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 * 
 * About
 * Embedding Guide
 * How-To Guide
 * Syntax Highlighters
 * API Reference
 * Real World Users
 * Try


BUILT FOR CODE

Ace is an embeddable code editor written in JavaScript. It matches the features
and performance of native editors such as Sublime, Vim and TextMate. It can be
easily embedded in any web page and JavaScript application. Ace is maintained as
the primary editor for Cloud9 IDE and is the successor of the Mozilla Skywriter
(Bespin) project.

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/**
 * In fact, you're looking at ACE right now. Go ahead and play with it!
 *
 * We are currently showing off the JavaScript mode. ACE has support for 45
 * language modes and 24 color themes!
 */

function add(x, y) {
    var resultString = "Hello, ACE! The result of your math is: ";
    var result = x + y;
    return resultString + result;
}

var addResult = add(3, 2);
console.log(addResult);



 
 
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XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

Learn how to embed this in your own site

Looking for a more full-featured demo? Check out the kitchen sink.


FEATURES

 * Syntax highlighting for over 110 languages (TextMate/Sublime Text.tmlanguage
   files can be imported)
 * Over 20 themes (TextMate/Sublime Text .tmtheme files can be imported)
 * Automatic indent and outdent
 * An optional command line
 * Handles huge documents (four million lines seems to be the limit!)
 * Fully customizable key bindings including vim and Emacs modes
 * Search and replace with regular expressions
 * Highlight matching parentheses
 * Toggle between soft tabs and real tabs
 * Displays hidden characters
 * Drag and drop text using the mouse
 * Line wrapping
 * Code folding
 * Multiple cursors and selections
 * Live syntax checker (currently JavaScript/CoffeeScript/CSS/XQuery)
 * Cut, copy, and paste functionality


GET THE OPEN-SOURCE CODE

Ace is a community project. We actively encourage and support contributions! The
Ace source code is hosted on GitHub and released under the BSD license ‐ very
simple and friendly to all kinds of projects, whether open-source or not. Take
charge of your editor and add your favorite language highlighting and
keybindings!

git clone git://github.com/ajaxorg/ace.git


HISTORY

Skywriter/Bespin and Ace started as two independent projects both aiming to
build a no compromise code editor component for the web. Bespin started as part
of Mozilla Labs and was based on the <canvas> tag, while Ace is the editor
component of Cloud9 IDE and uses the DOM for rendering. After the release of Ace
at JSConf.eu 2010 in Berlin the Skywriter team decided to merge Ace with a
simplified version of Skywriter's plugin system and some of Skywriter's
extensibility points. All these changes have been merged back to Ace now, which
supersedes Skywriter. Both Cloud9 IDE and Mozilla are actively developing and
maintaining Ace.


RELATED PROJECTS

 * Ace collaboration extension
 * Paredit extension for ace
 * Ace wrapper for ExtJS
 * Ace wrapper for GWT


GETTING HELP

 * Report bugs
 * Discuss


EMBEDDING ACE IN YOUR SITE

Ace can be easily embedded into a web page. Get prebuilt version of ace from
ace-builds repository and use the code below:

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<!DOCTYPE html>
<html lang="en">
<head>
<title>ACE in Action</title>
<style type="text/css" media="screen">
    #editor { 
        position: absolute;
        top: 0;
        right: 0;
        bottom: 0;
        left: 0;
    }
</style>
</head>
<body>

<div id="editor">function foo(items) {
    var x = "All this is syntax highlighted";
    return x;
}</div>
    
<script src="/ace-builds/src-noconflict/ace.js" type="text/javascript" charset="utf-8"></script>
<script>
    var editor = ace.edit("editor");
    editor.setTheme("ace/theme/monokai");
    editor.session.setMode("ace/mode/javascript");
</script>
</body>
</html>


 
 
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Now check out the How-To Guide for instructions on common operations, such as
setting a different language mode or getting the contents from the editor.


LOADING ACE FROM A LOCAL URL

If you want to clone and host Ace locally you can use one of the pre-packaged
versions. Just copy one of src* subdirectories somewhere into your project, or
use RequireJS to load the contents of lib/ace folder as ace:


LOADING ACE FROM A CDN

The packaged version can also be loaded from CDN's such as jsDelivr or cdnjs.


