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Submission Tags: falconsandbox
Submission: On December 03 via api from US — Scanned from DE
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wide·screen gam·ing fo·rum (wsgf): [-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig. * Start Here * Home Page * Articles * Recent Site Content * Popular Site Content * The Team * Discuss * Current Discussions on Reddit * WSGF Forum Archives * Games DB * Master Games List * id Super Pack Guide * Game Tools * Software List * FOV Calculator * DR Grade Calc * Hardware * Case Reviews * Thermaltake Core P3 Open Air * Phanteks Enthoo Evolv Mini-ITX * EVGA Hadron Air Mini-ITX * Corsair 250D Mini-ITX * Corsair Graphite 380T HTPC * Monitor Reviews * Samsung CHG90 32:9 144Hz * BenQ EX3203R 32" 2k 144Hz * BenQ EX3501R 35" 21:9 100Hz * Dell P4317Q 4k UHD Monitor * HP Envy 27 4K IPS * Other Hardware Reviews * BenQ ScreenBar LED Lamp * 7Flex HD Monitor Arm * FlexiSpot 35" Sit-Stand Desk * Steam Link & Controller - 1st Impressions * AMD Eyefinity 5x1-Portrait * All Articles & Reviews * Stand Store * Store Home * Unboxing, Setup & Configuration * Shipping & Handling * Refund & Repair Policies * Contact Us * Contact Form * Discord Chat USER LOGIN Login / Create Account Username: * Password: * * Create new account * Request new password Hide login SITE SEARCH × search Custom Search USER LOGIN Log in using OpenID: What is OpenID? Username: * Password: * * Log in using OpenID * Cancel OpenID login This is a black hole. * Create new account * Request new password RECENT DETAILED REPORTS * Kena: Bridge of Spirits * Hades * Corvette * Raji: An Ancient Epic * Severance: Blade of Darkness * Wolfenstein: The Old Blood * Dead by Daylight * Amnesia: Rebirth * Aquanox Deep Descent * Jets'n'Guns 2 RECENT ARTICLES * Get Comfortable: Autonomous Ergo Chair 2 Review * Forum Archives Now Online * New Stand Videos: 3+1 and DIY Mini Mega * WSGF Forum Retirement & New Reddit Community * Google Flagging of the WSGF - Impacts & Solutions * Exclusive Reveal: Ergotech Launches New 130-Series Stands * In-Home Game Streaming: NVIDIA Shield, AMD Link & Shield Link * Impressions: Dell U4919DW SuperWide * LG OnScreen Control & Split Screen Software * Couple of Monitor Reviews: BenQ EX3501R & EX3203R Home SHERLOCK HOLMES: CRIMES AND PUNISHMENTS Crimes and Punishments is a series of six self-contained murder mysteries. Each case features the usual mix of exploration, interrogation, puzzles and the occasional more action-y sequence. Gathered clues combined in logical pairs will add nodes to the synaptic network of the "deduction space", but key elements of the story remain open for interpretation. It's up to you, Sherlock, to pick the most plausible chain of events, designate a guilty party and decide their fate. This leads to multiple possible endings and checking the accuracy of your deductions is not even mandatory - bringing replayability and a bit of roleplay to the holmesian adventure genre. Please support WSGF by purchasing this game via our affliate links... Support summary Screen change: Vert+ Widescreen Method: * Native Widescreen HUD: * Proper Ultra/Super-Wide Method: * .ini edit Ultra/Super-Wide HUD: * Optimized Multi-monitor Method: * .ini edit Multi-monitor HUD: * Hinderance 4k UHD Method: 4k UHD HUD: Rendered cut-scenes: * Anamorphic FMV cut-scenes: * Anamorphic Game information Game status: Released Release Date: Monday, 29 September, 2014 Tested Version: Steam Setting: Crime Genre: Adventure (misc) Play styles: Single player Developer: Frogwares Links: Website ⋅ Facebook ⋅ Twitter ⋅ Wikipedia ⋅ PCGamingWiki Developer feedback: Steam ID's: 241260, , , , Comparison Screenshots * 4:3 Screenshot * 16:10 Screenshot * 16:9 Screenshot * Ultra-Wide (21:9) Screenshot * Super-Wide (32:9) Screenshot * Eyefinity / Surround Screenshot Solutions & Issues Baseline (Widescreen) Solution & Issues Native "Vert+" support with anamorphic cut-scenes. Display settings are only accessible from the main menu; the game must be restarted for a new resolution to be applied. -------------------------------------------------------------------------------- Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues Native Vert- support may seem OK, but it will prevent you from solving one particular puzzle. %USERPROFILE%\Documents\my games\Sherlock Holmes - Crimes and Punishments\SH7Game\Config\SH7Input.ini Copy the following line... Bindings=(Name="F10",Command="FOV 106") Paste it in the file under this line... [SH7Game.Input_SH7_PlayerWalking] and under this line... [SH7Game.Input_SH7_InZoomer] Press F10 for "mostly Hor+" exploration and "strictly Hor+" puzzle-solving. Required for clearing the bottom part of the mural in case #3 ! -------------------------------------------------------------------------------- Eyefinity / Surround Specific Solution & Issues Partial support: problems with both FOV and aspect ratio. 