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GOOGLE’S GAMENGEN: AI BREAKS NEW GROUND BY SIMULATING DOOM WITHOUT A GAME ENGINE

Michael Nuñez@MichaelFNunez
August 28, 2024 12:20 PM
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Credit: Google

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--------------------------------------------------------------------------------

Google researchers have reached a major milestone in AI by creating a neural
network that can generate real-time gameplay for the classic
shooter Doom—without using a traditional game engine. This system, called
GameNGen, marks a significant step forward in AI, producing playable gameplay at
20 frames per second on a single chip, with each frame predicted by a diffusion
model.

“We present GameNGen, the first game engine powered entirely by a neural model
that enables real-time interaction with a complex environment over long
trajectories at high quality,” the researchers state in their paper, published
on the preprint server arXiv.

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Organizational Readiness in the Age of AI: From Technology to Transformation
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Organizational Readiness in the Age of AI: From Technology to Transformation



This achievement marks the first time an AI has fully simulated a complex video
game with high-quality graphics and interactivity. Running on a single Tensor
Processing Unit (TPU)—Google’s custom-built AI accelerator chip—GameNGen
handles Doom’s intricate 3D environments and fast-paced action with remarkable
efficiency, all without the usual components of a game engine.


AI GAME ENGINES: A GAME-CHANGER FOR THE $200 BILLION GAMING INDUSTRY

Doom has long been a technological benchmark since its 1993 release, ported to
an astonishing array of platforms—from microwaves to digital cameras. However,
GameNGen transcends these earlier adaptations. Unlike traditional game engines
that rely on painstakingly coded software to manage game states and render
visuals, GameNGen autonomously simulates the entire game environment using an
AI-driven generative diffusion model.

The transition from traditional game engines to AI-driven systems like GameNGen
could transform the $200 billion global gaming industry. By eliminating the need
for manually programmed game logic, AI-powered engines have the potential to
significantly reduce both development time and costs. This technological shift
could democratize game creation, enabling smaller studios and even individual
creators to produce complex, interactive experiences that were previously
unimaginable.

Beyond cost and time savings, AI-driven game engines could open the door to
entirely new genres of games, where the environment, narrative and gameplay
mechanics dynamically evolve based on player actions. This innovation could
reshape the gaming landscape, moving the industry away from a
blockbuster-centric model toward a more diverse and varied ecosystem.

A video from Google’s “GameNGen,” an AI-powered system that simulates the
classic first-person shooter “Doom” without a traditional game engine. The video
showcases the neural network’s ability to replicate the game’s iconic visuals,
demonstrating the potential for AI to generate complex interactive environments
in real time. (Credit: Google)


FROM VIDEO GAMES TO AUTONOMOUS VEHICLES: BROADER IMPLICATIONS OF AI-DRIVEN
SIMULATIONS

The potential applications for GameNGen extend far beyond gaming. Its
capabilities suggest transformative possibilities in industries such as virtual
reality, autonomous vehicles and smart cities, where real-time simulations are
essential for training, testing and operational management.

For instance, autonomous vehicles require the ability to simulate countless
driving scenarios to safely navigate complex environments—a task that an
AI-driven engine like GameNGen could perform with high fidelity and real-time
processing.

In the realm of virtual and augmented reality, AI-driven engines could create
fully immersive, interactive worlds that adapt in real time to user inputs. This
could revolutionize sectors like education, healthcare, and remote work, where
interactive simulations can provide more effective and engaging experiences.

advertisement

A schematic diagram showing the flow of data from the game environment through
various neural network components, including a denoising network and action
embedding, showcasing the complex AI processes involved in generating real-time
gameplay without a traditional game engine. (Credit: Google)


THE FUTURE OF GAMING: WHEN AI DREAMS OF VIRTUAL WORLDS

While GameNGen represents a significant leap forward, it also presents
challenges. Although it can run Doom at interactive speeds, more graphically
intensive modern games would likely require much greater computational power.

Additionally, the current system is tailored to a specific game (i.e. Doom), and
developing a more general-purpose AI game engine capable of running multiple
titles remains a tough challenge.

Nevertheless, GameNGen is a crucial step toward a new era in game engines—one
where games are not just played by AI but also created and powered by it.

As AI continues to advance, we may be on the cusp of a future where our favorite
games are born not from lines of code, but from the boundless creativity of
machines.

This development also opens up exciting possibilities for game creation and
interaction. Future games could adapt in real-time to player actions, generating
new content on the fly. AI-powered game engines might also dramatically reduce
development time and costs, potentially democratizing game creation.

As we stand on the brink of this new era in gaming, one thing is clear: the
lines between human creativity and machine intelligence are blurring, promising
a future of digital entertainment we can scarcely imagine. With GameNGen, Google
researchers have given us an exciting glimpse of that future—a world where the
only limit to our virtual experiences is the imagination of AI.

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