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* Featured * EQ2Wire’s Kunark Ascending Frequently Asked Questions * Guide to Timed Quests in Thalumbra * EQ2Wire’s Beastlord GuideMaximizing your Beastlord! * EQ2Wire’s Beastlord Warder GuideA Field Guide to Warders * Guide Archive * EQ2Wire’s Terrors of Thalumbra Frequently Asked Questions * EQ2Wire Interview: Turning the Corner on Itemization in Tears of Veeshan * EQ2Wire Interviews EQ2 Lead Designer Kander * EQ2Wire’s Tears of Veeshan Frequently Asked Questions * EQ2U Reborn: A New Look and Feel for a New Expansion * EQ2Wire: Tears of Veeshan Heroic Zones Preview * EQ2Talk Interviews Kyle "Kander" ValleeAn EQ2Wire Transcript * Game Update 67: Saved AA Profiles & Advancement Templates * Chains of EternityFrequently Asked Questions & Zones * Chains of Eternity Armor GuideDrinal’s Steward and Advanced Solo Gear * SkyshrineFrequently Asked Questions & Zones * Destiny of VeliousHeroic Armor and Adornment Guide * Dethdlr’s Dungeon Group Setup Guide * Wire Network * Search for EQ2 CharactersEQ2U Advanced Character Search * Search for EQ2 ItemsEQ2U Advanced Item Search * Search for EQ2 GuildsEQ2U Advanced Guild Search * EQ2U: Gear Report for Characters, Guilds, and Alliances * Dethdlr’s Adornment Calculator V2 * Contact UsEQ2Wire and EQ2U * Privacy PolicyEQ2Wire and EQ2U * Links * Advanced Combat Tracker * Beetny’s AA Calculator * Dragon’s ArmoryThe Ultimate Character Optimization Tool * EQ2 Wiki * EQ2 LibraryStrategies, Item Tracking, and more. * EQ2 Zam Archive * EQ2Stuff Archive * EQ2Traders * EQ2 FurnitureEvery house item in EQ2 catalogued * EQ2Talk PodcastDellmon and Aliscious Talk EQ2 * EQ-Raiders.comEQ2 Raid Progression and Strategies * EQ2InterfaceCustomize your EQ2 UI * EQ2 MAPThe most popular map addon. * Official EQ2 Forums * EverQuest II @ MassivelyOP * Other Sites * CheesePirate Comics * Ars TechnicaTechnology News & Commentary * The Digital BitsBlu-ray and DVD News & Commentary * SlashFilmMovie and TV News & Commentary * Chat * NEW! Forums * Dev Tracker * The Year of Darkpaw Crafter! March 22, 2024 5:11 pm * Look and Feel March 20, 2024 8:07 pm * Look and Feel March 20, 2024 12:06 am * Look and Feel March 18, 2024 3:37 pm * Look and Feel March 17, 2024 12:31 am * Look and Feel March 15, 2024 5:53 pm * Look and Feel March 14, 2024 10:28 pm * Look and Feel March 14, 2024 9:25 pm * Look and Feel March 14, 2024 8:38 pm * Look and Feel March 14, 2024 3:22 pm Read feed EQ2WIRE: AUG 13 2008-SEPTEMBER 8 2017 Written by Feldon on September 9, 2017 12:01 am. Posted in Commentary After 9 years, it is time for me to call it quits on this EQ2Wire News site. I feel I have always put players first, and that choice has repeatedly cost me support I might have otherwise gotten from the EQ2 team and Sony Online Entertainment. At the last SOE Live, I was jokingly branded “chief shit-stirrer” by the Community Council for my constant vigilance of issues affecting customers, and my frequent and often uncomfortable requests for accountability. I have often cast a bright spotlight on business and development choices that I felt negatively affect players. Even though all that, a mutual respect had been maintained for 7 years. And for every negative article, I spent as much time (or more) promoting Game Updates and Expansions and providing players with up-to-date information whenever possible. A great many other things are going on in my life which bring me great satisfaction, from growing heirloom tomatoes, to judging and preparing competition BBQ, to developing circuit boards from Arduino projects. With limited time, something had to give. With my deteriorating relationship with Daybreak Games, and the fact I no longer play EverQuest II, that decision has come into sharp focus over the last few months. The hardest part has been the idea that I will be letting players down. All I’ve ever wanted to do for 9 years writing this site and 7 years flying to Las Vegas and writing about this game, is to help people. I wish Norrath well and hope that the next expansion is successful and that players out there step up and document it and help others. I will continue to maintain and update the EQ2U Players site, which still receives over 30,000 character lookups per day, as long as the EQ2 Census service remains available. Dellmon, Feldon, Kander, and