WORKING WITH ACE

In all of these examples Ace has been invoked as shown in the embedding guide.


CONFIGURING THE EDITOR

there are several ways to pass configuration to Ace

// pass options to ace.edit

ace.edit(element, {

    mode: "ace/mode/javascript",

    selectionStyle: "text"

})

// use setOptions method to set several options at once

editor.setOptions({

    autoScrollEditorIntoView: true,

    copyWithEmptySelection: true,

});

// use setOptions method

editor.setOption("mergeUndoDeltas", "always");



// some options are also available as methods e.g. 

editor.setTheme(...)



// to get the value of the option use

editor.getOption("optionName");





See Configuring-Ace wiki page for a more detailed list of options.


CHANGING THE SIZE OF THE EDITOR

Ace only checks for changes of the size of it's container when window is
resized. If you resize the editor div in another manner, and need Ace to resize,
use the following:

editor.resize()


if you want editor to change it's size based on contents, use maxLines option as
shown in https://ace.c9.io/demo/autoresize.html


SETTING THEMES

Themes are loaded on demand; all you have to do is pass the string name:

editor.setTheme("ace/theme/twilight");


> See all themes. Or use themelist extension to get the list of available themes
at runtime.


SETTING THE PROGRAMMING LANGUAGE MODE

By default, the editor supports plain text mode. All other language modes are
available as separate modules, loaded on demand like this:

editor.session.setMode("ace/mode/javascript");



ONE EDITOR, MULTIPLE SESSIONS

Ace keeps everything about the state of the editor (selection, scroll position,
etc.) in
editor.session
. This means you can grab the session, store it in a var, and set the editor to
another session (e.g. a tabbed editor).

You might accomplish this like so:

var js = ace.createEditSession("some js code");

var css = ace.createEditSession(["some", "css", "code here"]);

// and then to load document into editor, just call

editor.setSession(js);



COMMON OPERATIONS

Set and get content:

editor.setValue("the new text here");

editor.setValue("text2", -1); // set value and move cursor to the start of the text

editor.session.setValue("the new text here"); // set value and reset undo history

editor.getValue(); // or session.getValue


Get selected text:

editor.getSelectedText(); // or for a specific range

editor.session.getTextRange(editor.getSelectionRange()); 


Insert at cursor, emulating user input:

editor.insert("Something cool");


Replace text in range:

editor.session.replace(new ace.Range(0, 0, 1, 1), "new text");


Get the current cursor line and column:

editor.selection.getCursor();


Go to a line:

editor.gotoLine(lineNumber);


Get total number of lines:

editor.session.getLength();


Set the default tab size:

editor.session.setTabSize(4);


Use soft tabs:

editor.session.setUseSoftTabs(true);


Set the font size:

document.getElementById('editor').style.fontSize='12px';


Toggle word wrapping:

editor.session.setUseWrapMode(true);


Set line highlighting:

editor.setHighlightActiveLine(false);


Set the print margin visibility:

editor.setShowPrintMargin(false);


Set the editor to read-only:

editor.setReadOnly(true);  // false to make it editable



USING UNDO MANAGER

To group undo delta of the next edit with the previous one set `mergeUndoDeltas`
to true

editor.session.mergeUndoDeltas = true; 

editor.session.insert({row: 0, column:0}, Date()+"");


To start new undo group use `markUndoGroup` method

editor.insertSnippet("a$0b"); 

editor.session.markUndoGroup(); 

editor.insertSnippet("x$0y");


To disable undo of a an edit in a collaborative editor

var rev = session.$undoManager.startNewGroup(); // start new undo group

... // apply the edit 

session.$undoManager.markIgnored(rev); // mark the new group as ignored


To implement undo/redo buttons see https://ace.c9.io/demo/toolbar.html


SEARCHING

editor.find('needle',{

    backwards: false,

    wrap: false,

    caseSensitive: false,

    wholeWord: false,

    regExp: false

});

editor.findNext();

editor.findPrevious();


The following options are available to you for your search parameters:

 * needle: The string or regular expression you're looking for
 * backwards: Whether to search backwards from where cursor currently is.
   Defaults to false.
 * wrap: Whether to wrap the search back to the beginning when it hits the end.
   Defaults to false.
 * caseSensitive: Whether the search ought to be case-sensitive. Defaults to
   false.
 * wholeWord: Whether the search matches only on whole words. Defaults to false.
 * range: The Range to search within. Set this to null for the whole document
 * regExp: Whether the search is a regular expression or not. Defaults to false.
 * start: The starting Range or cursor position to begin the search
 * skipCurrent: Whether or not to include the current line in the search.
   Default to false.
 * preventScroll: Whether or not to move the cursor to the next match. Default
   to false.

