dragonsdogma2.wiki.fextralife.com Open in urlscan Pro
2606:4700:3108::ac42:28ea  Public Scan

Submitted URL: http://dragonsdogma2.wiki.fextralife.com/
Effective URL: https://dragonsdogma2.wiki.fextralife.com/Dragons+Dogma+2+Wiki
Submission: On April 25 via api from US — Scanned from DE

Form analysis 2 forms found in the DOM

POST /ws/authentication/logout

<form id="form-header" method="post" action="/ws/authentication/logout">
  <div class="clearfix">
    <div style="/*margin-left:35px;*/" itemtype="https://schema.org/Brand" itemscope="">
      <a class="WikiLogo WikiElement" href="/Dragons+Dogma+2+Wiki" itemprop="url">
				<picture>
					<source srcset="/file/Dragons-Dogma-2/logo-small-dragons-dogma-wiki-guide.png" media="(min-width: 1100px)">
					<img srcset="" alt="Dragons Dogma 2 Wiki" style="height:65px;">
				</picture>
			</a>
    </div>
    <div class="ad-banner hidden-xs">
      <div id="header-add-a" style="margin-left:auto;margin-right:auto;">
        <div id="div-gpt-ad-1551140609289-3"></div>
      </div>
      <!--div id="video-header"></div-->
    </div>
    <div id="fex-account">
      <div class="responsive" role="group">
        <div id="user-menu" class="sub btn-group btn-group-sm">
          <button id="umname" type="button" class="usrSignIn buser-options btn btn-default" style="width:initial;">Sign In</button>
          <ul class="user-options muser-options dropdown-menu" style="display:none;"></ul>
          <button type="button" class="bhelp-options btn btn-default" style="width:initial;">Help</button>
          <ul class="help-options mhelp-options dropdown-menu" style="display:none;">
            <li><a href="https://darksouls3.wiki.fextralife.com/Editing+Guide" target="_blank" itemprop="url"><span class="navsprite miniring"></span>Wiki Help</a></li>
            <li><a href="https://fextralife.com/contact-us/" target="_blank" itemprop="url"><span class="navsprite miniring"></span>Contact</a></li>
            <li><a href="#" class="btn-switch" rel="/xcss/theme-light.css" itemprop="url"><span class="navsprite miniring"></span>White Theme</a></li>
            <li><a href="#" class="btn-switch" rel="/xcss/inverse.css" itemprop="url"><span class="navsprite miniring"></span>Dark Theme</a></li>
            <li role="separator" class="divider"></li>
            <li><a href="/wiki/changes" itemprop="url"><span class="navsprite miniring"></span>Recent Changes</a></li>
          </ul>
          <button id="usrSignOut" type="button" class="btn btn-default" style="display:none;">Sign Out</button>
        </div>
        <div id="userMenuBtn" class="fex-name navigation-avatar" style="width:100%;"><button class="btn btn-default" type="button">Guest</button></div>
      </div>
    </div>
  </div>
</form>

POST

<form id="form-buttons" method="post"></form>

Text Content

WE VALUE YOUR PRIVACY

We and our 1422 partners store and/or access information on a device, such as
cookies and process personal data, such as unique identifiers and standard
information sent by a device for personalised advertising and content,
advertising and content measurement, audience research and services development.
With your permission we and our 1422 partners may use precise geolocation data
and identification through device scanning. You may click to consent to our and
our partners’ processing as described above. Alternatively you may access more
detailed information and change your preferences before consenting or to refuse
consenting.
Please note that some processing of your personal data may not require your
consent, but you have a right to object to such processing. Your preferences
will apply to a group of websites. You can change your preferences or withdraw
your consent at any time by returning to this site and clicking the Privacy"
button at the bottom of the webpage.
MORE OPTIONSAGREE

Sign In Help
 * Wiki Help
 * Contact
 * White Theme
 * Dark Theme
 * 
 * Recent Changes

Sign Out
Guest
Toggle navigation

 * Wiki Home
   * Wiki Home
   * Wiki Forums
   * Wiki To-Do
   * Wiki Shop
   * Fextralife Blog
   * Fextralife Wiki Hub
 * General Information
   * General Information
   * Patch Notes
   * DLC
   * Controls
   * Combat
   * FAQs
 * Character Information
   * Character Information
   * Character Creation
   * Classes (Vocations)
   * Skills
     * Augments
   * Stats
     * Stats Leveling Guide
   * Status Effects
   * Debilitations
   * Pawns
   * Pawn ID Code Sharing
 * Equipment
   * Equipment
   * Weapons
   * Shields
   * Damage Types
   * Armor
     * Head Armor
     * Body Armor
     * Leg Armor
   * Cloaks
   * Rings
   * Enhancement (Upgrades)
   * Items
     * Materials
     * Valuables
     * Implements
   * Crafting Guide
 * World Information
   * World Information
   * Locations
     * Oxcarts
     * Campsites
     * Riftstones
     * Portcrystals
     * Maps
   * Interactive Map
   * Shops
   * Quests
   * NPCs
   * Creatures & Enemies
   * Romance Guide
 * Guides & Walkthroughs
   * Guides & Walkthroughs
   * New Player Help
   * Walkthrough
   * Builds
   * Endings
   * New Game Plus
   * Sphinx Riddles Guide
   * Trophy & Achievement Guide


 * VIP
 * Guest
 * Help
   * Wiki Help
   * Contact
   * White Theme
   * Dark Theme
   * 
   * Recent Changes

Join VIP to remove all ads and videos



 * Wiki Home
   * Wiki Forums
     
     --------------------------------------------------------------------------------
   
   * Wiki To-Do
     
     --------------------------------------------------------------------------------
   
   * Wiki Shop
     
     --------------------------------------------------------------------------------
   
   * Fextralife Blog
     
     --------------------------------------------------------------------------------
   
   * Fextralife Wiki Hub
 * General Information
   * Patch Notes
     
     --------------------------------------------------------------------------------
   
   * DLC
     
     --------------------------------------------------------------------------------
   
   * Controls
     
     --------------------------------------------------------------------------------
   
   * Combat
     
     --------------------------------------------------------------------------------
   
   * FAQs
 * Character Information
   * Character Creation
     
     --------------------------------------------------------------------------------
   
   * Classes (Vocations)
     
     --------------------------------------------------------------------------------
   
   * Skills
     * Augments
     
     --------------------------------------------------------------------------------
   
   * Stats
     * Stats Leveling Guide
     
     --------------------------------------------------------------------------------
   
   * Status Effects
     
     --------------------------------------------------------------------------------
   
   * Debilitations
     
     --------------------------------------------------------------------------------
   
   * Pawns
     
     --------------------------------------------------------------------------------
   
   * Pawn ID Code Sharing
 * Equipment
   * Weapons
     
     --------------------------------------------------------------------------------
   
   * Shields
     
     --------------------------------------------------------------------------------
   
   * Damage Types
     
     --------------------------------------------------------------------------------
   
   * Armor
     * Head Armor
     * Body Armor
     * Leg Armor
     
     --------------------------------------------------------------------------------
   
   * Cloaks
     
     --------------------------------------------------------------------------------
   
   * Rings
     
     --------------------------------------------------------------------------------
   
   * Enhancement (Upgrades)
     