Leko at SOE Live 2013 Continue Reading 183 Comments UPDATE NOTES: WEDNESDAY SEPTEMBER 6, 2017 Written by Feldon on September 6, 2017 10:00 am. Posted in EQ2, Game Updates & Maintenance From the EQ2 Forums: > ABILITES > Shadowknight > > * Reduced the lag stat from Death’s Advance. > > ITEMS > > * Ji’Lum’s Shawl of Greater Wisdom should now give the proper amount of > ability modifier. > * Corrected an issue that prevented Evasive Moves from triggering. Continue Reading 1 Comment MASSIVELY OVERPOWERED: GUIDE TO EVERQUEST II’S DAYS OF SUMMER REWARD EVENT Written by Feldon on September 1, 2017 11:59 am. Posted in EQ2 From MJ Guthrie over at MassivelyOverpowered: > Did you hear about EverQuest II multi-month Days of Summer reward event? If > so, lucky you! Here is an event that was launched with so little fanfare that > even though I am playing every week. it completely slipped out of my mind — > even after I learned about it the first week! It’s also an event that rewards > players with some pretty snazzy rewards if they complete each of the weekly > quests, so missing out entirely will make you lose out on a familiar, level > 100 gear, housing decorations, a prestige house, and more. So many goodies! > That may be because this summer event is akin to prelude events before > expansions as it is aimed at helping people gear up for the upcoming > expansion. Now don’t you wish you knew more about it? Well here you go. Continue reading… Continue Reading 1 Comment BONUS XP & 25% OFF MARKETPLACE FOR MEMBERS FROM SEPTEMBER 1-5! Written by Feldon on August 31, 2017 8:08 pm. Posted in Daybreak Cash, EQ2, Live Events From EverQuest2.com: > Ready to spend a rewarding weekend in Norrath? > > > > From 12:00PM PT on Friday, September 1, 2017 until 12:00PM PT on Tuesday, > September 5, 2017, ALL players on ALL servers will receive Double Bonus XP! > Have your eye on something in the Marketplace? If you’re a member, you’ll also > recieve 25% off of ALL Marketplace items! > > Additionally, from 12:00AM PT on Friday, September 1, 2017 to 11:59 PM PT > on Monday, September 4, 2017, you can enjoy DOUBLE Ethereal Rewards! > > Not an All Access member yet? With bonuses, discounts, access to new content, > and more, there’s never been a better time to join! Continue Reading 5 Comments EQ & EQ2 TEAMS ATTEND ARCHERY, FENCING, WEAPONS TRAINING PROGRAM Written by Feldon on August 31, 2017 6:33 pm. Posted in EQ2 Continue Reading No Comments NERIAK CITY FESTIVAL RETURNS (SEPTEMBER 1-7) Written by Cyliena on August 31, 2017 4:13 pm. Posted in EQ2, Live Events It’s time to stock up on blue marble – the Neriak City Festival returns to Darklight Wood from September 1-7! Spend City Tokens on local specialties, generic festival goods, appearance clothing, or food & drink. Make sure all your characters have finished the Neriak Postage Collection, speak to Kella Swampfoot to assist with festival quests, and achieve 89 seconds or less in the local Aether Race to earn the Fearless Flyer title. WHEN: 12:01am PT on September 1st – 11:59pm PT on September 7th WHERE: Darklight Wood, outside Neriak, /way -554, -53, -74 QUESTS: Special Delivery, Special Order Crafting, Special Order Gathering ACHIEVEMENTS: Delivery Ahoy, Harvesting Hoopla, Kella Caffeinated, Requisition Acclamation MERCHANT ITEMS: EQ2 Traders | EQ2 Furniture Continue Reading No Comments UPDATE NOTES: TUESDAY AUGUST 29, 2017 — RUNNING LONG Written by Feldon on August 29, 2017 1:33 pm. Posted in EQ2, Free-to-Play (EQ2X), Game Updates & Maintenance, PvP/BG/Proving Grounds From the EQ2 Forums: > All EverQuest II Servers will be brought offline on Tuesday, August 29th, 2017 > at 7:00 AM PT (14:00 UTC) for an update. Estimated downtime is less than 2 > hours. At the 3 1/2 hour mark, the forums were updated with this notification indicating a possible total 4 1/2 hour downtime: > This morning’s downtime downtime is running longer than expected – EQ2 servers > should be unlocked by approximately 11:30AM PT. From the EQ2 Forums: > GENERAL > Isle of Refuge (Free Trade) > > * Random events in the Obulus Frontier are now more common on a Free-Trade > server. > * All waves of Kunark Ascending Ethereal Events are now active indefinitely. > * Players will earn double Ascension Experience on a Free Trade server. > * Weekend Treasure Rush has been