows up under it, so I’ve included
the filter.
** There shouldn’t generally be anything under Unknown, but if something has a
type that I don’t know of, it would go here.

GAME NAME

You can change the game’s Name, which is what Steam will show in the games list
and the game information panel.

SORT AS

You can also change the game’s Sort As, which Steam will use when putting the
games list in order. If the Sort As appears in grey, then there is nothing
specific set, and it will use the game’s Name instead.

CONTROLLER SUPPORT

Each game has a ‘controller support’ setting, which is used in Big Picture mode,
for the ‘Control Supported’ filter. Set to ‘full’ to make the game show up in
that filter.

Setting this to ‘full’ also seems to disable the “Controller Configuration
Required” prompt that appears with some games.

CONTROLLER SUPPORT BATCH

> 

This allows a batch operation over all known games (and other things), to change
controller support from one value to another. Use with care, it can end up
changing a lot games!

HIDDEN

When ‘Hidden’ is checked, and ‘Enable “Hidden”’ is enabled in the settings, the
game will be modified in a way that will prevent Steam from showing it. This is
largely a legacy feature, from before Steam had built-in support for hiding
games, but may still be useful to give a second layer of hiding.

COMPLETED

When ‘Completed’ is checked, and ‘Enable “Completed”’ is enabled in the
settings, the game’s name will have a checkmark appended on it, which can give
an immediate indicator whether you have finished the game or not. Again, this is
initially from before Steam’s Category support, but may still be useful.

REVERT

The Revert button will put the game back to its original state, removing any
modifications you have made.

SAVE

After making changes to your games, the Save button will both save a mods.dat
file for SteamEdit (to remember what changes you’ve made), as well as apply the
changes to Steam’s appinfo.vdf file. You will need to restart Steam in order for
any changes to be visible.

SAVE & REFRESH

Same as Save, except it will also restart Steam if needed, to make the changes
appear there.


LAUNCH EDITOR

The Launch Editor is an experimental feature allowing you to change the launch
menus that come up in some games (or even add one if you want).

If there is only a single item in the list, then Steam will not show any menu,
and will run whatever is in the “Executable” field on play.

When there are multiple items, Steam will show a launch menu on play, instead of
going directly into the game. The first button’s label is fixed and cannot be
changed. Any other button can be customized.

The ‘Copy’ button allows you to copy a launch item from another game into the
current one. This may be useful for being able to run multiple games from a
single one.

You can delete any items you don’t want. If you delete all but the first, then
Steam will no longer show the menu.


AUTOFIX

SteamEdit has two modes which allow it to run quickly without showing the main
window, to simply re-apply the changes you have already made (in case Steam
refreshes some game). These are easiest to access through a Windows Shortcut,
but could also be done in a batch script, or some other method of running an
application with additional commandline arguments.

autofixBy adding -autofix to the commandline, as shown below, SteamEdit will
silently apply your changes to Steam’s data. If Steam is running, and there were
changes that need to be applied, then SteamEdit will restart it, so that the
changes can be fully applied. If Steam is not running, the changes are simply
made. If there were no changes required (all your changes are already applied),
then nothing happens.forcestartBy putting both -autofix and -forcestart on the
commandline, as below, SteamEdit will apply your changes, and ensure Steam is
running afterwards. If Steam is already running, and there are changes to be
applied, it will be restarted. If Steam is running, and there are no changes to
be applied, Steam will be opened and brought to focus (similar to launching a
Steam shortcut while it’s running). If Steam is not running, whether changes
need to be applied or not, it will be started.




CONTACT

SteamEdit is semi-actively developed by Tim Green. If you would like to request
a new feature, or report a bug, please send an email to tim@tg-software.com.

I can’t promise to follow up on everything, but I’ll try to take things into
account when introducing new things.



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