     --------------------------------------------------------------------------------
   
   * Items
     * Materials
     * Valuables
     * Implements
     
     --------------------------------------------------------------------------------
   
   * Crafting Guide
 * World Information
   * Locations
     * Oxcarts
       
       --------------------------------------------------------------------------------
     
     * Campsites
       
       --------------------------------------------------------------------------------
     
     * Riftstones
       
       --------------------------------------------------------------------------------
     
     * Portcrystals
       
       --------------------------------------------------------------------------------
     
     * Maps
     
     --------------------------------------------------------------------------------
   
   * Interactive Map
     
     --------------------------------------------------------------------------------
   
   * Shops
     
     --------------------------------------------------------------------------------
   
   * Quests
     
     --------------------------------------------------------------------------------
   
   * NPCs
     
     --------------------------------------------------------------------------------
   
   * Creatures & Enemies
     
     --------------------------------------------------------------------------------
     
     --------------------------------------------------------------------------------
     
     --------------------------------------------------------------------------------
     
     --------------------------------------------------------------------------------
   
   * Romance Guide
 * Guides & Walkthroughs
   * New Player Help
     
     --------------------------------------------------------------------------------
   
   * Walkthrough
     
     --------------------------------------------------------------------------------
   
   * Builds
     
     --------------------------------------------------------------------------------
   
   * Endings
     
     --------------------------------------------------------------------------------
   
   * New Game Plus
     
     --------------------------------------------------------------------------------
   
   * Sphinx Riddles Guide
     
     --------------------------------------------------------------------------------
   
   * Trophy & Achievement Guide


Enshrouded Gameplay Breakdown - A Soulslike Game of Survival in Third Person





Playback speedNormal
Quality-

Playback speed
0.25
0.5
0.75
Normal
1.25
1.5
1.75
2




Skip

Stay
 
00:00
/
10:15

LIVE






Your browser does not support the video tag.







SEARCH RESULTS




DRAGONS DOGMA 2 WIKI

Edit 13 74 …
 * Create new page
 * Edit
 * History
 * Recent Changes
 * Rename
 * Redirect
 * Lock
 * Unlock
 * 
 * Permissions
 * Javascript
 * Tags
 * Edit Open Graph
 * 
 * Clear page cache
 * Clear comments cache
 * 
 * File Manager
 * Page Manager
 * Wiki Templates
 * Comments Approval
 * Wiki Settings
 * Wiki Manager
 * 
 * Delete

  +
Updated: 17 Apr 2024 03:22




Dragon's Dogma 2 Wiki Guide: All Quests, Pawns, Vocations, Weapons,
Enhancements, Skills, Crafting Guides, Walkthroughs, Builds, Ending Guides, and
more for Dragon's Dogma 2 - the long-awaited sequel to Capcom's Dragon's Dogma.

 

Dragon's Dogma 2 Beginner Guide

 


Dragon's Dogma 2 Review

 


 

 

Patch Notes ♦ DLC ♦ Controls ♦ Combat ♦ FAQ

The Arisen ♦ Vocations ♦ Skills ♦ Stats ♦ Stat Levels Guide ♦ Pawns ♦
Inclinations ♦ Status Effects ♦ Affinity ♦ Romance Guide ♦ Builds ♦ Pawn ID Code
Sharing

Weapons ♦ Armor ♦ Enhancement ♦ Rings ♦ Damage Types ♦ Items ♦ Crafting Guide

 

Locations ♦ Shops ♦ Interactive Map ♦ Quests ♦ NPCS ♦ Enemies ♦ Lore ♦ Riftstone
Guide ♦ Campsites ♦ Portcrystals

New Player Help ♦ Walkthrough ♦ Build Guide ♦ Boss Guide ♦ Endings ♦ New Game+ ♦
Trophy & Achievement Guide ♦ Sphinx Riddles Guide

 


DRAGON'S DOGMA 2 WIKI GUIDE: SET FORTH ON YOUR GRAND ADVENTURE, ARISEN!

The Dragon's Dogma 2 Wiki covers all you need to know on your journey as the
Arisen in Dragon's Dogma 2, from information on DLCs, Combat basics, Weapon and
Armor Lists, Skill Trees to a game completion Walkthrough, Quest Guides, Builds
for both you and your Pawn, how to get certain Endings and more for Dragon's
Dogma 2. The Dragon's Dogma 2 Wiki will keep you up-to-date on news and data for
this 10-year awaited sequel to Dragon's Dogma.


WHAT IS DRAGON'S DOGMA 2?

Dragon's Dogma 2 is the greatly anticipated sequel to Dragon's Dogma, initially
released in May 2012. Like it's predecessor, it is an open-world RPG that
features a map and world four times the size of the first game. Published by
Capcom and developed by Capcom members who previously worked on other Capcom
entries such as Resident Evil and Devil May Cry. After twelve years of waiting,
Dragon's Dogma 2 finally comes out to PC and consoles.

The game takes place in a parallel world to the first game. Rather than return
to the island of Gransys, Dragon's Dogma 2 takes place in two brand new regions
- Vermund and Battahl. Though in a different world, the Dragon continues to be a
potentially world-ending threat, and the Arisen the only one that can face it
and save the world.

Dragon's Dogma 2 continues to adopt the revolutionary combat system that
Dragon's Dogma featured, only better. Choose one of four base Vocations, then
evolve it into an Advanced Vocation. Make use of the environment, as well as
the game's grabbing and scaling mechanics to take out enemies effectively,
efficiently, and with style.

 


WHEN WILL DRAGON'S DOGMA 2 BE RELEASED?

Dragon's Dogma 2 is scheduled to release on March 22, 2024, on the following
platforms:  PC (Steam), PlayStation®5, and Xbox Series X|S.

 


WHEN WAS DRAGON'S DOGMA ANNOUNCED?

Dragon's Dogma 2 was announced to the surprise of fans during Dragon's Dogma's
10th Anniversary. The livestream presentation held on the 16th of June 2022,
mainly intended to give insights on Dragon's Dogma development, featured a very
short segment at the end to briefly announce that the same developers were
working on a sequel. The first proper teaser trailer for Dragon's Dogma 2 came
out on May 25, 2023.

 


WHAT PLATFORMS IS DRAGON'S DOGMA AVAILABLE ON?

Dragon's Dogma 2 is available on PC, as well as on Xbox Series X|S and
PlayStation®5, and uses Capcom's Resident Evil engine. As they’ve been releasing
amazing remakes and new games alike with this engine, get ready to experience
the beautiful landscapes of Dragon's Dogma with next-generation graphics and
systems.

 


WHAT ARE CHANGES COMING TO DRAGON'S DOGMA 2?

Dragon's Dogma 2 will let players access new vocations that have unique
playstyles and capabilities. The Mystic Spearhand stands out as one of the most
adaptable Vocations in Dragon's Dogma 2, wielding the versatile Dupsear weapon
for melee engagements while also infusing their strikes with magic. This dynamic
blend results in visually captivating attack sequences, where both melee and
magical elements intertwine seamlessly to produce distinctive combat
interactions. Players must strive to strike a delicate balance when harnessing
the abilities of the Mystic Spearhand. The Trickster class stands out as
exceptionally unique within RPG settings, offering a novel gameplay experience.
However, damage dealing is not the primary focus of Tricksters, who primarily
serve as party tanks. The Warfarer Class on the other hand is jack of all trade
class, capable of handling any combat situations thanks to its ability to wield
all types of weapons.

We have also seen the return of Pawn dialogues, chatter, and interactions. Pawns
continue to provide helpful information and guide you if they know your existing
Quest, current location, and even NPCs. While in combat, the Pawns will fight
alongside you and do their best to aid you. They will provide support by
healing, adding elemental damage to your attacks, and more. This largely depends
on the command that you give them and the skills available to them. And just
like in the original game, when your Pawns get downed, you will need to revive
them by going over to their spot. A red ping and an alert will inform you of the
Pawn's location. You can now carry and take them to a safe location to revive
them.

