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DISAGREE WE VALUE YOUR PRIVACY We and our partners store and/or access information on a device, such as cookies and process personal data, such as unique identifiers and standard information sent by a device for personalised advertising and content, advertising and content measurement, audience research and services development. With your permission we and our partners may use precise geolocation data and identification through device scanning. You may click to consent to our and our 1447 partners’ processing as described above. Alternatively you may click to refuse to consent or access more detailed information and change your preferences before consenting. Please note that some processing of your personal data may not require your consent, but you have a right to object to such processing. Your preferences will apply to this website only. You can change your preferences or withdraw your consent at any time by returning to this site and clicking the "Privacy" button at the bottom of the webpage. Please note that this website/app uses one or more Google services and may gather and store information including but not limited to your visit or usage behaviour. You may click to grant or deny consent to Google and its third-party tags to use your data for below specified purposes in below Google consent section. MORE OPTIONSDISAGREEAGREE Mods Resource Packs Data Packs Modpacks Shaders Plugins Browse Mods Resource Packs Data Packs Plugins Shaders Modpacks More Get Modrinth App Upgrade to Modrinth+ Sign in ModsPluginsData PacksShadersResource PacksModpacks Sign in SettingsChange theme Search ALMOST UNIFIED Unify all resources. 267.9k 191 Library Utility Download Report Copy ID COMPATIBILITY MINECRAFT: JAVA EDITION 1.21.1 1.20.1 1.19.x 1.18.2 PLATFORMS Fabric Forge NeoForge SUPPORTED ENVIRONMENTS Server-side 75% of ad revenue goes to creators Support creators and Modrinth ad-free with Modrinth+ LINKS Report issues View source Visit wiki Join Discord server CREATORS Almost ReliableOrganization DETAILS Licensed ARR Created 2 years ago Updated 4 weeks ago DescriptionChangelogVersions Text version if the thread design does not render WHAT IS ALMOST UNIFIED? The mod is inspired by the idea of UniDict. An old, no longer maintained mod from the days of 1.12.2. Old versions of Minecraft used a system called the Ore Dictionary. Its purpose was to make the life of modders easier when adding new resources that might exist in other mods already. When used correctly, you could use resources from various mods in their recipes interchangeably. However, if you ever played a big modpack back in the days, you probably know that there were like 10 different ingots for each material because of many mods adding them. This often resulted in a lack of storage space because all these resources from the different mods didn't stack. Additionally, some mods didn't use the dictionary correctly for their recipes so a lot of the resources were useless. UniDict solved this issue by unifying the same resources from different mods so only one item for each resource was left and could be used for all recipes. So instead of having 10 different copper ingots, you will only have one which acts as the dominant universal copper ingot. A lot of time has passed since 1.12.2 and the Ore Dictionary is long gone. In today's modded Minecraft, there is the tag system which acts quite similar to the Ore Dictionary. Still, they also don't solve the problem of many similar resources from different mods. Almost Unified tries to solve this by working in a similar fashion as UniDict did. Its goal is to have one dominant resource for each configured tag and make all recipes use this dominant entry. HOW DOES THAT WORK? By defining a priority mod list and target tags in the config, Almost Unified tries to find a dominant item for each entry and changes the recipes depending on that. In modern Minecraft, recipes are usually made of JSONs and are loaded when joining a world. Each loaded recipe is read by the mod and altered depending on different properties inside the JSON. For all inputs, the unification process tries to use the designated tag so all items will remain useful which means Almost Unified should also work in existing worlds. For outputs, Almost Unified will use the dominant item. Since the modification happens before the recipe is loaded by the game, there are no demanding processes going on while the game is running. WHAT FEATURES DOES ALMOST UNIFIED HAVE? The mod transforms existing recipes to have a unified resource list that players and packmakers can work with. It doesn't add its own recipes, resources, ore generation or similar content. Because there is a chance to have duplicate recipes when unifying, Almost Unified will take care of duplications and remove them. Additionally, it hides all non-dominant entries from JEI/REI automatically. The mod is fully reloadable. Configs are loaded every time the unification process starts which means they can be edited on the fly. To restart the process, just rejoin the world or use the /reload command. CAN YOU GIVE AN EXAMPLE? Think about having two mods (modA and modB) that both add Silver Ore. Additionally, they both add Silver Ingots and respective recipes to obtain the ingot such as blasting or smelting the ore. If one of those recipes doesn't accept a tag as input, Almost Unify will change that. Furthermore, it will pick one of the Silver Ingots as the dominant item depending on the mod priority list inside the unify.json config. The dominant Silver Ingot will then be used as output for all recipes no matter the mod. After the unification process, you will end up with some equal recipes. Almost Unified will merge them and change their namespace so it's visible that the recipe was changed. In the end, you will have recipes that accept tags as inputs and only the dominant item as output. Duplicate recipes are gone. 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