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Forums Community General Discussion Dragonflight Class Tuning Incoming - May 7

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DRAGONFLIGHT CLASS TUNING INCOMING - MAY 7

General Discussion

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May 6
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May 6

1h ago

Kaivax
1459 posts

Community Manager
2
18h



We have continued to closely monitor data on class performance and feedback from
players. With scheduled weekly maintenance in each region, we’ll make the
following adjustments to classes that are over- and under-performing in group
content and PvP.


CLASSES

 * Demon Hunter
   * Vengeance
     * Sigil of Silence duration reduced to 4 seconds (was 5 seconds).
     * Sigil of Silence cooldown increased to 90 seconds (was 60 seconds).
     * Cycle of Binding now reduces Sigil cooldowns by 2 seconds per trigger
       (was 3 seconds).
     * Soul Cleave damage reduced by 8%.
 * Druid
   * Balance
     * Season 4 (2) Set Bonus now increases the damage of your next Wrath or
       Starfire by 50% (was 30%).
     * Season 4 (2) Set Bonus new reduces the Astral Power cost of your next
       Starsurge or Starfall by 30 (was 15) and increases the damage it does by
       60% (was 40%).
 * Monk
   * Brewmaster
     * Keg Smash damage reduced by 10%.
     * Spinning Crane Kick damage reduced by 10%.
     * Summon White Tiger Statue damage reduced by 30%.
     * Effectiveness of Stagger against magical attacks increased to 55% (was
       45%).
     * Healing Sphere healing increased by 10%.
 * Rogue
   * Assassination
     * Ability and auto-attack damage increased by 6%. Does not affect PvP
       combat.
     * Fixed an issue that caused the Assassination Rogue Season 3/Season 4
       bonus to do slightly less damage than intended.
 * Warlock
   * Affliction
     * Doom Blossom damage increased by 10%.
     * Vile Taint damage increased by 25%.
     * Soul Flame damage increased by 20%.
     * Soul Rot damage increased by 5%.
   * Destruction
     * Chaos Bolt damage increased by 3%.
     * Conflagrate damage increased by 5%.
     * Incinerate damage increased by 5%.
 * Warrior
   * Fury
     * All ability damage increased by 3%.
     * Season 4 Set Bonus (2): Rampage damage and critical strike chance
       increased by 15% (was 12%).
     * Season 4 Set Bonus (4): Bloodthirst bonus damage increased to 35% per
       stack (was 30%).
   * Protection
     * Developers’ notes: Our goal for these changes is to reduce Protection
       Warrior deaths to the dangers that are most likely to kill them, like
       burst or magic damage. There are some talents that warriors have for
       protection against these threats, like Disrupting Shout, Bolster, or
       Battle-Scarred Veteran, but it can be difficult to find the talent points
       for them. To provide more build flexibility we are reducing the power of
       the Battering Ram talent and moving its damage and defensive benefits
       into core abilities. We’re also increasing damage across the board and
       buffing some defensive talent options.
     * All ability damage increased by 5%.
     * Devastator damage increased by 30%.
     * Ignore Pain healing increased by 6%.
     * Disrupting Shout’s cooldown reduced to 75 seconds (was 90 seconds).
     * Enduring Alacrity increases Stamina and Armor by 10% (was 5%) and Haste
       by 2% (was 1%).
     * Battering Ram now increases your auto-attack damage and speed by 10% for
       20 seconds (was 20%).


PLAYER VERSUS PLAYER

 * Death Knight
   * Frost
     * Frost Strike damage increased by 95% in PvP combat (was 75%).
     * Frost Fever damage increased by 25% in PvP combat.
   * Unholy
     * Death Coil damage increased by 75% in PvP combat (was 60%).
     * Festering Wound damage increased by 190% in PvP combat (was 180%).
     * Frost Fever damage increased by 25% in PvP combat.
 * Druid
   * Balance
     * Moonkin Aura’s Starsurge now grants 2% increased spell critical strike
       chance per stack (was 4%).
 * Evoker
   * Preservation
     * Time of Need healing reduced by 25% in PvP combat.
 * Hunter
   * Marksmanship
     * Rapid Fire damage increased by 45% in PvP combat (was 30%).
     * Aimed Shot damage increased by 55% in PvP combat (was 40%).
     * Sniper Shot now deals 15% of the target’s health (was 20%).
 * Monk
   * Mistweaver
     * Clouded Focus increases healing and reduces mana cost by 20% per stack in
       PvP combat (was 15%).
 * Paladin
   * Holy
     * Word of Glory healing increased by 15% in PvP combat.
 * Priest
   * Discipline
     * Atonement healing increased by 11% in PvP combat.
     * Power Word: Radiance healing increased by 10% in PvP combat.
     * Shadow Word: Pain and Purge the Wicked damage increased by 15% in PvP
       combat.
   * Holy
     * Spirit of the Redeemer now reduces the duration of Spirit of Redemption
       by 9 seconds (was 8 seconds).
     * Mana regeneration is now reduced by 40% in PvP combat (was 35%).
 * Rogue
   * Assassination
     * Kingsbane instant damage reduced by 32% in PvP combat (was 20%).
     * Kingsbane damage over time reduced by 8% in PvP combat (was 20%).
     * Improved Garrote damage bonus now reduced to 20% in PvP combat (was 30%).
   * Outlaw
     * Between the Eyes damage is no longer increased by 12% in PvP combat.
     * Ace Up Your Sleeve now has 4% chance to trigger per combo point spent and
       grants 4 combo points in PvP combat (base 5% chance and 5 combo points).
 * Shaman
   * Enhancement
     * Healing Surge healing increased by 40% in PvP combat (was 25%).
   * Restoration
     * Riptide healing increased by 10% in PvP combat.
 * Warlock
   * Affliction
     * Oblivion damage increased by 25%.
     * Drain Soul damage increased by 30% in PvP combat (was 15%).
     * Shadow Bolt damage increased by 90% in PvP combat (was 60%).
     * Agony damage increased by 25% in PvP combat (was 40%).
   * Demonology
     * Shadow Bolt damage increased by 90% in PvP combat (was 60%).
 * Warrior
   * Arms
     * The Arms Season 4 2-piece and 4-piece class set bonuses are no longer
       reduced by 50% in PvP combat.
   * Fury
     * Rampage damage is now increased by 50% in PvP combat (was 40%).
     * Raging Blow damage is now increased by 30% in PvP combat (was 15%).
     * Execute damage is now increased by 80% in PvP combat (was 65%).