Dragon's Dogma 2 combat now features the Loss Gauge. This is the health
temporarily lost due to the damage sustained by the Arisen and Pawns. The Health
Bar is represented by the green line directly on top of the Stamina Bar located
at the lower center of the interface. The greyed-out portion indicates the Loss
Gauge which limits the Health Points of the Arisen, even if you consume food or
potions to recover health. The Health loss will persist until your party rests
at an inn or a campsite. 

DRAGON'S DOGMA 2

Release Date March 22, 2024. Platforms PC (Steam), Xbox Series
X|S, PlayStation®5 Publisher Capcom Developer Capcom Genre Action RPG Mode/s
Single-Player

 


DD2 GAMEPLAY HOW TO PLAY


If you are having trouble with the game, this DD2 Guide is for you!

 


 


DRAGON'S DOGMA 2 SYSTEM REQUIREMENTS

Recommended Specs

Requires a 64-bit processor and operating system

 * OS: Windows 10 (64 bit)/Windows 11 (64 bit)
 * Processor: Intel Core i7-10700 / AMD Ryzen 5 3600X
 * Memory: 16 GB RAM
 * Graphics: NVIDIA GeForce RTX 2080 / AMD Radeon RX 6700
 * DirectX: Version 12
 * Network: Broadband Internet connection
 * Additional Notes: Estimated performance: 2160i/30fps. Framerate might drop in
   graphics-intensive scenes. NVIDIA GeForce RTX 2080 Ti or AMD Radeon RX 6800
   required to support ray tracing.

Minimum Specs

Requires a 64-bit processor and operating system

 * OS: Windows 10 (64 bit)/Windows 11 (64 bit)
 * Processor: Intel Core i5 10600 / AMD Ryzen 5 3600
 * Memory: 16 GB RAM
 * Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5500 XT with 8GB VRAM
 * DirectX: Version 12
 * Network: Broadband Internet connection
 * Additional Notes: Estimated performance: 1080p/30fps. Framerate might drop in
   graphics-intensive scenes. NVIDIA GeForce RTX 2080 Ti or AMD Radeon RX 6800
   required to support ray tracing.

 


DRAGON'S DOGMA 2 GAME EDITIONS


STANDARD EDITION ($69.99)



The Game:

Set forth on your grand adventure, Arisen!

Dragon's Dogma is a single player, narrative driven action-RPG series that
challenges the players to choose their own experience -  from the appearance of
their Arisen, their vocation, their party, how to approach different situations
and more. Now, in this long-awaited sequel, the deep, explorable fantasy world
of Dragon's Dogma 2 awaits.

On your journey, you'll be joined by Pawns, mysterious otherworldly beings, in
an adventure so unique you will feel as if accompanied by other players while on
your own adventure.

All of these elements are elevated further through physics technology,
artificial intelligence (AI) and the latest in graphics, to create a truly
immersive fantasy world in Dragon's Dogma 2.


PRE-ORDER ($69.99)



Pre-ordering on the official Dragon's Dogma 2 website to get:

 * Pre-Order Bonus: Superior Weapons Quartet
 * Available for each of the 4 vocations available from the start of the game 


DELUXE EDITION ($79.99)



Purchasing the Deluxe Edition will come with the following:

 * The Game

New Journey Pack

 * Explorer's Camping Kit
 * 1500 Rift Crystals
 * Dragon's Dogma Music & Sound Collection
 * Wakestone
 * Art of Metamorphosis
 * Harpysnare Smoke Beacons
 * Ambivalent Rift Incense
 * Heartfelt Pendant
 * Makeshift Goal Key

Pre-ordering the Deluxe Edition will come with the Standard pre-order bonus as
well as the following:

 * Ring of Assurance

 


NEW DRAGON'S DOGMA 2 VOCATIONS

Vocation in Dragon's Dogma 2 is a legacy feature from the Original Game. This is
an advanced system that allows players to carve their paths and choose from
pre-determined classes that will dictate their playstyle, combat abilities, and
strategies. Unlike the original game in which players unlocked advanced
vocations by leveling up the base ones, in the sequel, players unlock them by
completing a quest. Below, you will find details on the newest vocation in
Dragon's Dogma 2, the Trickster. The concept behind this vocation is to
introduce an Arisen-exclusive class focused on dealing damage without actually
dealing damage.


DD2 TRICKSTER VOCATION




HOW DOES THE TRICKSTER WORK IN COMBAT?

Not only players will be able to draw enemy attention by releasing smoke AOEs,
but also summon Simulacrums. Simulacrums can be a great companion when it comes
to getting enemy aggro. Simulacrums will disappear once their health bar is
depleted, but with the Trickster skills, they can also transport that clone near
them to take it out of the fight. Down the line, Tricksters will learn skills
that will allow them to create surfaces and environments that will appear real
to enemies and will trick them into possibly falling into pits or a wall of
smoke that only you can see through.




DRAGON'S DOGMA 2 TRICKSTER GAMEPLAY AND COMBAT DETAILS

The Simulacrums will disappear once its health bar is depleted, but with the
Trickster skills, they can also transport that clone near them to take it out of
the fight. Down the line, tricksters will learn skills that will allow them to
create surfaces and environment that will appear real to enemies and will trick
them into possibly falling into pits or a wall of smoke that only you can see
through. Trickster, by far, is one of the most unique classes that we have seen
in an RPG setting ever. 

Dealing with damage is not the main focus of Trickers as this class will save as
a tank of the party. To ensure that the other DPS characters in the party are
well-equipped to do most of the damage. While the aerial combat and environment
interaction has been improved since the original game, the Trickster feels like
it may not deal enough damage to tankier and stronger foes compared to other
existing Vocations, especially when up against Bosses like in Everfall. Although
there is an option for Tricksters to damage enemies, it is by interacting with
environmental objects and throwing them at the enemies.

 


DD 2: MYSTIC SPEARHAND VOCATION



The Mystic Spearhand vocation is the melee counterpart to the Magick Archer, of
some sort. If you have played the original game Dragon's Dogma, then you may
have come across the ranged Magick Archer that excels in ranged combat with its
magic-imbued arrows. On the other hand, the Mystic Spearhand is a new vocation
exclusive only to the Arisen, capable of both melee and magic attacks. From what
we know, this is an Advanced Vocation, if the game follows the same system as
the original game, this vocation becomes available later on as you progress,
like choosing your Vocation path or changing it in Gran Soren Union Inn.


HOW DOES THE MYSTIC SPEARHAND WORK IN COMBAT?

Along with a new vocation, the Mystic Spearhand wields a new exclusive weapon
available only to their class, called Duospear. This weapon is capable of
handling enemies in close combat by physically attacking them with the
dual-ended spear. One of the moves that we have seen from this Vocation is a
spear spin where it damages nearby enemies surrounding them as they handle the
weapon.




DRAGON'S DOGMA 2 MYSTIC SPEARHAND GAMEPLAY AND COMBAT DETAILS

Aside from its physical damage, the Mystic Spearhand can also utilize Magick. As
the vocation progresses, a Mystic Spearhand can learn spells that can paralyze
enemies, pick them up, and throw them at another enemy to deal damage. In one of
the videos released by Capcom, this vocation also showed mobility skills like a
blink strike where they moved instantly to the direction of the enemy to attack
them. Although not yet confirmed, the Mystic Spearhand attacks appear to have a
lightning effect on them.




