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Skip to content * Home * Features * Download * Demos * Doc * Support * Contact * Log In * Register MiddleVR enables multi-display and cluster rendering for Unity DownloadContact us UNLIMITED MULTI-DISPLAY MiddleVR supports all the following hardware architecture for multi-display and cluster rendering: One computer, one graphics card, multiple projectors or LED panels. One computer, multiple graphics cards, multiple projectors or LED panels. Multiple computers, multiple graphics cards, multiple projectors or LED panels. DOWNLOAD A 7-DAY TRIAL NOW! Download MAIN FEATURES MiddleVR offers all the tools to easily create any type of multi-display, multi-GPU, multi-computers application GRAPHICS SYSTEMS – CAVE, immersive Cube – Virtual stages for virtual production – VisCube by VisBox – Powerwall – Curved screens with warping & blending learn more… MIDDLEVR CONFIG – Easily configure any system – Easily setup 3D trackers – Autodetect cluster nodes – Simple application launcher learn more… WARPING & BLENDING MiddleVR supports warping and blending for curved screens. learn more… 3D TRACKERS – A.R.T DTrack, Flystick2 – Vicon – NaturalPoint Optitrack – Vive controllers/trackers – Ncam, Stype, Mo-sys, Vanishing point (beta) – Intersense IS-900 – and many more via VRPN learn more… COMPATIBILITY FEATURES – Framelock, genlock, swaplock – Easy setup – Direct3D 11 & Direct3D 12 support – Stereoscopy with 3D glasses – URP & HDRP support – Multi-user – Unity XR compatible – High-dynamic range (HDR10+) – Preview and debug multi-display, cluster and stereoscopy directly from Unity Editor learn more… GRAPHICS CARDS Compatible with any recent AMD, NVidia Geforce or Quadro card: A, RTX, K, M, P, GV … learn more… SOFTWARE Compatible from Unity 2021 LTS to Unity 2023.3 Compatible with Windows 10 & Windows 11 LATEST NEWS MIDDLEVR 3.0 IS RELEASED! MiddleVR 3.0 is now available for download!The upgrade is free for all our clients with a valid maintenance contract.Here are the main new features:– Multi-user support via Unity Netcode, enabling[…] Read more MIDDLEVR BECOMES A UNITY VERIFIED SOLUTIONS PARTNER! Paris, France, 10 March 2021 – MiddleVR, a leading software editor, specializing in multi-display and cluster rendering solutions for professionals since 2012, announced today that it is now a Unity[…] Read more MIDDLEVR DEVIENT PARTENAIRE DE SOLUTIONS AGRÉÉES UNITY! MiddleVR devient partenaire de solutions agréées Unity pour accélérer l’adoption de solutions multi-affichage en cluster par les utilisateurs de cave Paris, le 10 Mars 2021. MiddleVR, spécialiste de solutions d’affichage[…] Read more VIEW OUR BLOG USE CASES ARCHITECTURE & MANUFACTURING AEC and manufacturing use Powerwalls and CAVEs for design review. TRAINING Use multi-display graphics systems for experiential training. MEDIA & ENTERTAINMENT Planetariums, domes, live events, theme park rides, virtual production. CONTACT US! Contact CLIENT TESTIMONIALS Don’t take our word for it – here’s what our clients say: “Immersia, the immersive platform of IRISA and Inria computer science laboratories, is a large VR facility dedicated to realtime, multimodal (vision, sound, haptic, BCI) and immersive interaction. 14 3D WQXGA laser Barco projectors display over 40 millions pixels with an overall dimension of 10m wide, 3m deep and 3m high. MiddleVR is used in association with Unity3D to develop and deploy VR applications in Immersia.” RONAN GAUGNE Immersia Technical Director, IRISA, France MiddleVR is utilized at the Emerging Analytics Center (EAC) as the backbone of its 26-projector CAVE installation. The software synchronizes applications and their output across all of the CAVE’s projectors for stereoscopic viewing. MiddleVR also handles tracking of devices and users within the CAVE as well as the transmission of tracking data to processing applications. Users are able to interact with the virtual environments as well as being immersed by stereo viewing with the illusion of depth. Because of MiddleVR, the EAC is able to demonstrate several in-house applications to a wide range of visitors as well as work with collaborators in scientific visualization in our lab for more than a decade. JAN SPRINGER Emerging Analytics Center, University of Arkansas, Little Rock, USA Middle VR offers the easiest setup for immersive multi-display experiences. Seamless integration with our Unity pipeline allowed us to create immersive experiences for our CAVE system in just one day. Its swift setup enables us to effortlessly test various hardware like haptic gloves and experiment with new datasets, such as 360-degree video in the CAVE display. BJØRNE HOFF AVR Japan CTO “Our VR system is a CAVE-like system with 14 projectors called “Octave”. The flexibility and ease of use of MiddleVR for Unity and the support from MiddleVR’s team has allowed us to quickly setup this complex VR system. This has lead to a radical increase of the speed of our development pipeline for students and researchers.” JOHN O’HARE Research facilities manager & PHD Researcher, Salford University, UK “Working with MiddleVR for Unity is a great experience. It helps us to easily configure our CAVE VR System and provides an intuitive interface to control detailed settings. We strongly recommend for future VR researchers or companies to employ MiddleVR for Unity as a first step for VR world.” KYOUNGWON SEO Imagine Lab, Research Institute for Serious Entertainment, Hanyang University, Seoul, Korea “We have decided a long time ago to choose MiddleVR for our VR projects. The hardware abstraction layer provided by MiddleVR is definitely a must and allowed us to develop our VR projects more quickly. MiddleVR support team is always really responsive.” ALEXANDRE BOUCHET Director, CLARTE, France The UQO Cyberpsychology Laboratory has been using different immersive technologies for 25 years in its work on applications of virtual reality to understand, prevent and treat mental health problems, from anxiety to schizophrenia including mental health problems or body image. Our Cave, has six sides and works mainly thanks to MiddleVR. Our virtual environments are often deployed on head-mounted displays and run on Unity, so we needed a solution that also allows them to be easily used on our vault. The latter works with a single computer whose three graphics cards power our six screens. MiddleVR integrates all our peripherals to recreate a perfect immersion, in a very intuitive way. We can therefore focus our efforts on developing powerful and effective immersive experiences without worrying about integration in synchronized multiscreen mode. The challenges inherent to the installation were overcome thanks to the dedication of a team of incomparable professionalism and expertise. STEPHANE BOUCHARD Cyberpsychology Lab of UQO, Quebec © 2024 MiddleVR Login ID Password Remember Me Forgot Password? Login Don't have an account yet? Register Now * Home * Features * Download * Demos * Doc * Support * Contact * Log In * Register