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Submitted URL: http://battlesmu.com/
Effective URL: https://battlesmu.com/
Submission: On June 26 via api from US — Scanned from DE
Effective URL: https://battlesmu.com/
Submission: On June 26 via api from US — Scanned from DE
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* News * Registration * Files * Rankings * Market Language * RU * ES * GB Server Start at 06.07.2024 20:00 (UTC+3) 10 - 06 - 44 - 09 Days Hours Minutes Seconds 1. 2. 3. 4. 1 Online Season 6 Server Season 6 Exp. Rate x50 ML Rate x5 Drop Rate x15 Max. ML 600 Max. Res 50 Max. GRes 5 Max. Stats 90000 Max Exe Opt. 3 Max. Clients 5 Online:1 YOUR FAVORITE HARD MU ONLINE SERVER BATTLESMU Reliability. Diversity. Balance. Registration WHY WILL YOU LIKE IT WITH US? UNIQUE TELEGRAM BOT * Character Death Notifications * Notifications when reaching level 400 * Notifications about upcoming events * Information about the number of zen in inventory * Information about current coordinates * Information about the current level * And more @BattlesMuBot VERIFIED BALANCE MORE DETAILS IMPROVED GROUTING SYSTEM MORE DETAILS RECYCLED OPTIONS MORE DETAILS RECYCLED SKILL TREE MORE DETAILS HIDDEN QUESTS AND MULTISPOTS MORE DETAILS CUSTOM PETS MORE DETAILS CUSTOM JEWELS MORE DETAILS VARIETY IN GAMEPLAY MORE DETAILS The server administration consists of long-time fans of the Mu Online game with extensive experience. We do not see any commercial interest in this project; the main goal is to create a truly balanced, interesting game world with versatile gameplay, an abundance of mechanics and tangible game progression. Additional information * About Server * Features * Rules MAJOR GAMEPLAY CHANGES Grand resets Grand resets open up new opportunities - the game is divided into chapters based on grand resets. Since we have a maximum number of grand resets of 5, there will also be 5 conditional chapters. When a player reaches a certain grand reset, a new location becomes available to him (players who have not reached this grand reset will not be able to get to the location). Along with the location, additional content opens in the form of new drops, bosses, quests, etc. You can see how this works in practice in the table below. 0 GR 1 GR 2 GR 3 GR 4 GR 5 GR Maps, Drop Crywolf, Baraks Fenrir component Kanturu Gemstone Kanturu Island 2.5 wings components Rakleon JOG Karutan 3-rd wings components Old Kehotun 4rd wings components Swamp of Darkness Master exp x2 Uruk Soceted items, Spheres Ferea ????? Nixies Lair ????? Bosses Nightmare Kundun Medusa Selupan Greath Golden Dragon Monster of the Water Lord Silvestr God of Darknessn Lord of Ferea Nix Registration Emphasis on team play The main idea is that it is easier to overcome any problems by uniting. The main bosses and golds have been significantly strengthened and you can defeat them by cooperating with other players, especially in the early stages. In addition, with the number of party participants, the experience gained also increases, and we also have a guild buff mechanic that gives tangible and relevant bonuses to guild members when they are nearby. System of curses and blessings System of curses and blessings - on our server every weekend a maximum reset is recorded. If at the time of stopping the top 1 server has 20 resets, then until the restriction is lifted no one will be able to make 21 resets. This will allow lagging players to close the distance at the top, and the leaders can calmly move on to other activities. During the shutdown, a certain modifier will also be introduced on the server, which will also be canceled with the removal of the restriction on resets. The modifier can be either negative (curse), for example, a decrease in experience gained, the inability to attend an event, the disappearance of some quest monsters or events, or positive (blessing), for example, an increase in experience gained, an increased drop of stones, a doubled number of events. Until gamers reach reset 30, there will only be blessings on the weekend, after which we will provide additional information on these mechanics. Dungeon and Lost Tower Significant changes include the lack of the ability to teleport to certain floors and specific parts of the location. You can only teleport to the start gate. Quest monsters with a special drop have been added to each location, and at the end points both locations have bosses and