HOW TO PLAY THE MYSTIC SPEARHAND IN DRAGON'S DOGMA 2

The Mystic Spearhand is a perfect playstyle for those who prefer flashy attacks
that can move in and out of fights. This is perfect for when you are fighting
mobs of enemies and can even stand up to bosses. The well-balanced Mystic
Spearhand will work excellently with support roles from their Pawns as we can
see that this Vocation can effectively damage and neutralize enemies from any
range.

 


DD 2: WARRIOR VOCATION

Warriors are at their best when fightning at the vanguard, cutting down foes
with a single swing of their greatsword and charging through the enemy ranks
without heeding their blows. Their attacks cleave a wide and devastating arc,
but their movements are slow,  and, stout as they are, they cannot withstand an
onslaught indefinitely without aid.


HOW DOES THE WARRIOR WORK IN COMBAT?

Warriors are brutal melee fighters that wield massive greatswords and hammers.
Their attacks are devastating and cover a wide area in the battlefield and are
probably the most destructive melee vocation in the game, but on the other hand,
their movements are slow. 




DRAGON'S DOGMA 2 WARRIOR GAMEPLAY AND COMBAT DETAILS

Warriors not only rely on their massive weapons. They possess an ability called
Barge, which allows them to execute a quick shoulder bash that may interrupt and
potentially stun any enemy. This small addition aims to let warriors deal with
their devastating charged attacks on stunned enemies. Warriors also possess a
passive that allows them to swing their regular attacks much more quickly if
they are able to precisely time their next button press with when the attack
actually manages to land. This gives a certain rhythm to the warrior's attacks,
making it much more effective than just button-mashing.




HOW TO PLAY THE WARRIOR IN DRAGON'S DOGMA 2

The Warrior is an old-school, up-close and personal Vacation. Players who like
being in the frontline dealing huge amounts of damage while wielding
inhumanly-sized weapons will find the warrior to be the perfect class for them. 

 


DD 2: WARFARER VOCATION



The Warfarer is an advanced vocation that acts as a Jack of all trades. First of
all, it is able to wield all types of weaponry, giving it ample of
experimentation regarding its builds and loadouts. This gives players a vast
amount of customization when selecting a Warfarer. The Warfarer is a new
Vocation in Dragon's Dogma 2, and was not available in the previous game. Only
the Arisen is capable of choosing the Warfarer.


HOW DOES THE WARFARER WORK IN COMBAT?

The Warfarer, as previously mentioned, is capable of using all available weapon
types in the game. This makes adaptability its most important ability. It can
switch on the go to a different weapon to adjust to different combat scenarios
or combat phases. 

 


DRAGON'S DOGMA 2 WARFARER GAMEPLAY AND COMBAT DETAILS

The Warfarer can fulfill many roles on the battlefield given its ability to
wield all the weapon types available in the game. Players will have to read the
battlefield, and learn what is the most beneficial option for them to switch to.
They can switch from dealing massive damage with greatswords, to getting far
away and using a ranged weapon to inflict damage from safety., or land quick
hits with daggers.

 


HOW TO PLAY THE WARFARER IN DRAGON'S DOGMA 2

Given the nature of the Warfarer and its intrinsic ability to wield all types of
weapons, its style of play may vary greatly depending on the weapon types used
by the player. This is the Warfarer's biggest asset, being able to adapt to what
the situation demands, being able to deal damage at any range. The catch to this
Vocation's huge roster of tools is that its stats and general power are lower
than an arisen fully focused on a single class, to make the most of its
versatility and keep up with the DPS of the other vocations the player will have
to utilize the singular strengths of each weapon at its fullest so you should
expect a complex class with a high skill ceiling.

 


EVERYTHING WE KNOW ABOUT DRAGON'S DOGMA 2


THE STORY OF DRAGON'S DOGMA

Dragon's Dogma follows the story of the player character, a regular person
hailing from the small village of Cassardis. While the knights of the
nearby city are recruiting village residents into their order, Cassardis is
suddenly attacked by a Dragon, an intelligent yet devastating creature that
shows up sporadically across time to wreak havoc across the land. Being the only
person to stand up against the threat, the Dragon takes the heart of the player
character, marking them as the next Arisen. Strangely, the dragon attacks come
to a halt after this incident.

Throughout the game, the player character discovers their purpose as an Arisen -
the Arisen is a person strongly connected to the Dragon who, due to their heart
being taken, does not age. They must embark on a journey and gather strength to
reclaim their heart from the Dragon. Our protagonist soon finds out that they do
not have to travel alone, however. The village chief introduces the Arisen to a
man named Rook and urges them to take Rook with them to the nearby encampment to
start their journey. He explains that Rook is a Pawn, people from an unknown
place who neither have emotions nor the will to act of their own volition. Later
at the encampment, you learn that Pawns come from a mysterious place known as
the Rift and that they exist to serve and aid the Arisen on their journey.



Before they can command the Pawns, however, the Arisen are asked to prove
themselves worthy of their services. Because of the Dragon's appearance,
monsters have started becoming more hostile and aggressive. While the Arisen is
staying the night at the encampment, a Hydra unexpectedly attacks, but is
swiftly defeated by the Arisen's impressive martial prowess. Impressed by the
feat, Mercedes, a soldier of noble blood from a neighboring duchy, promises to
give in a good word for the Arisen to the duke. On top of this, the Arisen is
granted full command of the pawn legion and has the freedom to choose their main
Pawn, their closest confidant.

With a hydra trophy in hand, the Arisen and the soldiers of the encampment make
their way to the city of Gran Soren. There, the Arisen comes across the Pawn
Guild, a place of respite for all Pawns run by Barnaby. In addition to being a
gathering place for Pawns, the Pawn Guild acts as a gate to the Everfall, a
sprawling dungeon ruin that lies beneath the city. The Everfall is a mystery to
the people of Gran Soren, save for the fact that the Pawns are tied to the place
somehow.

Soon after, the Arisen are tasked to complete a series of Wyrm Hunts before they
are granted an audience with the duke. These quests include meeting the
Dragonforged, an ancient Arisen with great bouts of knowledge on the Dragon, and
investigating Salvation, a cult dedicated to Dragon. Upon meeting the duke, and
completing a set of Royal Orders, he invites the Arisen to his Treasury for a
talk and some rewards for their hard work. Duke Edmund Dragonsbane was once an
Arisen who earned his place as the Duke of Gransys after slaying the Dragon of
his time.

The Arisen is finally tasked with aiding the duke's soldiers with the Dragon on
the front line. But before they get the opportunity to do so, an urgent report
comes in that Salvation has taken over one of the duke's strongholds. After
confronting the cult's leader and besting him in battle, the Dragon shows up and
urges the Arisen to find him immediately. Later, it is revealed that the Dragon
has taken the Arisen's beloved hostage and that he has a bargain for them. The
Arisen can either choose to fight the Dragon to reclaim their heart, or they can
sacrifice their beloved in exchange for the thing they want the most - be it
power, knowledge, riches, etc. Should the Arisen agree to the latter, they
become the new Duke of Gransys. 



Should the Arisen choose the former, however, a series of events is set into
motion. The death of the Dragon returns not only the Arisen's heart but also the
hearts of past Arisen who had taken the Dragon's offer. The Dragonforged
crumbles into dust, leaving his Pawn behind, and the duke confines himself in
his castle study, having aged rapidly. Upon returning to Gran Soren, cheers and
celebration do not await the Arisen, but instead death and despair with the
collapse of the Urban Quarter, exposing the Everfall to the surface. Enraged
with the loss of his immortality, the duke accuses the Arisen of conspiring with
the Dragon and destroying the city, causing all soldiers of the city to be
hostile towards them.

