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104.68.5.31
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Submitted URL: http://steamcommunity.com/gift-card/pay/50
Effective URL: https://steamcommunity.com/
Submission: On August 29 via manual from AU — Scanned from AU
Effective URL: https://steamcommunity.com/
Submission: On August 29 via manual from AU — Scanned from AU
Form analysis
4 forms found in the DOMGET https://steamcommunity.com/apps/getHubs
<form id="AppHubSearch" class="appHubSearchTextForm" action="https://steamcommunity.com/apps/getHubs" method="GET">
<input id="AppHubPage" type="hidden" name="page" value="1">
<input id="AppHubListType" type="hidden" name="listtype" value="searchallapps">
<input id="appHubsSearchText" class="community_home_search_app_input" type="text" value="Search for products" name="searchAppName" maxlength="128" autocomplete="off">
<input class="community_home_search_apps_image" type="image" src="https://community.akamai.steamstatic.com/public/images//sharedfiles/searchbox_workshop_submit.gif" alt="Submit" onclick="ShowAppSuggestions(); return false;">
<div id="game_select_suggestions_ctn" class="popup_block" style="display: none;">
<div class="shadow_ul"></div>
<div class="shadow_top"></div>
<div class="shadow_ur"></div>
<div class="shadow_left"></div>
<div class="shadow_right"></div>
<div class="shadow_bl"></div>
<div class="shadow_bottom"></div>
<div class="shadow_br"></div>
<div id="game_select_suggestions" class="shadow_content popup_body popup_menu">
</div>
</div>
</form>
GET https://steamcommunity.com/search/
<form method="GET" action="https://steamcommunity.com/search/" accept-charset="UTF-8">
<input id="SearchPlayers" class="community_home_search_players_input" type="text" name="text" value="Search for friends">
<input class="community_home_search_players_image" type="image" src="https://community.akamai.steamstatic.com/public/images//sharedfiles/searchbox_workshop_submit.gif" alt="Submit">
</form>
Name: MoreContentForm0 — GET https://steamcommunity.com/apps/allcontenthome
<form method="GET" id="MoreContentForm0" name="MoreContentForm0" action="https://steamcommunity.com/apps/allcontenthome">
<input type="hidden" name="l" value="english">
<input type="hidden" name="browsefilter" value="trend">
<input type="hidden" name="appHubSubSection" value="11">
<input type="hidden" name="forceanon" value="1">
</form>
Name: MoreContentForm1 — GET https://steamcommunity.com/apps/allcontenthome/
<form method="GET" id="MoreContentForm1" name="MoreContentForm1" action="https://steamcommunity.com/apps/allcontenthome/">
<input type="hidden" name="l" value="english">
<input type="hidden" name="browsefilter" value="trend">
<input type="hidden" name="appHubSubSection" value="11">
<input type="hidden" name="forceanon" value="1">
<input type="hidden" name="userreviewscursor" value="AoIIP3MX337LiJYF"><input type="hidden" name="userreviewsoffset" value="3"><input type="hidden" name="p" value="2"><input type="hidden" name="workshopitemspage" value="2"><input type="hidden"
name="readytouseitemspage" value="2"><input type="hidden" name="mtxitemspage" value="2"><input type="hidden" name="itemspage" value="2"><input type="hidden" name="screenshotspage" value="2"><input type="hidden" name="videospage" value="2"><input
type="hidden" name="artpage" value="2"><input type="hidden" name="allguidepage" value="2"><input type="hidden" name="webguidepage" value="2"><input type="hidden" name="integratedguidepage" value="2"><input type="hidden" name="discussionspage"
value="2"><input type="hidden" name="numperpage" value="10"><input type="hidden" name="browsefilter" value="trend"><input type="hidden" name="appid" value="0"><input type="hidden" name="appHubSubSection" value="11">
</form>
Text Content
Login Store Home Discovery Queue Wishlist Points Shop News Stats Community Home Discussions Workshop Market Broadcasts About Support Change language Get the Steam Mobile App View desktop website © Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Privacy Policy | Legal | Steam Subscriber Agreement | Refunds STORE Home Discovery Queue Wishlist Points Shop News Stats COMMUNITY Home Discussions Workshop Market Broadcasts About SUPPORT Install Steam login | language 简体中文 (Simplified Chinese) 繁體中文 (Traditional Chinese) 日本語 (Japanese) 한국어 (Korean) ไทย (Thai) Български (Bulgarian) Čeština (Czech) Dansk (Danish) Deutsch (German) Español - España (Spanish - Spain) Español - Latinoamérica (Spanish - Latin America) Ελληνικά (Greek) Français (French) Italiano (Italian) Bahasa Indonesia (Indonesian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Portuguese - Portugal) Português - Brasil (Portuguese - Brazil) Română (Romanian) Русский (Russian) Suomi (Finnish) Svenska (Swedish) Türkçe (Turkish) Tiếng Việt (Vietnamese) Українська (Ukrainian) Report a translation problem Community Activity Community and official content for all games and software on Steam. Welcome to the Steam Community Log in to the Steam Community to find more Hubs to browse. Sign In or Join Steam New to Steam? Learn more. Popular