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BLUMENZUCHT-SIMULATOR

Wie funktioniert's?



KREUZUNGS-SIMULATOR

Wähle eine Blumenart aus dem Dropdown-Menü aus und lege dann die Werte der Gene
der Eltern fest. Die Blumen-Bilder aus den Listen unten können auch mit der Maus
hierher gezogen werden. Die Genotypen der Ableger werden rechts zusammen mit
ihren Wahrscheinlichkeiten angezeigt.


ANORDNUNGS-SIMULATOR

Ziehe Blumen aus den unteren Listen in der gewünschten Anordnung in das Feld.
Jede Blume kann in einem Umkreis von 3x3 einen Ableger erzeugen und kreuzt sich
dazu mit einer kompatiblen Blume im gleichen Umkreis, wenn vorhanden. Die
möglichen Ableger werden anhand ihrer Farbe dargestellt, Genaueres kann über die
Feld-Informationen eingesehen werden. Leere Felder können als blockiert markiert
werden, sodass dort keine Ableger auftauchen können. Um die Auswirkungen von
Klippen zu simulieren, wählen ein Feld aus und klicke auf "Klippenlevel
erhöhen", um es zu erhöhen. Blumen können sich nicht über unterschiedliche Höhen
kreuzen und auch keine Ableger auf einer anderen Höhe als sie selbst
produzieren. Um eine Blume vom Feld zu entfernen, wähle sie aus und klicke dann
auf "Blume entfernen".


BEIDES KOMBINIEREN

Ziehe Ableger aus dem Kreuzungs-Simulator in ein Feld des Anordnungs-Simulators,
um eine Blume mit dem gleichen Genotyp einzufügen. Umgekehrt lassen sich auch
Blumen aus den Feld-Informationen in den Kreuzungs-Simulator ziehen.

Die Gen-Mechaniken basieren grundlegend auf den Mendelschen Regeln und wurden
von verschiedenen Dataminern entdeckt und untersucht, hauptsächlich von Aeter
und Paleh. Mit diesem Werkzeug lassen sich alle möglichen erzeugten
Gen-Kombinationen simulieren, die auftreten, wenn die Blumen in bestimmten
Mustern angeordnet werden.

Hinweise



BEWÄSSERN

 * Gieße deine Blumen jeden Tag. Wenn bewässert, fangen sie zu glitzern an und
   behalten diesen Zustand den ganzen Tag über bei.
 * Regen bewässert automatisch alle Blumen auf der Insel.


KREUZEN

 * Blumen müssen mindestens im Knospen-Stadium (die Farbe wird sichtbar) sein,
   um Ableger produzieren zu können.
 * Blumen können sich mit anderen Blumen in einem 3x3-Umkreis kreuzen.
 * Zwei sich kreuzende Blumen können an dem Tag nur einen Ableger produzieren.
 * Wenn sich Blumen erfolgreich gekreuzt haben, sind sie für den Rest des Tages
   als nicht verfügbar für weitere mögliche Partner markiert.
 * Blumen können sich nur auf bestimmten Böden vermehren. Dazu gehören Erde,
   Sandwege und der Standard-Grasboden, jedoch kein Strandsand.


DUPLIZIEREN

 * Blumen können sich nur duplizieren (eine Blume mit den gleichen Genen
   produzieren), wenn keine weitere kompatible Blume im 3x3-Umkreis ist. Dieses
   Verhalten wird im Anordnungs-Simulator nicht sichtbar gemacht.


AUFTAUCHEN

 * Items, Bäume, Felsen, vergrabene Objekte und Designs auf dem Boden verhindern
   neu auftauchende Blumen auf diesem Feld.
 * Ableger können nicht auf einer anderen Höhe als die Eltern auftauchen.