With nowhere left to run, the Arisen jumps into the crater leading into the
Everfall where they meet Quince, a Pawn who helped an Arisen from another time
battle the Dragon. She asks for aid in completing her master's quest of
collecting Wakestones, after which she opens a rift leading into the Seneschal's
Chamber. In the chamber, a mysterious figure challenges the Arisen with multiple
trials with multiple choices to make. If at any point the Arisen falls in
battle, they are shown to be reborn into the next Dragon. On the other hand, the
Arisen has the choice to return to their peaceful life, before Cassardis was
attacked by the Dragon.

If they persevere and make it to the final trial, it is revealed that the
Seneschal, the keeper of the world, sometimes referred to as God or The Maker,
is in fact an Arisen that has demonstrated incredible willpower through their
trial with the Dragon, and bested the previous Seneschal and their Pawn. By
defeating the Seneschal in the final trial, the Arisen earns the title of
Seneschal and all the responsibilities that come with it. Instead of fulfilling
their role, however, they stab themselves with the Godsbane, the only blade able
to kill the Seneschal. Their body plunges back down onto Gransys along with
their Pawn. The story ends with the Pawn waking up in the Arisen's body on the
beaches of Cassardis.

 


EXPLORATION IN DRAGON'S DOGMA 2

 


RICH EXPLORATION IN DRAGON'S DOGMA 2

Dragon's Dogma 2 was known for its intricate Pawn System, rigid but
easy-to-understand combat, and most importantly, its exploration. In Dragon's
Dogma 2, players will be immersed in a vast open world with different regions
and varying inhabitants. Exploration plays a pivotal role in the game where
players will not experience any hand-holding features, so they will be able to
experience what the world can offer organically. Experienced varying landscapes,
secrets to unfold, treasures to find, hunt monsters, and more.


FIND HIDDEN LOCATIONS IN DRAGON'S DOGMA 2

In Dragon's Dogma 2, it is possible to be lost in the wilderness without
following the main storyline. The developer emphasized that they concentrated on
this, making exploration as immersive as possible. Expect to find hidden
locations that can be accessed through hidden tunnels, caves, and more.
Oftentimes, these locations host hidden treasures and rare enemies so be on the
lookout and leave no stone unturned.


FIND VALUABLE TREASURES IN DRAGON'S DOGMA 2

Not only you can find the best treasures in the game by accessing or finding
hidden locations but there's a high volume of chests scattered around the world
for the players to find. These chests contain special currencies, weapons, and
more. Items that can aid your journey and can be used in character customization
and progression. In almost every corner of the world, you will find these chests
thus, it is advisable to master general traversal to be able to access
hard-to-reach areas.


TAKING ADVANTAGE OF CLASS-SPECIFIC TRAVERSAL SKILLS IN DRAGON'S DOGMA 2

Navigating the world of Dragon's Dogma 2 can be perilous and players will have
the freedom to take advantage of class-specific skills that may aid them to
traverse effectively in the said world. For instance, the Levitate skill of
Mages gives the class the ability to hover for a considerable amount of time
unable to cross wide chasms or even reach hard-to-reach elevated areas. There
are a lot of secrets to unfold when traversing the world of Dragon's Dogma 2 and
knowing the beneficial skills that you can take advantage of is a must to get
the most out of your experience.

 


WHAT'S NEW IN DRAGON'S DOGMA 2?


DRAGON'S DOGMA 2 STORY & SETTING

Dragon's Dogma takes place in Gransys, one of many duchies and kingdoms in the
game's world. The game makes mention of many other regions however, such as
Hearthstone, Mercedes' homeland, Meloire, where Lady Aelinore hails from, the
wastelands to the west of Gransys, an area dubbed 'the mainland' where the Grand
Cathedral and Great Library are situated, and so on. 

The story of the Arisen commences with the theft of their heart by the Dragon.
The overarching narrative focuses on the Arisen's quest to retrieve their heart
from the Dragon through its defeat, accompanied by their faithful Pawns.
Embarking on a journey to the principal realms of Vermund and Battahl, the
Arisen seeks to acquire additional intelligence concerning the dragon and its
location.



In the kingdom of Battahl, known as the beastren realm, there exists a belief
that Pawns bring about misfortune. Contrary to venerating the Arisen, this
nation holds reverence for the Lambent Flame, with Empress Nadinia as the focal
point of their faith.




The Lambent Flame serves as the cornerstone of the beastren faith, providing
unity and instilling the belief that it safeguards against catastrophe. Their
perception of Pawns as harbingers of ill fortune stems from their creation by
the Arisen, whom the beastrens hold in disdain, and the Pawns' unwavering
loyalty to their creator's directives.


PAWNS IN DRAGON'S DOGMA 2

Pawns played a big role in Dragon's Dogma not only in terms of gameplay but also
story. In the 10th Anniversary celebration message for Dragon's Dogma, director
Hideaki Itsuno explained that while he envisioned Dragon's Dogma as an offline
single-player game, he wanted there to be some feeling of connection with other
players and characters, like in an online game. With this in mind, he and the
team created the Pawns - support-oriented AI NPCs that feel and act like online
companions. Being able to fully customize the player's main Pawns, from
appearance to vocation, made them feel more attached to their Pawn. Moreover,
the Pawn system allowed players to show off their creations through lending,
hiring, and gifting other players' Pawns.

Pawns are making a definite comeback in Dragon’s Dogma 2. We can expect them to
be able to do the same things and more - call out enemy weakness, provide the
player with crucial buffs and healing, and make an impact in the story. In
addition to that, these Pawns will be more capable of even more precise
decisions that help players in the midst of the battle, such as guiding players
to new locations, and even giving players a high-five after a successful battle
to make the experience. This gives players the experience of playing online with
a party of other players. One new Pawn feature that will be coming to Dragon's
Dogma 2 is the addition of Specializations. Each Pawn can have one
Specialization - unique traits that will help the Arisen outside of combat, such
as automatically translating the language of the elves to one that the Arisen
can understand, or simply carrying some of the burden of loot when the Arisen is
encumbered.

The presence of the Riftstone has also been confirmed to return, suggesting the
capability to lend the services of your Main Pawn to other players around the
world. Capcom emphasize the game as a single-player, narrative-driven action RPG
so chances are a bit slim for any multiplayer capability other than this.


CHANGES TO PAWNS IN DRAGON'S DOGMA 2

The Original Game has established how Pawns can enhance the combat experience in
Dragon's Dogma. They can do this by providing additional information to the
enemies that you are up against. Sometimes, if a Pawn has available knowledge
about a location, quests, or enemies, they will call out that to the whole
party. Pawns now have additional features in Dragon's Dogma 2 and can now learn
through their experiences, adventuring with the Arisen, and even with other
players-- all of which will be reflected in their behavior.



Aside from that, Pawns also have Specializations which is unique to them. They
can have the ability to translate the Elvish language if they are nearby. The
Elf World that once seemed so distant and impossible to understand is now within
your reach. A Pawn with this specialization is useful once you begin exploring
the Sacred Arbor, the elf settlement, where you can complete quests for the
Elves there. There are many more specializations and this is just one of them.


CHARACTER CUSTOMIZATION IN DRAGON'S DOGMA 2

Dragon’s Dogma boasted an intricate Character Creation phase for its time, with
options to change everything down to the pixel position of a variety of elements
of the character’s face. With elevated graphics, we can expect even more layers
of intricacy in Dragon’s Dogma 2, as well as the option to create an Arisen from
the Beastren race, an all-new humanoid race with feline features. The character
creation will feature immense freedom of creating in-depth character appearance.
The community rejoices as they can mimic or recreate their iconic video game
characters or movie icons currently. Dragon's Dogma 2 character creation is one
the best character creation feature so far in the gaming space.

