www.terafox.fi Open in urlscan Pro
31.187.84.49  Public Scan

URL: http://www.terafox.fi/
Submission: On October 09 via api from US — Scanned from FI

Form analysis 0 forms found in the DOM

Text Content

Palvelun tarjoaa Kääntäjä






Terafox is a software company and publishing house, which develops and offers
products and services for digital training and marketing, taking advantage of
the gaming experience solutions, Internet and multimedia.

More about Digital Marketing and Learning

Terafox on ohjelmisto- ja julkaisuyhtiö, joka kehittää tuotteita ja palveluja
digitaalista koulutusta ja markkinointia varten, hyödyntäen pelillisiä
ratkaisuja, internetiä ja multimediaa.

Digitaalinen markkinointi ja oppiminen
In the Footsteps of the Vikings – a Viking history learning game project and
travel advertising portal for municipalities and enterprises. In the Footsteps
of the Vikings on Facebook: facebook.com/fovigame – We hope you'll like it.


New game coming
Professor Toro & Kim Kollektor


PRODUCTS AND SERVICES


ADVERTISE, EDUCATE, INDUCT, ENGAGE

Our main focus is in learning games, especially for companies, for example, for
staff induction.

Gameplay maintains learning via interest and makes it easier. Measuring one's
skills through the game is easy. Why not even as part of the recruitment! In the
company's website, as the first step in recruiting. Works at the same time as
advertisement of the company.

Business games are suitable for training of personnel, for entrepreneurs
starting a business, school children to learn about the business world. And they
are great for creating that internal entrepreneurship. Emphasis might be in
production, economy, marketing, ... Durations can vary, but learning in a
long-term play, a little at a time on a daily basis, is most effective.


BUSINESS DEVELOPMENT, ADVERTISING, TOURISM PROMOTION

Business games can be drawn up from the business model of the enterprise,
domains can be practiced just the way that your company is and wants - and which
are able to create the greatest attention.

We create advergames for companies, at corporate home pages. Making a product
familiar to the consumer and consumer to the company! It is, after all always
about a learning game: the consumer learns about the firm and its products,
before buying. And the company has the opportunity to learn something about the
consumer, as well as to obtain contact information of interested consumers. We
prefer in these long-term, engaging game models.

We have also developed concepts for municipalities and cities suitable for
tourism marketing. Cities can also promote themselves through a game, like in
"In the Footsteps of the Vikings" concept. In this case, the solution will be
cost-effective, and in addition the visitors and potential visitors - virtual
tourists - will naturally come to the portal and the city's website. It is
possible to implement in a travel portal a game or two.

We provide games, multimedia presentations and portals, always based on the most
suitable techniques, as web pages, web applications, or applications as well as
mobile web pages or applications. And other marketing and promotional tools in
combination, in accordance with these corresponding the media mix.


HISTORY AND REFERENCES

Terafox was founded in 1991, as electronic information company and software
company. The commercial Internet was not known, but there was seen the
development of telecommunications, and information to be electronically
transmitted, digitally. It was also evident that the computer will continue to
develop and may be also increasingly used in training. These things in mind, we
set up the company. First project was a musical telephone service. However, this
was not successful, and one reason why was that the recession had begun. Since
then, we moved to take advantage of our expertise in different areas of
information technology, training, consulting, support services and software and
hardware store. We continued the development of telecommunications, the first
project in the form of bulletin board system services (BBS IU) in collaboration
with the local school Edupoli. Co-operation was continued by starting Avenet - a
regional network in the Internet, in 1994.


STRATEGY

Our strategy is characterized by the fact that we consider the selection of the
target group of the utmost importance in order to get the commitment of the core
interest groups, be it at any site. This is particularly important in learning
game. Often, the tip of the core group when committing themselves will pull
other users, and with their help it can have a long-lasting effect.


OBJECTIVES OF TECHNOLOGY

We believe that technological and graphical refinements should serve the actual
matter; learning and business goals, whether in training or advertising.
Gimmickry can make impact to other nerds or artists, but we and a real customer
appreciate the content and experience. Too fine and clever technology, or rich
and polished graphics is likely to alienate and even expel users, although it’s
sometimes successful, of course, and could also be the main attraction and
talking point.

The most important thing is that the technology works smoothly, reliably and
quickly, and the user interface is clear and understandable. We want our
potential user base to be as broad as possible.

We strive in everything we do to gain the international markets. That is why our
work is continuous learning, understanding language and cultural differences. In
this way, we want to help also our customers in the internationalization.


SKILLED TEAM AND NETWORK

Terafox Ltd has five shareholders. Everyone has a strong background in computer
science, programming, and graphics. We have even musical skills! We have
extensive experience in education, specifically in information technology
training, but it has given us a perspective on learning in general, and the
training needs. In addition, we have a long experience, good contacts with a
wide network of professionals in various fields of information technology, art,
graphics, music, education and communication.

Terafox proficiencies, International co-operation: Norway, Iceland, Germany,
New-Zealand. Tourism marketing, strategy, planning, development. EU-financed
project plans: Innopoint, FinEst, Open Distant English Learning, Digital
Biovillage. Development of Avenet Regional ISP. Software development for
Management Institute Business Games. Multimedia laboratory, network, programming
and database education. Computer Driver`s License education and development. IT
administration and support. Books about Linux in business and IT in customer`s
service.


TERAFOX SERVICES

Strategical Consulting, Brainstorming, Coaching and Sparring, Marketing Plan
Development and Concept Design. Planning, Analysis and Development/Programming
of:

 * Learning Games
 * Advergames
 * Business Games
 * Web portals & webzines

Terafox Oy,
Puutarhakatu 23,
07900 Loviisa,
Finland

10 - 18 Finnish time (GMT+2)
Monday - Friday

Kai Kurki-Suonio (Mr.)
Managing Director

Mobile +358 40 550 4146
kai.kurki-suonio(a t )terafox.fi
Skype: kaitsuks2




ALKUPERÄINEN TEKSTI


Ehdota parempaa käännöstä

--------------------------------------------------------------------------------