VERMEHRUNGSRATEN

 * Jede Blume hat einen Zähler, der deren Vermehrungsrate bestimmt. Der Zähler
   startet bei 1, wenn die Blume das erste Mal bewässert wurde (egal, welches
   Stadium), und erhöht sich jeden Tag bei Bewässerung um 1. Wird die Blume
   ausgegraben oder produziert sie einen Ableger, wird der Zähler zurückgesetzt.
   Blumen müssen nicht auf aufeinanderfolgenden Tagen bewässert werden, um den
   Zähler zu erhöhen. in den ersten 4 Tagen liegt die Vermehrungschance bei 5%,
   dann steigt sie jeden Tag nach Bewässerung um 5%, bis sie bei 90% stehen
   bleibt, wenn der Zähler 20 erreicht.
 * Wenn Blumen von Besuchern gegossen werden, steigt deren Vermehrungschance mit
   jedem Besucher: 1 Besucher +20%, 2 Besucher +30%, 3 Besucher +45%, 4 Besucher
   +60%, 5+ Besucher +75%
 * Beispiel: Zähler bei 5 and 1 Besucher = 30%
 * Die Raten sind fürs Kreuzen und Duplizieren gleich.

Blumenverzeichnis
In die Zwischenablage kopiert!
z.B. "Blaurose", "tulip RR-yy-Ww", "p210", ...


Zurück

Typ
Gene
Andere Variationen

Erhältlich von
Liste filtern...
Gleiche ausblenden Unsichere ausblenden

Elternteil 1 Elternteil 2 Wahrscheinlichkeit Farbsicher

Kreuzungs-Simulator
In die Zwischenablage kopiert!
Züchten Testen


UNSCHULDSROSE

TypRoseTulpeVeilchenCosmeaLilieHyazintheAnemoneChrysantheme


Gen RGen YGen WGen S




UNSCHULDSROSE

TypRoseTulpeVeilchenCosmeaLilieHyazintheAnemoneChrysantheme


Gen RGen YGen WGen S



Blume hinzufügen...

Mehr hinzufügen

Alle löschen
Suchen
Keine gültigen Tests gefunden für


Testen mit Resultat Wahrscheinlichkeit Garantiert

Anordnungs-Simulator

Feldbreite
Feldhöhe
Ableger ausblenden Hervorhebung ausblenden Reset
In die Zwischenablage kopiert!



TypRoseTulpeVeilchenCosmeaLilieHyazintheAnemoneChrysantheme




Blumen0
Nutzbare Felder0
Blockierte Felder0
Dichte0%
Platzeffizienz (Hyb.)0%
Platzeffizienz (Dupl.)0%
Hybride/Tag0
Duplikate/Tag0
Fehlschläge/Tag0
Blumeneffizienz (Hyb.)0%
Blumeneffizienz (Dupl.)0%

Tage
Wiederholungen
Besucher
Start

Zuchtresultate
Typ Gesamt Anzahl

Diagramm
Bei mehr als 1000 Wiederholungen werden keine Ergebnisse angezeigt. Ergebnisse
anzeigen

Blumen-Fundorte

Nooks Laden Seltene Inseln
In Version 1.2.0 des Spiels wurden Inseln mit seltenen Blumen deaktiviert. Die
Gründe dafür sind unbekannt. Die folgenden Blumen können derzeit nicht auf
Inseln gefunden werden:

Changelog


2021-08-26

 * Updated French language support - thanks to LeChatMG
 * Fixed some styling issues with the progress bar


2021-05-11

 * Major code cleanup
 * Removed default text elements
 * Refactored some CSS elements and removed redundant files
 * Replaced local font with Google font


2021-05-10

 * Added new footer layout and style


2021-01-13

 * Fixed automatic language selection for new visitors


2020-10-10

 * Added pumpkin notation (very spooky)


2020-9-25

 * Improved loading screen


2020-8-16

 * Fixed some minor UI issues


2020-8-7

 * Fixed incorrect watering counter increment in the simulation code; this was
   uncovered by recent game datamines
 * Watering counter is now incremented AFTER the breeding chance was determined;
   this means one additional day where the base breeding chance remains 5%
 * Due to this finding, previous simulation results will differ from new
   simulations