Dragon’s Dogma also presented a fresh take on the class system, an RPG staple
for character customization, ensuring every player’s enjoyment depending on
their preferred playstyle. These Vocations along with their plethora
of Skills are making a comeback in the sequel. Players are able to choose from
four starting Vocations during Character Customization - Archer, Fighter, Mage,
or Thief. The Archer specializes in long-ranged attacks with the bow & arrow.
The Fighter emphasizes fighting in melee combat, effective as an offensive unit
with the sword, while also being able to protect the party with their shield.
The Mage focuses on using magick to deal long-ranged magickal damage, as well as
support other members of the party with buffs and heals. Finally,
the Thief focuses on being nimble around the battlefield, overwhelming abilities
with positional advantages along with quick speedy attacks with their daggers.


DRAGON'S DOGMA 2'S NEW VOCATIONS 

A handful of new vocations to choose from and each of them has its own
playstyles and capabilities. Introducing the Mystic Spearhand, a fresh Hybrid
vocation debuting in Dragon’s Dogma II, reminiscent of the original game’s
Mystic Knight. This vocation excels in both melee combat and magick, offering
versatility in close and long-range engagements. As a Mystic Spearhand, you
wield the Duospear, an exclusive weapon tailored to this vocation. This unique
weapon facilitates physical combat, allowing you to inflict damage upon multiple
adversaries simultaneously, thanks to its lethal points positioned at both
ends. Despite the apparent similarity in blending melee and magick abilities,
the Magick Archer stands out as a more specialized class. In this vocation, all
attacks are conducted purely through magick, even the arrows themselves possess
a magickal essence. The Magick Archer predominantly excels in long-range combat,
employing magickal arrows for shooting and casting spells. The Trickster emerges
as another innovative Hybrid vocation in Dragon’s Dogma II, focusing on
conjuring illusions utilizing the smoke generated by their distinctive weapon,
the Censer. These illusions have diverse applications, such as inducing a group
of enemies to attack each other or serving as a taunt to redirect their
aggression. Moreover, the smoke can be utilized to summon a spectral clone
capable of diverting the attention of adversaries. The Warfarer represents
another addition to the roster of new vocations in Dragon’s Dogma 2. With this
class, players have the flexibility to wield any combination of three weapons
available in the game. Essentially, this means that your selection of weapons
enables you to seamlessly transition between three different vocations of your
choosing. As a Warfarer, you have the opportunity to acquire skills from each of
the selected weapons or vocations.



ORGANIC EXPLORATION IN DRAGON'S DOGMA 2

The game emphasizes organic exploration by eliminating quest boards and
minimizing map markers. NPCs and Pawns play a more active role, approaching
players with side quest opportunities and guiding them to points of interest.
This approach creates a more immersive and rewarding exploration
experience. Dragon's Dogma 2 boasts a colossal open world, approximately four
times the size of its predecessor. The world feels dense with encounters, both
planned and unexpected, providing a balanced pacing of exploration and action.
The map size, combined with limited fast travel options, aims to make players
feel the vastness of the world and encourages thoughtful decision-making.


RISK AND REWARDS IN DD2

Most of the decisions player take while traveling the world of Dragon's Dogma 2
involve risk and reward. Understanding the intricacies of risks and rewards is
crucial for navigating the vast and perilous landscape of this epic adventure.

 * Traveling: Players can decide to use Ferrystones to travel or venture by
   other means such as using Oxcarts, or traveling on foot. Ferrystones demand a
   steep price and, while they allow players to travel risk-free and
   immediately, their price should be a point of consideration. On the other
   hand, purchasing the services of an Oxcart is more economical but a
   moderately risky method of travel. Besides that, their routes are predefined,
   limiting  players' control over their destination. Oxcarts are not exent from
   being ambushed from creatures. Finally, on foot traveling is the slowest but
   most cost effective way of travel, and gives players the most freedom
   regarding the path taken to arrive to their destination. Doing this, however,
   may lead to unexpected challenges or encounters during the way.
 * Health Management: The Loss Gauge introduces a new health management
   mechanic, where each hit diminishes a portion of the maximum health. Players
   face decisions on whether to press on in a quest line with reduced max health
   or backtrack to town for resupply. Balancing progress and well-being becomes
   a strategic consideration.
 * Exploration: Choosing between well-trodden paths and detours into the unknown
   adds an additional layer of decision-making. While the beaten path may offer
   safety, venturing into unexplored territory could lead to hidden treasures,
   challenges, or unexpected encounters.


THE DYNAMIC WORLD OF DRAGON'S DOGMA 2

Similar environments are poised to make a return from the previous game, powered
by an even stronger game engine with dynamic Physics mechanics. This dynamism is
exemplified by the player's surroundings at any given time, the behaviors of
different Enemies at any given time, and any nearby NPCs. The Tokyo Game Show
reveal shows players able to interact with Enemies more than just mounting them
and climbing their backs to dish out unavoidable damage. Players are somehow
able to grab the talons of Harpies in order to temporarily use them as a means
to glide over some terrain. Players are also able to topple larger Enemies like
the Cyclops over a large gap so that they can use them as a bridge to cross, as
they try and hang on to the cliffs. Defeating Enemies now isn't just a brute
force endeavor as players are able to use the dynamics of the environment to
their advantage, such as bursting a damn to flood over or wash away Enemies
through the waves.

OXCARTS IN DRAGON'S DOGMA 2

One of the new ways players can traverse and navigate through the new world
of Dragon's Dogma 2 is by traveling by Oxcarts. Oxcarts play a significant role
as both a mode of transportation and an important storytelling element as part
of the game’s immersive world-building. They contribute to the feeling of a
vibrant, operational medieval fantasy realm in which commerce and trade form
fundamental components of everyday existence. As they serve a functional purpose
in the game, they might be visually available in various shapes and sizes,
adding variety to the visual landscape of the world. Traveling by Oxcart could
even be advantageous for players who have gathered a substantial amount of loot
and want to move to specific Locations without feeling the effects of traveling
by foot while being overburdened. When availing of the services of an Oxcart,
players are able to choose if they would skip through the travel animation by
closing their eyes, which effectively turns it into a fast travel feature.

Players are warned, however, that even when traveling by Oxcart, the dynamism of
the game's world is still at play. One of the ways this is implemented is by
ambushes and attacks that can apparently happen as the player travels by Oxcart.
Players are shown to have to be able to react accordingly to make sure their
travel isn't compromised. There is no further information yet on other uses that
the Oxcart feature brings, like allowing NPCs onboard during Escort Quests for
quicker travel. It is also unclear as to whether or not this feature is set to
completely replace the use of Ferrystones and Portcrystals to fast travel in the
game. Nevertheless, the new feature promises to give players better immersion,
as well as more opportunities to manage their time in the game.

DAY AND NIGHT CYCLE IN DRAGON'S DOGMA 2

The Day and Night Cycle makes a return in Dragon's Dogma 2. In the previous
game, nighttime spells a truly dangerous time for people in the world, and this
remains to be true for this sequel. Various stronger Enemies are on the prowl at
night, like Skeletons and Zombies, and in large numbers too. This makes for some
good grinding for some money and experience, but players can find themselves at
a sore disadvantage, and in perilous situations if they tackle the nightlife
unprepared. The surroundings are also almost pitch-black at night, even with
lanterns to help. The Day and Night Cycle will continuously tick throughout the
player's journey, whether they're traveling on foot or choosing to keep their
eyes open as they travel through the Oxcart, so players will have to manage
their time well and take it into account when planning and executing their
adventure.

