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Create Account Login RESULTS: Ludum Dare 54 What is Ludum Dare? Ludum Dare is an online event where games are made from scratch in a weekend. Check us out every April and October! EVENT Ludum Dare 54 Theme: Limited Space Saturday September 30th to Tuesday October 3rd, 2023 Starts at 12:00 AM CEST * Down but not out, it’s time again for Ludum Dare! TRIPLE FORMAT EVENT Like our previous few events, we are running a triple format event. You can choose to participate in any of the 3 formats, the details are summarized below: * The Compo – 48 hour deadline, solo, from scratch (as much as is reasonable), and share your source code. Scored if you give enough feedback. * The Jam (recommended for your first time) – 72 hour deadline, solo or team, mostly from scratch, opting out of the Graphics or Audio categories if yours isn’t original. Scored if you give enough feedback. * Extra (new) – 3 week deadline, solo or team, mostly from scratch, opting out of the Graphics or Audio categories if yours isn’t original. Take as few or as many days as you need. No score at the end, but you will get feedback if you submit early and give feedback. You are free to change formats at any time, assuming the deadline hasn’t passed. You choose which format you are entering upon submission. For more information, see the rules: Rules: (old rules) (missing a few details below) * For details on the new Extra format, see this summary, or this introduction. * NEW (WIP): You can embed or upload games directly on ldjam.com. It’s a little quirky, so be sure you read the guide * NOTE: Please submit games built with AI generators as Jam or Extra games, and not the Compo (we’re still working on the new generators policy) SPONSORS FeedNewsExploreGames NEWS Welcome to Ludum Dare 54 published 6 weeks ago 134 40 Boxed In is now on Google Play by raassh23 (@raassh23), published 20 hours ago I planned to publish this right after the jam ends, but the verification by Google took so long and I got busy in real life so i kinda forgot about it. Oh well, better late than never right? On this new version, I added character skins and themes, tho I don’t think i did a good job designing the new themes. So if you buy the theme support and have a suggestion about the themes, feel free to contact me. Download Boxed In for Android here: https://play.google.com/store/apps/details?id=com.raassh.boxedin 2 1 Gacha Fever Steam Page is now live 🔥🥳 - Ludum Dare 54 by Falestress (@falestress), published a day and a half ago Gacha Fever Steam Page is now live We continue to work on our game that we made on the Ludum Dare 54. Add a new vampire survivor like the most Kawaii to your wishlist ! We are so happy, we are so excited ! Thank you so much ! 🔥🥰 Steam page : https://store.steampowered.com/app/2673310/Gacha_Fever/ 3 1 Ludum Dare 54 Results Devlog! by Mr Bluecap (@mr-bluecap), published 3 days ago For my first game jam, this has been a lot of fun and a great learning experience! Seeing all the incredible games people made in such a short time has been amazing, and has given me so much inspiration for some other ideas of mine. I’ve made a second devlog on my game, going over how well I did in the jam, as well as some updates and lessons for next time! A big thanks to everyone who played the game, voted, and left some awesome feedback - you’re all amazing! 5 3 Ludum Dare 54 Devlog! by Spike Studio (@spike-studio), published 7 days ago This time around was a great experience, and I made a devlog about the game! Thanks to everyone who played it, and hopefully keep getting the time to continue participating! 6 5 Help Playtest Cosmic Cursor! by IdeasPerSecond (@ideaspersecond), published 8 days ago Join the Beta Now until November 15th! https://store.steampowered.com/app/2611750/Cosmic_Cursor/ Based on Impact-Effect from LD51, Cosmic Cursor is an arcade roguelike that combines kinetic melee-based combat with a dynamic bullet hell. Use the cursor to control a vast array of ships and survive increasingly complex enemy swarms as you battle through the cosmos. 