enabled on Free Trade servers, where Kunark > Ascending encounters will drop double loot. This event activates every > Saturday and Sunday on a Free-Trade server. Treasure Rush bonuses do not > stack with other double loot drop events. Continue Reading 2 Comments EQ2 ADDS 11TH ADORNMENT SLOT COLOR Written by Feldon on August 26, 2017 1:20 pm. Posted in EQ2, Itemization If you were worried that we would run out of Adornment colors in EQ2, have no fear. In the last few weeks, new items have started dropping with a new adornment slot — Grey. That adds to the existing gaggle of adornment colors White, Red and Yellow (both now obsolete), Blue (PvP), Purple, Cyan, Temporary, Green, and Orange. That gives us 6 active adornment colors. With the release of Kunark Ascending, a Black adornment slot was found in the game’s icon files, although no items have yet been found with that slot color. With Grey adornments, that potentially puts us at 8 colors going into November. Continue Reading 15 Comments UPDATE NOTES: THURSDAY AUGUST 24, 2017 Written by Feldon on August 23, 2017 8:53 pm. Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds From the EQ2 Forums: > GENERAL > > * Fixed an issue with spacing in the group window. > > PROVING GROUNDS > > * The revive point within Tower of Frozen Shadow will now revive you within > the zone. > * Corrected an issue that prevented the 101st orc from granting the final > reward in Scourge Keep Duo Arena. > > FAMILIARS > > * Mission crates and public quests now have a chance to drop either Season 1 > or Season 2 familiars. > * Corrected the damage multiplier that was granting some season 2 familiars > higher damage hits than intended. Continue Reading No Comments EQ2’S FOURTEENTH EXPANSION WON’T REQUIRE EPIC 2.0 WEAPONS Written by Feldon on August 23, 2017 3:31 pm. Posted in EQ2, Expansion News, Itemization From Kander on the EQ2 Forums: > To clarify, the Epic 2.0 will not be required for the expansion, expansion > access or 99% of the expansion content. It will not be required for any solo > or quest content, including the signature line. There will be some specific > content, that if you have done the epic, you will be able to participate in. > It isn’t required. Alts and new players will have virtually no pre-reqs for > expansion 14 content. We’re even going to gear your alts and new players for > said content before they begin. The plan is to make the new content easier for > alts to go through after the initial pass. > > We will be doing things to help alts catch up, like the summer promo quests > and tithe baubles, etc, on Ascension and several other aspects of content. > More news soon. > > Epic 2.0s will not be required for any raid or heroic content. > They will remain the best items for those slots throughout the expac content > though. Continue Reading 19 Comments WORDS FROM THE TRIBUNAL – KANDER’S CANDOR Written by Feldon on August 22, 2017 4:55 pm. Posted in EQ2, Game Updates & Maintenance From Kander on the EQ2 Forums: > Greetings Fellow Norrathians! > > It’s time to start talking about what we have in store with GU 104 on August > 22nd , as well as where we are going with some much anticipated changes coming > this year! > > Large Class Balance Pass > > With GU 104, there will be a rather large balance pass which adjusts the > outgoing damage across most classes, focusing primarily on Assassin, Wizard, > and the Warlock class but most classes will experience some increase. Further > updates have also been made to abilities for some of the support classes. This > is by no means the final balance pass, and there will be lots of changes and > improvements coming with the expansion. Expect, as we mentioned, to see a full > new tier of class profession abilities as well as new Ascension abilities. [As > a note, all of the current Ascension abilities will remain relevant, and we > have no plans to introduce upgrades to current Ascension abilities.] With the > expansion, class profession spells will drop as they have historically, so > look forward to those master and ancient spell scrolls! Continue Reading 5 Comments GAME UPDATE 104: SOL’S SUMMER Written by Feldon on August 22, 2017 4:51 pm. Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding From EverQuest2.com: > All of your favorite features from GU103: The Menagerie are getting bigger > and better than ever! GU104: Sol’s Summer brings new additions to Familiars, > Proving Grounds, and Expert Raids as well as a host of balance changes and > more! > > Familiars: Season 2 > > New Familiars have found their way to Norrath and Season 2 includes 30 more > Familiars to collect! Familiars are unique pets that grant their masters > powerful buffs. Some of these new Familiars will be dropped in-game and others > will be available to purchase in the Marketplace. Not to mention, all Rare and > Ultra Rare Familiars will now be worth status, including those that are > dropped in-game! Continue Reading No Comments UPDATE NOTES: TUESDAY AUGUST 22, 2017 Written by Feldon on August 22, 2017 12:00 pm. Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization From the EQ2 Forums: > PROVING GROUNDS > > * Scourge Keep Duo Arena is now on the Unranked Matches accessor and may be > run solo or with a partner. > * Tower of Frozen Shadow has been added to the Proving Grounds match > rotation. > * Game Type: Race to Completion > * Players: 6 v Environment > * Confront the threats within the Tower of Frozen Shadow, defeating each of > the mystical threat in any order, though choose carefully as they are > known to appropriate the abilities of the fallen. > * The Battle for Felwithe and Battle upon the High Seas have been removed > from the Proving Grounds rotation until they can be converted into single > group heroic matches. > * The Underdepths lockout has been increased to 3 hours. > * New rewards have been added to the Proving Grounds Proven Merchant. > * All Proving Grounds merchants have been moved out of the Proving Grounds > and onto the home servers. > * Proving Grounds champions will now receive a Mark of the Champion: Season 1 > currency upon zoning into the Proving Grounds. > * Corrected a bug that would prevent players that had a number appended to > the end of their name from receiving their Proving Grounds champion > flagging. This fix is not retroactive for previous rounds. Continue Reading 1 Comment UPDATE NOTES: THURSDAY AUGUST 17, 2017 Written by Feldon on August 17, 2017 10:13 am. Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers From the EQ2 Forums: > POPULATION / ZONE PROGRESSION > Vaedenmoor Raids > > * Code has been put in place to prevent players from entering any version of > the zone while still locked to a previous zone and/or not passed the > minimum lockout time. Players will be banished from the zone if they fail > this check regardless of any lockouts displayed on their lockout window. > * This applies to Vaedenmoor: Heart of Nightmares [Raid] and Vaedenmoor: > Realm of Despair [Raid]. > * Any previously saved zone instances have been reset. > > Chamber of Rejuvenation [Raid] > > * Noxious Attuned can no longer be resisted. > * Trakanon should now call out his target when he snaps his jaws. > > Lost City of Torsis: The Shrouded Temple [Expert & Event Heroic] > > * The Meld of Haze is now immune to the ROOT effect from Terrestrial Coffin. > > Nektulos > > * Jawharah Izzah, Shady Erudite at the Nektulos Docks, is now willing to sell > Spiritbreaker to those channelers who have completed their epic quests. > * Jawharah Izzah, Shady Erudite at the Nektulos Docks, is now willing to sell > The Wards of Kelkarn to those troubadors who have completed their epic > quests. > > Sundered Splitpaw: Gladiator’s Triumph > > * The Pit Champion will now correctly spawn at the end of the arena event. > > ITEMS > > * Woven Vulcanized armor pieces from Lord Nagalik now possess additional > defensive stats. > * Stats on the Ring of Removal from King Drayek have been increased to match > his other drops. > * The Prismatic Greatsword of the Scale now has additional weapon skill > bonuses. > > QUESTS > > * The Truespirits’ Lament – The shadowy creatures that start this quest have > been disciplined. They will no longer attack or be visible until Destiny of > Velious is available on TLE. Later addition: > TIME-LOCKED SERVER POPULATION / ZONE PROGRESSION > > The Isle of Refuge: Darathar’s Flight > > * Reduced the amount of bonus hit points Darathar gains on Time-Locked > servers. > * Reduced the amount of combat mitigation Darathar gains on Time-Locked > servers. > * Corrected a bug that allowed Darathar to be killed without locking players > to the