Here's how you can perform a replace:

editor.find('foo');

editor.replace('bar');


And here's a replace all:

editor.replaceAll('bar');


(editor.replaceAll uses the needle set earlier by editor.find('needle', ...)


LISTENING TO EVENTS

To listen for an onchange:

editor.session.on('change', function(delta) {

    // delta.start, delta.end, delta.lines, delta.action

});


To listen for an selection change:

editor.session.selection.on('changeSelection', function(e) {

});


To listen for a cursor change:

editor.session.selection.on('changeCursor', function(e) {

});



ADDING NEW COMMANDS AND KEYBINDINGS

To assign key bindings to a custom function:

editor.commands.addCommand({

    name: 'myCommand',

    bindKey: {win: 'Ctrl-M',  mac: 'Command-M'},

    exec: function(editor) {

        //...

    },

    readOnly: true, // false if this command should not apply in readOnly mode

    // multiSelectAction: "forEach", optional way to control behavior with multiple cursors

    // scrollIntoView: "cursor", control how cursor is scolled into view after the command

});



CONFIGURE DYNAMIC LOADING OF MODES AND THEMES

By default ace detcts the url for dynamic loading by finding the script node for
ace.js. This doesn't work if ace.js is not loaded with a separate script tag,
and in this case it is required to set url explicitely

ace.config.set("basePath", "https://url.to.a/folder/that/contains-ace-modes");


Path for one module alone can be configured with:

ace.config.setModuleUrl("ace/theme/textmate", "url for textmate.js");


When using ace with webpack, it is possible to configure paths for all
submodules using

require("ace-builds/esm-resolver"); // for new bundlers: webpack 5, rollup, vite


For webpack 4 use
require("ace-builds/webpack-resolver"); 


which depends on file-loader


CREATING A SYNTAX HIGHLIGHTER FOR ACE

Creating a new syntax highlighter for Ace is extremely simple. You'll need to
define two pieces of code: a new mode, and a new set of highlighting rules.


WHERE TO START

We recommend using the Ace Mode Creator when defining your highlighter. This
allows you to inspect your code's tokens, as well as providing a live preview of
the syntax highlighter in action.


DEFINING A MODE

Every language needs a mode. A mode contains the paths to a language's syntax
highlighting rules, indentation rules, and code folding rules. Without defining
a mode, Ace won't know anything about the finer aspects of your language.

Here is the starter template we'll use to create a new mode:

define(function(require, exports, module) {

"use strict";



var oop = require("../lib/oop");

// defines the parent mode

var TextMode = require("./text").Mode;

var Tokenizer = require("../tokenizer").Tokenizer;

var MatchingBraceOutdent = require("./matching_brace_outdent").MatchingBraceOutdent;



// defines the language specific highlighters and folding rules

var MyNewHighlightRules = require("./mynew_highlight_rules").MyNewHighlightRules;

var MyNewFoldMode = require("./folding/mynew").MyNewFoldMode;



var Mode = function() {

    // set everything up

    this.HighlightRules = MyNewHighlightRules;

    this.$outdent = new MatchingBraceOutdent();

    this.foldingRules = new MyNewFoldMode();

};

oop.inherits(Mode, TextMode);



(function() {

    // configure comment start/end characters

    this.lineCommentStart = "//";

    this.blockComment = {start: "/*", end: "*/"};

    

    // special logic for indent/outdent. 