Hubs Warframe 40 new artwork this week Hearts of Iron IV 29 new artwork this week Resident Evil 6 10 new artwork this week Find hubs Find people All Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews All Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Viewing Most Popular Most Recent 331 people found this review helpful 3 people found this review funny 22 Recommended 1.7 hrs on record Posted: August 23 This is one of the most well-crafted turn-based/puzzle games to come out in recent memory. Clocked 60-ish hours during the beta over a couple replays, and I didn't even get around to finishing everything. The time estimate of 14 hours for the campaign & side levels sounds about right. This game is also a wonderful Steam Deck title, so if you want to play it there it plays just as good as on PC.See edit at bottom for better Deck writeup. The standout feature here is that you're free to perform whatever actions you want to do in a turn, and then rewind at any point before ending your turn and as many times as you want. Did you move to a square thinking you could target someone, but it turns out that the angle isn't right? Rewind. Did you accidently move a character to be in the line-of-fire for someone else's attack later on that turn? Rewind. Do you want to min/max your actions each turn to optimize your damage and positioning? Rewind. There is no XCOM "5% chance to miss" in this game. Failure is simply the result of poor planning. This ends up turning the game into more of a turn-based puzzle game than turn-based tactics. This is how a lot of the "Anxiety Dream" levels operate, where you play levels with only two of the same character and they are some of the best levels in the game. They often have nice little twists on the basic gameplay formula that make for a real brain-tickler of a puzzle. You're given the option to skip them; I would recommend against doing that. Each character is also completely different in terms of abilities and play style. While Zan can hit targets from a distance and can help tank damage, Jen benefits from getting closer and moving around frequently. Each get their own perks that can (in some cases) radically alter how you play some levels. These are the puzzle pieces to the puzzle, except they can fit together in more ways than one. Except then it wouldn't form the picture on the box. Yeah that probably wasn't the best analogy. The only major issue I have is that the difficulty is definitely on the easier side of turn-based games. Even with every difficulty option set to maximum, you will most likely have very few issues until the last few missions in the game. There's a handful of perks that are just head and shoulders above others, which can trivialize a lot of levels (not to mention you can beat the vast majority of levels even without perks). If you play through the game on Normal and then expect a challenge for Hard, you will be very disappointed. Anyone who's cut their teeth on other games like Into The Breach or XCOM will breeze through a lot of this game. The biggest challenges in this game will come from self-imposed goals, like replaying missions with different characters or intentionally running though with lesser perks. Overall it's a solid 9/10. I do think it's lacking a bit in the difficulty/balance department, and there's a few things that could be changed for the better once you beat the game, but it's a solid experience through 'n through. Edit: The release version of the game locks out touch screen input on the Steam Deck. This is completely different to how it was in the beta, and makes it a much worse experience on the deck. Previously, you could just tap the screen to select something, then bind any button to invert the touch to right click to confirm the action. It was smooth as butter and avoided the tedium of moving things either imprecisely with the trackpad or slowly with the thumbstick. I can't recommend this for the deck unless it's patched. Edit 2: I have been able to re-enable touch screen support, which makes me confident in recommending this for the deck again. * Your OS must be on the stable branch. * Set the compatibility option to use Proton Experimental This should re-enable touch screen support. Can't tell if this is a game issue or an OS issue, but hopefully this gets patched before the beta branch becomes the stable branch. Will do more testing, will probably update review as that happens. Edit 3: Proton Experimental is not required, but I highly recommend it. Without it, I've noticed misinputs, mouse clicks failing to register, some very glitchy behavior, and possibly even a crash. Get on Experimental. Edit 4: It looks like a growing number of people have issues with controller support (ROG/Deck). I've tried it a bit with controller and I'm not the biggest fan (hence sticking with touch screen). I think if you are someone who will play this with the controller inputs you will enjoy this less on handheld than you would on PC. Please understand, playing this with a touch screen is unironically so seamless, you could play this on