zone. > > The Crypt of Vox > > * Reduced the amount of bonus hit points The Element of Vox gains on > Time-Locked servers. > * Reduced the amount of combat mitigation The Element of Vox gains on > Time-Locked servers. > * Reduced the amount of bonus hit points The Spirits of Vox gains on > Time-Locked servers. > * Reduced the amount of combat mitigation The Spirits of Vox gains on > Time-Locked servers. > * Reduced the amount of bonus hit points The Fragments of Vox gains on > Time-Locked servers. > * Reduced the amount of combat mitigation The Fragments of Vox gains on > Time-Locked servers. > > Spirits of the Lost > > * Reduced the amount of bonus hit points Venekor gains on Time-Locked > servers. > * Reduced the amount of combat mitigation Venekor gains on Time-Locked > servers. Continue Reading 7 Comments FROM INTERN TO FULL TIME: DAYBREAK’S COMMUNITY COORDINATOR Written by Feldon on August 16, 2017 1:48 pm. Posted in EQ2 After Tony “RadarX“‘s departure from Daybreak Games on July 14th, EQ2 players have been wondering who our new Community Representative would be. Now we know! From DaybreakGames.com: > As our company continues to grow, we’re always excited to have new talent join > our team. Daybreak’s Marketing department is happy to introduce our new > Community Coordinator, although she’s already a familiar face to many at our > company. > > Meet Roxanne “Roxxlyy” > > > > What is your role at Daybreak? > I spent the last year or so as an intern in the Marketing department here at > Daybreak, focused mostly on supporting various PR initiatives. I really > enjoyed it, but I have always wanted to pursue community management. Good news > – I’m now going to be doing just that! I’m happy to report that I am now a > full-time member of the Community team, taking on the role of Community > Coordinator. Continue Reading 9 Comments DAYS OF SUMMER – WEEK THREE Written by Feldon on August 15, 2017 10:30 pm. Posted in EQ2, Game Updates & Maintenance From EverQuest2.com: > Yun Zi is back again this week with another quest! The merchant has a fresh > list of locations that he’s interested in having you visit for him. For your > assistance, Yun Zi will grant you new rewards including ranged weapons and > ranged slot adornments, a Fellowship of Stone focus rune, a ring, and an > earring. Plus, if you’re looking to decorate your home to match the summer > season, he also has a Siren Enchantress Plushie and some Aqua Hanging Seaweed! > In order to complete Yun Zi’s new quest, you must have all of his previous > quests finished! If you haven’t completed them yet, you’ll have to do some > catching up before you can unlock the next set of summer rewards. > > Yun Zi will have another quest available for you on Tuesday, August 22nd at > 12:01AM PT. Quests will continue to unlock every Tuesday until summer comes to > an end on Monday, October 2nd at 11:59PM PT. Continue Reading No Comments EQ2 PATCHER ISSUE RESOLVED Written by Feldon on August 15, 2017 9:35 am. Posted in Game Updates & Maintenance Our new EQ2 Community Manager Roxxlyy posted an update yesterday afternoon indicating that the issue preventing many players from downloading or updating EverQuest II with the patcher should now be resolved. From the EQ2 Forums: > Login and patching issues are believed to be resolved at this time! Please let > us know if you are continuing to see any persistent issues. Continue Reading 2 Comments DAYBREAK ACKNOWLEDGES LOGIN FAILURES AND CONNECTION ISSUES Written by Feldon on August 12, 2017 9:16 am. Posted in EQ2, Game Updates & Maintenance From our new community person Roxxlyy on the EQ2 Forums: > Hey folks, > > Just wanted to let you all know that the team is very aware of the various > issues impacting logins, downloads, and the whole slew of connection problems > that many of you are facing. At least one major issue causing these problems > has already been detected, and the team is working on a fix for it at this > exact moment. > > I’ll be continuing to update this thread with new information as it becomes > available. And > We’re continuing to work on the problem, and have made positive progress. > Please let us know if these issues continue into tomorrow! We have learned from Discord that the issue is apparently the Content Delivery Network (CDN) used by Daybreak. Commonly used by