    // By default ace keeps indentation of previous line

    this.getNextLineIndent = function(state, line, tab) {

        var indent = this.$getIndent(line);

        return indent;

    };



    this.checkOutdent = function(state, line, input) {

        return this.$outdent.checkOutdent(line, input);

    };



    this.autoOutdent = function(state, doc, row) {

        this.$outdent.autoOutdent(doc, row);

    };

    

    // create worker for live syntax checking

    this.createWorker = function(session) {

        var worker = new WorkerClient(["ace"], "ace/mode/mynew_worker", "NewWorker");

        worker.attachToDocument(session.getDocument());

        worker.on("errors", function(e) {

            session.setAnnotations(e.data);

        });

        return worker;

    };

    

}).call(Mode.prototype);



exports.Mode = Mode;

});


What's going on here? First, you're defining the path to TextMode (more on this
later). Then you're pointing the mode to your definitions for the highlighting
rules, as well as your rules for code folding. Finally, you're setting
everything up to find those rules, and exporting the Mode so that it can be
consumed. That's it!

Regarding TextMode, you'll notice that it's only being used once:
oop.inherits(Mode, TextMode);. If your new language depends on the rules of
another language, you can choose to inherit the same rules, while expanding on
it with your language's own requirements. For example, PHP inherits from HTML,
since it can be embedded directly inside .html pages. You can either inherit
from TextMode, or any other existing mode, if it already relates to your
language.

All Ace modes can be found in the lib/ace/mode folder.


DEFINING SYNTAX HIGHLIGHTING RULES

The Ace highlighter can be considered to be a state machine. Regular expressions
define the tokens for the current state, as well as the transitions into another
state. Let's define mynew_highlight_rules.js, which our mode above uses.

All syntax highlighters start off looking something like this:

define(function(require, exports, module) {

"use strict";



var oop = require("../lib/oop");

var TextHighlightRules = require("./text_highlight_rules").TextHighlightRules;



var MyNewHighlightRules = function() {



    // regexp must not have capturing parentheses. Use (?:) instead.

    // regexps are ordered -> the first match is used

   this.$rules = {

        "start" : [

            {

                token: token, // String, Array, or Function: the CSS token to apply

                regex: regex, // String or RegExp: the regexp to match

                next:  next   // [Optional] String: next state to enter

            }

        ]

    };

};



oop.inherits(MyNewHighlightRules, TextHighlightRules);



exports.MyNewHighlightRules = MyNewHighlightRules;



});


The token state machine operates on whatever is defined in this.$rules. The
highlighter always begins at the start state, and progresses down the list,
looking for a matching regex. When one is found, the resulting text is wrapped
within a <span class="ace_<token>"> tag, where <token> is defined as the token
property. Note that all tokens are preceded by the ace_ prefix when they're
rendered on the page.

Once again, we're inheriting from TextHighlightRules here. We could choose to
make this any other language set we want, if our new language requires
previously defined syntaxes. For more information on extending languages, see
"extending Highlighters" below.


DEFINING TOKENS

The Ace highlighting system is heavily inspired by the TextMate language
grammar. Most tokens will follow the conventions of TextMate when naming
grammars. A thorough (albeit incomplete) list of tokens can be found on the Ace
Wiki.

For the complete list of tokens, see tool/tmtheme.js. It is possible to add new
token names, but the scope of that knowledge is outside of this document.

Multiple tokens can be applied to the same text by adding dots in the token,
e.g. token: support.function wraps the text in a <span class="ace_support
ace_function"> tag.


DEFINING REGULAR EXPRESSIONS

Regular expressions can either be a RegExp or String definition

If you're using a regular expression, remember to start and end the line with
the / character, like this:

{

    token : "constant.language.escape",

    regex : /\$[\w\d]+/

}


A caveat of using stringed regular expressions is that any \ character must be
escaped. That means that even an innocuous regular expression like this:

regex: "function\s*\(\w+\)"


Must actually be written like this:

regex: "function\\s*\(\\w+\)"


GROUPINGS

You can also include flat regexps--(var)--or have matching groups--((a+)(b+)).
There is a strict requirement whereby matching groups must cover the entire
matched string; thus, (hel)lo is invalid. If you want to create a non-matching
group, simply start the group with the ?: predicate; thus, (hel)(?:lo) is okay.
You can, of course, create longer non-matching groups. For example:

{

    token : "constant.language.boolean",

    regex : /(?:true|false)\b/

},


For flat regular expression matches, token can be a String, or a Function that
takes a single argument (the match) and returns a string token. For example,
using a function might look like this:

var colors = lang.arrayToMap(

    ("aqua|black|blue|fuchsia|gray|green|lime|maroon|navy|olive|orange|" +

    "purple|red|silver|teal|white|yellow").split("|")

);



var fonts = lang.arrayToMap(

    ("arial|century|comic|courier|garamond|georgia|helvetica|impact|lucida|" +

    "symbol|system|tahoma|times|trebuchet|utopia|verdana|webdings|sans-serif|" +

    "serif|monospace").split("|")

);



...