2020-7-14

 * Fixed incorrect image for black lilies


2020-7-10

 * Fixed missing help text for color-safe on glossary entry


2020-7-7

 * Background refactoring for better code maintainability
 * Flowers and genes in the testing results are now draggable and selectable
 * Added new logo and favicon
 * Replaced title font with default font used for the rest of the website


2020-7-6

 * Fixed various issues with selecting/dragging genes


2020-7-3

 * Minor UI fixes
 * Updated German language support


2020-7-2

 * Added list of failed tests to the testing tool
 * Minor UI fixes


2020-7-1

 * Added new testing tab to the breeding simulator
 * This tool helps finding possible tests for a set of same-colored flowers to
   determine their genes
 * Note that this tool only looks for first-level tests (no tests for
   test-outcomes etc.)
 * Updated the breeding simulator share button to allow sharing test searches


2020-6-30

 * Minor UI tweaks


2020-6-29

 * Detailed simulation results (table) has been removed to increase simulation
   and render performance


2020-6-28

 * Replaced graph/chart engine; this will simplify the implementation of
   different charts in the future
 * Various UI tweaks to improve the page layout on smaller screens


2020-6-27

 * Fixed black cosmos icon


2020-6-21

 * Glossary entry filter options are now part of the share link


2020-6-18

 * Updated Korean language support - thanks to nomiko


2020-6-17

 * The browser URL is now updated when clicking a share button
 * Page content is now updated when clicking the browser history back/forward
   buttons


2020-6-16

 * Updated French language support - thanks to Chomp


2020-6-15

 * Made genes in offspring list on simulation results selectable


2020-6-14

 * Added switches to change display values for offspring list on simulation
   results
 * Removed setting for outcome values; all values are now displayed as
   percentages
 * Minor UI fixes


2020-6-13

 * Added offspring list to simulation results
 * Fixed some issues with the simulator algorithm (don't worry, none of the
   previous results were incorrect)
 * Minor UI fixes


2020-6-12

 * Updated German language support - thanks to Catobat


2020-6-11

 * Fixed some issues with settings not restored on page load
 * Made glossary search accept letters with and without accents in different
   languages


2020-6-10

 * Updated Korean language support - thanks to nomiko
 * Updated Dutch language support - thanks to Ketama
 * Fixed a bug with the flower glossary not returning any results in certain
   languages
 * Added Spanish (US) language support - thanks to namae and blink


2020-6-9

 * Updated Chinese (traditional and simplified) language support - thanks to
   cestislife
 * Big backend refactoring of the flower data-model; flower sources are now no
   longer hard-coded into the engine
 * Added better localization support for colors and sources


2020-6-8

 * Added an option to hide the highlight area on the field when a tile is
   selected


2020-6-7

 * New tooltip engine
 * Added new tooltips to various UI elements and labels
 * Changing UI language will now also update HTML language tag to signal new
   language content to the browser


2020-6-6

 * Dialog windows are now closed if clicked outside of their bounds
 * Fixed an issue with multi-select when dropping selected tiles on their
   initial position
 * Minor UI improvements


2020-6-5

 * Fixed incorrect parents count on glossary entry page


2020-6-4

 * Fixed an issue where loading a glossary entry from a URL would fail to load
   the page
 * Fixed an issue with multi-select when toggling tile blockers


2020-6-3

 * Clicking outside of the field now clears the current highlight/selection


2020-6-2

 * Multi-select move also works on mobile and touch devices now
 * Fixed weird gene-switch spacing on some mobile browsers
 * Updated intro text - thanks to Waterjar