most major websites and software companies, Content Delivery Networks store copies of often-requested files in every region around the world so that local customers aren’t downloading files from far away. According to the message, connections between certain ISPs and the CDN are currently failing. Continue Reading 1 Comment EVERQUEST II SOCKET ERRORS PREVENTING PATCHING Written by Feldon on August 10, 2017 2:57 pm. Posted in EQ2, Game Updates & Maintenance Since Friday, a number of players have reported Socket Errors and a failure to patch two files. This is preventing players from accessing the game according to several threads on the forums. EQ2Wire hosted the 2 files needed to patch the game and login between August 10-15. Now that the problem is resolved, we have removed these files. Continue Reading 11 Comments UPDATE NOTES: THURSDAY AUGUST 10, 2017 Written by Feldon on August 9, 2017 8:56 pm. Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding All Servers: 7-9:00am PDT | 10:00am-Noon EDT | 15-17:00 BST | 16-18:00 CET From the EQ2 Forums: > GENERAL > > * Added “Camera Shake” option under Display (advanced) “Camera” to enable / > disable camera shakes. > > POPULATION / ZONE PROGRESSION > Chamber of Rejuvenation [Raid] > > * The reaction time for Prescient Gaze has been slightly increased. > * The range for applying Noxious Attuned has been removed. > * The duration of Noxious Attuned has been increased. Continue Reading No Comments UPDATE NOTES: TUESDAY AUGUST 08, 2017 Written by Feldon on August 8, 2017 2:31 pm. Posted in EQ2, Game Updates & Maintenance, TLE/Prestige Servers From the EQ2 Forums: > The Fallen Gate and Stormhold Servers will be brought offline on Tuesday, > August 8th, 2017 at 4:00 PM PT (23:00 UTC) for an update. Estimated downtime > is less than 1 hour. From the EQ2 Forums: > TIME-LOCKED SERVER CONTENT RELEASE > > The Sentinel’s Fate mid year content releases on Stormhold. > > * Unseen Arcanum > * Underfoot Depths > * Icy Keep > > The Shattered Lands mid year content releases on Fallen Gate. > > * The Bloodline Chronicles > * The Splitpaw Saga Continue Reading No Comments SCREEN SHAKE-DISABLING CHECKBOX COMING SOON! Written by Feldon on August 7, 2017 9:58 pm. Posted in EQ2, Game Updates & Maintenance EverQuest II attracts a diverse playerbase with different desires and physical abilities. Some players have limited eyesight, the use of only one hand, or other physical differences which require adaptation, special controllers, disabling certain game features such as particle effects, etc. For years, EQ2 has “shaken the camera” to convey the force and effect of certain attacks, the earth moving, etc. However certain players have very negative reactions to this visual such as vertigo, headaches, and nausea. After years of requests, now it looks like those who wish to suppress this jarring cosmetic effect will soon have an in-game checkbox. From Bunji on the EQ2 Forums: > This option will be on Test server today after it updates ( under “Camera” in > advanced options ). Now if we can just get a solution for Colorblind players. Perhaps a Tint setting in-game, or a config file “eq2_colorshift.xml” that players can add a list of zones identified as having a lot of red or green tints which are basically invisible to strongly red-green colorblind players. This way, zones like Thalumbra, Veeshan’s Peak, etc. would be automatically shifted in hue. As it is, some of these highly saturated zones are practically unnavigable for certain players. There are some third party DirectX filters, but an in-game feature would be preferable. Continue Reading 10 Comments EVERQUEST II DAYS OF SUMMER 2017 – WEEKLY REWARDS Written by Feldon on August 1, 2017 5:25 pm. Posted in EQ2, Game Updates & Maintenance, Live Events From EverQuest2.com: > It’s time for some summer fun! And what better way to countdown the end of > summer than helping out the ambling tradesbear, Yun Zi, to earn yourself some > weekly rewards from his trove of inherited treasures. > > Maybe you’ve been away for a while and need a quick way to catch up to play > with your friends or you need a bit of a boost so you can run those expert > heroic zones, or perhaps your house is feeling a little stale and needs some > redecorating? No matter what you need, Yun Zi has plenty of rewards to help > you