spots with an increased number of monsters. We also have Talisman of mobility and Talisman of resurection, which with the help of their teleportation properties further diversify the gameplay. Functional site - we have spent a lot of effort to make the site as convenient and simple as possible for players and at the same time quite informative. All items are displayed similarly to those in the game. Every option, every parameter, visual display of a game item corresponds as closely as possible to the game implementation. In addition, a very convenient market was created that works for game currency, which will allow players supporting the server to purchase the best equipment, and the rest to get hold of game currency. Adapted system of ancient things On our server you can get acci items in the early stages of the game. We changed them in such a way that they provide a noticeable increase in stats, which are so lacking at first. You will appreciate these things that have no unnecessary options. Below you can see an example of several sets VERIFIED BALANCE A complex server with a verified balance - let's be honest, it is good to balance the gameplay, which can challenge the player and at the same time be quite varied and exciting - the task is quite difficult. Most projects that position themselves as “difficult” are based only on underestimating the experience gained and increasing the strength of monsters, without any regard for balance and variability. This approach is definitely not our choice, which is why we have been designing, testing and polishing all the settings for close to a year. During this time, a truly enormous amount of work has been done and we are proud to present the finished product, which is the embodiment of our vision of a heavy server. Additional information * Events * Invasions * Bosses IMPROVED GROUTING SYSTEM In some things, when sharpened to +13 - +15 levels, additional options will appear that will allow things to open up to their maximum potential and, in some cases, will affect your playstyle. This will serve as an additional incentive to sharpen. Some examples are presented below. Example of upgrading items RECYCLED OPTIONS We have done a lot of work to adapt the options to the reset system and our configuration, setting them up so that they fit harmoniously into the gameplay and do not break the balance. The changes affected almost all types of options: Excelent, Harmony, PvP, Socket and Atient. We abandoned some options altogether, so as not to clutter the game with unnecessary content. Others, on the contrary, strengthened them to maximize their potential. Below you can see some examples. Example of custom options RECYCLED SKILL TREE Profound changes affected this moment as well. The main idea was to maximize the usefulness of pumping each element. We have practically gotten rid of the skills that players had to level up just to get to the next one. Each pumped-up point gives a noticeable boost to the character, so a character with a pumped-up tree will be many times stronger. No restrictions on visiting events - the server administration considers an artificial restriction on visiting events per day absolutely unacceptable. This does not exist on our server and is not planned. We carried out competent management of the components of tickets for visiting events, set up proper timings for each, which made it possible to remove restrictions on visits per day. Active players will be additionally rewarded for their activity. HIDDEN QUESTS AND MULTISPOTS The game client has a built-in fully functioning mini-map with spots marked on it. But in almost every location there are unmarked spots with an increased number of creeps. In addition, there are hidden NPCs with unique quests, upon completion of which you will be rewarded with powerful buffs and more. Registration CUSTOM PETS We have developed a unique system for crafting and leveling up pets for your character. They are divided into conditional categories and, depending on the category, give the character certain bonuses. Almost all pets have 3 levels of improvement. By improving your pets, you can increase the effect of their bonuses several times. You can get a pet using crafting or other in-game methods. PET OPTIONS CRAFT ZEN SUCCESS Level 1 Pets Additional Damage +150/200 Small Axe +11 10 Jewel of Bless 50kk 60% Additional Defence +250 Defence Sucess Rate +500 Small