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RUSTWATER


NOW AVAILABLE ON DRIVETHROUGHRPG!

Trailer on YouTube

Welcome to Rustwater, a realm where the alien Others warped reality with Four
Curses: Redthorn, the Monstrous Nativity, the Elemental Riot, and Wordwyrms.

The catastrophe broke humanity’s hegemony and threatens to metastasize. In this
RPG, where the Black Sword Hack system meets tales akin to Forbidden Lands and
Vaesen, corroded seafaring hulks from the Relic Age a hundred years prior stain
the waters and give Rustwater its name. This coastal setting is the foreground
where players weave their own story amidst decay, oddity, and for the
courageous, perhaps even hope.

Rustwater isn’t a happy world…

but it could be.

This Quickstart is 40 pages of setting and rules, a ready-to-run adventure (1-3
sessions), and 6 pre-generated characters for your gaming enjoyment.






THE INVADING WOOD



Step into a mystery where the wilderness itself is your enemy.

The Society is summoned to the remote valleys of Norway, where a malevolent
forest has come alive near the village of Fåsdal. Once-thriving farmland has
been swallowed by twisted trees, buildings lie in ruins, and fleeing villagers
speak of dark forces within the woods. Now, the forest grows closer each day,
threatening to engulf the entire valley. With a sheriff missing and refugees
telling tales of demons and haunted trees, tensions are rising. Villagers demand
action, but the local bailiff fears chaos if they attempt to reclaim their homes
by force. The fate of Fåsdal—and perhaps the region—rests on your shoulders.

Will you uncover the forest’s ancient secrets before it consumes everything in
its path?

This adventure can serve as an epic standalone experience or as part of an
ongoing Vaesen campaign. Inside, you’ll find everything you need to immerse
yourself in the mystery, including advice for new gamemasters, pre-generated
characters, and a full suite of print-ready handouts, maps, and game aids to
bring The Invading Wood to life.

Contents:

 * The Invading Wood (adventure) - 32 pages

 * The Invading Wood Print Pack - 18 pages

 * InvadingWoodMaps.zip (GM and player maps)

 * On Sale Now!







FREQUENTLY ASKED QUESTIONS

 * WHAT IS KISMET GAMES?
   
   
   Kismet Games is the brainchild of Wayne Peacock. Together with writing
   partner Dee McKinney, they crafted the world of Rustwater, Kismet’s signature
   product. You can learn more about us and our writing process on our blog
   page. New releases twice a month.
   
   

 * WHO IS WAYNE PEACOCK (HE/HIM)?
   
   
   Wayne has been a gamer since 1979. He’s also a retired IT support/manager who
   has done freelance work for White Wolf. Wayne is currently a zine maker (see:
   Products). You can also find him on Mastodon: CleverName@dice.camp
   
   

 * WHO IS DEE MCKINNEY (SHE/HER)?
   
   
   Dee has been an avid gamer since 1980; her faves include Vaesen, Liminal, and
   most superhero games. She’s got many freelance credits with White Wolf (and
   loves their games as well). Ping her on discord (astyanax27) where she spends
   way too much time.
   
   

 * WHAT ARE YOUR GOALS FOR KISMET?
   
   
   We want to write great games that people will love playing. Our passions are
   deep world building supported by strong systems and mechanics.
   
   

 * WHAT'S YOUR PRODUCT RELEASE SCHEDULE?
   
   
   Sign up for our email list for a FREE QuickStart later in 2024. We plan to
   have Rustwater available in print on demand by 2025. In addition to our core
   game, we have scheduled supplements on the city of Gokleve, new heritage
   groups, and several ready-to-play adventures. In the near future, we’ll have
   a Pocket Quest game and a psionic game as well.
   
   

 * HOW CAN I PLAY A GAME WITH YOU?
   
   
   We regularly run in/around the Athens GA area. We’re always looking for play
   testers online. Check out our Discord for more information.
   
   



CONTACT

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KISMET GAMES

Jefferson GA 30549
kismetgamesadventures@gmail.com

Thanks to Lorc and Delapouite at Game-Icons for their awesome icons!

Miscellaneous art by Arthur Rackham (CCBY3.0)