out! Continue Reading 12 Comments UPDATE NOTES: TUESDAY AUGUST 1, 2017 Written by Feldon on July 31, 2017 7:49 pm. Posted in EQ2, Game Updates & Maintenance, Itemization, Raiding Our new Community intern Roxxlyy posted this: > All EverQuest II Servers will be brought offline on Tuesday, August 1st, 2017 > at 7:00 AM PT (14:00 UTC) for an update. Estimated downtime is less than 2 > hours. UPDATE: Today’s downtime has been delayed til 9:00am PDT (Noon EDT). Servers are now down for maintenance. and here are our update notes: > POPULATION / ZONE PROGRESSION > Vaedenmoor: Heart of Nightmares [Raid] > > * Terris-Thule will no longer speed up her casting of her AE spells with the > removal of the “Daydream” spell. > * Corrected an issue that would occasionally cause Saryrn and Terris-Thule to > become immune to all damage. Continue Reading 1 Comment KELETHIN CITY FESTIVAL RETURNS (AUGUST 1-7) Written by Cyliena on July 31, 2017 3:01 pm. Posted in EQ2, Live Events Set your sights on Greater Faydark because the Kelethin City Festival returns from August 1-7! Spend City Tokens on local specialties, generic festival goods, and more. Make sure all your characters have finished the Kelethin Postage Collection, speak to Kella Swampfoot to assist with festival quests, and achieve 94 seconds or less in the local Aether Race to earn the Bixie Barnstormer title. WHEN: 12:01am PT on August 1st – 11:59pm PT on August 7th WHERE: Greater Faydark, Green Knoll, /way 536, 44, 53 QUESTS: Special Delivery, Special Order Crafting, Special Order Gathering ACHIEVEMENTS: Delivery Ahoy, Harvesting Hoopla, Kella Caffeinated, Requisition Acclamation MERCHANT ITEMS: EQ2 Traders | EQ2 Furniture Continue Reading No Comments 1234»Last CATEGORIES * ►EQ2 (7228) * Art, Appearance, Housing (370) * Commentary (293) * DGC Wants Feedback (184) * EQ2 Data & EQ2U (82) * Expansion News (501) * Free-to-Play (EQ2X) (121) * Game Updates & Maintenance (1928) * Grouping (689) * Guide (51) * Itemization (656) * PvP/BG/Proving Grounds (250) * Raiding (551) * TLE/Prestige Servers (110) * Tradeskill (260) * ►General (1043) * Daybreak Cash (269) * Daybreak Live (SOE Live/Fan Faire) (208) * Dethdlr’s Dungeon (17) * International (68) * Kwill’s Quill (5) * Live Events (422) * Player Studio (41) * Temp (24) * Uncategorized (258) * DONATE TO EQ2WIRE ARCHIVES Archives Select Month September 2017 (3) August 2017 (20) July 2017 (17) June 2017 (17) May 2017 (19) April 2017 (22) March 2017 (11) February 2017 (16) January 2017 (18) December 2016 (17) November 2016 (26) October 2016 (23) September 2016 (22) August 2016 (27) July 2016 (22) June 2016 (21) May 2016 (19) April 2016 (26) March 2016 (26) February 2016 (18) January 2016 (19) December 2015 (27) November 2015 (39) October 2015 (51) September 2015 (37) August 2015 (26) July 2015 (33) June 2015 (28) May 2015 (12) April 2015 (31) March 2015 (42) February 2015 (57) January 2015 (26) December 2014 (30) November 2014 (46) October 2014 (39) September 2014 (26) August 2014 (46) July 2014 (40) June 2014 (31) May 2014 (23) April 2014 (21) March 2014 (15) February 2014 (13) January 2014 (43) December 2013 (33) November 2013 (43) October 2013 (31) September 2013 (13) August 2013 (42) July 2013 (55) June 2013 (34) May 2013 (26) April 2013 (43) March 2013 (34) February 2013 (39) January 2013 (17) December 2012 (21) November 2012 (41) October 2012 (58) September 2012 (40) August 2012 (34) July 2012 (40) June 2012 (25) May 2012 (25) April 2012 (51) March 2012 (43) February 2012 (77) January 2012 (30) December 2011 (60) November 2011 (61) October 2011 (37) September 2011 (39) August 2011 (71) July 2011 (70) June 2011 (67) May 2011 (87) April 2011 (70) March 2011 (93) February 2011 (116) January 2011 (46) December 2010 (106) November 2010 (18) October 2010 (36) September 2010 (24) August 2010 (117) July 2010 (57) June 2010 (42) May 2010 (57) April 2010 (62) March 2010 (52) February 2010 (105) January 2010 (31) December 2009 (30) November 2009 (33) October 2009 (42) September 2009 (43) August 2009 (32) July 2009 (16) June 2009 (38) May 2009 (17) April 2009 (22) March 2009 (9) February 2009 (20) January 2009 (13) December 2008 (11) November 2008 (18) October 2008 (8) September 2008 (10) August 2008 (43) STAY IN TOUCH EQ2 SERVER STATUS Loading... 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