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SET UP YOUR PLANNING POKER IN SECONDS, START ESTIMATING STORY POINTS IN SCRUM
POKER NOW


CREATE YOUR PLANNING ROOM AND INVITE OTHERS WITH A SINGLE CLICK

CREATE INSTANT ROOM


HOW IT WORKS


CREATE AN INSTANT ROOM



Set-up in seconds. Use the instant room feature or sign-up to keep the same room
number for future plannings - making the set-up even faster.


INVITE OTHERS



Invite your colleagues to your planning poker by sharing the room id, let them
scan the QR code with their mobile or just send them the link. If you have
trouble to find a common timeslot, create a poll with our Doodle alternative
"Whocan.org".




START ESTIMATING STORIES



Once your team has entered the room, you can see them online and the scrum poker
can start. The team can submit estimates, see who has provided estimates and
show the results.


HOW TO MAKE STORY ESTIMATIONS SUCCESSFUL?

Everyone who has worked with Scrum, SAFE or other agile methodologies that rely
on story-point estimations to judge the complexity of a feature knows how tricky
these planning poker sessions can be. At the same time everyone is painfully
aware how crucial a good planning session is on one hand to make sure that the
agile team agree on the acceptance criteria, the definition of done and overall
scope and on the other hand to allow the product owner to make an informed
decision when prioritizing the backlog.

So how exactly do you make a scrum poker session successful? To understand the
recipe for successful planning we will look at what a well prepared user story
is, how to present it, some best practices for the poker itself and how to deal
with discrepancies between estimates.


BEFORE ESTIMATING MAKE SURE THAT THE USER STORY IS “READY” AND WAS DISCUSSED

This might be a straight-forward advice but to have a successful estimation
session, it is important that the feature or user story that we want to estimate
is ready. So how do we get a story ready? In Scrum this is generally done during
the refinement sessions, where the product owner together with the development
(and often under the guidance of a scrum master) discuss the details of the
story.

In our team, this starts with the product owner presenting in a succinct manner,
what the user wants to be able to do and what value for him is. This second part
is especially important as it should give a sense why what we are doing matters.
The most widespread structure for a user story is “As a …, I want to do …, so
that …”.

Often the product owner will also have written down some high-level acceptance
criteria, that are then discussed with the development team. Maybe
counterintuitively, good acceptance criteria are high-level conditions that
would satisfy the customer and allow them to achieve the value defined and not
finely detailed requirement description of the solution. Together the scrum team
discusses the the user story looking at the acceptance criteria and might decide
to add or remove some of them or clarifying elements that are clearly out of
scope.

Once everyone agrees on the acceptance criteria and the definition of done, we
can move on to the actual estimation using in our case the Scrum Poker (also
called Planning Poker).


ESTIMATING USING SCRUM POKER

This is the moment where the estimation tool on scrumpoker-online.org becomes
helpful. We recommend opening the session at the beginning of the refinement or
planning session and have all members of the scrum team enter the room using the
room ID provided. Once the user story has been discussed and all question
answered all the members of the development team start estimating the complexity
of the story by giving it story points. Ok, story points and complexity, you
make that sound easy… but what exactly are story points and how do I know how
many story points should be assigned to a story?


STORY POINTS

Story points in scrum are an abstract measure to represent the complexity of
implementing a user story. In general this “complexity” is related of course to
effort, but also to risk and difficulties foreseen. The measure is abstract,
because it cannot be related to a unit of time such as person days or hours.

Scrumpoker-online.org uses the fibonacci sequence (1,2,3,5,8,13,21) to estimate
stories. It is also very helpful to have a reference user story that all the
members of the scrum team have a good understanding of and assign it an
estimate. The team can then start estimating other user stories by comparing
them to the reference user story. So for example if the reference user story was
estimated at 3 points, a story that has only 1 point should be three times less
complex. As such the absolute value of the stories are less important than their
relation to each other. And remember to stay agile and start experimenting, the
more stories the team estimates the better they will get at it.


UNCOVERING THE RESULTS

After everyone has turned in their estimates, the product owner or scrum master
shows the results and if they all match, the story has been successfully
estimated. If on the other hand there are some discrepancies, the members that
are the furthest apart can start discussing why their estimates diverge. Most
often this is an indication that there is not yet a common understanding of
everything that this story entails. This discussion can lead to redefining the
acceptance criteria and this is absolutely normal, this is afterall an iterative
process.


OK GREAT, I NOW HAVE AN ESTIMATE BUT WHY DOES IT MATTER?

A well estimated story helps greatly for the product owner to better judge if
the value of a user story (or new functionality) is worth the complexity and
effort to implement it. Furthermore it allows to get a better grasp on planning
a sprint: after the first sprint, the team will know exactly how many story
points they were able to achieve, thus the following sprint should be filled
with a similar sum of story points. As the team gains knowledge and becomes more
efficient, delivery of an amount of story points could be achieved faster than
previously. But this is the second step – for now start estimating during your
planning poker session using scrumpoker-online.org and enjoy the pleasure of
trying to agree on an estimate… You will see, it will do wonders for producing a
shared understanding of what is expected.

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