2020-6-1

 * Added multi-select mode; this new mode allows you to select multiple flowers
   and/or blocked tiles in the placement simulator and move them
 * Selection can be made by drawing a selection area over the tiles or clicking
   a single tile
 * Selection can be modified by holding down ctrl/cmd and drawing another
   selection area or clicking individual tiles
 * Selection can be moved within the placement field; if moved outside of the
   boundaries or moving on invalid tiles, only the movement of the affected
   tiles is canceled
 * Selected flowers can be mass-deleted
 * Selected empty/blocked tiles can be mass-blocked/unblocked
 * Selected tiles can have their cliff level mass-incremented/decremented (if
   possible)
 * The count for parents in a glossary entry parents is now updated when
   filtered
 * Updated Korean language support - thanks to nomiko


2020-5-31

 * Added new flower icons - icons made by cestislife
 * There are now different flower icons for field tiles (3 flowers per tile like
   in the game)
 * Minor styling tweaks and bug fixes


2020-5-30

 * Fixed a bug where modifying flowers inside the field would not update the
   gene data
 * Added search results count on glossary search


2020-5-29

 * Added possible parents count number to glossary entry page
 * Updated Japanese language support - thanks to Auroraskye


2020-5-28

 * Added buttons to glossary entry parents to simulate breeding of the selected
   parents
 * Made container titles clickable to toggle collapse/expand


2020-5-27

 * Changed dependency sources to CDN-hosted
 * Fixed icon position inconsistencies between browsers and OS
 * Improved double-click behavior on field tiles


2020-5-26

 * Improved glossary entry filter algorithm
 * Fixed some UI issues in some browsers
 * Improved initial page load performance by disabling some animations
 * Added wildcard character (*) for genes in glossary search and glossary entry
   filter
 * Updated Korean language support - thanks to nomiko


2020-5-25

 * Improved glossary search algorithm; it is now possible to search by type and
   color in the currently selected language
 * Fixed flower name length overflow in glossary search results appearing in
   some languages
 * Added island icon to genes to indicate source
 * Added variants count number to glossary entry page
 * Added filter bar to glossary entry parents list; can filter for color, genes
   and source


2020-5-24

 * Added seed-bag icon to more gene labels
 * Minor code cleanup and refactoring
 * Updated Japanese language support - thanks to Auroraskye
 * Updated German language support - thanks to Catobat


2020-5-23

 * Minor UI tweaks
 * Added seed-bag icon to genes to indicate source


2020-5-22

 * Big changes to the placement mode: drag&drop and click&place have been
   combined into a single placement mode; when no field tile is selected, the
   field action buttons can be used in toggle-mode; all flowers and genes are
   now draggable and selectable; double-click a flower tile to select it
 * Reworked highlight and selection functions
 * Added new selection animation
 * Added right-click to remove flower function on field tiles
 * Minor UI tweaks
 * Added toggle button to display/hide genes of flowers in the field
 * Updated Chinese (traditional and simplified) language support - thanks to
   cestislife


2020-5-21

 * Combined flower sources into a single container with tabs


2020-5-20

 * Fixed some UI issues
 * Added toggle button to display/hide genes of flowers in the shop and island
   categories
 * Improved UI responsiveness during simulations
 * Results for simulations with more than 1000 runs are now not rendered by
   default to prevent browser lag/freeze
 * Removed overdrive setting; max cap on simulation days and runs is 100000 now


2020-5-19

 * Fixed some UI issues
 * Re-enabled rare island flower category but added a notice/disclaimer
 * Added Russian language support - thanks to captain_curls
 * Updated Dutch language support - thanks to Ketama
 * Added simulator parameters to local storage
 * Updated Japanese language support - thanks to Auroraskye
 * Updated Chinese (traditional and simplified) language support - thanks to
   cestislife
 * Updated Korean language support - thanks to nomiko


2020-5-18

 * Fixed an issue when detecting browser language
 * Added Japanese language support - thanks to Auroraskye
 * Fixed cliff meta for level 2


