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Submission: On January 11 via api from US — Scanned from DE
Effective URL: https://hajimehoshi.com/
Submission: On January 11 via api from US — Scanned from DE
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HAJIME HOSHI 星一 I am a software engineer in Tokyo. I develop a 2D game engine. AccountsGitHub, Twitter, LinkedIn, Reddit, PatreonMailhajimehoshi@gmail.com WORKS EBITENGINE™ A dead simple 2D game engine for Go OTO A low-level library to play sound on multiple platforms HITSUMABUSHI A compiling helper to run Go programs (almost) everywhere WASMSERVE An HTTP server for testing Wasm ASOBIBA A Go Playground in WebAssembly STBVORBIS.JS A JavaScript port of stb_vorbis.c BITMAPFONT A bitmap font for multiple languages HAJIMEHOSHI.COM This website SKILLS Programming LanguagesC, C++, Go, Java, JavaScript, Objective-C, Ruby, Rust, etc.LibrariesDirectX, GLFW, Gomobile, Metal, OpenGL (OpenGL, OpenGL ES, WebGL), etc.LanguagesJapanese (native), English (business)Open Source ContributionsChromium, Go, Go-GL (An OpenGL binding for Go), etc. ARTICLES * Compiling a Go program into a native binary for Nintendo Switch™ (2022-01-03) * Game Engines as an Art Form – My 8+ Years of Developing and Maintaining My Own Engine (2021-12-08) * ゲームエンジンでGPUをどう扱うか – Ebitenの設計から学ぶ (n月刊ラムダノート Vol.3, No.2) (2021-11-30)