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NOSENSEGAMESQUAD

Where BUGS become FEATURES!


Go on PlayStore!


MAIN PROJECTS




TURBO ZAG

This was the first project to use Unity3D's URP instead of SRP, and the first to
use the new Google Play Service APIs.


BLOCK BREAKER: RE!

This project was a little bit intense than the first one.

It was brought to life thanks to the intense collaboration of Stanislav K.

Thanks again for the given help for all those interminable debug sessions!


FLAI N DAI

Our first experimental project in the world of mobile gaming.

It's not too much but it's a honest job...


STACKIT!

An easy and fast project created only to continue practicing with Unity3D and C
# coding.

“THE BEST WAY TO PREDICT THE FUTURE
IS TO INVENT IT...”

Alan Kay

ABOUT OUR ULTIMATE GOAL

BRINGING GAMES TO A LEVEL YOU CAN TOUCH AND FEEL..

With the progress of technology, we are gradually getting closer to
“virtualizing” the whole world around us …

So, there is the ultimate goal of NSGS!

 

Making its way towards creating projects in which the final user can be immersed
in a whole new world…

A world never seen before, making the user experience unique sensations.

But this, like any major project, requires you to start with small steps…




QUESTIONS?

If you need some clarification or want to suggest a collaboration, don’t wait
any longer!

Contact us!

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BRINGING GAMES TO A LEVEL YOU CAN TOUCH AND FEEL