2020-5-17

 * Fixed some info text mistakes
 * Fixed several UI overflow issues
 * Updated Korean language support
 * Added Chinese (simplified and traditional) language support - thanks to
   cestislife and Vityuri
 * Added share button for the glossary
 * Tile information is now automatically shown when clicking on a tile
 * Changed hover information of flowers to show their genes instead of the name
 * Rare island flower category has been temporarily disabled as they currently
   cannot be acquired in the game
 * Improved Chinese (traditional) language - thanks to Gina
 * Added Italian language support - thanks to Chelidonia


2020-5-16

 * Updated intro text - thanks to Waterjar
 * Added Dutch language support - thanks to Ketama
 * Fixed QR code generation for some very specific cases
 * Fixed simulation results precision and rounding
 * Added local storage to save settings and container states
 * Added Korean language support - thanks to 에체 and nomiko


2020-5-15

 * Updated intro text
 * Added English (GB) language support - thanks to Waterjar


2020-5-14

 * Massive background refactoring
 * Flower glossary now remembers filters when browsing entries
 * Improved glossary rendering
 * Added localization support!
 * Fixed several UI control issues
 * Added support for localized glossary searches
 * Added German language support - thanks to Catobat
 * Added French language support - thanks to Aeter


2020-5-6

 * Added tooltips to field buttons


2020-5-5

 * UI adjustments for the field to improve usability especially on smaller
   screens
 * Background refactoring; preparing for future changes


2020-5-3

 * Refactored field grid; performance on bigger layouts should be better now
 * Fixed a bug when parsing shared URLs


2020-5-2

 * Changed gene notation names
 * Added bass notation (haha funny)
 * More backend refactoring
 * Fixed an issue with the field url generation/parsing
 * Added the possibility to search for seed and island flowers


2020-5-1

 * Several UI tweaks
 * Made field collapsible


2020-4-30

 * Huge backend refactoring; might break something
 * Added share button on breeding simulator
 * Added cliff levels to the placement simulator and breeding algorithm!
 * Reworked url encoding to include level data; also reduced size by about 20%


2020-4-29

 * Fixed missing parent entries in the flower glossary
 * Fixed incorrect parent chances in the flower glossary
 * Added checkbox to toggle offspring display in the field
 * Added checkboxes to filter parents list in flower glossary


2020-4-28

 * Added the function to jump to the gene entry when clicking on a gene in the
   glossary
 * Added a 'Back' button on the glossary to jump back to the last entry
 * Added a list of same-color variants for each glossary entry
 * Added a color-safe column indicating whether the offspring is the only one
   with that color
 * Made breeder scroll-able and work better on mobiles


2020-4-27

 * Fixed a bug that would cause incorrect breeding results on the field info
   panel
 * Fixed a bug where when in Click&Place mode, newly generated genes wouldn't be
   selectable
 * Added new backwards breeding search when clicking on a glossary search result
 * Refactored some backend code


2020-4-26

 * Added new flower glossary with search function


2020-4-25

 * Reworked some styling aspects
 * Reworked share dialog
 * Added QR code for share links
 * Added some UI hover effects and animations
 * Made keyboard commands trigger on keydown rather than keyup


2020-4-24

 * Fixed an URL encoding bug
 * Moved chart into a spoiler
 * Improved stats overview display


2020-4-23

 * Updated stats overview
 * Optimized simulation result data
 * Implemented new share URL encoding to reduce link size and avoid invalid data
   parsing
 * Fixed various simulation results


2020-4-22

 * New field background image
 * Added progress bar for benchmark
 * Added web workers for the benchmark; this should eliminate any browser lag
   when performing benchmarks
 * Improved performance of the simulator
 * Added even more data from the simulator
 * Added new fancy charts to the benchmark results
 * Made detailed benchmark results into a spoiler


2020-4-20

 * Fixed an incredible stupid mistake with the visitor changes
 * Added new click&place setting and functionality
 * Changed benchmark layout
 * Added tile art for blocked fields
 * Added benchmark overdrive