1) TripleWide breaks the Casebook Regardless of the FOV and pixel count, beyond 48:10 with minimal bezel compensation the Casebook is unusable. This is a major hindrance: without the Casebook's map you can't travel between zones. 2) Complex yet limited FOV fix Default FOV is Vert-. The main camera does not support custom FOV values outside a very narrow 85-100 range. Other cameras have no such limitation. %USERPROFILE%\Documents\my games\Sherlock Holmes - Crimes and Punishments\SH7Game\Config\SH7Engine.ini Look for MaintainXFOV and replace with MaintainYFOV. Screen change is now Hor+/Vert+. %USERPROFILE%\Documents\my games\Sherlock Holmes - Crimes and Punishments\SH7Game\Config\SH7Input.ini Under the line... [SH7Game.Input_SH7_PlayerWalking] Paste the following line... Bindings=(Name="F10",Command="FOV 85") PlayerWalking is the main camera used for movement in 1st- and 3-rd person view. Press F10 for a slightly less Vert+ FOV. Values lower than 85 have no additional effect on this particular FOV. Under the line... [SH7Game.Input_SH7_InZoomer] Paste the following line... Bindings=(Name="F10",Command="FOV 58.72") InZoomer (not to be confused with InZoom) is the generic close-up camera used in examination, lockpicking, chemical analysis, the wardrobe... Pressing F10 will restore the default 16:9 vFOV in these areas. You could add a similar binding to pretty much every other [SH7Game.Input_SH7_*] paragraph. Problem is, there's a dozen cameras each with its own baseline for FOV. Fixing one may affect another that didn't need fixing in the first place, e.g if you mod CharacterObservation ("FOV 23.14") you'd better mod InDialog too ("FOV 60"). Fixing every one is tedious to do and use, and the main camera remains an issue anyway. A fixed InZoomer is the most beneficial to the gameplay. -------------------------------------------------------------------------------- 4k UHD Specific Solution & Issues -------------------------------------------------------------------------------- Stereoscopic-3D Solution & Issues Expand all screenshots and resolution details Gameplay Screenshots 4:3 Screenshot 16:10 Screenshot 16:9 Screenshot 21:9 Screenshot PlayerWalking's max FOV (100) is slightly too low. 32:9 Screenshot Eyefinity / Surround Screenshot PlayerWalking: MaintainYFOV + lowered FOV key is still too high ! In-Game (Rendered) Cut-Scenes 4:3 cut-scene 16:10 cut-scene 16:9 cut-scene 21:9 cut-scene Eyefinity / Surround cut-scene FMV Cut-Scenes 4:3 cut-scene 16:10 cut-scene 16:9 cut-scene 21:9 cut-scene Eyefinity / Surround cut-scene Menu Screenshots 4:3 menu 16:10 menu 16:9 menu 21:9 menu Eyefinity / Surround menu 4k UHD Screenshots There are no images currently submitted. Additional Screenshots Casebook at 2400x500 (4.8:1) is working Casebook at 2500x500 (5:1) is broken InZoomer, 4:3 InZoomer, 16:10 InZoomer, 16:9 InZoomer, 21:9 InZoomer, 48:10 Character Observation, 4:3 Character Observation, 16:10 Character Observation, 16:9 Character Observation, 21:9 Character Observation, 48:10 (default) Character Observation, 48:10 (fixed) First-Person View, 4:3 First-Person View, 16:10 First-Person View, 16:9 First-Person View, 21:9 First-Person View ("fixed"), 48:10 Deduction Space, 4:3 Deduction Space, 16:10 Deduction Space, 16:9 Deduction Space, 21:9 Deduction Space, 48:10 Resolutions & Configurations 15:9 Resolutions 1280x768 16:10 Resolutions 1280x800 1680x1050 1920x1200 16:9 Resolutions 1280x720 1360x768 1366x768 1920x1080 2560x1440 Ultra/Super-Wide (21:9/32:9) Resolutions 2560x1080 3440x1440 Eyefinity / Surround Resolutions 3840x1024 5040x1050 5760x1200 Tested Multi-mon Types AMD Eyefinity Nvidia Surround Tested Multi-mon Layouts * 3x1-L Expand all screenshots and resolution details * Frogwares * A * B * C * Incomplete * Vert+ * Native * Proper * Anamorphic * 3x1-L * Adventure (misc) * AMD Eyefinity * Crime * Nvidia Surround * Single player Submitted by Anonymous on 24 March, 2015 - 15:19 Updated by Garrett on 10 September, 2016 - 00:04 * Permalink Home