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Submission: On October 17 via api from US — Scanned from DE
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Changchang Wu wucc1130(at)gmail.com Home | Publications | Research | Code | VisualSFM I am a software engineer at Google, currently working on cardboard (VR). 3D computer vision has been my main research interest. I was previously a PhD student with Marc Pollefeys and Jan-Michael Frahm at UNC Chapel Hill. After graduation, I have worked as a postdoc with Steve Seitz and Brian Curless at University of Washington. VisualSFM : A Visual Structure From Motion System A Visual 3D reconstruction system that integrates SiftGPU and Multicore Bundle Adjustment. It is easy to use with a feature-packed GUI. Check out my 3DV2013 paper for more algorithmic details: "Towards Linear-time Incremental Structure from Motion", (webpage, supplemental, video) Open-source Softwares for SfM Multicore Bundle Adjustment, optimized for both GPU and CPU. SIFT on GPU (SiftGPU), works for nVidia, ATI and Intel cards.