{

    token: function(value) {

        if (colors.hasOwnProperty(value.toLowerCase())) {

            return "support.constant.color";

        }

        else if (fonts.hasOwnProperty(value.toLowerCase())) {

            return "support.constant.fonts";

        }

        else {

            return "text";

        }

    },

    regex: "\\-?[a-zA-Z_][a-zA-Z0-9_\\-]*"

}


If token is a function,it should take the same number of arguments as there are
groups, and return an array of tokens.

For grouped regular expressions, token can be a String, in which case all
matched groups are given that same token, like this:

{

    token: "identifier",

    regex: "(\\w+\\s*:)(\\w*)"

}


More commonly, though, token is an Array (of the same length as the number of
groups), whereby matches are given the token of the same alignment as in the
match. For a complicated regular expression, like defining a function, that
might look something like this:

{

    token : ["storage.type", "text", "entity.name.function"],

    regex : "(function)(\\s+)([a-zA-Z_][a-zA-Z0-9_]*\\b)"

}



DEFINING STATES

The syntax highlighting state machine stays in the start state, until you define
a next state for it to advance to. At that point, the tokenizer stays in that
new state, until it advances to another state. Afterwards, you should return to
the original start state.

Here's an example:

this.$rules = {

    "start" : [ {

        token : "text",

        regex : "<\\!\\[CDATA\\[",

        next : "cdata"

    } ],



    "cdata" : [ {

        token : "text",

        regex : "\\]\\]>",

        next : "start"

    }, {

        defaultToken : "text"

    } ]

};


In this extremely short sample, we're defining some highlighting rules for when
Ace detects a <![CDATA tag. When one is encountered, the tokenizer moves from
start into the cdata state. It remains there, applying the text token to any
string it encounters. Finally, when it hits a closing ]> symbol, it returns to
the start state and continues to tokenize anything else.


USING THE TMLANGUAGE TOOL

There is a tool that will take an existing tmlanguage file and do its best to
convert it into Javascript for Ace to consume. Here's what you need to get
started:

 1. In the Ace repository, navigate to the tools folder.
 2. Run npm install to install required dependencies.
 3. Run node tmlanguage.js <path_to_tmlanguage_file>; for example, node
    <path_to_tmlanguage_file> /Users/Elrond/elven.tmLanguage

Two files are created and placed in lib/ace/mode: one for the language mode, and
one for the set of highlight rules. You will still need to add the code into
ace/ext/modelist.js, and add a sample file for testing.


A NOTE ON ACCURACY

Your .tmlanguage file will then be converted to the best of the converter’s
ability. It is an understatement to say that the tool is imperfect. Probably,
language mode creation will never be able to be fully autogenerated. There's a
list of non-determinable items; for example:

 * The use of regular expression lookbehinds
   This is a concept that JavaScript simply does not have and needs to be faked
 * Deciding which state to transition to
   While the tool does create new states correctly, it labels them with generic
   terms like state_2, state_10, e.t.c.
 * Extending modes
   Many modes say something like include source.c, to mean, “add all the rules
   in C highlighting.” That syntax does not make sense to Ace or this tool
   (though of course you can extending existing highlighters).
 * Rule preference order
 * Gathering keywords
   Most likely, you’ll need to take keywords from your language file and run
   them through createKeywordMapper()

However, the tool is an excellent way to get a quick start, if you already
possess a tmlanguage file for you language.


EXTENDING HIGHLIGHTERS

Suppose you're working on a LuaPage, PHP embedded in HTML, or a Django template.
You'll need to create a syntax highlighter that takes all the rules from the
original language (Lua, PHP, or Python) and extends it with some additional
identifiers (<?lua, <?php, {%, for example). Ace allows you to easily extend a
highlighter using a few helper functions.