Shield +11 10 Jewel of Soul 50kk 60% Increase Maximum Life +1000 HP Automatic Life Recovery 1% Spirit Helm +11 10 Jewel of Life 50kk 60% Increase Maximum Mana +2000 MP Mana after kill +1% Legenary Gloves +11 10 Jewel of Life 50kk 60% Atack Speed Increase 50 Kris +11 10 jewel of Chaos 50kk 60% Level 2 Pets Additional Damage +250/400 Double Blade +12 2 Damage Pet lvl 1 20 Jewel of Bless 200kk 80% Additional Defence +500 Defence Sucess Rate +1000 Buckler +12 2 Defence Pet lvl 1 20 Jewel of Soul 200kk 80% Increase Maximum Life +2500 HP Automatic Life Recovery 5% Red Spirit Helm +12 2 Life Pet lvl 1 20 Jewel of Life 200kk 80% Increase Maximum Mana +5000 MP Mana after kill +3% Dark Soul Gloves +12 2 Mana Pet lvl 1 20 Jewel of Life 200kk 80% Atack Speed Increase 100 Elemental Mace +12 2 Damage Pet lvl 1 20 Jewel of Chaos 200kk 80% Level 3 Pets Additional Damage +500/800 Exl. Bill of Balrog +13 3 Damage Pet lvl 2 30 Jewel of Bless 500kk 90% Additional Defence +1000 Defence Sucess Rate +2000 Exl. Legendary Shield +13 3 Defence Pet lvl 2 30 Jewel of Soul 500kk 90% Increase Maximum Life +5000 HP Automatic Life Recovery 10% Exl. Red Spirit Helm +13 3 Life Pet lvl 2 30 Jewel of Life 500kk 90% Increase Maximum Mana +10000 MP Mana after kill +5% Exl. Dark Soul Gloves +13 3 Mana Pet lvl 2 30 Jewel of Creation 500kk 90% Atack Speed Increase 150 Exl. Elemental Mace +13 3 Speed Pet lvl 2 30 Jewel of Chaos 500kk 90% Additional information * Events * Invasions * Bosses CUSTOM JEWELS We have a small number of custom jewels. You can get them either through crafting, completing quests, or as a reward for some bosses and events. These rare jewels are of great value and can significantly enhance any equipment and weapons. JEWEL EFFECT CRAFT ZEN SUCCESS CRAFT RATE Increases weapon level by 1 20 Jewel of Bless 20 Jewel of Soul 60 Jewel of Life 1 Jewel of Creation 1 Jewel of Chaos 300 kk 80% 100% Increases wing level by 1 30 Jewel of Bless 30 Jewel of Soul 30 Jewel of Life 10 Jewel of Creation 10 Jewel of Chaos 500 kk 80% 100% Increases equipment level by 1 (items, rings pendants) 10 Jewel of Bless 10 Jewel of Soul 30 Jewel of Life 1 Jewel of Creation 1 Jewel of Chaos 100 kk 80% 100% Makes an Excellent (green) item out of a regular (white) item 30 Jewel of Bless 30 Jewel of Soul 20 Jewel of Life 10 Jewel of Creation 10 Jewel of Chaos 500 kk 80% 100% Adds a random option to a green item (item, ring, pedant) 20 Jewel of Bless 20 Jewel of Soul 5 Jewel of Creation 1 Jewel of Chaos 500 kk 80% 100% Makes an Excellent (green) weapon out of a regular (white) weapon 30 Jewel of Bless 30 Jewel of Soul 30 Jewel of Life 20 Jewel of Creation 10 Jewel of Chaos 500 kk 80% 100% Adds a random option to excellent weapons and wings 20 Jewel of Bless 20 Jewel of Soul 10 Jewel of Creation 1 Jewel of Chaos 300 kk 80% 100% Adds a skill to a weapon 5 Jewel of Bless 5 Jewel of Soul 1 Jewel of Chaos 50 kk 80% 100% Adds luck to an item or weapon or wings 10 Jewel of Bless 10 Jewel of Soul 10 Jewel of Life 1 Jewel of Chaos 200 kk 80% 100% Our website will not display the location or the distribution of points, only the equipment. This will allow you to use your unique build without fear that other players will see it. We do not intend to manipulate this data for donation. Here all players are equal. VARIETY IN GAMEPLAY Variety in gameplay - special emphasis is placed on the variety of gaming activities. The player has the opportunity to choose the path of development that he likes, be it leveling up at the spot, completing quests, searching for components and crafting, trading, leveling up mater levels, visiting events, or hunting for bosses. We practically never have situations when you have nothing to do. Registration FUTURE PLANS Despite the fact that the team of moderators and the administration directly closely monitor the gameplay, in order to add another layer of security and eliminate the possibility of fraud and cheating, we are introducing the practice of weekly mini-updates that will be aimed at adjusting the balance and economy. The administration is active and constantly in touch on our discord. Below we present a small part of the more strategic plans for the development of the project. Additional information * About Server * Features * Rules SELECT SERVER Currently this is only one server. Copyright 2024 © BattlesMU . All Rights Reserved. Powered By DmN MuCMS Modified - Battlesmu.com Loading...