2020-4-19

 * Added favicon; credits to peach-n-key
 * Added benchmark calculator to test certain patterns according to the spawning
   algorithm; SUPER experimental!
 * Fixed benchmark visitor minimum
 * Fixed an issue with the benchmark algorithm not handling duplicates correctly
 * Added key-press events for arrow keys to move within the field and 'b' key
   for toggling a blocked field
 * Upgraded benchmark stat display


2020-4-18

 * Added field blockers; nothing can spawn on those fields
 * Added settings dialog for customizing the calculator display
 * Added the possibility to display genes as binary
 * Blocked fields are now included in the sharing link
 * Updated info text to reflect newest information


2020-4-17

 * Fixed breeds result chance numbers based on Punnett Square results rather
   than unique combinations
 * Changed chance value display to include 2 decimal places if necessary
 * Changed count values on genes to chance values
 * Added "Found on rare islands" section for rare flowers found on mystery
   island tours
 * Changed numeric gene numbers to their genetic representation
 * Fixed field resizing when flowers are at the border
 * Added the possibility to share placed flowers in the placement simulator
   (experimental)
 * Optimized field reset
 * Fixed an issue where dropping a flower into the breeding simulator wouldn't
   update the flower type
 * Prepared simulator for changing gene notations
 * Optimized field info display


2020-4-16

 * Fixed no results message on empty fields
 * Added info message when no field is selected
 * Minor UI tweaks for better readability
 * Fixed spawning algorithm
 * Fixed breeds result chance numbers


2020-4-15

 * Fixed some UI elements
 * Reworked spawning algorithm; field should work properly now
 * Added information panel for selected fields


2020-4-14

 * Reworked the entire UI
 * Updated intro text


2020-4-13

 * Added a more readable font for non-title text
 * Fixed several style issues
 * Moved breeder into a spoiler
 * Refactored a few components and added no-result message for incompatible
   flowers
 * Changed drop behavior for breeder; display flowers are now always copies of
   the original flower


2020-4-12

 * Added a breeding result panel
 * Added drag&drop for genes in the breeding result
 * Added change display below colors in breeding result
 * Added spoiler for changelog
 * Updated intro text
 * Field is still broken at this point, will update shortly


2020-4-11

 * Updated the flower handles to include genes
 * Reworked drag&drop mechanics
 * Added flower-info panels and selectors for type and genes


2020-4-10

 * Updated data model to include the new findings on genes by Aeter
 * Due to this update I will rebuild the entire tool for simulating the flower
   genetics


2020-3-30

 * Fixed an issue where flowers were not able to reproduce when no other flower
   is within its area
 * Removed edge area on fields
 * Updated intro text
 * It is now possible to place flowers of different type into the field at the
   same time
 * It is now possible to resize the field
 * Made data fully loadable from JSON which makes the UI elements independent
   from data (potentially useful for future extensions)


2020-3-29

 * Fixed an issue where the breed field tooltip wouldn't display in some
   circumstances
 * Updated intro text


2020-3-28

 * Improved breed calculations
 * Updated intro text


2020-3-27

 * Added tooltips for breed fields
 * Added into text


2020-3-26

 * Added tooltips for flowers
 * Added area highlight for flower fields


2020-3-25

 * Fixed an issue with the displayed breed colors


2020-3-24

 * Initial release

Mitwirkende: Aeter, Auroraskye, blink, captain_curls, Catobat, cestislife,
Chelidonia, Chomp, 에체, gaotianze2000, Gina, Ketama, LeChatMG, namae, nomiko,
Vityuri, Waterjar
Sprache English (US)English (GB)DeutschEspañol
(US)FrançaisItalianoNederlandsРусский한국어日本語简体中文繁體中文
Gen-Notation Trinär Genotyp Binär Barsch Kürbis
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