CAMPSITES IN DRAGON'S DOGMA 2

One way to manage time and maybe stave off the dangers of the night is to set up
camp at Campsites. Campsites serve as essential Locations for players to rest
and recuperate. Players seem to only be able to set up camp if they have an Item
called a Camping Kit. Setting up camp at Campsites has the character
and their Pawns undergo a restoration of health, which is indispensable for
sustaining their character’s performance throughout their playtime, as they
spend the night and allow the Day and Night Cycle to pass. When setting up camp,
there is visually a campfire that is set up along with food in a cooking pot
over the fires. It is unknown whether there is any new cooking mechanic in this
sequel game, that will confer other benefits apart from restoring health.

Campsites could also perhaps act as hubs for overseeing the
player’s Pawns, through which players can make adjustments to
their Pawns' Equipment, inclinations, and Vocations at these sites. This is yet
to be seen, however, although players are shown to be able to make small talk
with their companions to immerse themselves further in the game’s world. It is
also yet unclear as to the general whereabouts of Campsites. It is also unclear
whether or not players will be able to set up camp in order to manipulate the
in-game time by certain intervals, or if setting up camp will always result in a
single night passing, thus resuming the adventure during the day. This could
especially be important for Quests that possibly are only progressed at specific
times. Nevertheless, being able to camp at Campsites is sure to be advantageous
for all players.


LOSS GAUGE IN DRAGON'S DOGMA 2

Loss Gauge refers to the health that is temporarily lost due to the damage
sustained by the Arisen and Pawns. The Health Bar is represented by the green
line directly on top of the Stamina Bar located at the lower center of the
interface. The greyed-out portion indicates the Loss Gauge which limits the
Health Points of the Arisen, even if you consume food to recover health. Until
your party rests, the Health loss will persist.



Your party can fully recover the missing health bar by resting at an inn or a
campsite. This is a feature that was previously introduced in the original
Dragon's Dogma that allowed the passing of time to safely rest and avoid
creatures of the night. The loss gauge can also represent how long your party
has been in combat and will indicate when it is ideal to rest.


DRAGON'S DOGMA 2'S UNIQUE COMBAT SYSTEM

Being a fan of action games, Dragon's Dogma Director Hideaki Itsuno hoped to
combine the essence of Combat from action games missing from typical RPGs, and
the storytelling aspects of RPGs together in Dragon's Dogma. To add to this, Art
Director Daigo Ikeno in the Dragon's Dogma 10th anniversary video expressed his
observation that many standard action RPGs that introduced giant and epic
creatures ended up having Combat systems that only allowed players to hack at
the monster's feet. With Dragon's Dogma, they hoped to mix this up and introduce
a dynamic combat system.

One such mechanic is the use of magic in-game. In Dragon's Dogma, the Arisen's
energy is used up based on the power of the spell used. Conjure up a powerful
enough spell and the Arisen is left breathless and panting, requiring a few
seconds to recover before they can cast another spell. The most
noteworthy Combat mechanic, however, is Dragon's Dogma's grabbing and climbing
mechanics. Besides just getting to use their weapons on an enemy, the Arisen and
their Pawns are able to interact directly with enemies and the environment
around them, such as grabbing an explosive barrel to throw at enemies, grappling
an enemy to give your allies a chance to land a hard-hitting move, or pushing
enemies off of cliffs or other such environmental hazards. Not only can the
player character do this, but enemies too. Griffins, Cyclopses, Hydras, and the
like will pick the Arisen up to drop them from a height or lock them in place
for a devastating move. The Arisen can do this to their Pawns too, though not to
the Pawn's benefit. Large monsters and bosses cannot be grabbed or grappled, but
instead, they can be climbed on. While climbing on a monster, depending on your
vocation, you can send a flurry of dagger strikes or cast a spell onto any of
the monster's body parts - the head, torso, second head, and eye - and not just
have to slash at the monster's feet.

Dragon’s Dogma 2 indeed retains the first game’s unique Combat system,
showcasing the player mounting a flying Griffin as they deal damage to it. In
addition to AI giving life to the various characters and monsters, using the
engine Capcom has been using for the Resident Evil series also makes for a
more advanced physics system for the games, by being able to interact with a
frail bridge mid-fight, and an even smoother Combat flow. The new engine also
allows for more creative and imaginative approaches to defeating Enemies. The
dynamism of the environment allows players to interact with it in creative ways
to ultimately defeat the foe in front of them. Examples in existing gameplay
videos include destroying a dam to flood an enemy and dealing damage to a large
foe's legs in order to topple it over a gap, which allows the Arisen and
his Pawns to use the foe to cross the gap using the foe as a bridge as it tries
its best to hang from the cliff. This immersive physics brings life to
the Pawns, Enemies, as well as the NPCs, giving endless exciting possibilities
to players.


VOCATIONS IN DRAGON'S DOGMA 2

Vocations in the world of Dragon's Dogma refer to the classes or jobs that are
available for players to choose from for their characters to take up, depending
on their preferred playstyle. All Vocations are viable for completing the game
with, depending on the player's comfortability with the playstyle they bring to
the table. Each Vocation has its own set of Skills, both active and passive,
that players will have to learn and manage using.  In the previous
game, nine Vocations were available and sorted into 3 categories - Basic,
Advanced, and Hybrid. The 3 Advanced Vocations represented higher-level
playstyles and capabilities that evolved from the 3 Basic Vocations. The 3
Hybrid Vocations on the other hand are combinations of the playstyles of
two Vocations, making for a playstyle that features the best of both worlds.

In Dragon's Dogma 2, we see some changes in the list of Basic Vocations. Players
will have four to choose from to start with instead of three
- Archer, Fighter, Mage, and Thief, with Archer and Thief seemingly resulting
from a split from just the Strider Vocation in the previous game. Additionally,
new Vocations will be joining the selection. The first one is called the Mystic
Spearhand. This Vocation highlights the use of both magic and physical melee
attacks with a Spear. The Magick Archer is set to also return from the previous
game, which is a Vocation that highlights dealing damage from a distance with
magickal arrows. There are four recognized Hybrid Vocations: Magick Archer,
Mystic Spearhand, Trickster, and Warfarer. These vocations are exclusively
available to your Arisen character; they cannot be chosen for any of the Pawns
accompanying you.

The Mystic Spearhand, although resembling the original game’s Mystic Knight, is
a fresh addition to Dragon’s Dogma II. The Magick Archer, on the other hand, is
a more specialized class, relying solely on pure magick for attacks, including
magickal arrows. The Trickster, another new Hybrid vocation, specializes in
creating illusions using the smoke generated by their unique weapon, the Censer.
The Warfarer promises to be an incredibly dynamic and versatile vocation. It
enables players to adapt their playstyle in real-time, responding to various
enemy types, their weaknesses, and changing environments.