tablets with no hindrance to gameplay at all (assuming you add the button to mimic right-click). I am just blown away at how well this works with touch despite never being set up for it. If the primary way you're going to play is with a controller, expect it to function not as good. The d-pad being real futzy is an issue. This is one of those rare games like Baltro where the touch screen shines. imo it works better than even ITB, simply due to the fact that left-click won't confirm an action, only right click. If your device has touch screen support, I recommend you at least give it a try, and bind one of the back grips to Touchscreen Right Click. Tactical Breach Wizards 3 561 people found this review helpful 368 people found this review funny 155 Recommended Posted: August 28 A vampire killer makes perfect sense because vampires are actually dead by daylight Dead by Daylight - Castlevania Chapter 0 666 people found this review helpful 6 people found this review funny 47 Recommended 4.5 hrs on record Posted: August 28 now add rondo of blood + symphony of the night combo to the store and we're good ty Castlevania Dominus Collection 0 Steam: Guide How to Limit FPS in Games :: Steam How to reduce FPS in games 250 ratings 10 33 Steam Deadlock: Guide Deadlock New Players Guide this guide for new deadlock players 122 ratings 46 29 Deadlock Deadlock: Guide Cheat sheet for 84 hero abilities [Deadlock] ⚡(84 visual guides) Learn new hero's in seconds 105 ratings 27 6 Deadlock Deadlock: Guide Deadlock Linux Central Guide Centralizing all of the info known about running the game on Linux and Steam Deck. 66 ratings 18 20 Deadlock Risk of Rain 2: Guide [!!NO MAJOR SPOILERS!!] HOW TO UNLOCK THE NEW CHARACTERS IN SEEKERS OF THE STORM Easy spoiler free guide on how to get all of the new DLC characters in Seekers of the Storm. 44 ratings 13 15 Risk of Rain 2 JR EAST Train Simulator: Video JR EAST Train Simulator🚊►Utsunomiya Line (Kuroiso to Tokyo) E233-3000 series 🚊#1 JR EAST Train Simulator Resident Evil 4: Video Ada Wong. The sexy secretary's costume Mode mercenaries ►Resident Evil 4 #128 Resident Evil 4 Counter-Strike 2: Video CS GO Counter-Strike 2 Age of Mythology: Retold: Guide Cheat Codes All cheat codes for AoM Retold 38 ratings 6 1 Age of Mythology: Retold RetroArch: Video Donkey Kong Country 2: Diddy's Kong Quest I SNES I Gameplay I 005 I ♆ Willian's I Rock ♆ RetroArch RetroArch: Video Super Mario World I SNES I Gameplay I 001 I ♆ Willian's I Rock ♆ RetroArch Silent Hill: Homecoming: Video Cradle Of Forest Music Video - Akira Yamaoka | Silent Hill Movies #akirayamaoka #musicvideo #gmv Silent Hill: Homecoming Dota 2: Guide 7.37b (Core) Phantom Secret Meta 74% winrate 30 ratings 0 29 Dota 2 Enclave: Video Level 2. Rescue Marcus. Hard level. Enclave Selene's Unbearable Night: Video Selene's Unbearable Night ► Ada Wong goes down into the bunker #2 Selene's Unbearable Night Wallpaper Engine: Guide Makima san: Music 0 17 Wallpaper Engine Castlevania Dominus Collection: Video 悪魔城ドラキュラ ギャラリーオブラビリンス スカートを吸われるシャーロット Castlevania Dominus Collection Age of Mythology: Retold: Guide How rotate buildings | Как вращать здания I'll explain how to rotate buildings anyway | Объясню, как всё таки вращать здания 3 2 Age of Mythology: Retold Snezhinka:Sentinel Girls2: Guide Character pairing and interactions in challenge mode Just as the same with the prequel, Snezhinka: Sentinel Girls 2 also have exclusive character pairing in challenge mode that plays special cutscenes and offers some stat boosts. 4 0 Snezhinka:Sentinel Girls2 Assassin's Creed Odyssey: Screenshot Award 7 0 41 Assassin's Creed Odyssey Team Fortress 2: Workshop Item The Shady Capo Team Fortress 2 Counter-Strike 2: Workshop Item Northern lights Counter-Strike 2 Team Fortress 2: Workshop Item Le Fedora Maudit Team Fortress 2 Team Fortress 2: Workshop Item Le Fedora Maudit (Holiday) Team Fortress 2 Wallpaper Engine: Workshop Item Clorinde and Navia | Genshin Impact Wallpaper Engine Disney Dreamlight Valley: Screenshot Award 0 24 Disney Dreamlight Valley Baldur's Gate 3: Screenshot Award 0 6 Baldur's Gate 3 Team Fortress 2: Workshop Collection Le Fedora Maudit Team Fortress 2 Black Myth: Wukong: Screenshot Award 0 7 Black Myth: Wukong Counter-Strike 2: Workshop Item STICKER | CCTV ( 安全) | LENTICULAR Counter-Strike 2 Wallpaper Engine: Workshop Item 【4k 高度自定义 景深视差】黑神话悟空——夜莺Night 【4k Height Custom Depth of Field Parallax 】 Black My Wallpaper Engine Left 4 Dead 2: Workshop Item 50式冲锋枪(Uzi) Left 4 Dead 2 Palworld: Screenshot Award 0 22 Palworld Team Fortress 2: Workshop Item Charcoal Chemist Team Fortress 2 Counter-Strike 2: Video -5 Counter-Strike 2 Resident Evil 3: Screenshot Award 0 4 Resident Evil 3 Marvel’s Spider-Man Remastered: Screenshot Award 0 8 Marvel’s Spider-Man Remastered Life is Strange 2: Screenshot Award 0 8 Life is Strange 2 Red Dead Redemption 2: Screenshot Award 0 4 Red Dead Redemption 2 The Witcher 3: Wild Hunt: Screenshot Award 0 70 The Witcher 3: Wild Hunt See More Content Loading No more content. 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