5 3 Six Seats Left - V1.1 Update by F1Krazy (@f1krazy), published 8 days ago Thanks to everyone who played and rated Six Seats Left during Ludum Dare 54! It ended up being comfortably my highest-rated entry since LD44, and my highest-rated Newgrounds submission in over a decade! As a way of saying thank you, Six Seats Left has been updated to V1.1, addressing some of the feedback I got from the jam and adding a few things I didn’t get to include initially. There’s little in the way of new content, but I hope you’ll all enjoy the changes that have been made. V1.1 UPDATE NOTES Additions * Dialogue can be fast-forwarded by pressing Z Changes * Alice and Caitlyn’s dialogue noises are now much quieter * The intro now fades in * Added clouds in the sky during the intro * Added a pathway leading into/out of the game area (what happens if you try to leave?) * The target arrow is now animated * Minor code tidy-up Bug Fixes * Fixed candidates facing the player when boarding or leaving, instead of looking where they’re going * Fixed candidates clipping through the fencing and/or the side of the boarding ramp while boarding * Fixed candidates clipping through the fencing when leaving 5 4 Percentile rank calculator by jacobwinters (@jacobwinters), published 10 days ago When grades come out I try to convert my ranks into percentiles. (It’s hard to say what 335th means until you know 335th of how many.) In the past I’ve divided my rank by the number of games in the event, because that number is easy to get, but what with different numbers of games competing in each category I’ve never quite trusted my back of the envelope math. There was only one thing to do: write a script to pull down all the grades for the entire event from the API and run the calculations properly. If anyone else wants to use it: https://jacobwinters.com/ld-percentile-calculator/ 20 3 Snow rose post-jam update by yellowrain (@yellowrain), published 10 days ago Good morning everyone, just congratulating everyone who participated in the jam, I saw a lot of potential out there. I wanted to thank the people who played our game, we didn’t expect so many people to play and like it, we intend to make it a complete game, I already have most of the story things in my head and I started making new songs. you can play the game here: https://shiivers.itch.io/snow-rose The process: My friend had invited me to participate in this jam, I had never participated before, so I thought ‘’why not?’’ a week before the jam started, I had already made a song for the game, it didn’t take long for me to think about what the game would cover and the first thing that came to mind was a robot that disassembled. The first day that started, I was kind of bad and tired from having to work on other things, but I still persisted in starting to make new songs on the first day. I have to say it was a crazy thing to do one song after another, but it was worth it. If you want to stay tuned (as there is no specific place about it yet), you can add me on discord, yellowrain. thank you all 0 2 StarDust post-jam release by Geckoo1337 (@geckoo1337), published 13 days ago Hello everyone. I hope that all is fine for you. One month ago we finished the latest LudumDare session and I played many amazing games. Congratulations! Mine has received many good ratings and its final score was good enough giving me the fire needed to improve it. Finally I made a post-jam version of my project StarDust (Mood #4 and Graphics #6). I changed the player controller which was bad and I added many other features in order to increase the gameplay. At this stage, it’s more a visual experience than a full game. You can find it clicking the link below. I wish you the best. Thank you for your creativity and your kind words. See you later here. Bye ++ https://geckoo1337.itch.io/stardust 11 9 We made a post jam DLC version of Cavescape! by Tomssuli (@tomssuli), published 2 weeks ago Thank you so much for all the positive feedback! Cavescape ranked 259th and that was the best ranking my team has ever achieved! This time the team was great in -both- size and skill and there were loads of assets and plans that were left unused as our time ran out… So we decided to make a DLC-edition where we added all the missing content. So don’t mull over what could have been, download the DLC and try for yourself! Download Cavescape DLC Featuring: * Speedrun Scoreboards * Controller selection * Enemies * Destructible obstacles * BOSS FIGHT * Loads of bugfixes * Quality of life tweaks and balancing according to your comments! 4 5 MORE LUDUM DARE 55 STARTS Days 1111 4444 7777 Hours 1111 2222 Minutes 5555 5555 Seconds 3333 2121 Starts Saturday at 3:00 AM CEST * LIVE cakez77 90 C++ Tower Defense🚨 Programming 🚨 Game Dev Coming Up April 12th 2024 - Ludum Dare 55 October 4th, 2024 - Ludum Dare 56 Sponsors Ludum Dare and LDJAM are trademarks of Interactive Snacks Limited EXPLORE Ludum Dare LDJAM Event Home LDJAM Rules Schedule Learn CONNECT Contact Jobs Support Us! Email Newsletter TwitterGitHubYouTubeTwitch Games are provided under their respective licenses. 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