 


DRAGON'S DOGMA 2 GALLERY





 

 

Check out our other Wikis:

Complete List of Wikis
Fextralife Wikis List
Dragons Dogma 2
Wiki
Elden Ring
Wiki
Baldurs Gate 3
Wiki
Black Myth Wukong
Wiki
Lies of P
Wiki
Remnant 2
Wiki
Diablo 4
Wiki
Starfield
Wiki
Granblue Fantasy Relink
Wiki
Blasphemous 2
Wiki
Zelda Tears of the Kingdom
Wiki
Armored Core 6
Wiki
Wayfinder
Wiki
Atlas Fallen
Wiki
Hogwarts Legacy
Wiki
Dragon Age Dreadwolf
Wiki
Rogue Trader
Wiki
Soulframe
Wiki
Lords of the Fallen
Wiki
Wo Long
Wiki
Wyrdsong
Wiki
Monster Hunter Rise
Wiki
New World
Wiki
Diablo 2
Wiki
Pathfinder Wrath of the Righteous
Wiki
Darkest Dungeon 2
Wiki
Lost Ark
Wiki
Salt and Sacrifice
Wiki
Sekiro Shadows Die Twice
Wiki
Demons Souls
Wiki
The Ascent
Wiki
Ghost of Tsushima
Wiki
Stranger of Paradise
Wiki
The Outer Worlds
Wiki
The Outer Worlds 2
Wiki
Black Geyser
Wiki
Outriders
Wiki
Nier Replicant
Wiki
Mass Effect 1
Wiki
Mass Effect 2
Wiki
Mass Effect 3
Wiki
Diablo Immortal
Wiki
Bloodborne
Wiki
Dark Souls
Wiki
Dark Souls 2
Wiki
Dark Souls 3
Wiki
Remnant From The Ashes
Wiki
King Arthur Knights Tale
Wiki
Assassins Creed Valhalla
Wiki
Godfall
Wiki
Cyberpunk 2077
Wiki
Alaloth
Wiki
Avowed
Wiki
Divinity Original Sin 2
Wiki
Dark Alliance
Wiki
Final Fantasy 7 Remake
Wiki
Genshin Impact
Wiki
Kingdoms of Amalur
Wiki
Mortal Shell
Wiki
Mount and Blade 2 Bannerlord
Wiki
Necromunda Underhive Wars
Wiki
Scarlet Nexus
Wiki
Shenmue 3
Wiki
Solasta Crown of the Magister
Wiki
The Waylanders
Wiki
Wolcen
Wiki
Pillars of Eternity 2
Wiki
Phoenix Point
Wiki
Vigil The Longest Night
Wiki
Code Vein
Wiki
Minecraft Dungeons
Wiki
Monster Hunter World
Wiki
Bloodstained Ritual of The Night
Wiki
Fallout 76
Wiki
Red Dead Redemption 2
Wiki
Elder Scrolls Online
Wiki
Hollow Knight Silksong
Wiki
Mass Effect Andromeda
Wiki
Fallout 4
Wiki
Immortal Unchained
Wiki
Atlas
Wiki
Hollow Knight
Wiki
Nier Automata
Wiki
The Witcher 3
Wiki
Final Fantasy XV
Wiki
nioh
Wiki
Nioh 2
Wiki
Dragons Dogma
Wiki
Destiny 2
Wiki
Skyrim
Wiki
Kingdom Come Deliverance
Wiki
Absolver
Wiki
Torment Tides of Numenera
Wiki
Dragon Age 3
Wiki
XCOM-2
Wiki
Vampyr
Wiki
The Surge
Wiki
The Surge 2
Wiki
Deaths Gambit
Wiki
Salt and Sanctuary
Wiki
Tyranny
Wiki
Divinity Original Sin
Wiki
Dark and Light
Wiki
The Division
Wiki
Warhammer Chaosbane
Wiki
Hellpoint
Wiki
Star Citizen
Wiki
Sword Coast Legends
Wiki
The Bards Tale IV
Wiki
The Technomancer
Wiki
Wasteland 3
Wiki
Gwent
Wiki
Horizon Zero Dawn
Wiki
elex
Wiki
eitr
Wiki
Conan Exiles
Wiki
Destiny
Wiki
Camelot Unchained
Wiki
Deep Down
Wiki
Dauntless
Wiki
Blasphemous
Wiki
Biomutant
Wiki
GreedFall
Wiki
Pathfinder Kingmaker
Wiki


 





Join the page discussion Tired of anon posting? Register!

Submit
Submit Submit Close
 * * Fexelea VIP
     22 Mar 2024 05:33  
     
     DAY 1 of launch! The wiki has about 2000 pages with information, quests,
     items, etc. We have all armor &amp; equipment with all its upgrades, a full
     list of all NPCs and shops, and all enemy drops. We're correlating this
     info and adding it to the map as we go, but feel free to help by pointing
     out missing stuff! Guides coming all week, enjoy!
     
     Update April 1st! 1 week from launch, we are now at over 3000 pages, what
     seems like 10,000 map markers, and thousands and thousands of comments with
     extra info. We've added most of the locations to weapons and armor, and
     have charted seeker's tokens, wakestones and ferrystones. We're working on
     finishing up quests with alternative endings as I have to do them all again
     one by one without missing anything up! Also have guides for all classes
     and progression guides for weapons, rings and armor on youtube.
     
     STILL a lot to do so anyone with time please feel free to hit "edit" on the
     top right and help when you find something missing.
     
     ReplyReplies (1)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Anonymous
     17 Apr 2024 09:26  
     
     I’ve killed the headless horsemen 4 times now! Are there any other
     non-obvious monster fights that I can look forward to in DD2 much like the
     gazer, phantoms, death, etc., that were in the 1st version of this game?
     
     ReplyReplies (0)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Anonymous
     17 Apr 2024 09:17  
     
     I would really like to know if my bro who as a friend with his own account
     uses my pawn from the same console, will I receive rift crystals upon my
     pawns return?
     
     ReplyReplies (0)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Anonymous
     09 Apr 2024 07:49  
     
     There is something wrong with the DD2 webpages on the wiki. If you try to
     change your zoom, or even if you do nothing it stops responding and then
     comes back with "Wait" or "Exit Page" window. I copy & paste the link into
     a new tab and it works for a bit and then back to the errors. I'm using
     standard/updated Chrome with no extensions. I think it has something o do
     with the ads which are constantly loading, but I can't be sure of course.
     It's very annoying having to keep switching to a new tab to avoid the
     errors. Also, at times the colors on the page will simply "invert" such
     that the background goes transparent or something. I think it cause of some
     ad loading in the background, then it flips back and hangs up and you have
     to reload yet another tab. Test it yourself and you'll see. It's worth
     fixing.
     
     ReplyReplies (1)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Anonymous
     08 Apr 2024 00:39  
     
     What buggy, clunky trash of a game. Save your money for the way better
     upcoming open world action rpgs of 2024.
     
     ReplyReplies (0)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Anonymous
     02 Apr 2024 02:53  
     
     lol Dragons Dogma 1.5
     
     ReplyReplies (1)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Anonymous
     01 Apr 2024 03:37  
     
     Man this game is even more of a mess then the first one. Clunky combat and
     bugged quests all for 65 euros. Man people really have low standards this
     days if they think this is a good game. It is mediocre and overpriced game.
     
     ReplyReplies (0)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Anonymous
     10 Mar 2024 14:03  
     
     Hi, please i would know if on PlayStation 5 the game can be played
     completly offline or Need
     constant connection. Thak's
     
     ReplyReplies (1)
     
     0
     
     +1
     
     0
     
     -1
     Submit
     
 * * Fexelea VIP
     24 May 2023 19:19  
     
     Gameplay Revealed at Playstation Showcase 2023! HYPE!
     
     ReplyReplies (0)
     
     13
     
     +1
     
     4
     
     -1
     Submit
     

Load more



Accept Terms and Save Close Preview Close Editor







Contributions to Fextralife Wikis are licensed under a Custom License.
 * Wiki Home
 * Gaming Wikis
 * Gaming Forum
 * Fextralife Home
 * Privacy Policy
 * Terms of Use
 * Copyright Policy
 * Advertise on Fextralife


advertisement
Chat

⇈ ⇈
 * Recent Changes +
 * New page +
 * File Manager +
 * Members +
 * Page Manager +
 * Settings +
 * Create Wiki +

 * * 
   * 
 * ⇈ Back to top ⇈