GETTING EXISTING RULES

To get the existing syntax highlighting rules for a particular language, use the
getRules() function. For example:

var HtmlHighlightRules = require("./html_highlight_rules").HtmlHighlightRules;



this.$rules = new HtmlHighlightRules().getRules();



/*

    this.$rules == Same this.$rules as HTML highlighting

*/



EXTENDING A HIGHLIGHTER

The addRules method does one thing, and it does one thing well: it adds new
rules to an existing rule set, and prefixes any state with a given tag. For
example, let's say you've got two sets of rules, defined like this:

this.$rules = {

    "start": [ /* ... */ ]

};



var newRules = {

    "start": [ /* ... */ ]

}


If you want to incorporate newRules into this.$rules, you'd do something like
this:

this.addRules(newRules, "new-");



/*

    this.$rules = {

        "start": [ ... ],

        "new-start": [ ... ]

    };

*/



EXTENDING TWO HIGHLIGHTERS

The last function available to you combines both of these concepts, and it's
called embedRules. It takes three parameters:

 1. An existing rule set to embed with
 2. A prefix to apply for each state in the existing rule set
 3. A set of new states to add

Like addRules, embedRules adds on to the existing this.$rules object.

To explain this visually, let's take a look at the syntax highlighter for Lua
pages, which combines all of these concepts:

var HtmlHighlightRules = require("./html_highlight_rules").HtmlHighlightRules;

var LuaHighlightRules = require("./lua_highlight_rules").LuaHighlightRules;



var LuaPageHighlightRules = function() {

    this.$rules = new HtmlHighlightRules().getRules();



    for (var i in this.$rules) {

        this.$rules[i].unshift({

            token: "keyword",

            regex: "<\\%\\=?",

            next: "lua-start"

        }, {

            token: "keyword",

            regex: "<\\?lua\\=?",

            next: "lua-start"

        });

    }

    this.embedRules(LuaHighlightRules, "lua-", [

        {

            token: "keyword",

            regex: "\\%>",

            next: "start"

        },

        {

            token: "keyword",

            regex: "\\?>",

            next: "start"

        }

    ]);

};


Here, this.$rules starts off as a set of HTML highlighting rules. To this set,
we add two new checks for <%= and <?lua=. We also delegate that if one of these
rules are matched, we should move onto the lua-start state. Next, embedRules
takes the already existing set of LuaHighlightRules and applies the lua- prefix
to each state there. Finally, it adds two new checks for %> and ?>, allowing the
state machine to return to start.


CODE FOLDING

Adding new folding rules to your mode can be a little tricky. First, insert the
following lines of code into your mode definition:

var MyFoldMode = require("./folding/newrules").FoldMode;



...

var MyMode = function() {



    ...



    this.foldingRules = new MyFoldMode();

};


You'll be defining your code folding rules into the lib/ace/mode/folding folder.
Here's a template that you can use to get started:

define(function(require, exports, module) {

"use strict";



var oop = require("../../lib/oop");

var Range = require("../../range").Range;

var BaseFoldMode = require("./fold_mode").FoldMode;



var FoldMode = exports.FoldMode = function() {};

oop.inherits(FoldMode, BaseFoldMode);



(function() {



    // regular expressions that identify starting and stopping points

    this.foldingStartMarker; 

    this.foldingStopMarker;



    this.getFoldWidgetRange = function(session, foldStyle, row) {

        var line = session.getLine(row);



        // test each line, and return a range of segments to collapse

    };



}).call(FoldMode.prototype);



});


Just like with TextMode for syntax highlighting, BaseFoldMode contains the
starting point for code folding logic. foldingStartMarker defines your opening
folding point, while foldingStopMarker defines the stopping point. For example,
for a C-style folding system, these values might look like this:

this.foldingStartMarker = /(\{|\[)[^\}\]]*$|^\s*(\/\*)/;

this.foldingStopMarker = /^[^\[\{]*(\}|\])|^[\s\*]*(\*\/)/;


These regular expressions identify various symbols--{, [, //--to pay attention
to. getFoldWidgetRange matches on these regular expressions, and when found,
returns the range of relevant folding points. For more information on the Range
object, see the Ace API documentation.