31 Replies
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There are 240 replies with an estimated read time of 27 minutes.

Summarize This Topic
Nikolis <Dragons Court>
339 posts
32 Worgen Rogue 1130
18h



Might I add a slight suggestion to the list provided?

Is it possible to reduce the threat generated by evokers when using their
abilities? They would be fantastic tanks but, at this time, they are unable to
be tanks.

Thank you.

3 Replies
13


Felrynpr <Stormbound>
1798 posts
70 Human Priest 34335
1
18h



buffing afflock in pvp, not nerfing dh

what are these mickey mouse changes man

edit:
also buffing boomkin? really?

3 Replies
11


Femboye <Octopals>
23 posts
70 Night Elf Hunter 28485
WoW Community Council
18h



Season 4 Survival Hunter Tier Set Problems and Feedback, CC from Community
Council Hunter

> Hi there, This is a repost from the Community Council forums I wrote up.
> Wanted to post here so the entire community can respond rather than just
> Council. a thread started by Tettles has received a lot of responses and
> feedback regarding the S4 winning Balance Druid tier set, as to how the tier
> set bonus is currently worse than S3, even until you reach max item level for
> S4, 528. Attached below is the thread that he created regarding this. S4
> Balance Druid Tier Set Feedback by Tettles In hi…

Kaivax, please. I’ve reached out to you already.

Survival Hunter thread got more attention than the Boomkin one even did.

3 Replies
44


Foxmulder <Yikes Fur Ever>
3804 posts
70 Vulpera Rogue 29940
1
18h



don’t forget to decrease the chance avenger shield can proc too, can’t have that
crazy silence control

1 Reply
1


Grimmantle <Overgeared Underskilled>
672 posts
70 Tauren Paladin 23075
18h



Changes to the Balance and Fury sets!

3


Marsius <The Kraken Guard>
865 posts
70 Kul Tiran Hunter 22075
18h



BM Hunter is untouched.

Good, good.

Excellent.

4


Badcoding
1 post
17 Vulpera Hunter 20180
18h



did you guys forget shadow priest exists and is miles ahead of everyone on aoe
and prio

2 Replies
7


Rita <HowlingMoon>
16861 posts
70 Gnome Priest 23315
18h



Kaivax:

> Hunter
> 
>  * Marksmanship
>    * Rapid Fire damage increased by 45% in PvP combat (was 30%).
>    * Aimed Shot damage increased by 55% in PvP combat (was 40%).

Woah! Well, I guess that’s what I’ll be doing

6




Agalawl
173 posts
60 Night Elf Demon Hunter 8065
18h



OH MY GOd, DEMONHUNTER UNTOUCHED IN PVP? WW DAMAGE FINE, nerf aff damage and
outlaw? Say WHAT?

3


Vhx <Stacked>
15467 posts
70 Night Elf Demon Hunter 19605
18h



InB4 “you need to nerf VDH more.”

3 Replies
2


Galedron <School Free Drug Zone>
2374 posts
70 Nightborne Hunter 6510
Illidonkey
18h



What’s wrong with that.

The nerf to agony in PVP seems random but coupled with all the buffs, it’s a
good Season for Warlocks.

1


Icerind <Fish>
30 posts
70 Undead Death Knight 26675
18h



Buff Death Strike

10


Dkreworkpls
111 posts
10 Orc Warrior 30
18h



Very good start, but please pay attention that balance druid and fury warrior
are not the only specs with their set not matching the season 4 power level. We
still have survival hunters and bdk 4 piece bonus.

3


Mihap <Say Less>
20 posts
70 Void Elf Rogue 29370
18h



Why even nerf classes in season 4? also why buff destro lock?

2


Glorybraids <Extra Medium Sausages>
185 posts
70 Dwarf Priest 16395
18h



Y’all left my spec alone and that’s all I care about




Caeus <Perdón por el retraso>
1 post
70 Highmountain Tauren Monk 23485
18h



If you dont want us to play BRM just tell us

9


Nedinda
114 posts
12 Blood Elf Hunter 20
18h



> If you dont want us to play BRM just tell us

havent they been telling us this since legion?

5











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