Again, for a C-style folding mechanism, a range to return for the starting fold
might look like this:

var line = session.getLine(row);

var match = line.match(this.foldingStartMarker);

if (match) {

    var i = match.index;



    if (match[1])

        return this.openingBracketBlock(session, match[1], row, i);



    var range = session.getCommentFoldRange(row, i + match[0].length);

    range.end.column -= 2;

    return range;

}


Let's say we stumble across the code block hello_world() {. Our range object
here becomes:

{

  startRow: 0,

  endRow: 0,

  startColumn: 0,

  endColumn: 13

}



TESTING YOUR HIGHLIGHTER

The best way to test your tokenizer is to see it live, right? To do that, you'll
want to modify the live Ace demo to preview your changes. You can find this file
in the root Ace directory with the name kitchen-sink.html.

 1. add an entry to supportedModes in ace/ext/modelist.js

 2. add a sample file to demo/kitchen-sink/docs/ with same name as the mode file

Once you set this up, you should be able to witness a live demonstration of your
new highlighter.


ADDING AUTOMATED TESTS

Adding automated tests for a highlighter is trivial so you are not required to
do it, but it can help during development.

In lib/ace/mode/_test create a file named

text_<modeName>.txt

with some example code. (You can skip this if the document you have added in
demo/docs both looks good and covers various edge cases in your language
syntax).



Run node highlight_rules_test.js -gen to preserve current output of your
tokenizer in tokens_<modeName>.json

After this running highlight_rules_test.js optionalLanguageName will compare
output of your tokenizer with the correct output you've created.

Any files ending with the _test.js suffix are automatically run by Ace's Travis
CI server.

 * Ace
 * Anchor
 * BackgroundTokenizer
 * Document
 * EditSession
 * Editor
 * Range
 * Scrollbar
 * Search
 * Selection
 * TokenIterator
 * Tokenizer
 * UndoManager
 * VirtualRenderer


ACE API REFERENCE

Welcome to the Ace API Reference!

On the left, you'll find a list of all of our currently documented classes.
These is not a complete set of classes, but rather, the "core" set. For more
information on how to work with Ace, check out the embedding guide.

Below is an ERD diagram describing some fundamentals about how the internals of
Ace works:


PROJECTS USING ACE

Ace is used all over the web in all kinds of production applications. Here is
just a small sampling:

 * 
   AWS
 * Khan Academy
 * Cloud9 IDE
 * Codecademy
 * RStudio
 * Zed
 * Tedit
 * WikipediA
 * Codiad
 * ShiftEdit
 * SassMeister
 * Scroipe
 * Ideone.com
 * 
   Lively Web
 * MODX
 * 
   Inkling Habitat
 * Code Combat
 * Papeeria
 * CodinGame
 * Dillinger
   Dillinger
 * CodeHelper
   CodeHelper
 * Edicy
   Edicy
 * pixelJET
   pixelJET
 * Orbit
   BonsaiJS playground
 * Simply Text
 * ACEView
   ACEView
 * BootTheme
   BootTheme
 * Codebender
 * Debuggex
   Debuggex
 * ChocolateJs
   Chocolatejs
 * Playir
 * Runnable
   Runnable
 * Mruby-web-irb
 * Jetstrap
   Jetstrap
 * (codassium);
   (codassium);
 * tp
   tutorialspoint
 * sT
   SourceTalk
 * Run PHP Code
   RunPHPCode
 * Cloud Commander
 * NapCat
   NapCat
 * OJ
   OJjs
 * </>
   Scriptie-Talkie
 * md
   browserify-markdown-editor
 * Siteleaf
 * 
   ColorSublime
 * 
   Spark Core
 * ownCloud
 * JQM Designer
 * qooxdoo
   Qooxdoo playground
 * ShareJS
   ShareJS
 * 
   PythonAnywhere
 * Asciidoc FX
 * October CMS
 * Code Avengers
 * {devunity}
   Devunity
 * CodeMonkey
 * Fun Programming
 * Bootzee
 * Branch CMS
 * Neocities
 * SelfBuild
 * SBP
 * eSeeCode
 * Coding Hire
 * 
   Apiary
 * ExistDB
 * JSCalc
 * GestiXi
 * Code-Fight.Club
   Code-Fight.Club
 * WaveMaker
 * Semantic Ui
   Semantic Ui
 * tmpltr
   tmpltr
 * Git-Edit
   Git-Edit
 * Codebender
 * BeautifyTools
 * trinket
   trinket
 * GoOnlineTools
 * SQLize.online
 * PHPize.online
 * Domoticz
   Domoticz
 * Nixx Web Tools
 * Acode
 * Htm color

 * +
   
   Your Site Here